Rémi Verschelde
98deb2a000
Merge pull request #90400 from DarioSamo/transfer_and_pipelines
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Ubershaders and pipeline pre-compilation (and dedicated transfer queues).
2024-10-03 15:27:11 +02:00
Dario
e2c6daf7ef
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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- Implements asynchronous transfer queues from PR #87590 .
- Adds ubershaders that can run with specialization constants specified as push constants.
- Pipelines with specialization constants can compile in the background.
- Added monitoring for pipeline compilations.
- Materials and shaders can now be created asynchronously on background threads.
- Meshes that are loaded on background threads can also compile pipelines as part of the loading process.
2024-10-02 15:11:58 -03:00
Hugo Locurcio
83dac9cdb8
Document Object.has_signal()
in the Signal class reference
2024-10-02 16:36:19 +02:00
Rémi Verschelde
336d91551d
Merge pull request #97281 from reptofrog/deadzone-new-default
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Input: Change the default deadzone value for new actions from 0.5 to 0.2
2024-10-02 15:01:02 +02:00
Stijn Hinlopen
06791e1acd
New Quick Open Dialog
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- Updated list view with thumbnails, and separate file name.
- Added a grid view which has larger icons.
- Added toggle to filter out files from addons.
- Store history for each opened resource type.
New Editor settings for Quick Open:
- Startup display mode (grid or list):
- Determined by the requested resource type.
- Whatever was last used.
- Toggle to filter out files from addons (for persistence).
Notes
- The dialog is now created once in EditorNode, and globally available for other components.
- A fixed number of result scenes are instantiated, and reused based on query.
- Drop support for multiselect.
2024-10-01 21:39:16 +02:00
Rémi Verschelde
cbff25096b
Merge pull request #97638 from mhilbrunner/fix-duplicate-words
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Docs: remove duplicate words
2024-10-01 17:31:28 +02:00
Rémi Verschelde
6c133054f7
Merge pull request #97602 from patowen/fix-region-filter-clip-enabled
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Fix `region_filter_clip_enabled` to avoid sprite bleeding for interpolated sprite sheets
2024-10-01 17:31:17 +02:00
Rémi Verschelde
97fa7187e1
Merge pull request #97353 from timothyqiu/tree-at
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Add auto translate mode for cells in `Tree`
2024-10-01 17:30:56 +02:00
Rémi Verschelde
7d4e06e3a1
Merge pull request #97333 from bits-by-brandon/consolidate-window-remember-editor-settings
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Consolidate remembering window settings into single config
2024-10-01 17:30:53 +02:00
Rémi Verschelde
70ac89e776
Merge pull request #96980 from m4gr3d/enable_legacy_build_customization_by_plugin
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Expose `get_export_option_visibility` to editor plugins
2024-10-01 17:30:49 +02:00
Rémi Verschelde
60708ccbfe
Merge pull request #96542 from Maran23/inspector-scrolls-away
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Fix Inspector may scroll away when editing a property that adds or removes sub properties
2024-10-01 17:30:45 +02:00
Rémi Verschelde
8c16e67e4d
Merge pull request #91765 from chocola-mint/feat-markers
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Add markers to Animation
2024-10-01 17:30:13 +02:00
Brandon Chang
e0957c2fa3
Consolidate remembering window settings into single config
2024-10-01 16:35:36 +02:00
Haoyu Qiu
3c365a7fa5
Add auto translate mode for cells in Tree
2024-10-01 21:24:10 +08:00
Roman Morozov
d532eecc81
Changed the default deadzone value for new actions from 0.5 to 0.2
2024-10-01 16:47:44 +04:00
Max Hilbrunner
a6997d37cc
Docs: remove duplicate words
2024-09-30 12:21:30 +02:00
Fredia Huya-Kouadio
7a909896f7
Expose get_export_option_visibility
to editor plugins
2024-09-29 15:05:05 -07:00
Patrick Owen
d720eb80e1
Clamp UV-coordinates to centers of outermost texels when configured to do so
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In addition, fix region_filter_clip_enabled documentation to be consistent with AtlasTexture.xml, since that is the option whose behavior was fixed
2024-09-29 05:57:19 -04:00
chocola-mint
ed13a840fa
Add markers to animation
2024-09-29 17:27:36 +09:00
Rémi Verschelde
99aec99421
Merge pull request #97534 from j20001970/camerafeed-setter
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Expose CameraFeed setters
2024-09-29 00:47:09 +02:00
Rémi Verschelde
3fbd33af85
Merge pull request #97229 from aryan-11825114/ctrl-x-visual-shader
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Add `GraphEdit.cut_nodes_request` signal
2024-09-29 00:46:59 +02:00
Rémi Verschelde
a11f970f91
Merge pull request #96290 from Macksaur/export-action-callable
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Add `@export_tool_button` annotation for easily creating inspector buttons.
2024-09-29 00:46:55 +02:00
ywmaa
0a9ad8f9de
Implement vertex shading
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This adds support in all backends, but the Compatibility renderer works the best.
Mobile and Forward+ can only support one directional light shader (the first in the tree)
While the Compatibility renderer supports any number of shadows.
Co-authored-by: Clay John <claynjohn@gmail.com>
2024-09-29 00:36:09 +02:00
Danil Alexeev
85dfd89653
Add @export_tool_button
annotation for easily creating inspector buttons
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Co-authored-by: jordi <creptthrust@gmail.com>
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
Co-authored-by: Mack <86566939+Macksaur@users.noreply.github.com>
2024-09-27 22:24:15 +01:00
Jason Kuo
38d7ec1640
Expose CameraFeed setters
2024-09-27 20:07:36 +08:00
Rémi Verschelde
b537d2f15c
Merge pull request #97450 from megalon/alpha_curve-docs-fix
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Update notes for Color Curve members in ParticleProcessMaterial
2024-09-27 13:53:26 +02:00
Rémi Verschelde
61fce325ca
Merge pull request #96548 from timothyqiu/item-list-signals
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Improve documentation of some `ItemList` signals
2024-09-27 13:53:22 +02:00
Haoyu Qiu
76691afd94
Improve documentation of some ItemList signals
2024-09-27 16:19:40 +08:00
aryan-11825114
b4460c6ba3
Add cut_nodes_request signal to GraphEdit
2024-09-27 08:47:11 +05:30
megalon
49212b81e5
Update alpha_curve and emission_curve notes in ParticleProcessMaterial
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Update doc/classes/ParticleProcessMaterial.xml
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Update doc/classes/ParticleProcessMaterial.xml
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-09-26 17:41:49 -04:00
Aaron Franke
cc9f2b58a0
Bind Array get and set functions
2024-09-26 13:00:17 -07:00
Rémi Verschelde
3cde5a37f9
Merge pull request #97455 from Calinou/doc-lineedit-text-submitted
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Clarify when LineEdit's `text_submitted` signal is emitted
2024-09-26 18:45:46 +02:00
Rémi Verschelde
01d567ba1b
Merge pull request #97406 from timothyqiu/tooltip-atm
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Add auto translate mode for tooltips
2024-09-26 18:45:35 +02:00
Rémi Verschelde
9a8dcc1eeb
Merge pull request #97397 from timothyqiu/shortcut-in-tooltips
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Make `_make_custom_tooltip` receive raw tooltip for buttons with shortcut enabled
2024-09-26 18:45:31 +02:00
Rémi Verschelde
8eab2b52ed
Merge pull request #96835 from Malcolmnixon/animation-optimize
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Expose the optimize method of the Animation class to gdscript.
2024-09-26 18:45:15 +02:00
Fabio Alessandrelli
8ffb7699af
[mbedTLS] Enable TLS 1.3 support
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Move library initialization to module registration functions.
Only set library debug threshold when verbose output is enabled.
TLSv1.3 functions seems to be a bit more verbose then expected, and
generate a lot of noise. Yet, some level of debugging without
recompiling the engine would be nice. We should discuss this upstream.
2024-09-26 17:37:38 +02:00
Haoyu Qiu
78801f61da
Add auto translate mode for tooltips
2024-09-26 22:31:22 +08:00
Rémi Verschelde
2912cb9975
Merge pull request #97118 from mihe/patch-exports
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Add ability to export patch packs
2024-09-26 12:45:42 +02:00
Rémi Verschelde
052b122108
Merge pull request #96184 from biswas08433/patch-1
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Clarify transform data ordering in `RenderingServer.multimesh_set_buffer`
2024-09-26 12:45:35 +02:00
Haoyu Qiu
6a7183119f
Make _make_custom_tooltip receive raw tooltip for buttons with shortcut enabled
2024-09-26 08:05:10 +08:00
Hugo Locurcio
b3d413d4b4
Clarify when LineEdit's text_submitted
signal is emitted
2024-09-25 22:48:35 +02:00
Mikael Hermansson
d3be030ea6
Add ability to export patch packs
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Co-authored-by: Poq Xert <poqxert@poqxert.ru>
2024-09-25 17:07:28 +02:00
Rémi Verschelde
70fede82c5
Merge pull request #93324 from tracefree/reinhard-fix
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Fix incorrect Reinhard tonemap operator
2024-09-25 12:39:06 +02:00
Rie
5efa6ba489
Fix incorrect Reinhard tonemap operator
2024-09-25 12:34:23 +02:00
Paweł
b88585abfc
Add linux camera support
2024-09-25 12:08:06 +02:00
Rémi Verschelde
9355845d29
Merge pull request #97367 from AdriaandeJongh/clarify-canvasitem-visibility-followup
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Clarify CanvasItem's visibility signal descriptions (followup)
2024-09-24 12:57:16 +02:00
Rémi Verschelde
63d16a9bc3
Merge pull request #97357 from Manik2607/master
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Refactor signal documentation to improve clarity.
2024-09-24 12:57:12 +02:00
Adriaan de Jongh
9b474e3a8e
doc: clarify CanvasItem's visibility signal descriptions
2024-09-24 08:31:51 +02:00
manik2607
011954fea3
Refactor signal documentation to improve clarity
2024-09-23 22:58:06 +05:30
Ricardo Buring
7c4c4b9987
Move Godot Physics 2D into a module; add dummy 2D physics server
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If the module is enabled (default), 2D physics works as it did before.
If the module is disabled and no other 2D physics server is registered
(via a module or GDExtension), then we fall back to a dummy
implementation which effectively disables 2D physics functionality (and
a warning is printed).
The dummy 2D physics server can also be selected explicitly, in which
case no warning is printed.
2024-09-23 17:33:45 +02:00