Commit Graph

586 Commits

Author SHA1 Message Date
Raul Santos
175e5bcf4e
Lookup method also in base scripts of a PlaceHolderScriptInstance 2024-06-22 08:11:48 +02:00
Rémi Verschelde
0a83e7c5da
Merge pull request #93288 from rune-scape/gdextension-const-stringname-weird
Object: Use const correct `GDExtensionConstStringNamePtr`
2024-06-18 17:59:25 +02:00
rune-scape
ca916a536a Object: use correct GDExtensionConstStringNamePtr 2024-06-17 19:06:40 -07:00
Jovan Gerodetti
21586da50e Make profiling_get_frame_data call the correct GDVIRTUAL method. 2024-06-18 00:53:25 +02:00
Pedro J. Estébanez
21c03d1956 WorkerThreadPool: Fix thread message queue not restored after overridden in a task
Also, simplifies the thread override teardown in MessageQueue.
2024-06-13 10:31:08 +02:00
Rémi Verschelde
5bab95a556
Merge pull request #92827 from raulsntos/core/node-to_string
Use GDExtension `to_string` in Node
2024-06-12 10:00:29 +02:00
Raul Santos
29bf60cc02
Use GDExtension to_string in Node
Matches the `Object::to_string` implementation.
2024-06-11 17:40:51 +02:00
Rémi Verschelde
94929439b6
Revert "Fix method name for custom callable"
This reverts commit e88095ed8f.

Fixes #92695.
2024-06-11 11:02:03 +02:00
Chris Cranford
8577340501 Expose several EngineDebugger methods and signals as plugin callbacks 2024-06-10 19:46:23 -04:00
Pedro J. Estébanez
f61c63e3a1 Avoid editor error reporting using resource loader thread's call queues 2024-05-31 09:42:37 +02:00
Rémi Verschelde
4808f24312
Merge pull request #92350 from 4d49/undo-redo-fix-callable-name
Fix `UndoRedo` method name for custom `Callable`
2024-05-28 15:49:26 +02:00
Mansur Isaev
e88095ed8f Fix method name for custom callable 2024-05-25 10:23:10 +04:00
Mikael Hermansson
e312f147aa Fix ClassDB not checking for API_EDITOR_EXTENSION 2024-05-25 00:23:12 +02:00
David Snopek
62f9365b21 Don't use ERR_PRINT_ONCE() for runtime class error because it will hide errors 2024-05-21 13:55:56 -05:00
Rémi Verschelde
bdefe53992
Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
Use Core/Scene stringnames consistently
2024-05-14 12:07:03 +02:00
kobewi
413c11357d Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
Rémi Verschelde
5cb9a748d6
Merge pull request #91630 from RandomShaper/enh_mat_sh_update
Let materials' shaders update happen on loader threads
2024-05-13 17:32:11 +02:00
kobewi
a262d2d881 Add shorthand for using singleton string names 2024-05-11 18:53:08 +02:00
David Snopek
14506a4282 GDExtension: Prevent crash during shutdown as singletons are deleted 2024-05-10 13:17:36 -05:00
Pedro J. Estébanez
b834037841 Object: Add missing lock 2024-05-08 17:41:40 +02:00
Rémi Verschelde
a1905b8e7d
Merge pull request #91570 from Naros/preferred_file_name_casing_default
Add default implementation of `ScriptLanguageExtension::preferred_file_name_casing`
2024-05-07 09:04:48 +02:00
Pedro J. Estébanez
187e5ef258 Let materials' shaders update happen on loader threads 2024-05-06 19:40:00 +02:00
Chris Cranford
fdc5b42646 Add default implementation of ScriptLanguageExtension::preferred_file_name_casing. 2024-05-04 18:50:04 -04:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to List
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)

* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
K. S. Ernest (iFire) Lee
f9b488508c
Add PackedVector4Array Variant type
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-05-03 00:58:27 +02:00
Rémi Verschelde
947f5a8741
Merge pull request #91247 from AThousandShips/callable_fix
Fix unsafe uses of `Callable.is_null()`
2024-04-29 10:10:32 +02:00
A Thousand Ships
31e7ee63f2
Fix unsafe uses of Callable.is_null()
`Callable.is_null()` is not equivalent to `!Callable.is_valid()` and
doesn't guarantee the call is valid.
2024-04-27 16:22:57 +02:00
Jan Haller
27a637d287 GDExtension: provide free_property_list_func with length of array 2024-04-27 14:13:17 +02:00
Rémi Verschelde
2e92fb00d4
Merge pull request #90540 from Repiteo/core/type-info-use-type-traits
Core: Use `<type_traits>` where applicable
2024-04-24 18:55:07 +02:00
Rémi Verschelde
e50867ae34
Merge pull request #90776 from Naros/avoid-script-language-not-overridden
Defer call to `set_break_language`
2024-04-19 16:27:33 +02:00
Rémi Verschelde
0b8042180e
Merge pull request #90447 from dsnopek/gdextension-hot-reload-not-classdb-instantiate
Fix GDExtension hot reload for classes not created via `ClassDB::instantiate()`
2024-04-19 16:27:26 +02:00
Pedro J. Estébanez
8192d1cbc7 WorkerThreadPool: Fix yield-over for not-yet-started tasks 2024-04-18 19:25:19 +02:00
Rémi Verschelde
866f2c56f7
Merge pull request #90674 from RadiantUwU/change_stuff
Implement `Object.remove_user_signal(signal: StringName)`
2024-04-18 12:24:34 +02:00
Radiant
e263b11cdd Implement remove_user_signal()
Co-authored-by: Timothe Bonhoure <tbonhoure@ymail.Com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-04-18 11:22:59 +03:00
Pedro J. Estébanez
9653bcaa43 WorkerThreadPool: Polish yielding (fix corner case, remove misleading warning) 2024-04-17 18:32:14 +02:00
Chris Cranford
d0fa2c3cfa Defer call to set_break_language 2024-04-16 20:01:53 -04:00
Thaddeus Crews
127025679b
Core: Use <type_traits> where applicable 2024-04-11 13:13:59 -05:00
Pedro J. Estébanez
1b104ffcd8 WorkerThreadPool: Support daemon-like tasks (via yield semantics) 2024-04-10 18:47:42 +02:00
Pedro J. Estébanez
71facbaa88 WorkerThreadPool: Fix data race 2024-04-10 18:47:41 +02:00
A Thousand Ships
64146cb7f3
[Core] Add iteration support to Array 2024-04-10 14:49:34 +02:00
David Snopek
87aec2745d Fix GDExtension hot reload for classes not created via ClassDB::instantiate() 2024-04-09 13:40:33 -05:00
Rémi Verschelde
48cf825839
Merge pull request #89451 from AThousandShips/emit_fix
[Core] Disconnect one-shot signals before calling callbacks
2024-03-24 01:15:52 +01:00
Rémi Verschelde
d5f944ff10
Merge pull request #89261 from paulloz/core/fix-script-reloading-outside-script-editor
Fix how scripts reload outside of ScriptEditor
2024-03-24 01:15:23 +01:00
A Thousand Ships
db455e5bee
[Core] Disconnect one-shot signals before calling callbacks
This prevents infinite recursion with one-shot connections emitting
themselves
2024-03-20 20:24:44 +01:00
Paul Joannon
63674648fb
Fix how scripts reload outside of ScriptEditor 2024-03-18 10:29:06 +01:00
Rémi Verschelde
68ad520da4
Merge pull request #89519 from YeldhamDev/are_you_kidding_me_right_now
Fix translation fallback not working in the Project Manager
2024-03-15 17:01:34 +01:00
Michael Alexsander
11937d3a79
Fix translation fallback not working in the Project Manager 2024-03-15 12:00:20 -03:00
Rémi Verschelde
7d4804e945
Merge pull request #89490 from AThousandShips/queue_print_fix
[Core] Prevent further infinite recursion when printing errors
2024-03-15 10:40:08 +01:00
A Thousand Ships
14897f6dd7
[Core] Prevent further infinite recursion when printing errors 2024-03-14 22:44:22 +01:00
Rémi Verschelde
4163fb9c26
Merge pull request #89489 from YeldhamDev/yet_another_etr_fix
Fix some translations not properly falling back
2024-03-14 22:35:41 +01:00