Added Tile Origin = Bottom Left option to the TileMap

This commit is contained in:
Patrick Reh 2016-06-18 00:01:00 +02:00 committed by patrick
parent a1a57bc369
commit fff4d5867c
3 changed files with 54 additions and 3 deletions

View File

@ -222,6 +222,10 @@ void TileMap::_fix_cell_transform(Matrix32& xform,const Cell& p_cell, const Vect
Size2 s=p_sc;
Vector2 offset = p_offset;
if (tile_origin==TILE_ORIGIN_BOTTOM_LEFT)
offset.y+=cell_size.y;
if (s.y > s.x) {
if ((p_cell.flip_h && (p_cell.flip_v || p_cell.transpose)) || (p_cell.flip_v && !p_cell.transpose))
@ -240,7 +244,7 @@ void TileMap::_fix_cell_transform(Matrix32& xform,const Cell& p_cell, const Vect
if (p_cell.flip_h) {
xform.elements[0].x=-xform.elements[0].x;
xform.elements[1].x=-xform.elements[1].x;
if (tile_origin==TILE_ORIGIN_TOP_LEFT)
if (tile_origin==TILE_ORIGIN_TOP_LEFT || tile_origin==TILE_ORIGIN_BOTTOM_LEFT)
offset.x=s.x-offset.x;
}
if (p_cell.flip_v) {
@ -248,6 +252,12 @@ void TileMap::_fix_cell_transform(Matrix32& xform,const Cell& p_cell, const Vect
xform.elements[1].y=-xform.elements[1].y;
if (tile_origin==TILE_ORIGIN_TOP_LEFT)
offset.y=s.y-offset.y;
else if (tile_origin==TILE_ORIGIN_BOTTOM_LEFT) {
if(p_cell.transpose)
offset.y+=s.y;
else
offset.y-=s.y;
}
}
xform.elements[2].x+=offset.x;
xform.elements[2].y+=offset.y;
@ -411,6 +421,24 @@ void TileMap::_update_dirty_quadrants() {
if (tile_origin==TILE_ORIGIN_TOP_LEFT) {
rect.pos+=tile_ofs;
} else if (tile_origin==TILE_ORIGIN_BOTTOM_LEFT) {
rect.pos+=tile_ofs;
if(c.transpose)
{
if(c.flip_h)
rect.pos.x-=cell_size.x;
else
rect.pos.x+=cell_size.x;
} else {
if(c.flip_v)
rect.pos.y-=cell_size.y;
else
rect.pos.y+=cell_size.y;
}
} else if (tile_origin==TILE_ORIGIN_CENTER) {
rect.pos+=tcenter;
@ -584,6 +612,9 @@ Map<TileMap::PosKey,TileMap::Quadrant>::Element *TileMap::_create_quadrant(const
q.pos+=get_cell_draw_offset();
if (tile_origin==TILE_ORIGIN_CENTER)
q.pos+=cell_size/2;
else if (tile_origin==TILE_ORIGIN_BOTTOM_LEFT)
q.pos.y+=cell_size.y;
xform.set_origin( q.pos );
// q.canvas_item = VisualServer::get_singleton()->canvas_item_create();
@ -1242,7 +1273,7 @@ void TileMap::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::INT,"cell/quadrant_size",PROPERTY_HINT_RANGE,"1,128,1"),_SCS("set_quadrant_size"),_SCS("get_quadrant_size"));
ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"cell/custom_transform"),_SCS("set_custom_transform"),_SCS("get_custom_transform"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"cell/half_offset",PROPERTY_HINT_ENUM,"Offset X,Offset Y,Disabled"),_SCS("set_half_offset"),_SCS("get_half_offset"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"cell/tile_origin",PROPERTY_HINT_ENUM,"Top Left,Center"),_SCS("set_tile_origin"),_SCS("get_tile_origin"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"cell/tile_origin",PROPERTY_HINT_ENUM,"Top Left,Center,Bottom Left"),_SCS("set_tile_origin"),_SCS("get_tile_origin"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"cell/y_sort"),_SCS("set_y_sort_mode"),_SCS("is_y_sort_mode_enabled"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collision/use_kinematic",PROPERTY_HINT_NONE,""),_SCS("set_collision_use_kinematic"),_SCS("get_collision_use_kinematic"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision/friction",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_collision_friction"),_SCS("get_collision_friction"));
@ -1264,6 +1295,7 @@ void TileMap::_bind_methods() {
BIND_CONSTANT( HALF_OFFSET_DISABLED );
BIND_CONSTANT( TILE_ORIGIN_TOP_LEFT );
BIND_CONSTANT( TILE_ORIGIN_CENTER );
BIND_CONSTANT( TILE_ORIGIN_BOTTOM_LEFT );
}

View File

@ -54,7 +54,8 @@ public:
enum TileOrigin {
TILE_ORIGIN_TOP_LEFT,
TILE_ORIGIN_CENTER
TILE_ORIGIN_CENTER,
TILE_ORIGIN_BOTTOM_LEFT
};

View File

@ -412,6 +412,24 @@ void TileMapEditor::_draw_cell(int p_cell, const Point2i& p_point, bool p_flip_h
if (node->get_tile_origin()==TileMap::TILE_ORIGIN_TOP_LEFT) {
rect.pos+=tile_ofs;
} else if (node->get_tile_origin()==TileMap::TILE_ORIGIN_BOTTOM_LEFT) {
Size2 cell_size = node->get_cell_size();
rect.pos+=tile_ofs;
if(p_transpose)
{
if(p_flip_h)
rect.pos.x-=cell_size.x;
else
rect.pos.x+=cell_size.x;
} else {
if(p_flip_v)
rect.pos.y-=cell_size.y;
else
rect.pos.y+=cell_size.y;
}
} else if (node->get_tile_origin()==TileMap::TILE_ORIGIN_CENTER) {
rect.pos+=node->get_cell_size()/2;
Vector2 s = r.size;