mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 19:42:43 +00:00
Enable ASTC encoder build when building with ANGLE.
This commit is contained in:
parent
0e9caa2d9c
commit
fdeea4ac33
@ -1,5 +1,7 @@
|
|||||||
def can_build(env, platform):
|
def can_build(env, platform):
|
||||||
return env.editor_build
|
# Godot only uses it in the editor, but ANGLE depends on it and we had
|
||||||
|
# to remove the copy from prebuilt ANGLE libs to solve symbol clashes.
|
||||||
|
return env.editor_build or env.get("angle_libs")
|
||||||
|
|
||||||
|
|
||||||
def configure(env):
|
def configure(env):
|
||||||
|
Loading…
Reference in New Issue
Block a user