Fix signed and unsigned comparisons

The first in my quest to make Godot 3.x compile with -Werror on GCC7
This commit is contained in:
Hein-Pieter van Braam 2017-08-31 23:30:35 +02:00
parent 51ae90d789
commit f9467ec1ea
34 changed files with 105 additions and 105 deletions

View File

@ -1705,7 +1705,7 @@ Variant _File::get_var() const {
ERR_FAIL_COND_V(!f, Variant());
uint32_t len = get_32();
PoolVector<uint8_t> buff = get_buffer(len);
ERR_FAIL_COND_V(buff.size() != len, Variant());
ERR_FAIL_COND_V((uint32_t)buff.size() != len, Variant());
PoolVector<uint8_t>::Read r = buff.read();

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@ -37,11 +37,11 @@ class FileAccessCompressed : public FileAccess {
Compression::Mode cmode;
bool writing;
int write_pos;
uint32_t write_pos;
uint8_t *write_ptr;
int write_buffer_size;
int write_max;
int block_size;
uint32_t write_buffer_size;
uint32_t write_max;
uint32_t block_size;
mutable bool read_eof;
mutable bool at_end;
@ -57,7 +57,7 @@ class FileAccessCompressed : public FileAccess {
mutable int read_block_size;
mutable int read_pos;
Vector<ReadBlock> read_blocks;
int read_total;
uint32_t read_total;
String magic;
mutable Vector<uint8_t> buffer;

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@ -73,14 +73,14 @@ Error FileAccessEncrypted::open_and_parse(FileAccess *p_base, const Vector<uint8
length = p_base->get_64();
base = p_base->get_pos();
ERR_FAIL_COND_V(p_base->get_len() < base + length, ERR_FILE_CORRUPT);
int ds = length;
uint32_t ds = length;
if (ds % 16) {
ds += 16 - (ds % 16);
}
data.resize(ds);
int blen = p_base->get_buffer(data.ptr(), ds);
uint32_t blen = p_base->get_buffer(data.ptr(), ds);
ERR_FAIL_COND_V(blen != ds, ERR_FILE_CORRUPT);
aes256_context ctx;

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@ -48,7 +48,7 @@ private:
size_t base;
size_t length;
Vector<uint8_t> data;
mutable size_t pos;
mutable int pos;
mutable bool eofed;
public:

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@ -244,14 +244,14 @@ FileAccessNetworkClient::~FileAccessNetworkClient() {
memdelete(sem);
}
void FileAccessNetwork::_set_block(size_t p_offset, const Vector<uint8_t> &p_block) {
void FileAccessNetwork::_set_block(int p_offset, const Vector<uint8_t> &p_block) {
int page = p_offset / page_size;
ERR_FAIL_INDEX(page, pages.size());
if (page < pages.size() - 1) {
ERR_FAIL_COND(p_block.size() != page_size);
} else {
ERR_FAIL_COND((p_block.size() != (total_size % page_size)));
ERR_FAIL_COND((p_block.size() != (int)(total_size % page_size)));
}
buffer_mutex->lock();

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@ -97,7 +97,7 @@ class FileAccessNetwork : public FileAccess {
mutable int last_page;
mutable uint8_t *last_page_buff;
uint32_t page_size;
int page_size;
int read_ahead;
int max_pages;
@ -121,7 +121,7 @@ class FileAccessNetwork : public FileAccess {
friend class FileAccessNetworkClient;
void _queue_page(int p_page) const;
void _respond(size_t p_len, Error p_status);
void _set_block(size_t p_offset, const Vector<uint8_t> &p_block);
void _set_block(int p_offset, const Vector<uint8_t> &p_block);
public:
enum Command {

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@ -333,14 +333,14 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
len -= 12;
buf += 12;
int total = namecount + subnamecount;
uint32_t total = namecount + subnamecount;
if (flags & 2)
total++;
if (r_len)
(*r_len) += 12;
for (int i = 0; i < total; i++) {
for (uint32_t i = 0; i < total; i++) {
ERR_FAIL_COND_V((int)len < 4, ERR_INVALID_DATA);
strlen = decode_uint32(buf);
@ -566,7 +566,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
if (count) {
data.resize(count);
PoolVector<uint8_t>::Write w = data.write();
for (int i = 0; i < count; i++) {
for (uint32_t i = 0; i < count; i++) {
w[i] = buf[i];
}
@ -597,7 +597,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
//const int*rbuf=(const int*)buf;
data.resize(count);
PoolVector<int>::Write w = data.write();
for (int i = 0; i < count; i++) {
for (uint32_t i = 0; i < count; i++) {
w[i] = decode_uint32(&buf[i * 4]);
}
@ -624,7 +624,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
//const float*rbuf=(const float*)buf;
data.resize(count);
PoolVector<float>::Write w = data.write();
for (int i = 0; i < count; i++) {
for (uint32_t i = 0; i < count; i++) {
w[i] = decode_float(&buf[i * 4]);
}

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@ -102,7 +102,7 @@ StringName ResourceInteractiveLoaderBinary::_get_string() {
uint32_t id = f->get_32();
if (id & 0x80000000) {
uint32_t len = id & 0x7FFFFFFF;
int len = id & 0x7FFFFFFF;
if (len > str_buf.size()) {
str_buf.resize(len);
}
@ -336,9 +336,9 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
} break;
case OBJECT_EXTERNAL_RESOURCE_INDEX: {
//new file format, just refers to an index in the external list
uint32_t erindex = f->get_32();
int erindex = f->get_32();
if (erindex >= external_resources.size()) {
if (erindex < 0 || erindex >= external_resources.size()) {
WARN_PRINT("Broken external resource! (index out of size");
r_v = Variant();
} else {

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@ -385,7 +385,7 @@ void XMLParser::_bind_methods() {
Error XMLParser::read() {
// if not end reached, parse the node
if (P && (P - data) < length - 1 && *P != 0) {
if (P && (P - data) < (int64_t)length - 1 && *P != 0) {
_parse_current_node();
return OK;
}

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@ -67,7 +67,7 @@ public:
private:
char *data;
char *P;
int length;
uint64_t length;
void unescape(String &p_str);
Vector<String> special_characters;
String node_name;

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@ -389,8 +389,8 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
for (int i = 0; i < f.indices.size(); i++) {
uint32_t a = E->get().indices[i];
uint32_t b = E->get().indices[(i + 1) % f.indices.size()];
int a = E->get().indices[i];
int b = E->get().indices[(i + 1) % f.indices.size()];
Edge e(a, b);
Map<Edge, RetFaceConnect>::Element *F = ret_edges.find(e);

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@ -61,7 +61,7 @@ Variant PackedDataContainer::_iter_init_ofs(const Array &p_iter, uint32_t p_offs
Variant PackedDataContainer::_iter_next_ofs(const Array &p_iter, uint32_t p_offset) {
Array ref = p_iter;
uint32_t size = _size(p_offset);
int size = _size(p_offset);
if (ref.size() != 1)
return false;
int pos = ref[0];
@ -74,7 +74,7 @@ Variant PackedDataContainer::_iter_next_ofs(const Array &p_iter, uint32_t p_offs
Variant PackedDataContainer::_iter_get_ofs(const Variant &p_iter, uint32_t p_offset) {
uint32_t size = _size(p_offset);
int size = _size(p_offset);
int pos = p_iter;
if (pos < 0 || pos >= size)
return Variant();
@ -164,7 +164,7 @@ Variant PackedDataContainer::_key_at_ofs(uint32_t p_ofs, const Variant &p_key, b
if (p_key.is_num()) {
int idx = p_key;
uint32_t len = decode_uint32(r + 4);
int len = decode_uint32(r + 4);
if (idx < 0 || idx >= len) {
err = true;
return Variant();
@ -183,7 +183,7 @@ Variant PackedDataContainer::_key_at_ofs(uint32_t p_ofs, const Variant &p_key, b
uint32_t len = decode_uint32(r + 4);
bool found = false;
for (int i = 0; i < len; i++) {
for (uint32_t i = 0; i < len; i++) {
uint32_t khash = decode_uint32(r + 8 + i * 12 + 0);
if (khash == hash) {
Variant key = _get_at_ofs(decode_uint32(r + 8 + i * 12 + 4), rd.ptr(), err);

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@ -339,9 +339,9 @@ Error PoolAllocator::resize(ID p_mem, int p_new_size) {
ERR_FAIL_COND_V(e->lock, ERR_ALREADY_IN_USE);
}
int alloc_size = aligned(p_new_size);
uint32_t alloc_size = aligned(p_new_size);
if (aligned(e->len) == alloc_size) {
if ((uint32_t)aligned(e->len) == alloc_size) {
e->len = p_new_size;
mt_unlock();
@ -374,7 +374,7 @@ Error PoolAllocator::resize(ID p_mem, int p_new_size) {
}
//no need to move stuff around, it fits before the next block
int next_pos;
uint32_t next_pos;
if (entry_indices_pos + 1 == entry_count) {
next_pos = pool_size; // - static_area_size;
} else {

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@ -588,7 +588,7 @@ String String::camelcase_to_underscore(bool lowercase) const {
const char a = 'a', z = 'z';
int start_index = 0;
for (size_t i = 1; i < this->size(); i++) {
for (int i = 1; i < this->size(); i++) {
bool is_upper = cstr[i] >= A && cstr[i] <= Z;
bool is_number = cstr[i] >= '0' && cstr[i] <= '9';
bool are_next_2_lower = false;

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@ -247,7 +247,7 @@ bool RasterizerSceneGLES3::_shadow_atlas_find_shadow(ShadowAtlas *shadow_atlas,
int qidx = p_in_quadrants[i];
if (shadow_atlas->quadrants[qidx].subdivision == p_current_subdiv) {
if (shadow_atlas->quadrants[qidx].subdivision == (uint32_t)p_current_subdiv) {
return false;
}
@ -349,7 +349,7 @@ bool RasterizerSceneGLES3::shadow_atlas_update_light(RID p_atlas, RID p_light_in
uint32_t q = (key >> ShadowAtlas::QUADRANT_SHIFT) & 0x3;
uint32_t s = key & ShadowAtlas::SHADOW_INDEX_MASK;
bool should_realloc = shadow_atlas->quadrants[q].subdivision != best_subdiv && (shadow_atlas->quadrants[q].shadows[s].alloc_tick - tick > shadow_atlas_realloc_tolerance_msec);
bool should_realloc = shadow_atlas->quadrants[q].subdivision != (uint32_t)best_subdiv && (shadow_atlas->quadrants[q].shadows[s].alloc_tick - tick > shadow_atlas_realloc_tolerance_msec);
bool should_redraw = shadow_atlas->quadrants[q].shadows[s].version != p_light_version;
if (!should_realloc) {
@ -554,7 +554,7 @@ void RasterizerSceneGLES3::reflection_atlas_set_subdivision(RID p_ref_atlas, int
ReflectionAtlas *reflection_atlas = reflection_atlas_owner.getornull(p_ref_atlas);
ERR_FAIL_COND(!reflection_atlas);
uint32_t subdiv = next_power_of_2(p_subdiv);
int subdiv = next_power_of_2(p_subdiv);
if (subdiv & 0xaaaaaaaa) { //sqrt(subdiv) must be integer
subdiv <<= 1;
}
@ -2700,7 +2700,7 @@ void RasterizerSceneGLES3::_setup_lights(RID *p_light_cull_result, int p_light_c
uint32_t quadrant = (key >> ShadowAtlas::QUADRANT_SHIFT) & 0x3;
uint32_t shadow = key & ShadowAtlas::SHADOW_INDEX_MASK;
ERR_CONTINUE(shadow >= shadow_atlas->quadrants[quadrant].shadows.size());
ERR_CONTINUE(shadow >= (uint32_t)shadow_atlas->quadrants[quadrant].shadows.size());
uint32_t atlas_size = shadow_atlas->size;
uint32_t quadrant_size = atlas_size >> 1;
@ -2787,7 +2787,7 @@ void RasterizerSceneGLES3::_setup_lights(RID *p_light_cull_result, int p_light_c
uint32_t quadrant = (key >> ShadowAtlas::QUADRANT_SHIFT) & 0x3;
uint32_t shadow = key & ShadowAtlas::SHADOW_INDEX_MASK;
ERR_CONTINUE(shadow >= shadow_atlas->quadrants[quadrant].shadows.size());
ERR_CONTINUE(shadow >= (uint32_t)shadow_atlas->quadrants[quadrant].shadows.size());
uint32_t atlas_size = shadow_atlas->size;
uint32_t quadrant_size = atlas_size >> 1;
@ -4467,7 +4467,7 @@ void RasterizerSceneGLES3::render_shadow(RID p_light, RID p_shadow_atlas, int p_
uint32_t quadrant = (key >> ShadowAtlas::QUADRANT_SHIFT) & 0x3;
uint32_t shadow = key & ShadowAtlas::SHADOW_INDEX_MASK;
ERR_FAIL_INDEX(shadow, shadow_atlas->quadrants[quadrant].shadows.size());
ERR_FAIL_INDEX((int)shadow, shadow_atlas->quadrants[quadrant].shadows.size());
uint32_t quadrant_size = shadow_atlas->size >> 1;

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@ -244,7 +244,7 @@ public:
GLuint fbo_id[6];
GLuint cubemap;
int size;
uint32_t size;
};
Vector<ShadowCubeMap> shadow_cubemaps;

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@ -216,8 +216,8 @@ void ImageLoaderPNG::get_recognized_extensions(List<String> *p_extensions) const
struct PNGReadStatus {
int offset;
int size;
uint32_t offset;
uint32_t size;
const unsigned char *image;
};

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@ -474,7 +474,7 @@ Error EditorSceneImporterGLTF::_decode_buffer_view(GLTFState &state, int p_buffe
int buffer_end = (stride * (count - 1)) + element_size;
ERR_FAIL_COND_V(buffer_end > bv.byte_length, ERR_PARSE_ERROR);
ERR_FAIL_COND_V((offset + buffer_end) > buffer.size(), ERR_PARSE_ERROR);
ERR_FAIL_COND_V((int)(offset + buffer_end) > buffer.size(), ERR_PARSE_ERROR);
//fill everything as doubles

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@ -409,7 +409,7 @@ bool CanvasItemEditor::_is_part_of_subscene(CanvasItem *p_item) {
return item_owner && item_owner != scene_node && p_item != scene_node && item_owner->get_filename() != "";
}
void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items, unsigned int limit) {
void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items, int limit) {
if (!p_node)
return;
if (Object::cast_to<Viewport>(p_node))

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@ -291,7 +291,7 @@ class CanvasItemEditor : public VBoxContainer {
int handle_len;
bool _is_part_of_subscene(CanvasItem *p_item);
void _find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items, unsigned int limit = 0);
void _find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items, int limit = 0);
void _find_canvas_items_at_rect(const Rect2 &p_rect, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, List<CanvasItem *> *r_items);
void _select_click_on_empty_area(Point2 p_click_pos, bool p_append, bool p_box_selection);

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@ -211,7 +211,7 @@ void Line2DEditor::_bind_methods() {
}
void Line2DEditor::_mode_selected(int p_mode) {
for (unsigned int i = 0; i < _MODE_COUNT; ++i) {
for (int i = 0; i < _MODE_COUNT; ++i) {
toolbar_buttons[i]->set_pressed(i == p_mode);
}
mode = Mode(p_mode);

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@ -2958,7 +2958,7 @@ void SpatialEditor::update_transform_gizmo() {
gizmo.transform.origin = pcenter;
gizmo.transform.basis = gizmo_basis;
for (int i = 0; i < VIEWPORTS_COUNT; i++) {
for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
viewports[i]->update_transform_gizmo_view();
}
}
@ -3108,7 +3108,7 @@ void SpatialEditor::set_state(const Dictionary &p_state) {
Array vp = d["viewports"];
ERR_FAIL_COND(vp.size() > 4);
for (int i = 0; i < VIEWPORTS_COUNT; i++) {
for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
viewports[i]->set_state(vp[i]);
}
}
@ -3852,15 +3852,15 @@ void SpatialEditor::_toggle_maximize_view(Object *p_viewport) {
if (!maximized) {
for (int i = 0; i < VIEWPORTS_COUNT; i++) {
if (i == index)
for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
if (i == (uint32_t)index)
viewports[i]->set_area_as_parent_rect();
else
viewports[i]->hide();
}
} else {
for (int i = 0; i < VIEWPORTS_COUNT; i++)
for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++)
viewports[i]->show();
if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT)))
@ -3904,7 +3904,7 @@ void SpatialEditor::clear() {
settings_znear->set_value(EDITOR_DEF("editors/3d/default_z_near", 0.1));
settings_zfar->set_value(EDITOR_DEF("editors/3d/default_z_far", 1500.0));
for (int i = 0; i < VIEWPORTS_COUNT; i++) {
for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
viewports[i]->reset();
}
@ -3917,7 +3917,7 @@ void SpatialEditor::clear() {
}
}
for (int i = 0; i < VIEWPORTS_COUNT; i++) {
for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
viewports[i]->view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(SpatialEditorViewport::VIEW_AUDIO_LISTENER), i == 0);
viewports[i]->viewport->set_as_audio_listener(i == 0);
@ -4074,7 +4074,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
viewport_base = memnew(SpatialEditorViewportContainer);
shader_split->add_child(viewport_base);
viewport_base->set_v_size_flags(SIZE_EXPAND_FILL);
for (int i = 0; i < VIEWPORTS_COUNT; i++) {
for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
viewports[i] = memnew(SpatialEditorViewport(this, editor, i));
viewports[i]->connect("toggle_maximize_view", this, "_toggle_maximize_view");

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@ -117,7 +117,7 @@ static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_f
return;
}
int imgw = p_img->get_width(), imgh = p_img->get_height();
uint32_t imgw = p_img->get_width(), imgh = p_img->get_height();
ERR_FAIL_COND(next_power_of_2(imgw) != imgw || next_power_of_2(imgh) != imgh);
Image::Format etc_format = force_etc1_format ? Image::FORMAT_ETC : _get_etc2_mode(detected_channels);

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@ -61,7 +61,7 @@ void GDAPI godot_array_new_pool_color_array(godot_array *r_dest, const godot_poo
memnew_placement(dest, Array);
dest->resize(pca->size());
for (size_t i = 0; i < dest->size(); i++) {
for (int i = 0; i < dest->size(); i++) {
Variant v = pca->operator[](i);
dest->operator[](i) = v;
}
@ -73,7 +73,7 @@ void GDAPI godot_array_new_pool_vector3_array(godot_array *r_dest, const godot_p
memnew_placement(dest, Array);
dest->resize(pca->size());
for (size_t i = 0; i < dest->size(); i++) {
for (int i = 0; i < dest->size(); i++) {
Variant v = pca->operator[](i);
dest->operator[](i) = v;
}
@ -85,7 +85,7 @@ void GDAPI godot_array_new_pool_vector2_array(godot_array *r_dest, const godot_p
memnew_placement(dest, Array);
dest->resize(pca->size());
for (size_t i = 0; i < dest->size(); i++) {
for (int i = 0; i < dest->size(); i++) {
Variant v = pca->operator[](i);
dest->operator[](i) = v;
}
@ -97,7 +97,7 @@ void GDAPI godot_array_new_pool_string_array(godot_array *r_dest, const godot_po
memnew_placement(dest, Array);
dest->resize(pca->size());
for (size_t i = 0; i < dest->size(); i++) {
for (int i = 0; i < dest->size(); i++) {
Variant v = pca->operator[](i);
dest->operator[](i) = v;
}
@ -109,7 +109,7 @@ void GDAPI godot_array_new_pool_real_array(godot_array *r_dest, const godot_pool
memnew_placement(dest, Array);
dest->resize(pca->size());
for (size_t i = 0; i < dest->size(); i++) {
for (int i = 0; i < dest->size(); i++) {
Variant v = pca->operator[](i);
dest->operator[](i) = v;
}
@ -121,7 +121,7 @@ void GDAPI godot_array_new_pool_int_array(godot_array *r_dest, const godot_pool_
memnew_placement(dest, Array);
dest->resize(pca->size());
for (size_t i = 0; i < dest->size(); i++) {
for (int i = 0; i < dest->size(); i++) {
Variant v = pca->operator[](i);
dest->operator[](i) = v;
}
@ -133,7 +133,7 @@ void GDAPI godot_array_new_pool_byte_array(godot_array *r_dest, const godot_pool
memnew_placement(dest, Array);
dest->resize(pca->size());
for (size_t i = 0; i < dest->size(); i++) {
for (int i = 0; i < dest->size(); i++) {
Variant v = pca->operator[](i);
dest->operator[](i) = v;
}

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@ -65,7 +65,7 @@ void GDAPI godot_pool_byte_array_new_with_array(godot_pool_byte_array *r_dest, c
memnew_placement(dest, PoolVector<uint8_t>);
dest->resize(a->size());
for (size_t i = 0; i < a->size(); i++) {
for (int i = 0; i < a->size(); i++) {
dest->set(i, (*a)[i]);
}
}
@ -144,7 +144,7 @@ void GDAPI godot_pool_int_array_new_with_array(godot_pool_int_array *r_dest, con
memnew_placement(dest, PoolVector<godot_int>);
dest->resize(a->size());
for (size_t i = 0; i < a->size(); i++) {
for (int i = 0; i < a->size(); i++) {
dest->set(i, (*a)[i]);
}
}
@ -223,7 +223,7 @@ void GDAPI godot_pool_real_array_new_with_array(godot_pool_real_array *r_dest, c
memnew_placement(dest, PoolVector<godot_real>);
dest->resize(a->size());
for (size_t i = 0; i < a->size(); i++) {
for (int i = 0; i < a->size(); i++) {
dest->set(i, (*a)[i]);
}
}
@ -302,7 +302,7 @@ void GDAPI godot_pool_string_array_new_with_array(godot_pool_string_array *r_des
memnew_placement(dest, PoolVector<String>);
dest->resize(a->size());
for (size_t i = 0; i < a->size(); i++) {
for (int i = 0; i < a->size(); i++) {
dest->set(i, (*a)[i]);
}
}
@ -389,7 +389,7 @@ void GDAPI godot_pool_vector2_array_new_with_array(godot_pool_vector2_array *r_d
memnew_placement(dest, PoolVector<Vector2>);
dest->resize(a->size());
for (size_t i = 0; i < a->size(); i++) {
for (int i = 0; i < a->size(); i++) {
dest->set(i, (*a)[i]);
}
}
@ -475,7 +475,7 @@ void GDAPI godot_pool_vector3_array_new_with_array(godot_pool_vector3_array *r_d
memnew_placement(dest, PoolVector<Vector3>);
dest->resize(a->size());
for (size_t i = 0; i < a->size(); i++) {
for (int i = 0; i < a->size(); i++) {
dest->set(i, (*a)[i]);
}
}
@ -561,7 +561,7 @@ void GDAPI godot_pool_color_array_new_with_array(godot_pool_color_array *r_dest,
memnew_placement(dest, PoolVector<Color>);
dest->resize(a->size());
for (size_t i = 0; i < a->size(); i++) {
for (int i = 0; i < a->size(); i++) {
dest->set(i, (*a)[i]);
}
}

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@ -309,7 +309,7 @@ Ref<RegExMatch> RegEx::search(const String &p_subject, int p_offset, int p_end)
_pattern_info(PCRE2_INFO_NAMETABLE, &table);
_pattern_info(PCRE2_INFO_NAMEENTRYSIZE, &entry_size);
for (int i = 0; i < count; i++) {
for (uint32_t i = 0; i < count; i++) {
CharType id = table[i * entry_size];
if (result->data[id].start == -1)
@ -338,7 +338,7 @@ String RegEx::sub(const String &p_subject, const String &p_replacement, bool p_a
PCRE2_SIZE olength = output.length();
PCRE2_SIZE length = p_subject.length();
if (p_end >= 0 && p_end < length)
if (p_end >= 0 && (uint32_t)p_end < length)
length = p_end;
if (sizeof(CharType) == 2) {
@ -430,7 +430,7 @@ Array RegEx::get_names() const {
_pattern_info(PCRE2_INFO_NAMETABLE, &table);
_pattern_info(PCRE2_INFO_NAMEENTRYSIZE, &entry_size);
for (int i = 0; i < count; i++) {
for (uint32_t i = 0; i < count; i++) {
String name = &table[i * entry_size + 1];
if (result.find(name) < 0) {

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@ -53,19 +53,19 @@ Error ImageLoaderTGA::decode_tga_rle(const uint8_t *p_compressed_buffer, size_t
count = (c & 0x7f) + 1;
if (c & 0x80) {
for (int i = 0; i < p_pixel_size; i++) {
for (size_t i = 0; i < p_pixel_size; i++) {
pixels_w.ptr()[i] = p_compressed_buffer[compressed_pos];
compressed_pos += 1;
}
for (int i = 0; i < count; i++) {
for (int j = 0; j < p_pixel_size; j++) {
for (size_t i = 0; i < count; i++) {
for (size_t j = 0; j < p_pixel_size; j++) {
p_uncompressed_buffer[output_pos + j] = pixels_w.ptr()[j];
}
output_pos += p_pixel_size;
}
} else {
count *= p_pixel_size;
for (int i = 0; i < count; i++) {
for (size_t i = 0; i < count; i++) {
p_uncompressed_buffer[output_pos] = p_compressed_buffer[compressed_pos];
compressed_pos += 1;
output_pos += 1;
@ -208,7 +208,7 @@ Error ImageLoaderTGA::load_image(Ref<Image> p_image, FileAccess *f, bool p_force
PoolVector<uint8_t> src_image;
int src_image_len = f->get_len();
ERR_FAIL_COND_V(src_image_len == 0, ERR_FILE_CORRUPT);
ERR_FAIL_COND_V(src_image_len < sizeof(tga_header_s), ERR_FILE_CORRUPT);
ERR_FAIL_COND_V(src_image_len < (int)sizeof(tga_header_s), ERR_FILE_CORRUPT);
src_image.resize(src_image_len);
Error err = OK;

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@ -501,7 +501,7 @@ void AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t
size_t block_size = (p_len - step) > BLOCK_SIZE ? BLOCK_SIZE : (p_len - step);
for (int i = 0; i < block_size; i++) {
for (uint32_t i = 0; i < block_size; i++) {
strm_in[i] = p_buffer[step + i];
}
@ -523,14 +523,14 @@ void AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t
//package->store_buffer(strm_out.ptr(), strm.total_out - total_out_before);
int start = file_buffer.size();
file_buffer.resize(file_buffer.size() + bh.compressed_size);
for (int i = 0; i < bh.compressed_size; i++)
for (uint32_t i = 0; i < bh.compressed_size; i++)
file_buffer[start + i] = strm_out[i];
} else {
bh.compressed_size = block_size;
//package->store_buffer(strm_in.ptr(), block_size);
int start = file_buffer.size();
file_buffer.resize(file_buffer.size() + block_size);
for (int i = 0; i < bh.compressed_size; i++)
for (uint32_t i = 0; i < bh.compressed_size; i++)
file_buffer[start + i] = strm_in[i];
}
@ -553,7 +553,7 @@ void AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t
//package->store_buffer(strm_out.ptr(), strm.total_out - total_out_before);
int start = file_buffer.size();
file_buffer.resize(file_buffer.size() + (strm.total_out - total_out_before));
for (int i = 0; i < (strm.total_out - total_out_before); i++)
for (uint32_t i = 0; i < (strm.total_out - total_out_before); i++)
file_buffer[start + i] = strm_out[i];
deflateEnd(&strm);

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@ -534,7 +534,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
uint64_t now = OS::get_singleton()->get_ticks_msec();
uint64_t diff = now - search_time_msec;
if (diff < int(ProjectSettings::get_singleton()->get("gui/timers/incremental_search_max_interval_msec")) * 2) {
if (diff < uint64_t(ProjectSettings::get_singleton()->get("gui/timers/incremental_search_max_interval_msec")) * 2) {
for (int i = current - 1; i >= 0; i--) {
@ -569,7 +569,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
uint64_t now = OS::get_singleton()->get_ticks_msec();
uint64_t diff = now - search_time_msec;
if (diff < int(ProjectSettings::get_singleton()->get("gui/timers/incremental_search_max_interval_msec")) * 2) {
if (diff < uint64_t(ProjectSettings::get_singleton()->get("gui/timers/incremental_search_max_interval_msec")) * 2) {
for (int i = current + 1; i < items.size(); i++) {

View File

@ -501,9 +501,9 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
Vector<Ref<Image> > mipmap_images;
int total_size = 0;
for (int i = 0; i < mipmaps; i++) {
for (uint32_t i = 0; i < mipmaps; i++) {
if (i > 0) {
if (i) {
size = f->get_32();
}

View File

@ -176,7 +176,7 @@ bool AudioRBResampler::mix(int32_t *p_dest, int p_frames) {
{
uint32_t read = 0;
int read = 0;
switch (channels) {
case 1: read = _resample<1>(p_dest, todo, increment); break;
case 2: read = _resample<2>(p_dest, todo, increment); break;
@ -189,7 +189,7 @@ bool AudioRBResampler::mix(int32_t *p_dest, int p_frames) {
if (remaining && todo > 0) {
//print_line("fadeout");
for (int c = 0; c < channels; c++) {
for (uint32_t c = 0; c < channels; c++) {
for (int i = 0; i < todo; i++) {
@ -202,7 +202,7 @@ bool AudioRBResampler::mix(int32_t *p_dest, int p_frames) {
}
//zero out what remains there to avoid glitches
for (int i = todo * channels; i < int(p_frames) * channels; i++) {
for (uint32_t i = todo * channels; i < int(p_frames) * channels; i++) {
p_dest[i] = 0;
}
@ -250,7 +250,7 @@ Error AudioRBResampler::setup(int p_channels, int p_src_mix_rate, int p_target_m
rb_write_pos = 0;
//avoid maybe strange noises upon load
for (int i = 0; i < (rb_len * channels); i++) {
for (unsigned int i = 0; i < (rb_len * channels); i++) {
rb[i] = 0;
read_buf[i] = 0;

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@ -78,7 +78,7 @@ void AudioEffectChorusInstance::_process_chunk(const AudioFrame *p_src_frames, A
uint64_t increment = llrint(cycles_to_mix / (double)p_frame_count * (double)(1 << AudioEffectChorus::CYCLES_FRAC));
//check the LFO doesn't read ahead of the write pos
if ((((int)max_depth_frames) + 10) > delay_frames) { //10 as some threshold to avoid precision stuff
if ((((unsigned int)max_depth_frames) + 10) > delay_frames) { //10 as some threshold to avoid precision stuff
delay_frames += (int)max_depth_frames - delay_frames;
delay_frames += 10; //threshold to avoid precision stuff
}

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@ -640,7 +640,7 @@ BroadPhase2DHashGrid::BroadPhase2DHashGrid() {
cell_size = GLOBAL_DEF("physics/2d/cell_size", 128);
large_object_min_surface = GLOBAL_DEF("physics/2d/large_object_surface_threshold_in_cells", 512);
for (int i = 0; i < hash_table_size; i++)
for (uint32_t i = 0; i < hash_table_size; i++)
hash_table[i] = NULL;
pass = 1;
@ -649,7 +649,7 @@ BroadPhase2DHashGrid::BroadPhase2DHashGrid() {
BroadPhase2DHashGrid::~BroadPhase2DHashGrid() {
for (int i = 0; i < hash_table_size; i++) {
for (uint32_t i = 0; i < hash_table_size; i++) {
while (hash_table[i]) {
PosBin *pb = hash_table[i];
hash_table[i] = pb->next;

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@ -1687,7 +1687,7 @@ bool VisualServerScene::_render_reflection_probe_step(Instance *p_instance, int
void VisualServerScene::_gi_probe_fill_local_data(int p_idx, int p_level, int p_x, int p_y, int p_z, const GIProbeDataCell *p_cell, const GIProbeDataHeader *p_header, InstanceGIProbeData::LocalData *p_local_data, Vector<uint32_t> *prev_cell) {
if (p_level == p_header->cell_subdiv - 1) {
if ((uint32_t)p_level == p_header->cell_subdiv - 1) {
Vector3 emission;
emission.x = (p_cell[p_idx].emission >> 24) / 255.0;
@ -1798,9 +1798,9 @@ void VisualServerScene::_setup_gi_probe(Instance *p_instance) {
}
for (int i = 0; i < (int)header->cell_subdiv; i++) {
uint32_t x = header->width >> i;
uint32_t y = header->height >> i;
uint32_t z = header->depth >> i;
int x = header->width >> i;
int y = header->height >> i;
int z = header->depth >> i;
//create and clear mipmap
PoolVector<uint8_t> mipmap;
@ -1896,7 +1896,7 @@ void VisualServerScene::_setup_gi_probe(Instance *p_instance) {
uint8_t alpha_block[4][4] = { { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 } };
for (int j = 0; j < k.source_count; j++) {
for (uint32_t j = 0; j < k.source_count; j++) {
int alpha = (cells[k.sources[j]].level_alpha >> 8) & 0xFF;
if (alpha < min_alpha)
@ -2389,7 +2389,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) {
Vector3 colors[16];
for (int j = 0; j < b.source_count; j++) {
for (uint32_t j = 0; j < b.source_count; j++) {
colors[j].x = (local_data[b.sources[j]].energy[0] / float(probe_data->dynamic.bake_dynamic_range)) / 1024.0;
colors[j].y = (local_data[b.sources[j]].energy[1] / float(probe_data->dynamic.bake_dynamic_range)) / 1024.0;
@ -2403,8 +2403,8 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) {
if (b.source_count == 16) {
//all cells are used so, find minmax between them
int further_apart[2] = { 0, 0 };
for (int j = 0; j < b.source_count; j++) {
for (int k = j + 1; k < b.source_count; k++) {
for (uint32_t j = 0; j < b.source_count; j++) {
for (uint32_t k = j + 1; k < b.source_count; k++) {
float d = colors[j].distance_squared_to(colors[k]);
if (d > distance) {
distance = d;
@ -2424,12 +2424,12 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) {
//average all colors first
Vector3 average;
for (int j = 0; j < b.source_count; j++) {
for (uint32_t j = 0; j < b.source_count; j++) {
average += colors[j];
}
average.normalize();
//find max distance in normal from average
for (int j = 0; j < b.source_count; j++) {
for (uint32_t j = 0; j < b.source_count; j++) {
float d = average.dot(colors[j]);
distance = MAX(d, distance);
}
@ -2459,7 +2459,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) {
Vector3 dir = (to - from).normalized();
for (int j = 0; j < b.source_count; j++) {
for (uint32_t j = 0; j < b.source_count; j++) {
float d = (colors[j] - from).dot(dir) / distance;
indices[j] = int(d * 3 + 0.5);
@ -2469,7 +2469,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) {
indices[j] = index_swap[CLAMP(indices[j], 0, 3)];
}
} else {
for (int j = 0; j < b.source_count; j++) {
for (uint32_t j = 0; j < b.source_count; j++) {
indices[j] = 0;
}
}
@ -2478,7 +2478,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) {
uint32_t index_block[16] = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 };
for (int j = 0; j < b.source_count; j++) {
for (uint32_t j = 0; j < b.source_count; j++) {
int x = local_data[b.sources[j]].pos[0] % 4;
int y = local_data[b.sources[j]].pos[1] % 4;