Commit Graph

17216 Commits

Author SHA1 Message Date
Alexander Holland
c6dbcb1474 Doc LineEdit MenuRedo and clear_button_enabled 2018-10-13 17:41:02 +02:00
M. Huri
55c8fda884 Removed duplication of include(s):
- "collision_solver_sat.h".
- "shaders/copy.glsl.gen.h"
2018-10-13 20:25:34 +07:00
M. Huri
967831d9a0 [Docs] Fixed 'get_button_count's link and a typo related to 'button'. 2018-10-13 17:34:57 +07:00
Rémi Verschelde
fe0db6c479
Merge pull request #22975 from CakHuri/shape-typo
Fixed a typo, sahpe to shape.
2018-10-13 11:00:09 +02:00
M. Huri
32ec2e3b2c Fixed a typo, sahpe to shape. 2018-10-13 13:20:45 +07:00
Marcelo Fernandez
5e26829118 Fixed issues with audio input on some Macs 2018-10-12 19:20:28 -03:00
Rémi Verschelde
43c28681ad
Merge pull request #22939 from merumelu/tileset-add-texture-fix
TileSetEditor: Don't crash when adding invalid files
2018-10-12 12:09:54 +02:00
Thomas Herzog
5804efc637
Merge pull request #22929 from Windfisch/oa_hashmap_test
Fix bug and add testcase for OAHashMap losing keys
2018-10-12 08:42:19 +02:00
Alexander Holland
e4b2a20cd6 Filled missing Doc for String and FileDialog 2018-10-12 04:46:24 +02:00
K. S. Ernest (iFire) Lee
47b42787e3 Make visualscript search better.
* There were spaces unequally inside the function definitions.
* camelcase_to_underscore() should also work for numbers inside of the camel case.
* Removed the builtin concept
* Capitalize descriptions from methods too.
* Match the visual script functions by removing the empty arguments "( )"
* Add some test cases
2018-10-11 14:22:40 -07:00
the 8th mage
d3fc5e6c89 Fixed the problem with vector3 constructor
Whenever there's a port change that may change the inputs, the default inputs will be recalculated.

Moving the update port loop into its own function.

Signed-off-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2018-10-11 12:21:05 -07:00
clayjohn
596c36a9ac added descriptions to MeshDataTool doc 2018-10-11 09:00:37 -07:00
Rémi Verschelde
451e5fd051
Merge pull request #22915 from fire/visuals-shader-colour-constant-22906
Fix for Visual Shader Editor #22906: Cannot change color on Color Con…
2018-10-11 17:59:35 +02:00
Rémi Verschelde
ebdb374d80
Merge pull request #22844 from samgreen/fix_gui_dragging_spam
Fix spam when dragging in the editor
2018-10-11 17:48:19 +02:00
Rémi Verschelde
8b56ea3138
Merge pull request #22800 from QbieShay/depth_write
Added the ability to write to gl_FragDepth.
2018-10-11 17:31:50 +02:00
Rémi Verschelde
5c402e75bc
Merge pull request #22864 from milkowski/master
Fix build with Android NDK r18
2018-10-11 17:23:36 +02:00
Rémi Verschelde
e4b1284210
Merge pull request #22931 from groud/fix_resource_name_inspector
Fixes resources name not showing in the inspector
2018-10-11 17:21:58 +02:00
merumelu
27596f6031 TileSetEditor: Don't crash when adding invalid files 2018-10-11 17:15:01 +02:00
Florian Jung
0353182e7b Fix bug with OAHashMap corruption on insertion
When an item has been inserted into an already-occupied slot, and
the original inhabitant of that slot was moved on, it was wrongly
moved with the inserted-item's key/value instead of its own.

This closes #22928.
2018-10-11 12:53:32 +02:00
groud
f236507689 Fixes resources name not showing in the inspector 2018-10-11 11:23:48 +02:00
Florian Jung
15d3c96afd Add testcase whether OAHashMap loses keys
This demonstrates issue #22928.
2018-10-11 09:57:35 +02:00
MrCdK
0e8c7f58db Fixes Area and Area2D audio bus override 2018-10-11 05:15:22 +02:00
K. S. Ernest (iFire) Lee
6097a5af14 Fix for Visual Shader Editor #22906: Cannot change color on Color Constant
Revert line from 5f2f108908
2018-10-10 13:20:57 -07:00
OsamaElHariri
317f7c91a2 A colon ending a comment line no longer indents the next line 2018-10-10 00:36:12 +03:00
Unknown
c3d40e42ce Improve toggle comment function in script editor. 2018-10-09 19:39:45 +02:00
Rémi Verschelde
4c1a5d9cfe
Merge pull request #22866 from Calinou/improve-find-in-files
Improve the editor's Find in Files function
2018-10-09 17:43:33 +02:00
Rémi Verschelde
745ae39837
Merge pull request #22871 from marcelofg55/surr31_enum
Add missing BIND_ENUM for SPEAKER_SURROUND_31
2018-10-09 15:59:37 +02:00
Max Hilbrunner
47e27e73d1
Merge pull request #22872 from clayjohn/SurfaceTool-Doc
[DOC] Update and expand SurfaceTool doc
2018-10-09 15:46:30 +02:00
Rémi Verschelde
c730957c42 Revert "Added a check in sort_custom thats test wether the given method exists."
This reverts commit 6415454581.

That patch was correct but Object::has_method is not a reliable way to check
if we can use the given method, as it doesn't support inner classes (#22838).
2018-10-09 09:53:17 +02:00
clayjohn
84e82a387f update and expand surfacetool doc 2018-10-08 21:34:36 -07:00
Marcelo Fernandez
8816c7d8a2 Add missing BIND_ENUM for SPEAKER_SURROUND_31 2018-10-08 21:33:51 -03:00
Hugo Locurcio
f7848f234f
Improve the editor's Find in Files function
- Disable Whole Words and Match Case by default
- Hide the Cancel button once the search is completed
- Pad line numbers to the right for more readable search results
2018-10-09 00:00:51 +02:00
Ignacio Etcheverry
e6cfaa18ca
Merge pull request #22865 from neikeq/issue-22854
Check if directory exists before trying to delete it
2018-10-08 23:33:25 +02:00
Ignacio Etcheverry
3a9b23bcc2 Check if directory exists before trying to delete it 2018-10-08 23:03:58 +02:00
Wojciech Milkowski
3598165c4d Fix build with Android NDK r18
As a bonus there is no need to use undocumented Gradle API any more.
2018-10-08 22:35:18 +02:00
Sam Green
24a339245f Swap condition to prevent spam in editor. 2018-10-08 11:05:20 -07:00
Rémi Verschelde
0063ba9207
Merge pull request #22841 from J08nY/fix/collision-object-macro
Fix multi-statement macro call not being covered.
2018-10-08 13:30:25 +02:00
J08nY
56005772cd Fix multi-statement macro call not being covered. 2018-10-08 12:31:28 +02:00
Juan Linietsky
328679fddd Ensure CPU particles do not process if not visible 2018-10-08 00:55:43 -03:00
Juan Linietsky
14494dddd0 Fixes to CPU particles for performance and avoiding NaNs. 2018-10-08 00:55:43 -03:00
Rémi Verschelde
b17e71b6e5
Merge pull request #22808 from KellyThomas/vector-one
Add ONE constants to Vector2 and Vector3
2018-10-07 18:57:27 +02:00
Rémi Verschelde
cebbb2a325
Merge pull request #22827 from qonnop/optimize-interpolation
Optimize interpolation algorithms
2018-10-07 18:56:26 +02:00
Rémi Verschelde
3b6c5f7379
Merge pull request #22831 from exts/bugfix/simplifypath
Fixes #22828 - res://user had incorrect substr value
2018-10-07 18:53:52 +02:00
Max Hilbrunner
b04b83bdce
Merge pull request #22830 from Faless/fix_joypad_tree_crash
Fix crash in Tree when moving using Joypad
2018-10-07 18:41:35 +02:00
exts
18b6f5a6c9 fixes #22828 - res://user had incorrect substr value 2018-10-07 09:49:48 -05:00
Rémi Verschelde
604810f611
Merge pull request #22771 from guilhermefelipecgs/fix_inspector_preview
Fix inspector preview
2018-10-07 16:31:57 +02:00
Fabio Alessandrelli
e355a8fc4c Fix crash in Tree when moving using Joypad 2018-10-07 16:22:04 +02:00
Juan Linietsky
e0871b0f52 Baker fixes 2018-10-07 11:18:44 -03:00
Kelly Thomas
b150ceb62c Update class documentation xml 2018-10-07 21:57:26 +08:00
qonnop
50fae2b1a7 Optimize interpolation algorithms
Interpolation in the form of va + (vb - va) * c is faster and prevents floating point issues for int/string
Followup to https://github.com/godotengine/godot/pull/22786
2018-10-07 15:43:51 +02:00