Fix error message when reimporting resources with an empty scene open

This commit is contained in:
Aaron Franke 2023-08-02 00:03:28 -05:00
parent fa3428ff25
commit ff911c3ad3
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@ -543,8 +543,11 @@ void ImportDock::_reimport_and_cleanup() {
Ref<Resource> old_res = old_resources[path];
Ref<Resource> new_res = ResourceLoader::load(path);
for (int j = 0; j < EditorNode::get_editor_data().get_edited_scene_count(); j++) {
_replace_resource_in_object(EditorNode::get_editor_data().get_edited_scene_root(j), old_res, new_res);
for (int i = 0; i < EditorNode::get_editor_data().get_edited_scene_count(); i++) {
Node *edited_scene_root = EditorNode::get_editor_data().get_edited_scene_root(i);
if (likely(edited_scene_root)) {
_replace_resource_in_object(edited_scene_root, old_res, new_res);
}
}
for (Ref<Resource> res : external_resources) {
_replace_resource_in_object(res.ptr(), old_res, new_res);