Rémi Verschelde
21f9cb29bd
Merge pull request #47375 from rishabhabhani/master
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Added null checks for mesh in resource importer
2021-03-26 09:27:00 +01:00
Rémi Verschelde
6bb1eb8212
Merge pull request #47374 from timothyqiu/check-section
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Check section existance before getting keys
2021-03-26 09:20:36 +01:00
Rishabh Abhani
435c80490a
added null checks for mesh in resource importer
2021-03-26 11:49:06 +05:30
Haoyu Qiu
40d6a25ef5
Check section existance before getting keys
2021-03-26 10:05:25 +08:00
Rémi Verschelde
c6b9ceadf2
Merge pull request #47163 from bruvzg/macos_sandbox_file_dialog
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FileDialog: add Back/Forward buttons, add message for inaccessible folders.
2021-03-26 00:00:25 +01:00
Hugo Locurcio
31fa1af0c0
Hide renderer selection dropdown in the editor as it's not implemented
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It will take at least a few months until an OpenGL renderer is made
available for the `master` branch.
2021-03-25 18:09:22 +01:00
Rémi Verschelde
5953f4d766
Merge pull request #47329 from likeich/function_click_centered
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Fix ctrl-click function line centering
2021-03-25 00:18:04 +01:00
James Castanho
babaddbdec
edit if statement in FileSystemDock::_select_file()
2021-03-24 16:10:41 -05:00
Kyle
2b775bd698
Fixes ctrl-click function line centering
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When ctrl-clicking in the code editor, the view will now be centered on the function result.
Also replaces a circumstance where goto_line_centered should be used.
2021-03-24 12:29:14 -04:00
Rémi Verschelde
64b4bd4ee0
Merge pull request #47301 from akien-mga/drop-resource-importer-csv
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Remove now unnecessary ResourceImporterCSV importer
2021-03-24 09:25:55 +01:00
Gordon MacPherson
8db565cabd
Fix use of Error its uninitialised and resolves importers being broken
2021-03-23 23:46:22 +00:00
Rémi Verschelde
7ed2220928
Remove now unnecessary ResourceImporterCSV importer
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Its only purpose was to prevent importing CSV files as translations, but it
would still import them as *nothing*, leading to workflow issues.
This is now properly fixed with #47268 which allows disabling the import for
specific files.
2021-03-23 15:49:30 +01:00
Juan Linietsky
4706297356
Remove FileSystem dock errors on unimported files
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* Removes error shown when file is in 'keep' mode
* Display a warning when attempting to open the file
* Closes #47296
2021-03-23 11:33:07 -03:00
Rémi Verschelde
22716a1df2
Merge pull request #36004 from nathanfranke/fix-transparent-theme-color
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Fix transparent editor theme being brighter
2021-03-23 13:25:38 +01:00
Rémi Verschelde
5238f1399d
Merge pull request #38054 from aaronfranke/enums
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Rename many global enums relating to input
2021-03-23 13:00:24 +01:00
Rémi Verschelde
ecfa2f8de2
Merge pull request #35320 from Calinou/edited-scene-extension-if-ambiguous
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Display scene file extensions in the editor only if there's ambiguity
2021-03-23 12:58:07 +01:00
Aaron Franke
10d7fccb54
Rename ButtonList enum and members to MouseButton
2021-03-23 07:13:23 -04:00
Rémi Verschelde
70eff30c5f
Merge pull request #46823 from Calinou/editor-tweak-save-branch-as-scene-messages
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Tweak error messages for the Save Branch as Scene editor option
2021-03-23 11:57:08 +01:00
Rémi Verschelde
300f86351e
Merge pull request #47287 from Shatur95/fix-duplicated-code
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Move duplicated code into a function
2021-03-23 11:17:28 +01:00
Rémi Verschelde
939c4bbe3f
Merge pull request #47261 from KoBeWi/filterdropper
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Allow to drop files on filtered scene tree
2021-03-23 10:34:13 +01:00
Shatur95
a1cfc1032c
Move duplicated code into a function
2021-03-23 09:08:06 +02:00
bruvzg
b202a0dd2a
FileDialog: add Back/Forward buttons, add message for inaccessible folders.
2021-03-23 08:03:41 +02:00
Rémi Verschelde
7acd62886d
Merge pull request #47263 from nekomatata/fix-physical-bone-gizmo
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Fix PhysicalBone gizmo not showing
2021-03-23 00:13:09 +01:00
Rémi Verschelde
6a84ade316
Merge pull request #45234 from madmiraal/rename-phashtranslation
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Rename PHashTranslation to OptimizedTranslation
2021-03-23 00:12:12 +01:00
Rémi Verschelde
89d3c787d4
Merge pull request #47271 from Shatur95/remove-hardcoded-names
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Remove hardcoded names in generated objects
2021-03-22 23:41:36 +01:00
Shatur95
7762d4592d
Remove hardcoded names in generated objects
2021-03-22 22:37:26 +02:00
Juan Linietsky
8d64f3bd76
Add a "keep" import mode to keep files as-is and export them.
2021-03-22 17:19:19 -03:00
PouleyKetchoupp
0e4c34ac65
Fix PhysicalBone gizmo not showing
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The new CollisionObject gizmo used for custom shapes was used with
higher priority due to alphabetical order and was preventing physical
bones from being displayed in the editor.
2021-03-22 10:29:49 -07:00
kobewi
4e64c9fd4d
Allow to drop files on filtered scene tree
2021-03-22 16:35:49 +01:00
Juan Linietsky
97a3a66220
Improved 3D Scene Importer
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* Added option for importers to show an Advanced settings dialog
* Created advanced settings dialog for Scene Importer
* Cleaned up importers (remove many old/unused options)
* Added the ability to customize every node, material, mesh and animation individually
* Saving to animations and meshes to files is now a manual process, making it more predictable
* Added the ability for materials to be replaced by external files (or to be made external, up to you).
* When doubleclicking an impoted scene in the filesystem dock, it automatically shows the import settings instead of asking to open it.
WARNING: Lightmap UV unwrap is not working, it needs to be re-made.
2021-03-22 12:16:40 -03:00
Hugo Locurcio
4c8f458c90
Tweak error messages for the Save Branch as Scene editor option
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See https://github.com/godotengine/godot-proposals/issues/2433 .
2021-03-21 15:50:37 +01:00
Rémi Verschelde
48ee9cd690
Merge pull request #47123 from Calinou/tweak-3d-editor-grid-default-min-division
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Tweak the 3D editor grid default to not go below subdivisions of 1 meter
2021-03-21 01:19:23 +01:00
Hugo Locurcio
3472c3f6ea
Tweak the 3D editor grid default to not go below subdivisions of 1 meter
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Small subdivisions aren't useful that often and make it difficult for
people to get a sense of scale in 3D.
2021-03-21 00:41:12 +01:00
Rémi Verschelde
28ff1e2d96
Merge pull request #46938 from dreamsComeTrue/pick-track-improv
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Make Animation's SceneTreeDialog filter nodes properly
2021-03-21 00:16:52 +01:00
Rémi Verschelde
17f77a74e1
Merge pull request #46758 from W4RH4WK/add-more-index-checks-collada-importer
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Add additional index checks to COLLADA importer
2021-03-21 00:15:07 +01:00
Rémi Verschelde
9febc206fe
Merge pull request #46740 from KoBeWi/ 🎵 🎵 🎵
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Fix audio player not resetting after wav finishes
2021-03-20 22:47:19 +01:00
Hugo Locurcio
218d124755
Display scene file extensions in the editor only if there's ambiguity
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This also simplifies the Editor Settings as the extension is now
automatically shown to avoid ambiguity.
2021-03-20 20:38:18 +01:00
kobewi
daa62ccaa3
Fix audio player not resetting after wav finishes
2021-03-20 20:16:53 +01:00
Rémi Verschelde
6608d99291
Merge pull request #47001 from madmiraal/rename-sprite_2d-region_enabled
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Rename Sprite.region_enabled getter and setter methods to match properties
2021-03-20 18:36:17 +01:00
Marcel Admiraal
07f1cd5ff8
Rename PHashTranslation to OptimizedTranslation
2021-03-20 10:02:47 +00:00
Haoyu Qiu
30842b2efe
Fix project icon size in Project Manager
2021-03-20 17:32:38 +08:00
Dominik 'dreamsComeTrue' Jasiński
08a45ebfba
Make Animation's SceneTreeDialog filter nodes properly
2021-03-19 22:30:32 +01:00
andybarcia
558b08e6d9
Fixes TileMap editor copy bug.
2021-03-19 12:09:28 +01:00
Rémi Verschelde
224f5cab99
Merge pull request #46378 from reduz/static-method-in-variant-types
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Add static method support to core Variant types
2021-03-16 15:44:04 +01:00
reduz
ecfa570ccb
Add static method support to core Variant types
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* Properly exposed, including validated and variant call
* Bound static functions in String and Color
* Did not add support for scripting languages, will have to be added manually.
2021-03-16 10:53:05 -03:00
Rémi Verschelde
d1d09bf8bc
i18n: Sync translations with Weblate
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(cherry picked from commit 94a0fc47f7
)
2021-03-16 11:42:02 +01:00
Haoyu Qiu
eac806547f
Fix AnimationTree editor crash when renaming node
2021-03-16 00:21:20 +08:00
Rémi Verschelde
5375da2fdb
Merge pull request #44333 from lupoDharkael/preferred-extension
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Save resource: give .res less priority as preferred extension
2021-03-15 08:22:09 +01:00
Dominik 'dreamsComeTrue' Jasiński
a99a671034
Reset ruler tool when switching tools with shortcuts
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Fixes : #37056
2021-03-15 00:28:52 +01:00
Hugo Locurcio
79e31efd40
Use OS-specific terminology for "Move to Trash" in the editor filesystem
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This closes https://github.com/godotengine/godot-proposals/issues/2460 .
2021-03-14 21:18:58 +01:00