Fabio Alessandrelli
3936da7ab4
Fix some easing equations' undefined behaviours.
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Spotted via -Wunsequenced.
Easing equations had different behaviours depending on the toolchain
due to its abusing of inline assignments.
2020-12-08 18:21:16 +01:00
Rémi Verschelde
d32878bfa8
Merge pull request #43007 from DeleteSystem32/mp3-support
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Add MP3 import and playback support
2020-12-07 11:36:03 +01:00
Sacha Waked
7e2b88a7eb
Updated open-simplex to have const noise functions
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"open-simplex-noise-in-c" now updated to master and "opensimplex" module refactored accordingly
2020-12-04 11:26:05 +01:00
Vincent
704d6de84c
add mp3 import and playback support
2020-12-03 17:51:43 +01:00
Adam Brown
23c754360a
xatlas: Sync with upstream 5571fc7
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Fixes #44017 by changing the `normalize()` function to check for non-negative rather than non-zero via an epsilon check.
2020-12-02 00:17:45 -08:00
bruvzg
99666de00f
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
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Implement interface mirroring.
Add TextLine and TextParagraph classes.
Handle UTF-16 input on macOS and Windows.
2020-11-26 14:25:48 +02:00
bruvzg
b9f441e81e
[Complex Text Layouts] Add third-party TextServer dependencies (ICU, HarfBuzz, Graphite).
2020-11-26 13:55:27 +02:00
bruvzg
493da99269
[Complex Text Layouts] Implement TextServer interface. Implement Fallback TextServer.
2020-11-26 13:55:26 +02:00
Rémi Verschelde
932c6ff3fb
Merge pull request #43719 from akien-mga/nanosvg-3e403ec
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nanosvg: Sync with upstream 3e403ec
2020-11-20 18:42:43 +01:00
Andrii Doroshenko (Xrayez)
282ac09eef
doctest: Update to 2.4.1
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Includes a patch for breakpoint inline assembly for macOS.
2020-11-20 13:50:07 +02:00
Rémi Verschelde
1bb6491992
nanosvg: Sync with upstream 3e403ec
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Includes some loop condition fixes after fuzzing.
The previously identified regression (#43641 ) is now fixed upstream.
2020-11-20 12:01:29 +01:00
Rémi Verschelde
cd6afc05d1
Revert "nanosvg: Sync with upstream cc6c08d"
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This reverts commit f697e7879b
.
Part of the update introduced a regression:
https://github.com/memononen/nanosvg/issues/188 .
We could include a local revert of the problematic commit but let's just do a
full revert to our previous version, and I'll re-update once the regression
is fixed upstream.
Fixes #43641 .
2020-11-18 13:23:17 +01:00
Rémi Verschelde
f697e7879b
nanosvg: Sync with upstream cc6c08d
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Includes some loop condition fixes after fuzzing.
2020-11-18 08:21:46 +01:00
Pun1sher
ec6a4c92fe
Checking for half_image_size[ x & y ] to be non-negative.
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This make sure that (1x1) , (1 x X) and (X , 1) pixel images using sub-sampling will get correct half_image_size i.e NON-NEGATIVE.
fix : https://github.com/godotengine/godot/issues/42363
2020-11-10 21:23:08 +05:30
bruvzg
70bdf0ecf2
Update "open-simplex-noise-in-c" to fix undefined signed overflow.
2020-11-09 14:31:12 +02:00
reduz
127458ed17
Reorganized core/ directory, it was too fatty already
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-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
Yuri Roubinsky
38fb26794b
Exposed randi_range to global funcs + renamed rand_range to randf_range
2020-11-06 17:06:26 +03:00
Rémi Verschelde
f98db723b9
Merge pull request #43184 from Chaosus/fix_randi_range_biased
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Fix biased output of randi_range
2020-10-30 15:00:44 +01:00
Yuri Roubinsky
31faa1f226
Fix biased output of randi_range
2020-10-29 15:41:00 +03:00
Rémi Verschelde
6a951267ae
vulkan: Backport build fix for MinGW-w64 8.0.0
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Taken from https://github.com/KhronosGroup/Vulkan-Loader/pull/475 .
Supersedes and reverts #43119 since the upstream change removes the need for
that custom define.
2020-10-29 12:47:35 +01:00
Rémi Verschelde
9000db505e
vulkan: Re-add Windows patch to fix static library use
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Fixes #43105 .
2020-10-26 23:30:47 +01:00
Rémi Verschelde
825ab3b784
Merge pull request #42817 from akien-mga/vulkan-sdk-1.2.154.0
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vulkan: Sync loader, headers and glslang to sdk-1.2.154.0
2020-10-26 15:15:19 +01:00
volzhs
42959d54ff
Update freetype to 2.10.4
2020-10-22 01:47:48 +09:00
Rémi Verschelde
148ad49c93
vulkan: Sync loader, headers and glslang to sdk-1.2.154.0
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Actually sdk-1.2.154.1 for Vulkan-Loader.
glslang is updated to bacaef3237c515e40d1a24722be48c0a0b30f75f which is the
known-good version for Vulkan-ValidationLayers 1.2.154.0.
COPYRIGHT.txt was synced with the current version of the glslang LICENSE.txt,
and `glslang/register_types.cpp` now uses the upstream definition for its
default builtin resource instead of hardcoding it.
2020-10-15 12:29:42 +02:00
Rémi Verschelde
914591c9ae
zstd: Update to upstream version 1.4.5
2020-09-18 21:47:12 +02:00
Rémi Verschelde
fa35f53dd2
tinyexr: Sync with upstream 1.0.0
2020-09-09 22:07:24 +02:00
Fabio Alessandrelli
a905764e3d
Update mbedTLS to version 2.16.8 (+ patch).
2020-09-07 15:47:38 +02:00
Rémi Verschelde
33b2070d2e
Remove obsolete GLES2 backend code
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This code currently isn't compiled (and cannot compile).
We plan to re-add OpenGL ES-based renderer(s) in Godot 4.0 alongside Vulkan
(probably ES 3.0, possibly also a low-end ES 2.0), but the code will be quite
different so it's not relevant to keep this old Godot 3.2 code.
The `drivers/gles2` code from the `3.2` branch can be used as a reference for
a potential new implementation.
2020-08-13 10:04:53 +02:00
Sergey Minakov
6e0d4e21ff
Thirdparty Vulkan: patch VMA to fix assets
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Applies VMA master branch patch that removes incorrect asserts:
issue: https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator/issues/102
patch: 39aeff7a43
2020-07-25 21:55:05 +02:00
bruvzg
09f301029a
[macOS / ARM64] Remove "-msse2" flag from ARM64 release export template build. Add ARM64 breakpoint inline assembly to "doctest".
2020-07-24 17:54:34 +03:00
RevoluPowered
579342810f
t Add unit testing to Godot using DocTest and added to GitHub Actions CI
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Implements exit codes into the engine so tests can return their statuses.
Ideally we don't do this, and we use FIXUP logic to 'begin' and 'end' the engine execution for tests specifically.
Since realistically we're initialising the engine here we don't want to do that, since String should not require an engine startup to test a single header.
This lowers the complexity of running the unit tests and even for
physics should be possible to implement such a fix.
2020-07-24 13:05:33 +01:00
Rémi Verschelde
896e7193d8
ENetGodot: Apply clang-format and style guide
2020-07-21 11:48:14 +02:00
Rémi Verschelde
8dffca4196
stb_vorbis: Update to upstream version 1.20
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Upstreams our crash fixes from #38422 and #40174 .
2020-07-20 11:18:26 +02:00
Fabio Alessandrelli
32fbe37ab4
Reorganize ENet pactches.
2020-07-14 14:10:18 +02:00
Fabio Alessandrelli
7ec5c917d1
Funnel refuse_new_connections to Godot ENet.
2020-07-14 14:10:18 +02:00
Rémi Verschelde
24a01c0d39
stb_vorbis: Add missing error checks in comment reading mallocs
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Backported from https://github.com/nothings/stb/pull/989 .
Fixes #40164 .
2020-07-07 11:47:02 +02:00
Rémi Verschelde
c85a51cf87
Merge pull request #40058 from Faless/wslay/1.1.1
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Update to wslay 1.1.1 .
2020-07-02 23:25:17 +02:00
Fabio Alessandrelli
d988b0d1a3
Update to wslay 1.1.1 .
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A minor fix, but let's stay in sync.
2020-07-02 16:00:56 +02:00
Fabio Alessandrelli
8ddf9fe4b0
Update to mbedtls 2.16.7
2020-07-02 15:53:50 +02:00
Rémi Verschelde
38a200f1e3
oidn: Fix build for VS 2017
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Backporting this upstream patch:
1e42e6db81
Fixes #39186 .
2020-06-06 21:27:32 +02:00
jfons
dd79d1ce78
Upgrade OpenImageDenoise to v1.1.0
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Upgrade OIDN to 1.1.0, the latest stable version that doesn't need
the ISPC compiler.
Documented the changes made during the removal of TBB and added a patch
file for them.
2020-06-06 19:03:16 +02:00
Rémi Verschelde
59780fd046
xatlas: Sync with upstream 470576d
2020-05-20 13:51:15 +02:00
Rémi Verschelde
9a75425b5b
xatlas: Revert style changes made by mistake in #38386
2020-05-20 13:02:04 +02:00
Rémi Verschelde
5ee340ab4c
Merge pull request #38711 from clayjohn/force-float
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Force using floats in cubemap coefficient
2020-05-18 16:38:48 +02:00
Pedro J. Estébanez
abe03ff1f0
Remove no longer needed patches to jpgd.cpp
2020-05-18 14:38:28 +02:00
Hugo Locurcio
d935a4348d
Remove HQ2X and the Image.expand_2x_hq2x()
method
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As of Godot 3.0, HQ2X is no longer used to upscale the editor theme
and icons on hiDPI displays, which limited its effective uses.
HQ2X was also used to upscale the project theme when the "Use Hidpi"
project setting was enabled, but results were often less than ideal.
The new StyleBoxFlat and SVG support also make HQ2X less important
to have as a core feature.
This decreases binary sizes slightly (-150 KB on most platforms,
-212 KB on WebAssembly release).
This partially addresses #12419 .
2020-05-16 16:10:50 +02:00
Marcel Admiraal
8efd1ca9f7
Update r128.h to include latest fix for mingw-64 32 bit builds.
2020-05-16 10:30:51 +01:00
Marcel Admiraal
0aac6a2853
Fix #include <windows.h> for case-senstive cross-compilation.
2020-05-15 15:36:44 +01:00
clayjohn
408c4881ae
Force using floats in cubemap coefficient
2020-05-12 23:34:01 -07:00
Rémi Verschelde
83b630b8c2
thirdparty: Cleanup after #38386 , document provenance and copyright
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Also renamed `delaunay.h` to `delaunay_2d.h` to match the class name.
2020-05-11 14:50:06 +02:00