Added to Sprite3D Documentation

This commit is contained in:
Marlin Watts-Woods 2022-08-08 21:08:26 -07:00
parent 7355dfb502
commit f8f665b03e

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@ -24,7 +24,7 @@
The region of the atlas texture to display. [member region_enabled] must be [code]true[/code].
</member>
<member name="texture" type="Texture2D" setter="set_texture" getter="get_texture">
[Texture2D] object to draw.
[Texture2D] object to draw. If [member GeometryInstance3D.material_override] is used, this will be overridden. The size information is still used.
</member>
<member name="vframes" type="int" setter="set_vframes" getter="get_vframes" default="1">
The number of rows in the sprite sheet.