fix bug with cpu_particle_2d_align_y

This commit is contained in:
clayjohn 2019-01-21 20:11:48 -08:00
parent fdd7ed36bf
commit fbde851641

View File

@ -840,7 +840,7 @@ void CPUParticles2D::_particles_process(float p_delta) {
if (flags[FLAG_ALIGN_Y_TO_VELOCITY]) {
if (p.velocity.length() > 0.0) {
p.transform.elements[0] = p.velocity.normalized();
p.transform.elements[1] = p.velocity.normalized();
p.transform.elements[0] = p.transform.elements[1].tangent();
}