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Merge pull request #1166 from adolson/fix-texture-flag-bug
fix saving texture flags to *.png.flags file, closes #399
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@ -12,6 +12,7 @@ drivers/gles2/shaders/*.h
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modules/register_module_types.cpp
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core/version.h
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core/method_bind.inc
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core/method_bind_ext.inc
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core/script_encryption_key.cpp
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core/global_defaults.cpp
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tools/editor/register_exporters.cpp
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@ -64,10 +64,10 @@ Error ResourceSaverPNG::save(const String &p_path,const RES& p_resource,uint32_t
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text+=bool(texture->get_flags()&Texture::FLAG_FILTER)?"filter=true\n":"filter=false\n";
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}
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if (global_mipmaps!=bool(texture->get_flags()&Texture::FLAG_MIPMAPS)) {
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text+=bool(texture->get_flags()&Texture::FLAG_FILTER)?"gen_mipmaps=true\n":"gen_mipmaps=false\n";
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text+=bool(texture->get_flags()&Texture::FLAG_MIPMAPS)?"gen_mipmaps=true\n":"gen_mipmaps=false\n";
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}
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if (global_repeat!=bool(texture->get_flags()&Texture::FLAG_REPEAT)) {
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text+=bool(texture->get_flags()&Texture::FLAG_FILTER)?"repeat=true\n":"repeat=false\n";
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text+=bool(texture->get_flags()&Texture::FLAG_REPEAT)?"repeat=true\n":"repeat=false\n";
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}
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if (bool(texture->get_flags()&Texture::FLAG_ANISOTROPIC_FILTER)) {
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text+="anisotropic=true\n";
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