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Merge pull request #42337 from zaevi/fix-zip-open-twice
Fix zip file opening twice
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commit
fcbf7145fe
@ -43,14 +43,14 @@ static void *godot_open(void *data, const char *p_fname, int mode) {
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return nullptr;
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}
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FileAccess *f = (FileAccess *)data;
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f->open(p_fname, FileAccess::READ);
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FileAccess *f = FileAccess::open(p_fname, FileAccess::READ);
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ERR_FAIL_COND_V(!f, nullptr);
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return f->is_open() ? data : nullptr;
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return f;
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}
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static uLong godot_read(void *data, void *fdata, void *buf, uLong size) {
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FileAccess *f = (FileAccess *)data;
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FileAccess *f = (FileAccess *)fdata;
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f->get_buffer((uint8_t *)buf, size);
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return size;
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}
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@ -60,12 +60,12 @@ static uLong godot_write(voidpf opaque, voidpf stream, const void *buf, uLong si
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}
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static long godot_tell(voidpf opaque, voidpf stream) {
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FileAccess *f = (FileAccess *)opaque;
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FileAccess *f = (FileAccess *)stream;
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return f->get_position();
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}
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static long godot_seek(voidpf opaque, voidpf stream, uLong offset, int origin) {
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FileAccess *f = (FileAccess *)opaque;
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FileAccess *f = (FileAccess *)stream;
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int pos = offset;
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switch (origin) {
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@ -84,13 +84,17 @@ static long godot_seek(voidpf opaque, voidpf stream, uLong offset, int origin) {
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}
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static int godot_close(voidpf opaque, voidpf stream) {
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FileAccess *f = (FileAccess *)opaque;
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f->close();
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FileAccess *f = (FileAccess *)stream;
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if (f) {
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f->close();
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memdelete(f);
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f = nullptr;
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}
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return 0;
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}
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static int godot_testerror(voidpf opaque, voidpf stream) {
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FileAccess *f = (FileAccess *)opaque;
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FileAccess *f = (FileAccess *)stream;
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return f->get_error() != OK ? 1 : 0;
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}
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@ -105,23 +109,18 @@ static void godot_free(voidpf opaque, voidpf address) {
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void ZipArchive::close_handle(unzFile p_file) const {
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ERR_FAIL_COND_MSG(!p_file, "Cannot close a file if none is open.");
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FileAccess *f = (FileAccess *)unzGetOpaque(p_file);
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unzCloseCurrentFile(p_file);
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unzClose(p_file);
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memdelete(f);
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}
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unzFile ZipArchive::get_file_handle(String p_file) const {
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ERR_FAIL_COND_V_MSG(!file_exists(p_file), nullptr, "File '" + p_file + " doesn't exist.");
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File file = files[p_file];
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FileAccess *f = FileAccess::open(packages[file.package].filename, FileAccess::READ);
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ERR_FAIL_COND_V_MSG(!f, nullptr, "Cannot open file '" + packages[file.package].filename + "'.");
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zlib_filefunc_def io;
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memset(&io, 0, sizeof(io));
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io.opaque = f;
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io.opaque = nullptr;
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io.zopen_file = godot_open;
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io.zread_file = godot_read;
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io.zwrite_file = godot_write;
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@ -135,7 +134,7 @@ unzFile ZipArchive::get_file_handle(String p_file) const {
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io.free_mem = godot_free;
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unzFile pkg = unzOpen2(packages[file.package].filename.utf8().get_data(), &io);
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ERR_FAIL_COND_V(!pkg, nullptr);
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ERR_FAIL_COND_V_MSG(!pkg, nullptr, "Cannot open file '" + packages[file.package].filename + "'.");
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int unz_err = unzGoToFilePos(pkg, &file.file_pos);
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if (unz_err != UNZ_OK || unzOpenCurrentFile(pkg) != UNZ_OK) {
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unzClose(pkg);
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@ -155,12 +154,9 @@ bool ZipArchive::try_open_pack(const String &p_path, bool p_replace_files, size_
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}
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zlib_filefunc_def io;
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memset(&io, 0, sizeof(io));
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FileAccess *fa = FileAccess::open(p_path, FileAccess::READ);
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if (!fa) {
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return false;
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}
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io.opaque = fa;
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io.opaque = nullptr;
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io.zopen_file = godot_open;
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io.zread_file = godot_read;
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io.zwrite_file = godot_write;
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