Pedro J. Estébanez
90679f1dcf
Report shader arrays sized after spec constants as zero-sized
...
This effectively disables validation of the size of the data provided.
2024-07-31 20:07:53 +02:00
Rémi Verschelde
940d629070
vulkan: Update all components to Vulkan SDK 1.3.183.0
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Pass `VMA_ALLOCATOR_CREATE_KHR_MAINTENANCE5_BIT` to VMA when using Vulkan 1.3
features.
Co-authored-by: Pedro J. Estébanez <pedrojrulez@gmail.com>
2024-06-03 10:25:46 +02:00
Jakub Marcowski
8350c88718
vulkan: Update all components to Vulkan SDK 1.3.275.0
2024-02-06 13:46:56 +01:00
DeeJayLSP
7e48a7420c
vulkan: Update components to Vulkan SDK 1.3.268.0
2024-01-11 20:27:30 -03:00
Rémi Verschelde
728dbeab69
vulkan: Update all components to Vulkan SDK 1.3.261.1
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Updates to volk, vulkan headers, `vk_enum_string_helper.h`, VMA,
glslang, spirv-reflect.
VMA doesn't tag SDK releases specifically, and still hasn't had a tagged
release since 3.0.1, but the Vulkan SDK now seems to ship a recent master
commit, so we do the same.
2023-09-01 11:23:48 +02:00
DeeJayLSP
1b642d283c
Update Vulkan and related libraries to 1.3.250.0
2023-06-06 12:40:04 -03:00
Rémi Verschelde
0181d005c9
vulkan: Update all components to Vulkan SDK 1.3.231.1
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Updates to volk, vulkan headers, `vk_enum_string_helper.h`, glslang,
spirv-reflect.
No update to VMA which still has 3.0.1 as it's last tagged release.
2022-11-03 12:20:46 +01:00
Pedro J. Estébanez
aed350072f
Avoid spurious alloc error in SPIRV-Reflect
2022-08-24 22:53:28 +02:00
Pedro J. Estébanez
02e102911f
spirv-reflect: Update to latest commit
2022-07-08 22:18:51 +02:00
Rémi Verschelde
84d7a69570
spirv-reflect: Update to latest commit, adds SPIRV 1.6 support
2022-02-11 18:42:51 +01:00
Rémi Verschelde
e11f0d9bfd
Revert "spirv-reflect: Update to latest commit, adds SPIRV 1.6 support"
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This reverts commit 912c2062e6
.
2022-02-11 17:49:45 +01:00
Rémi Verschelde
912c2062e6
spirv-reflect: Update to latest commit, adds SPIRV 1.6 support
2022-02-11 00:05:17 +01:00
Pedro J. Estébanez
d29a0d5753
Upgrade spirv-reflect
2021-08-14 15:12:07 +02:00
reduz
b2f6db7aa8
Implement Specialization Constants
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* Added support to our local copy of SpirV Reflect (which does not support it).
* Pass them on render or compute pipeline creation.
* Not implemented in our shaders yet.
2021-07-11 23:16:09 +02:00
Rémi Verschelde
07e89131c6
spirv-reflect: Update to upstream commit c0ce03a (Jan 6, 2021)
2021-01-08 14:30:44 +01:00
Juan Linietsky
60c7498cee
Replaced GLSLang reflection by SPIRV-Reflect, eventually allowing to move GLSLang out.
2020-02-11 11:53:29 +01:00