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Merge pull request #93590 from Chaosus/shader_custom_func_discard
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Allow usage of `discard` inside custom shader functions
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commit
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@ -356,7 +356,7 @@ const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[] = {
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{ TK_CF_BREAK, "break", CF_BLOCK, {}, {} },
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{ TK_CF_CONTINUE, "continue", CF_BLOCK, {}, {} },
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{ TK_CF_RETURN, "return", CF_BLOCK, {}, {} },
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{ TK_CF_DISCARD, "discard", CF_BLOCK, { "particles", "sky", "fog" }, { "fragment" } },
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{ TK_CF_DISCARD, "discard", CF_BLOCK, { "particles", "sky", "fog" }, { "vertex" } },
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// function specifier keywords
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@ -8599,6 +8599,11 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
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block = block->parent_block;
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}
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} else if (tk.type == TK_CF_DISCARD) {
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if (!is_discard_supported) {
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_set_error(vformat(RTR("Use of '%s' is not supported for the '%s' shader type."), "discard", shader_type_identifier));
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return ERR_PARSE_ERROR;
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}
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//check return type
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BlockNode *b = p_block;
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while (b && !b->parent_function) {
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@ -8610,7 +8615,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
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}
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if (!b->parent_function->can_discard) {
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_set_error(vformat(RTR("Use of '%s' is not allowed here."), "discard"));
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_set_error(vformat(RTR("'%s' cannot be used within the '%s' processor function."), "discard", b->parent_function->name));
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return ERR_PARSE_ERROR;
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}
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@ -8619,6 +8624,9 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
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pos = _get_tkpos();
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tk = _get_token();
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calls_info[b->parent_function->name].uses_restricted_items.push_back(Pair<StringName, CallInfo::Item>("discard", CallInfo::Item(CallInfo::Item::ITEM_TYPE_BUILTIN, pos)));
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if (tk.type != TK_SEMICOLON) {
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_set_expected_after_error(";", "discard");
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return ERR_PARSE_ERROR;
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@ -8856,7 +8864,9 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
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ShaderNode::Uniform::Scope uniform_scope = ShaderNode::Uniform::SCOPE_LOCAL;
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stages = &p_functions;
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is_supported_frag_only_funcs = shader_type_identifier == "canvas_item" || shader_type_identifier == "spatial" || shader_type_identifier == "sky";
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is_discard_supported = shader_type_identifier == "canvas_item" || shader_type_identifier == "spatial";
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is_supported_frag_only_funcs = is_discard_supported || shader_type_identifier == "sky";
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const FunctionInfo &constants = p_functions.has("constants") ? p_functions["constants"] : FunctionInfo();
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@ -10350,6 +10360,8 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
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if (p_functions.has(name)) {
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func_node->can_discard = p_functions[name].can_discard;
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} else {
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func_node->can_discard = is_discard_supported; // Allow use it for custom functions (in supported shader types).
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}
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if (!function_overload_count.has(name)) {
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@ -10940,10 +10952,7 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
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break; // Ignore hint keywords (parsed below).
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}
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if (keyword_list[i].flags & keyword_completion_context) {
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if (keyword_list[i].excluded_shader_types.has(shader_type_identifier)) {
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continue;
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}
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if (!keyword_list[i].functions.is_empty() && !keyword_list[i].functions.has(current_function)) {
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if (keyword_list[i].excluded_shader_types.has(shader_type_identifier) || keyword_list[i].excluded_functions.has(current_function)) {
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continue;
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}
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ScriptLanguage::CodeCompletionOption option(keyword_list[i].text, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
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@ -935,7 +935,7 @@ private:
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const char *text;
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uint32_t flags;
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const Vector<String> excluded_shader_types;
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const Vector<String> functions;
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const Vector<String> excluded_functions;
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};
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static const KeyWord keyword_list[];
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@ -1151,6 +1151,7 @@ private:
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const HashMap<StringName, FunctionInfo> *stages = nullptr;
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bool is_supported_frag_only_funcs = false;
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bool is_discard_supported = false;
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bool _get_completable_identifier(BlockNode *p_block, CompletionType p_type, StringName &identifier);
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static const BuiltinFuncDef builtin_func_defs[];
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