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Merge pull request #98956 from akien-mga/3.2-ci-sync-with-3.x
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Some checks failed
🔗 GHA / 📊 Static (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🌐 JavaScript (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
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[3.2] CI: Partially sync workflows and actions with 3.x branch
This commit is contained in:
commit
f85956e45e
38
.github/actions/godot-build/action.yml
vendored
Normal file
38
.github/actions/godot-build/action.yml
vendored
Normal file
@ -0,0 +1,38 @@
|
||||
name: Build Godot
|
||||
description: Build Godot with the provided options.
|
||||
inputs:
|
||||
target:
|
||||
description: The scons target (debug/release_debug/release).
|
||||
default: "debug"
|
||||
tools:
|
||||
description: If tools are to be built.
|
||||
default: false
|
||||
tests:
|
||||
description: If tests are to be built.
|
||||
default: false
|
||||
platform:
|
||||
description: The Godot platform to build.
|
||||
required: false
|
||||
sconsflags:
|
||||
default: ""
|
||||
scons-cache:
|
||||
description: The scons cache path.
|
||||
default: "${{ github.workspace }}/.scons-cache/"
|
||||
scons-cache-limit:
|
||||
description: The scons cache size limit.
|
||||
# actions/cache has 10 GiB limit, and GitHub runners have a 14 GiB disk.
|
||||
# Limit to 7 GiB to avoid having the extracted cache fill the disk.
|
||||
default: 7168
|
||||
runs:
|
||||
using: "composite"
|
||||
steps:
|
||||
- name: Scons Build
|
||||
shell: sh
|
||||
env:
|
||||
SCONSFLAGS: ${{ inputs.sconsflags }}
|
||||
SCONS_CACHE: ${{ inputs.scons-cache }}
|
||||
SCONS_CACHE_LIMIT: ${{ inputs.scons-cache-limit }}
|
||||
run: |
|
||||
echo "Building with flags:" ${{ env.SCONSFLAGS }}
|
||||
scons p=${{ inputs.platform }} target=${{ inputs.target }} tools=${{ inputs.tools }} tests=${{ inputs.tests }} --jobs=2 ${{ env.SCONSFLAGS }}
|
||||
ls -l bin/
|
21
.github/actions/godot-cache-restore/action.yml
vendored
Normal file
21
.github/actions/godot-cache-restore/action.yml
vendored
Normal file
@ -0,0 +1,21 @@
|
||||
name: Restore Godot build cache
|
||||
description: Restore Godot build cache.
|
||||
inputs:
|
||||
cache-name:
|
||||
description: The cache base name (job name by default).
|
||||
default: "${{github.job}}"
|
||||
scons-cache:
|
||||
description: The scons cache path.
|
||||
default: "${{github.workspace}}/.scons-cache/"
|
||||
runs:
|
||||
using: "composite"
|
||||
steps:
|
||||
- name: Restore .scons_cache directory
|
||||
uses: actions/cache/restore@v4
|
||||
with:
|
||||
path: ${{inputs.scons-cache}}
|
||||
key: ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
||||
restore-keys: |
|
||||
${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
||||
${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}
|
||||
${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}
|
17
.github/actions/godot-cache-save/action.yml
vendored
Normal file
17
.github/actions/godot-cache-save/action.yml
vendored
Normal file
@ -0,0 +1,17 @@
|
||||
name: Save Godot build cache
|
||||
description: Save Godot build cache.
|
||||
inputs:
|
||||
cache-name:
|
||||
description: The cache base name (job name by default).
|
||||
default: "${{github.job}}"
|
||||
scons-cache:
|
||||
description: The scons cache path.
|
||||
default: "${{github.workspace}}/.scons-cache/"
|
||||
runs:
|
||||
using: "composite"
|
||||
steps:
|
||||
- name: Save .scons_cache directory
|
||||
uses: actions/cache/save@v4
|
||||
with:
|
||||
path: ${{inputs.scons-cache}}
|
||||
key: ${{inputs.cache-name}}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
27
.github/actions/godot-deps/action.yml
vendored
Normal file
27
.github/actions/godot-deps/action.yml
vendored
Normal file
@ -0,0 +1,27 @@
|
||||
name: Setup python and scons
|
||||
description: Setup python, install the pip version of scons.
|
||||
inputs:
|
||||
python-version:
|
||||
description: The python version to use.
|
||||
default: "3.x"
|
||||
python-arch:
|
||||
description: The python architecture.
|
||||
default: "x64"
|
||||
runs:
|
||||
using: "composite"
|
||||
steps:
|
||||
# Use python 3.x release (works cross platform)
|
||||
- name: Set up Python 3.x
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
# Semantic version range syntax or exact version of a Python version
|
||||
python-version: ${{ inputs.python-version }}
|
||||
# Optional - x64 or x86 architecture, defaults to x64
|
||||
architecture: ${{ inputs.python-arch }}
|
||||
|
||||
- name: Setup scons
|
||||
shell: bash
|
||||
run: |
|
||||
python -c "import sys; print(sys.version)"
|
||||
python -m pip install scons==4.7.0
|
||||
scons --version
|
19
.github/actions/upload-artifact/action.yml
vendored
Normal file
19
.github/actions/upload-artifact/action.yml
vendored
Normal file
@ -0,0 +1,19 @@
|
||||
name: Upload Godot artifact
|
||||
description: Upload the Godot artifact.
|
||||
inputs:
|
||||
name:
|
||||
description: The artifact name.
|
||||
default: "${{ github.job }}"
|
||||
path:
|
||||
description: The path to upload.
|
||||
required: true
|
||||
default: "bin/*"
|
||||
runs:
|
||||
using: "composite"
|
||||
steps:
|
||||
- name: Upload Godot Artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ${{ inputs.name }}
|
||||
path: ${{ inputs.path }}
|
||||
retention-days: 14
|
66
.github/workflows/android_builds.yml
vendored
66
.github/workflows/android_builds.yml
vendored
@ -1,32 +1,34 @@
|
||||
name: 🤖 Android Builds
|
||||
on: [push, pull_request]
|
||||
on:
|
||||
workflow_call:
|
||||
|
||||
# Global Settings
|
||||
env:
|
||||
SCONSFLAGS: platform=android verbose=yes warnings=all werror=yes debug_symbols=no --jobs=2
|
||||
# Only used for the cache key. Increment version to force clean build.
|
||||
GODOT_BASE_BRANCH: 3.2
|
||||
SCONSFLAGS: verbose=yes warnings=all werror=yes debug_symbols=no
|
||||
ANDROID_HOME: /home/runner/work/godot/godot/android-sdk
|
||||
ANDROID_NDK_ROOT: /home/runner/work/godot/godot/android-sdk/ndk/21.1.6352462
|
||||
ANDROID_NDK_VERSION: 21.1.6352462
|
||||
|
||||
concurrency:
|
||||
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-android
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
android-template:
|
||||
runs-on: "ubuntu-20.04"
|
||||
|
||||
name: Template (target=release, tools=no)
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# Azure repositories are not reliable, we need to prevent azure giving us packages.
|
||||
- name: Make apt sources.list use the default Ubuntu repositories
|
||||
run: |
|
||||
sudo rm -f /etc/apt/sources.list.d/*
|
||||
sudo cp -f misc/ci/sources.list /etc/apt/sources.list
|
||||
sudo apt-get update
|
||||
|
||||
- name: Set up Java 8, Android SDK and NDK
|
||||
run: |
|
||||
# Not using actions/setup-java and android-actions/setup-android as I couldn't make them work for such old Java/SDK/NDK combination.
|
||||
# Azure repositories are flaky, remove them.
|
||||
sudo rm -f /etc/apt/sources.list.d/{azure,microsoft}*
|
||||
sudo apt-get update
|
||||
sudo apt-get install openjdk-8-jdk
|
||||
sudo update-alternatives --set java /usr/lib/jvm/java-8-openjdk-amd64/jre/bin/java
|
||||
mkdir -p ${{env.ANDROID_HOME}}
|
||||
@ -38,27 +40,39 @@ jobs:
|
||||
# https://github.com/godotengine/build-containers/blob/3.2/Dockerfile.android
|
||||
./cmdline-tools/bin/sdkmanager --sdk_root=${{env.ANDROID_HOME}} 'build-tools;28.0.3' 'platforms;android-28' 'cmake;3.10.2.4988404' 'ndk;${{env.ANDROID_NDK_VERSION}}'
|
||||
|
||||
# Use python 3.x release (works cross platform)
|
||||
- name: Set up Python 3.x
|
||||
uses: actions/setup-python@v5
|
||||
- name: Restore Godot build cache
|
||||
uses: ./.github/actions/godot-cache-restore
|
||||
continue-on-error: true
|
||||
|
||||
- name: Setup python and scons
|
||||
uses: ./.github/actions/godot-deps
|
||||
|
||||
- name: Compilation (armv7)
|
||||
uses: ./.github/actions/godot-build
|
||||
with:
|
||||
# Semantic version range syntax or exact version of a Python version
|
||||
python-version: '3.x'
|
||||
# Optional - x64 or x86 architecture, defaults to x64
|
||||
architecture: 'x64'
|
||||
sconsflags: ${{ env.SCONSFLAGS }} android_arch=armv7
|
||||
platform: android
|
||||
target: release
|
||||
tools: false
|
||||
|
||||
- name: Configuring Python packages
|
||||
run: |
|
||||
python -c "import sys; print(sys.version)"
|
||||
python -m pip install scons
|
||||
python --version
|
||||
scons --version
|
||||
- name: Compilation (arm64v8)
|
||||
uses: ./.github/actions/godot-build
|
||||
with:
|
||||
sconsflags: ${{ env.SCONSFLAGS }} android_arch=arm64v8
|
||||
platform: android
|
||||
target: release
|
||||
tools: false
|
||||
|
||||
- name: Compilation
|
||||
- name: Save Godot build cache
|
||||
uses: ./.github/actions/godot-cache-save
|
||||
continue-on-error: true
|
||||
|
||||
- name: Generate Godot templates
|
||||
run: |
|
||||
scons target=release tools=no android_arch=armv7
|
||||
scons target=release tools=no android_arch=arm64v8
|
||||
cd platform/android/java
|
||||
./gradlew generateGodotTemplates
|
||||
cd ../../..
|
||||
ls -l bin/
|
||||
|
||||
- name: Upload artifact
|
||||
uses: ./.github/actions/upload-artifact
|
||||
|
48
.github/workflows/ios_builds.yml
vendored
48
.github/workflows/ios_builds.yml
vendored
@ -1,9 +1,17 @@
|
||||
name: 🍏 iOS Builds
|
||||
on: [push, pull_request]
|
||||
on:
|
||||
workflow_call:
|
||||
|
||||
# Global Settings
|
||||
env:
|
||||
SCONSFLAGS: platform=iphone verbose=yes warnings=all werror=no debug_symbols=no --jobs=2
|
||||
# Only used for the cache key. Increment version to force clean build.
|
||||
GODOT_BASE_BRANCH: 3.2
|
||||
# iOS platform on this branch doesn't build without errors.
|
||||
SCONSFLAGS: verbose=yes warnings=all werror=no debug_symbols=no
|
||||
|
||||
concurrency:
|
||||
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-ios
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
ios-template:
|
||||
@ -13,24 +21,24 @@ jobs:
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# Use python 3.x release (works cross platform)
|
||||
- name: Set up Python 3.x
|
||||
uses: actions/setup-python@v5
|
||||
- name: Restore Godot build cache
|
||||
uses: ./.github/actions/godot-cache-restore
|
||||
continue-on-error: true
|
||||
|
||||
- name: Setup python and scons
|
||||
uses: ./.github/actions/godot-deps
|
||||
|
||||
- name: Compilation (arm64v8)
|
||||
uses: ./.github/actions/godot-build
|
||||
with:
|
||||
# Semantic version range syntax or exact version of a Python version
|
||||
python-version: '3.x'
|
||||
# Optional - x64 or x86 architecture, defaults to x64
|
||||
architecture: 'x64'
|
||||
sconsflags: ${{ env.SCONSFLAGS }}
|
||||
platform: iphone
|
||||
target: release
|
||||
tools: false
|
||||
|
||||
# You can test your matrix by printing the current Python version
|
||||
- name: Configuring Python packages
|
||||
run: |
|
||||
python -c "import sys; print(sys.version)"
|
||||
python -m pip install scons
|
||||
python --version
|
||||
scons --version
|
||||
- name: Save Godot build cache
|
||||
uses: ./.github/actions/godot-cache-save
|
||||
continue-on-error: true
|
||||
|
||||
- name: Compilation
|
||||
run: |
|
||||
scons target=release tools=no
|
||||
ls -l bin/
|
||||
- name: Upload artifact
|
||||
uses: ./.github/actions/upload-artifact
|
||||
|
69
.github/workflows/javascript_builds.yml
vendored
69
.github/workflows/javascript_builds.yml
vendored
@ -1,11 +1,18 @@
|
||||
name: 🌐 JavaScript Builds
|
||||
on: [push, pull_request]
|
||||
on:
|
||||
workflow_call:
|
||||
|
||||
# Global Settings
|
||||
env:
|
||||
SCONSFLAGS: platform=javascript verbose=yes warnings=all werror=yes debug_symbols=no --jobs=2
|
||||
# Only used for the cache key. Increment version to force clean build.
|
||||
GODOT_BASE_BRANCH: 3.2
|
||||
SCONSFLAGS: verbose=yes warnings=all werror=yes debug_symbols=no
|
||||
EM_VERSION: 1.39.20
|
||||
EM_CACHE_FOLDER: 'emsdk-cache'
|
||||
EM_CACHE_FOLDER: "emsdk-cache"
|
||||
|
||||
concurrency:
|
||||
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-javascript
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
javascript-template:
|
||||
@ -15,49 +22,35 @@ jobs:
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# Azure repositories are not reliable, we need to prevent azure giving us packages.
|
||||
- name: Make apt sources.list use the default Ubuntu repositories
|
||||
run: |
|
||||
sudo rm -f /etc/apt/sources.list.d/*
|
||||
sudo cp -f misc/ci/sources.list /etc/apt/sources.list
|
||||
sudo apt-get update
|
||||
|
||||
# Additional cache for Emscripten generated system libraries
|
||||
- name: Load Emscripten cache
|
||||
id: javascript-template-emscripten-cache
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: ${{env.EM_CACHE_FOLDER}}
|
||||
key: ${{env.EM_VERSION}}-${{github.job}}
|
||||
|
||||
# Use python 3.x release (works cross platform)
|
||||
- name: Set up Python 3.x
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
# Semantic version range syntax or exact version of a Python version
|
||||
python-version: '3.x'
|
||||
# Optional - x64 or x86 architecture, defaults to x64
|
||||
architecture: 'x64'
|
||||
|
||||
# You can test your matrix by printing the current Python version
|
||||
- name: Configuring Python packages
|
||||
run: |
|
||||
python -c "import sys; print(sys.version)"
|
||||
python -m pip install scons
|
||||
python --version
|
||||
scons --version
|
||||
|
||||
- name: Set up Emscripten latest
|
||||
uses: mymindstorm/setup-emsdk@v14
|
||||
with:
|
||||
version: ${{env.EM_VERSION}}
|
||||
actions-cache-folder: ${{env.EM_CACHE_FOLDER}}
|
||||
cache-key: emsdk-${{ matrix.cache-name }}-${{env.GODOT_BASE_BRANCH}}-${{github.ref}}-${{github.sha}}
|
||||
|
||||
- name: Verify Emscripten setup
|
||||
run: |
|
||||
emcc -v
|
||||
|
||||
- name: Restore Godot build cache
|
||||
uses: ./.github/actions/godot-cache-restore
|
||||
continue-on-error: true
|
||||
|
||||
- name: Setup python and scons
|
||||
uses: ./.github/actions/godot-deps
|
||||
|
||||
- name: Compilation
|
||||
run: |
|
||||
scons target=release tools=no use_closure_compiler=yes
|
||||
ls -l bin/
|
||||
uses: ./.github/actions/godot-build
|
||||
with:
|
||||
sconsflags: ${{ env.SCONSFLAGS }}
|
||||
platform: javascript
|
||||
target: release
|
||||
tools: false
|
||||
|
||||
- name: Save Godot build cache
|
||||
uses: ./.github/actions/godot-cache-save
|
||||
continue-on-error: true
|
||||
|
||||
- name: Upload artifact
|
||||
uses: ./.github/actions/upload-artifact
|
||||
|
204
.github/workflows/linux_builds.yml
vendored
204
.github/workflows/linux_builds.yml
vendored
@ -1,94 +1,154 @@
|
||||
name: 🐧 Linux Builds
|
||||
on: [push, pull_request]
|
||||
on:
|
||||
workflow_call:
|
||||
|
||||
# Global Settings
|
||||
env:
|
||||
SCONSFLAGS: platform=linuxbsd verbose=yes warnings=all werror=yes debug_symbols=no --jobs=2
|
||||
# Only used for the cache key. Increment version to force clean build.
|
||||
GODOT_BASE_BRANCH: 3.2
|
||||
SCONSFLAGS: verbose=yes warnings=all werror=yes
|
||||
|
||||
concurrency:
|
||||
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-linux
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
linux-editor-mono:
|
||||
build-linux:
|
||||
runs-on: "ubuntu-20.04"
|
||||
name: Editor w/ Mono (target=release_debug, tools=yes)
|
||||
name: ${{ matrix.name }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- name: Editor w/ Mono (target=release_debug, tools=yes)
|
||||
cache-name: linux-editor-mono
|
||||
target: release_debug
|
||||
tools: true
|
||||
sconsflags: module_mono_enabled=yes mono_static=yes mono_glue=no
|
||||
bin: "./bin/godot.x11.opt.tools.64.mono"
|
||||
build-mono: true
|
||||
artifact: true
|
||||
|
||||
- name: Editor and sanitizers (target=debug, tools=yes, use_asan=yes, use_ubsan=yes, linker=gold)
|
||||
cache-name: linux-editor-sanitizers
|
||||
target: debug
|
||||
tools: true
|
||||
sconsflags: use_asan=yes use_ubsan=yes linker=gold
|
||||
test: true
|
||||
bin: "./bin/godot.x11.tools.64s"
|
||||
build-mono: false
|
||||
# Skip 2GiB artifact speeding up action.
|
||||
artifact: false
|
||||
|
||||
- name: Template w/ Mono (target=release, tools=no)
|
||||
cache-name: linux-template-mono
|
||||
target: release
|
||||
tools: false
|
||||
sconsflags: module_mono_enabled=yes mono_static=yes mono_glue=no debug_symbols=no
|
||||
build-mono: false
|
||||
artifact: true
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# Azure repositories are not reliable, we need to prevent azure giving us packages.
|
||||
- name: Make apt sources.list use the default Ubuntu repositories
|
||||
- name: Linux dependencies
|
||||
shell: bash
|
||||
run: |
|
||||
sudo rm -f /etc/apt/sources.list.d/*
|
||||
sudo cp -f misc/ci/sources.list /etc/apt/sources.list
|
||||
# Azure repositories are flaky, remove them.
|
||||
sudo rm -f /etc/apt/sources.list.d/{azure,microsoft}*
|
||||
sudo apt-get update
|
||||
# The actual dependencies.
|
||||
sudo apt-get install --no-install-recommends build-essential pkg-config libx11-dev \
|
||||
libxcursor-dev libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev \
|
||||
libpulse-dev libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm xvfb wget unzip
|
||||
|
||||
# Install all packages (except scons)
|
||||
- name: Configure dependencies
|
||||
- name: Free disk space on runner
|
||||
run: |
|
||||
sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev xvfb \
|
||||
libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libudev-dev libxi-dev libxrandr-dev yasm
|
||||
echo "Disk usage before:" && df -h
|
||||
sudo rm -rf /usr/local/lib/android
|
||||
echo "Disk usage after:" && df -h
|
||||
|
||||
# Use python 3.x release (works cross platform; best to keep self contained in it's own step)
|
||||
- name: Set up Python 3.x
|
||||
uses: actions/setup-python@v5
|
||||
- name: Restore Godot build cache
|
||||
uses: ./.github/actions/godot-cache-restore
|
||||
with:
|
||||
# Semantic version range syntax or exact version of a Python version
|
||||
python-version: '3.x'
|
||||
# Optional - x64 or x86 architecture, defaults to x64
|
||||
architecture: 'x64'
|
||||
cache-name: ${{ matrix.cache-name }}
|
||||
continue-on-error: true
|
||||
|
||||
# Setup scons, print python version and scons version info, so if anything is broken it won't run the build.
|
||||
- name: Configuring Python packages
|
||||
run: |
|
||||
python -c "import sys; print(sys.version)"
|
||||
python -m pip install scons
|
||||
python --version
|
||||
scons --version
|
||||
- name: Setup python and scons
|
||||
uses: ./.github/actions/godot-deps
|
||||
|
||||
# We should always be explicit with our flags usage here since it's gonna be sure to always set those flags
|
||||
- name: Compilation
|
||||
run: |
|
||||
scons tools=yes target=release_debug module_mono_enabled=yes mono_glue=no
|
||||
xvfb-run ./bin/godot.x11.opt.tools.64.mono --generate-mono-glue modules/mono/glue || true
|
||||
scons tools=yes target=release_debug module_mono_enabled=yes mono_glue=yes
|
||||
ls -l bin/
|
||||
|
||||
linux-template-mono:
|
||||
runs-on: "ubuntu-20.04"
|
||||
name: Template w/ Mono (target=release, tools=no)
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# Azure repositories are not reliable, we need to prevent azure giving us packages.
|
||||
- name: Make apt sources.list use the default Ubuntu repositories
|
||||
run: |
|
||||
sudo rm -f /etc/apt/sources.list.d/*
|
||||
sudo cp -f misc/ci/sources.list /etc/apt/sources.list
|
||||
sudo apt-get update
|
||||
|
||||
# Install all packages (except scons)
|
||||
- name: Configure dependencies
|
||||
run: |
|
||||
sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \
|
||||
libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libudev-dev libxi-dev libxrandr-dev yasm
|
||||
|
||||
# Use python 3.x release (works cross platform)
|
||||
- name: Set up Python 3.x
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
# Semantic version range syntax or exact version of a Python version
|
||||
python-version: '3.x'
|
||||
# Optional - x64 or x86 architecture, defaults to x64
|
||||
architecture: 'x64'
|
||||
|
||||
# You can test your matrix by printing the current Python version
|
||||
- name: Configuring Python packages
|
||||
run: |
|
||||
python -c "import sys; print(sys.version)"
|
||||
python -m pip install scons
|
||||
python --version
|
||||
scons --version
|
||||
- name: Setup GCC problem matcher
|
||||
uses: ammaraskar/gcc-problem-matcher@master
|
||||
|
||||
- name: Compilation
|
||||
uses: ./.github/actions/godot-build
|
||||
with:
|
||||
sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }}
|
||||
platform: linuxbsd
|
||||
target: ${{ matrix.target }}
|
||||
tools: ${{ matrix.tools }}
|
||||
|
||||
- name: Save Godot build cache
|
||||
uses: ./.github/actions/godot-cache-save
|
||||
with:
|
||||
cache-name: ${{ matrix.cache-name }}
|
||||
continue-on-error: true
|
||||
|
||||
# Generate mono glue
|
||||
- name: Generate Mono glue code
|
||||
if: ${{ matrix.build-mono }}
|
||||
run: |
|
||||
scons target=release tools=no module_mono_enabled=yes mono_glue=no
|
||||
ls -l bin/
|
||||
DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --generate-mono-glue modules/mono/glue || true
|
||||
|
||||
# Rebuild with mono
|
||||
- name: Compilation (mono_glue=yes)
|
||||
uses: ./.github/actions/godot-build
|
||||
if: ${{ matrix.build-mono }}
|
||||
with:
|
||||
sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }} mono_glue=yes
|
||||
platform: linuxbsd
|
||||
target: ${{ matrix.target }}
|
||||
tools: ${{ matrix.tools }}
|
||||
|
||||
# Download and extract zip archive with project, folder is renamed to be able to easy change used project
|
||||
- name: Download test project
|
||||
if: ${{ matrix.test }}
|
||||
run: |
|
||||
wget https://github.com/godotengine/regression-test-project/archive/3.2.zip
|
||||
unzip 3.2.zip
|
||||
mv "regression-test-project-3.2" "test_project"
|
||||
|
||||
# Editor is quite complicated piece of software, so it is easy to introduce bug here
|
||||
- name: Open and close editor
|
||||
if: ${{ matrix.test }}
|
||||
run: |
|
||||
DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --audio-driver Dummy -e -q --path test_project 2>&1 | tee sanitizers_log.txt || true
|
||||
misc/scripts/check_ci_log.py sanitizers_log.txt
|
||||
|
||||
# Run test project
|
||||
- name: Run project
|
||||
if: ${{ matrix.test }}
|
||||
run: |
|
||||
DRI_PRIME=0 xvfb-run ${{ matrix.bin }} 30 --video-driver GLES3 --audio-driver Dummy --path test_project 2>&1 | tee sanitizers_log.txt || true
|
||||
misc/scripts/check_ci_log.py sanitizers_log.txt
|
||||
|
||||
# Check class reference
|
||||
- name: Check for class reference updates
|
||||
if: ${{ matrix.test }}
|
||||
run: |
|
||||
echo "Running --doctool to see if this changes the public API without updating the documentation."
|
||||
echo -e "If a diff is shown, it means that your code/doc changes are incomplete and you should update the class reference with --doctool.\n\n"
|
||||
DRI_PRIME=0 xvfb-run ${{ matrix.bin }} --doctool . 2>&1 > /dev/null || true
|
||||
git diff --color --exit-code && ! git ls-files --others --exclude-standard | sed -e 's/^/New doc file missing in PR: /' | grep 'xml$'
|
||||
|
||||
- name: Prepare artifact
|
||||
if: ${{ matrix.artifact }}
|
||||
run: |
|
||||
strip bin/godot.*
|
||||
chmod +x bin/godot.*
|
||||
|
||||
- name: Upload artifact
|
||||
uses: ./.github/actions/upload-artifact
|
||||
if: ${{ matrix.artifact }}
|
||||
with:
|
||||
name: ${{ matrix.cache-name }}
|
||||
|
101
.github/workflows/macos_builds.yml
vendored
101
.github/workflows/macos_builds.yml
vendored
@ -1,67 +1,68 @@
|
||||
name: 🍎 macOS Builds
|
||||
on: [push, pull_request]
|
||||
on:
|
||||
workflow_call:
|
||||
|
||||
# Global Settings
|
||||
env:
|
||||
SCONSFLAGS: platform=osx verbose=yes warnings=all werror=yes debug_symbols=no --jobs=2
|
||||
# Only used for the cache key. Increment version to force clean build.
|
||||
GODOT_BASE_BRANCH: 3.2
|
||||
SCONSFLAGS: verbose=yes warnings=all werror=yes debug_symbols=no
|
||||
|
||||
concurrency:
|
||||
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-macos
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
macos-editor:
|
||||
build-macos:
|
||||
runs-on: "macos-latest"
|
||||
name: ${{ matrix.name }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- name: Editor (target=release_debug, tools=yes)
|
||||
cache-name: macos-editor
|
||||
target: release_debug
|
||||
tools: true
|
||||
bin: "./bin/godot.osx.opt.tools.64"
|
||||
|
||||
name: Editor (target=release_debug, tools=yes)
|
||||
- name: Template (target=release, tools=no)
|
||||
cache-name: macos-template
|
||||
target: release
|
||||
tools: false
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# Use python 3.x release (works cross platform; best to keep self contained in it's own step)
|
||||
- name: Set up Python 3.x
|
||||
uses: actions/setup-python@v5
|
||||
- name: Restore Godot build cache
|
||||
uses: ./.github/actions/godot-cache-restore
|
||||
with:
|
||||
# Semantic version range syntax or exact version of a Python version
|
||||
python-version: '3.x'
|
||||
# Optional - x64 or x86 architecture, defaults to x64
|
||||
architecture: 'x64'
|
||||
cache-name: ${{ matrix.cache-name }}
|
||||
continue-on-error: true
|
||||
|
||||
# Setup scons, print python version and scons version info, so if anything is broken it won't run the build.
|
||||
- name: Configuring Python packages
|
||||
run: |
|
||||
python -c "import sys; print(sys.version)"
|
||||
python -m pip install scons
|
||||
python --version
|
||||
scons --version
|
||||
|
||||
# We should always be explicit with our flags usage here since it's gonna be sure to always set those flags
|
||||
- name: Compilation
|
||||
run: |
|
||||
scons tools=yes target=release_debug
|
||||
ls -l bin/
|
||||
|
||||
macos-template:
|
||||
runs-on: "macos-latest"
|
||||
name: Template (target=release, tools=no)
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# Use python 3.x release (works cross platform)
|
||||
- name: Set up Python 3.x
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
# Semantic version range syntax or exact version of a Python version
|
||||
python-version: '3.x'
|
||||
# Optional - x64 or x86 architecture, defaults to x64
|
||||
architecture: 'x64'
|
||||
|
||||
# You can test your matrix by printing the current Python version
|
||||
- name: Configuring Python packages
|
||||
run: |
|
||||
python -c "import sys; print(sys.version)"
|
||||
python -m pip install scons
|
||||
python --version
|
||||
scons --version
|
||||
- name: Setup python and scons
|
||||
uses: ./.github/actions/godot-deps
|
||||
|
||||
- name: Compilation
|
||||
uses: ./.github/actions/godot-build
|
||||
with:
|
||||
sconsflags: ${{ env.SCONSFLAGS }}
|
||||
platform: osx
|
||||
target: ${{ matrix.target }}
|
||||
tools: ${{ matrix.tools }}
|
||||
|
||||
- name: Save Godot build cache
|
||||
uses: ./.github/actions/godot-cache-save
|
||||
with:
|
||||
cache-name: ${{ matrix.cache-name }}
|
||||
continue-on-error: true
|
||||
|
||||
- name: Prepare artifact
|
||||
run: |
|
||||
scons target=release tools=no
|
||||
ls -l bin/
|
||||
strip bin/godot.*
|
||||
chmod +x bin/godot.*
|
||||
|
||||
- name: Upload artifact
|
||||
uses: ./.github/actions/upload-artifact
|
||||
with:
|
||||
name: ${{ matrix.cache-name }}
|
||||
|
46
.github/workflows/runner.yml
vendored
Normal file
46
.github/workflows/runner.yml
vendored
Normal file
@ -0,0 +1,46 @@
|
||||
name: 🔗 GHA
|
||||
on: [push, pull_request]
|
||||
|
||||
concurrency:
|
||||
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-runner
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
static-checks:
|
||||
name: 📊 Static
|
||||
uses: ./.github/workflows/static_checks.yml
|
||||
|
||||
android-build:
|
||||
name: 🤖 Android
|
||||
needs: static-checks
|
||||
uses: ./.github/workflows/android_builds.yml
|
||||
|
||||
ios-build:
|
||||
name: 🍏 iOS
|
||||
needs: static-checks
|
||||
uses: ./.github/workflows/ios_builds.yml
|
||||
|
||||
javascript-build:
|
||||
name: 🌐 JavaScript
|
||||
needs: static-checks
|
||||
uses: ./.github/workflows/javascript_builds.yml
|
||||
|
||||
linux-build:
|
||||
name: 🐧 Linux
|
||||
needs: static-checks
|
||||
uses: ./.github/workflows/linux_builds.yml
|
||||
|
||||
macos-build:
|
||||
name: 🍎 macOS
|
||||
needs: static-checks
|
||||
uses: ./.github/workflows/macos_builds.yml
|
||||
|
||||
server-build:
|
||||
name: ☁ Server
|
||||
needs: static-checks
|
||||
uses: ./.github/workflows/server_builds.yml
|
||||
|
||||
windows-build:
|
||||
name: 🏁 Windows
|
||||
needs: static-checks
|
||||
uses: ./.github/workflows/windows_builds.yml
|
120
.github/workflows/server_builds.yml
vendored
120
.github/workflows/server_builds.yml
vendored
@ -1,88 +1,68 @@
|
||||
name: ☁ Server Builds
|
||||
on: [push, pull_request]
|
||||
on:
|
||||
workflow_call:
|
||||
|
||||
# Global Settings
|
||||
env:
|
||||
SCONSFLAGS: platform=server verbose=yes warnings=all werror=yes debug_symbols=no --jobs=2
|
||||
# Only used for the cache key. Increment version to force clean build.
|
||||
GODOT_BASE_BRANCH: 3.2
|
||||
SCONSFLAGS: verbose=yes warnings=all werror=yes debug_symbols=no module_mono_enabled=yes mono_static=yes mono_glue=no
|
||||
|
||||
concurrency:
|
||||
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-server
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
linux-editor:
|
||||
build-server:
|
||||
runs-on: "ubuntu-20.04"
|
||||
name: Linux Headless w/ Mono (target=release_debug, tools=yes)
|
||||
name: ${{ matrix.name }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- name: Linux Headless w/ Mono (target=release_debug, tools=yes)
|
||||
cache-name: server-editor-mono
|
||||
target: release_debug
|
||||
tools: true
|
||||
|
||||
- name: Linux Server w/ Mono (target=release, tools=no)
|
||||
cache-name: server-template-mono
|
||||
target: release
|
||||
tools: false
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# Azure repositories are not reliable, we need to prevent azure giving us packages.
|
||||
- name: Make apt sources.list use the default Ubuntu repositories
|
||||
- name: Linux dependencies
|
||||
shell: bash
|
||||
run: |
|
||||
sudo cp -f misc/ci/sources.list /etc/apt/sources.list
|
||||
# Azure repositories are flaky, remove them.
|
||||
sudo rm -f /etc/apt/sources.list.d/{azure,microsoft}*
|
||||
sudo apt-get update
|
||||
# The actual dependencies.
|
||||
sudo apt-get install --no-install-recommends build-essential pkg-config libx11-dev \
|
||||
libxcursor-dev libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev \
|
||||
libpulse-dev libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm xvfb wget unzip
|
||||
|
||||
# Install all packages (except scons)
|
||||
- name: Configure dependencies
|
||||
run: |
|
||||
sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \
|
||||
libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libudev-dev libxi-dev libxrandr-dev yasm
|
||||
|
||||
# Use python 3.x release (works cross platform; best to keep self contained in it's own step)
|
||||
- name: Set up Python 3.x
|
||||
uses: actions/setup-python@v5
|
||||
- name: Restore Godot build cache
|
||||
uses: ./.github/actions/godot-cache-restore
|
||||
with:
|
||||
# Semantic version range syntax or exact version of a Python version
|
||||
python-version: '3.x'
|
||||
# Optional - x64 or x86 architecture, defaults to x64
|
||||
architecture: 'x64'
|
||||
cache-name: ${{ matrix.cache-name }}
|
||||
continue-on-error: true
|
||||
|
||||
# Setup scons, print python version and scons version info, so if anything is broken it won't run the build.
|
||||
- name: Configuring Python packages
|
||||
run: |
|
||||
python -c "import sys; print(sys.version)"
|
||||
python -m pip install scons
|
||||
python --version
|
||||
scons --version
|
||||
|
||||
# We should always be explicit with our flags usage here since it's gonna be sure to always set those flags
|
||||
- name: Compilation
|
||||
run: |
|
||||
scons -j2 verbose=yes warnings=all werror=yes platform=server tools=yes target=release_debug module_mono_enabled=yes mono_glue=no
|
||||
|
||||
linux-server:
|
||||
runs-on: "ubuntu-20.04"
|
||||
name: Linux Server w/ Mono (target=release, tools=no)
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# Azure repositories are not reliable, we need to prevent azure giving us packages.
|
||||
- name: Make apt sources.list use the default Ubuntu repositories
|
||||
run: |
|
||||
sudo cp -f misc/ci/sources.list /etc/apt/sources.list
|
||||
sudo apt-get update
|
||||
|
||||
# Install all packages (except scons)
|
||||
- name: Configure dependencies
|
||||
run: |
|
||||
sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \
|
||||
libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libudev-dev libxi-dev libxrandr-dev yasm
|
||||
|
||||
# Use python 3.x release (works cross platform)
|
||||
- name: Set up Python 3.x
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
# Semantic version range syntax or exact version of a Python version
|
||||
python-version: '3.x'
|
||||
# Optional - x64 or x86 architecture, defaults to x64
|
||||
architecture: 'x64'
|
||||
|
||||
# You can test your matrix by printing the current Python version
|
||||
- name: Configuring Python packages
|
||||
run: |
|
||||
python -c "import sys; print(sys.version)"
|
||||
python -m pip install scons
|
||||
python --version
|
||||
scons --version
|
||||
- name: Setup python and scons
|
||||
uses: ./.github/actions/godot-deps
|
||||
|
||||
- name: Compilation
|
||||
run: |
|
||||
scons -j2 target=release tools=no module_mono_enabled=yes mono_glue=no
|
||||
uses: ./.github/actions/godot-build
|
||||
with:
|
||||
sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }}
|
||||
platform: server
|
||||
target: ${{ matrix.target }}
|
||||
tools: ${{ matrix.tools }}
|
||||
|
||||
- name: Save Godot build cache
|
||||
uses: ./.github/actions/godot-cache-save
|
||||
with:
|
||||
cache-name: ${{ matrix.cache-name }}
|
||||
continue-on-error: true
|
||||
|
33
.github/workflows/static_checks.yml
vendored
33
.github/workflows/static_checks.yml
vendored
@ -1,36 +1,33 @@
|
||||
name: 📊 Static Checks
|
||||
on: [push, pull_request]
|
||||
on:
|
||||
workflow_call:
|
||||
|
||||
concurrency:
|
||||
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-static
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
static-checks:
|
||||
name: Static Checks (clang-format, black format, file format, documentation checks)
|
||||
runs-on: ubuntu-20.04
|
||||
runs-on: "ubuntu-20.04"
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
||||
# Azure repositories are not reliable, we need to prevent Azure giving us packages.
|
||||
- name: Make apt sources.list use the default Ubuntu repositories
|
||||
run: |
|
||||
sudo rm -f /etc/apt/sources.list.d/*
|
||||
sudo cp -f misc/ci/sources.list /etc/apt/sources.list
|
||||
sudo apt-get update
|
||||
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt-get install -qq dos2unix recode clang-format-10
|
||||
sudo update-alternatives --remove-all clang-format
|
||||
# Azure repositories are flaky, remove them.
|
||||
sudo rm -f /etc/apt/sources.list.d/{azure,microsoft}*
|
||||
sudo apt-get update
|
||||
sudo apt-get install -qq dos2unix python3-pip moreutils
|
||||
sudo update-alternatives --remove-all clang-format || true
|
||||
sudo update-alternatives --install /usr/bin/clang-format clang-format /usr/bin/clang-format-10 100
|
||||
sudo pip3 install black==20.8b1 pygments
|
||||
sudo pip3 install black==24.8.0 pygments
|
||||
|
||||
- name: File formatting checks (file_format.sh)
|
||||
run: |
|
||||
bash ./misc/scripts/file_format.sh
|
||||
|
||||
- name: Style checks via clang-format (clang_format.sh)
|
||||
run: |
|
||||
bash ./misc/scripts/clang_format.sh
|
||||
|
||||
- name: Python style checks via black (black_format.sh)
|
||||
run: |
|
||||
bash ./misc/scripts/black_format.sh
|
||||
@ -38,3 +35,7 @@ jobs:
|
||||
- name: Documentation checks
|
||||
run: |
|
||||
doc/tools/makerst.py --dry-run doc/classes modules
|
||||
|
||||
- name: Style checks via clang-format (clang_format.sh)
|
||||
run: |
|
||||
bash ./misc/scripts/clang_format.sh
|
||||
|
106
.github/workflows/windows_builds.yml
vendored
106
.github/workflows/windows_builds.yml
vendored
@ -1,69 +1,73 @@
|
||||
name: 🏁 Windows Builds
|
||||
on: [push, pull_request]
|
||||
on:
|
||||
workflow_call:
|
||||
|
||||
# Global Settings
|
||||
# SCONS_CACHE for windows must be set in the build environment
|
||||
env:
|
||||
SCONSFLAGS: platform=windows verbose=yes warnings=all werror=yes debug_symbols=no --jobs=2
|
||||
# Only used for the cache key. Increment version to force clean build.
|
||||
GODOT_BASE_BRANCH: 3.2
|
||||
SCONSFLAGS: verbose=yes warnings=all werror=yes debug_symbols=no
|
||||
SCONS_CACHE_MSVC_CONFIG: true
|
||||
|
||||
concurrency:
|
||||
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-windows
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
windows-editor:
|
||||
build-windows:
|
||||
# Windows 10 with latest image
|
||||
runs-on: "windows-latest"
|
||||
name: ${{ matrix.name }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- name: Editor (target=release_debug, tools=yes)
|
||||
cache-name: windows-editor
|
||||
target: release_debug
|
||||
tools: true
|
||||
bin: "./bin/godot.windows.opt.tools.64.exe"
|
||||
|
||||
# Windows Editor - checkout with the plugin
|
||||
name: Editor (target=release_debug, tools=yes)
|
||||
- name: Template (target=release, tools=no)
|
||||
cache-name: windows-template
|
||||
target: release
|
||||
tools: false
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# Use python 3.x release (works cross platform; best to keep self contained in it's own step)
|
||||
- name: Set up Python 3.x
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
# Semantic version range syntax or exact version of a Python version
|
||||
python-version: '3.x'
|
||||
# Optional - x64 or x86 architecture, defaults to x64
|
||||
architecture: 'x64'
|
||||
- name: Restore Godot build cache
|
||||
uses: ./.github/actions/godot-cache-restore
|
||||
with:
|
||||
cache-name: ${{ matrix.cache-name }}
|
||||
continue-on-error: true
|
||||
|
||||
# Setup scons, print python version and scons version info, so if anything is broken it won't run the build.
|
||||
- name: Configuring Python packages
|
||||
run: |
|
||||
python -c "import sys; print(sys.version)"
|
||||
python -m pip install scons pywin32
|
||||
python --version
|
||||
scons --version
|
||||
- name: Setup python and scons
|
||||
uses: ./.github/actions/godot-deps
|
||||
|
||||
# We should always be explicit with our flags usage here since it's gonna be sure to always set those flags
|
||||
- name: Compilation
|
||||
run: |
|
||||
scons tools=yes target=release_debug
|
||||
ls -l bin/
|
||||
- name: Setup MSVC problem matcher
|
||||
uses: ammaraskar/msvc-problem-matcher@master
|
||||
|
||||
windows-template:
|
||||
runs-on: "windows-latest"
|
||||
name: Template (target=release, tools=no)
|
||||
- name: Compilation
|
||||
uses: ./.github/actions/godot-build
|
||||
with:
|
||||
sconsflags: ${{ env.SCONSFLAGS }}
|
||||
platform: windows
|
||||
target: ${{ matrix.target }}
|
||||
tools: ${{ matrix.tools }}
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- name: Save Godot build cache
|
||||
uses: ./.github/actions/godot-cache-save
|
||||
with:
|
||||
cache-name: ${{ matrix.cache-name }}
|
||||
continue-on-error: true
|
||||
|
||||
# Use python 3.x release (works cross platform)
|
||||
- name: Set up Python 3.x
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
# Semantic version range syntax or exact version of a Python version
|
||||
python-version: '3.x'
|
||||
# Optional - x64 or x86 architecture, defaults to x64
|
||||
architecture: 'x64'
|
||||
- name: Prepare artifact
|
||||
run: |
|
||||
Remove-Item bin/* -Include *.exp,*.lib,*.pdb -Force
|
||||
|
||||
# You can test your matrix by printing the current Python version
|
||||
- name: Configuring Python packages
|
||||
run: |
|
||||
python -c "import sys; print(sys.version)"
|
||||
python -m pip install scons pywin32
|
||||
python --version
|
||||
scons --version
|
||||
|
||||
- name: Compilation
|
||||
run: |
|
||||
scons target=release tools=no
|
||||
ls -l bin/
|
||||
- name: Upload artifact
|
||||
uses: ./.github/actions/upload-artifact
|
||||
with:
|
||||
name: ${{ matrix.cache-name }}
|
||||
|
@ -43,7 +43,6 @@ if sys.version_info < (3,):
|
||||
# Not properly equivalent to __qualname__ in py3, but it doesn't matter.
|
||||
return obj.__name__
|
||||
|
||||
|
||||
else:
|
||||
|
||||
def isbasestring(s):
|
||||
|
@ -3,6 +3,7 @@
|
||||
All such functions are invoked in a subprocess on Windows to prevent build flakiness.
|
||||
|
||||
"""
|
||||
|
||||
from platform_methods import subprocess_main
|
||||
from compat import iteritems, itervalues, open_utf8, escape_string, byte_to_str
|
||||
|
||||
|
@ -30,9 +30,6 @@
|
||||
<member name="Geometry" type="Geometry" setter="" getter="">
|
||||
The [Geometry] singleton.
|
||||
</member>
|
||||
<member name="GodotSharp" type="GodotSharp" setter="" getter="">
|
||||
The [GodotSharp] singleton.
|
||||
</member>
|
||||
<member name="IP" type="IP" setter="" getter="">
|
||||
The [IP] singleton.
|
||||
</member>
|
||||
|
@ -584,7 +584,7 @@ def escape_rst(text, until_pos=-1): # type: (str) -> str
|
||||
pos = text.find("*", pos, until_pos)
|
||||
if pos == -1:
|
||||
break
|
||||
text = text[:pos] + "\*" + text[pos + 1 :]
|
||||
text = text[:pos] + "\\*" + text[pos + 1 :]
|
||||
pos += 2
|
||||
|
||||
# Escape _ character at the end of a word to avoid interpreting it as an inline hyperlink
|
||||
@ -594,7 +594,7 @@ def escape_rst(text, until_pos=-1): # type: (str) -> str
|
||||
if pos == -1:
|
||||
break
|
||||
if not text[pos + 1].isalnum(): # don't escape within a snake_case word
|
||||
text = text[:pos] + "\_" + text[pos + 1 :]
|
||||
text = text[:pos] + "\\_" + text[pos + 1 :]
|
||||
pos += 2
|
||||
else:
|
||||
pos += 1
|
||||
@ -852,7 +852,7 @@ def rstize_text(text, state): # type: (str, State) -> str
|
||||
|
||||
# Properly escape things like `[Node]s`
|
||||
if escape_post and post_text and (post_text[0].isalnum() or post_text[0] == "("): # not punctuation, escape
|
||||
post_text = "\ " + post_text
|
||||
post_text = "\\ " + post_text
|
||||
|
||||
next_brac_pos = post_text.find("[", 0)
|
||||
iter_pos = 0
|
||||
@ -860,7 +860,7 @@ def rstize_text(text, state): # type: (str, State) -> str
|
||||
iter_pos = post_text.find("*", iter_pos, next_brac_pos)
|
||||
if iter_pos == -1:
|
||||
break
|
||||
post_text = post_text[:iter_pos] + "\*" + post_text[iter_pos + 1 :]
|
||||
post_text = post_text[:iter_pos] + "\\*" + post_text[iter_pos + 1 :]
|
||||
iter_pos += 2
|
||||
|
||||
iter_pos = 0
|
||||
@ -869,7 +869,7 @@ def rstize_text(text, state): # type: (str, State) -> str
|
||||
if iter_pos == -1:
|
||||
break
|
||||
if not post_text[iter_pos + 1].isalnum(): # don't escape within a snake_case word
|
||||
post_text = post_text[:iter_pos] + "\_" + post_text[iter_pos + 1 :]
|
||||
post_text = post_text[:iter_pos] + "\\_" + post_text[iter_pos + 1 :]
|
||||
iter_pos += 2
|
||||
else:
|
||||
iter_pos += 1
|
||||
|
@ -3,6 +3,7 @@
|
||||
All such functions are invoked in a subprocess on Windows to prevent build flakiness.
|
||||
|
||||
"""
|
||||
|
||||
import os
|
||||
import os.path
|
||||
from platform_methods import subprocess_main
|
||||
|
@ -3,6 +3,7 @@
|
||||
All such functions are invoked in a subprocess on Windows to prevent build flakiness.
|
||||
|
||||
"""
|
||||
|
||||
import os
|
||||
from platform_methods import subprocess_main
|
||||
from compat import StringIO
|
||||
|
@ -3,6 +3,7 @@
|
||||
All such functions are invoked in a subprocess on Windows to prevent build flakiness.
|
||||
|
||||
"""
|
||||
|
||||
from platform_methods import subprocess_main
|
||||
|
||||
|
||||
@ -385,7 +386,7 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
|
||||
x = header_data.enums[xv]
|
||||
bits = 1
|
||||
amt = len(x)
|
||||
while 2 ** bits < amt:
|
||||
while 2**bits < amt:
|
||||
bits += 1
|
||||
strs = "{"
|
||||
for i in range(amt):
|
||||
|
@ -3,6 +3,7 @@
|
||||
All such functions are invoked in a subprocess on Windows to prevent build flakiness.
|
||||
|
||||
"""
|
||||
|
||||
from platform_methods import subprocess_main
|
||||
from compat import byte_to_str
|
||||
from collections import OrderedDict
|
||||
|
@ -1,108 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
# SDK
|
||||
# https://dl.google.com/android/repository/sdk-tools-linux-3859397.zip
|
||||
# SHA-256 444e22ce8ca0f67353bda4b85175ed3731cae3ffa695ca18119cbacef1c1bea0
|
||||
# latest version available here: https://developer.android.com/studio/index.html
|
||||
|
||||
# NDK
|
||||
# https://dl.google.com/android/repository/android-ndk-r15c-linux-x86_64.zip
|
||||
# SHA-1 0bf02d4e8b85fd770fd7b9b2cdec57f9441f27a2
|
||||
# latest version available here: https://developer.android.com/ndk/downloads/index.html
|
||||
|
||||
BASH_RC=~/.bashrc
|
||||
GODOT_BUILD_TOOLS_PATH=./godot-dev/build-tools
|
||||
mkdir -p $GODOT_BUILD_TOOLS_PATH
|
||||
cd $GODOT_BUILD_TOOLS_PATH
|
||||
|
||||
ANDROID_BASE_URL=http://dl.google.com/android/repository
|
||||
|
||||
ANDROID_SDK_RELEASE=4333796
|
||||
ANDROID_SDK_DIR=android-sdk
|
||||
ANDROID_SDK_FILENAME=sdk-tools-linux-$ANDROID_SDK_RELEASE.zip
|
||||
ANDROID_SDK_URL=$ANDROID_BASE_URL/$ANDROID_SDK_FILENAME
|
||||
ANDROID_SDK_PATH=$GODOT_BUILD_TOOLS_PATH/$ANDROID_SDK_DIR
|
||||
ANDROID_SDK_SHA256=92ffee5a1d98d856634e8b71132e8a95d96c83a63fde1099be3d86df3106def9
|
||||
|
||||
ANDROID_NDK_RELEASE=r21
|
||||
ANDROID_NDK_DIR=android-ndk
|
||||
ANDROID_NDK_FILENAME=android-ndk-$ANDROID_NDK_RELEASE-linux-x86_64.zip
|
||||
ANDROID_NDK_URL=$ANDROID_BASE_URL/$ANDROID_NDK_FILENAME
|
||||
ANDROID_NDK_PATH=$GODOT_BUILD_TOOLS_PATH/$ANDROID_NDK_DIR
|
||||
ANDROID_NDK_SHA1=afc9c0b9faad222898ac8168c78ad4ccac8a1b5c
|
||||
|
||||
echo
|
||||
echo "Download and install Android development tools ..."
|
||||
echo
|
||||
|
||||
if [ ! -e $ANDROID_SDK_FILENAME ]; then
|
||||
echo "Downloading: Android SDK ..."
|
||||
curl -L -O $ANDROID_SDK_URL
|
||||
else
|
||||
echo $ANDROID_SDK_SHA1 $ANDROID_SDK_FILENAME > $ANDROID_SDK_FILENAME.sha1
|
||||
if [ $(shasum -a 256 < $ANDROID_SDK_FILENAME | awk '{print $1;}') != $ANDROID_SDK_SHA1 ]; then
|
||||
echo "Downloading: Android SDK ..."
|
||||
curl -L -O $ANDROID_SDK_URL
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ ! -d $ANDROID_SDK_DIR ]; then
|
||||
echo "Extracting: Android SDK ..."
|
||||
unzip -qq $ANDROID_SDK_FILENAME -d $ANDROID_SDK_DIR
|
||||
echo
|
||||
fi
|
||||
|
||||
if [ ! -e $ANDROID_NDK_FILENAME ]; then
|
||||
echo "Downloading: Android NDK ..."
|
||||
curl -L -O $ANDROID_NDK_URL
|
||||
else
|
||||
echo $ANDROID_NDK_MD5 $ANDROID_NDK_FILENAME > $ANDROID_NDK_FILENAME.md5
|
||||
if [ $(shasum -a 1 < $ANDROID_NDK_FILENAME | awk '{print $1;}') != $ANDROID_NDK_SHA1 ]; then
|
||||
echo "Downloading: Android NDK ..."
|
||||
curl -L -O $ANDROID_NDK_URL
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ ! -d $ANDROID_NDK_DIR ]; then
|
||||
echo "Extracting: Android NDK ..."
|
||||
unzip -qq $ANDROID_NDK_FILENAME
|
||||
mv android-ndk-$ANDROID_NDK_RELEASE $ANDROID_NDK_DIR
|
||||
echo
|
||||
fi
|
||||
|
||||
mkdir -p ~/.android && echo "count=0" > ~/.android/repositories.cfg
|
||||
echo "Installing: Accepting Licenses ..."
|
||||
yes | $ANDROID_SDK_DIR/tools/bin/sdkmanager --licenses > /dev/null
|
||||
echo "Installing: Android Build and Platform Tools ..."
|
||||
yes | $ANDROID_SDK_DIR/tools/bin/sdkmanager 'tools' > /dev/null
|
||||
yes | $ANDROID_SDK_DIR/tools/bin/sdkmanager 'platform-tools' > /dev/null
|
||||
yes | $ANDROID_SDK_DIR/tools/bin/sdkmanager 'build-tools;29.0.3' > /dev/null
|
||||
echo
|
||||
|
||||
EXPORT_VAL="export ANDROID_HOME=$ANDROID_SDK_PATH"
|
||||
if ! grep -q "^$EXPORT_VAL" $BASH_RC; then
|
||||
echo $EXPORT_VAL >> $BASH_RC
|
||||
fi
|
||||
#eval $EXPORT_VAL
|
||||
|
||||
EXPORT_VAL="export ANDROID_NDK_ROOT=$ANDROID_NDK_PATH"
|
||||
if ! grep -q "^$EXPORT_VAL" $BASH_RC; then
|
||||
echo $EXPORT_VAL >> $BASH_RC
|
||||
fi
|
||||
#eval $EXPORT_VAL
|
||||
|
||||
EXPORT_VAL="export PATH=$PATH:$ANDROID_SDK_PATH/tools"
|
||||
if ! grep -q "^export PATH=.*$ANDROID_SDK_PATH/tools.*" $BASH_RC; then
|
||||
echo $EXPORT_VAL >> $BASH_RC
|
||||
fi
|
||||
#eval $EXPORT_VAL
|
||||
|
||||
EXPORT_VAL="export PATH=$PATH:$ANDROID_SDK_PATH/tools/bin"
|
||||
if ! grep -q "^export PATH=.*$ANDROID_SDK_PATH/tools/bin.*" $BASH_RC; then
|
||||
echo $EXPORT_VAL >> $BASH_RC
|
||||
fi
|
||||
#eval $EXPORT_VAL
|
||||
|
||||
echo
|
||||
echo "Done!"
|
||||
echo
|
@ -1,4 +0,0 @@
|
||||
deb http://archive.ubuntu.com/ubuntu/ focal main restricted universe multiverse
|
||||
deb http://archive.ubuntu.com/ubuntu/ focal-updates main restricted universe multiverse
|
||||
deb http://archive.ubuntu.com/ubuntu/ focal-security main restricted universe multiverse
|
||||
deb http://archive.ubuntu.com/ubuntu/ focal-backports main restricted universe multiverse
|
@ -15,7 +15,7 @@ PY_FILES=$(find \( -path "./.git" \
|
||||
\) -print)
|
||||
black -l 120 $PY_FILES
|
||||
|
||||
git diff > patch.patch
|
||||
git diff --color > patch.patch
|
||||
|
||||
# If no patch has been generated all is OK, clean up, and exit.
|
||||
if [ ! -s patch.patch ] ; then
|
||||
|
53
misc/scripts/check_ci_log.py
Executable file
53
misc/scripts/check_ci_log.py
Executable file
@ -0,0 +1,53 @@
|
||||
#!/usr/bin/env python
|
||||
# -*- coding: utf-8 -*-
|
||||
|
||||
import sys
|
||||
|
||||
if len(sys.argv) < 2:
|
||||
print("ERROR: You must run program with file name as argument.")
|
||||
sys.exit(1)
|
||||
|
||||
fname = sys.argv[1]
|
||||
|
||||
fileread = open(fname.strip(), "r")
|
||||
file_contents = fileread.read()
|
||||
|
||||
# If find "ERROR: AddressSanitizer:", then happens invalid read or write
|
||||
# This is critical bug, so we need to fix this as fast as possible
|
||||
|
||||
if file_contents.find("ERROR: AddressSanitizer:") != -1:
|
||||
print("FATAL ERROR: An incorrectly used memory was found.")
|
||||
sys.exit(1)
|
||||
|
||||
# There is also possible, that program crashed with or without backtrace.
|
||||
|
||||
if (
|
||||
file_contents.find("Program crashed with signal") != -1
|
||||
or file_contents.find("Dumping the backtrace") != -1
|
||||
or file_contents.find("Segmentation fault (core dumped)") != -1
|
||||
or file_contents.find("Aborted (core dumped)") != -1
|
||||
or file_contents.find("terminate called without an active exception") != -1
|
||||
):
|
||||
print("FATAL ERROR: Godot has been crashed.")
|
||||
sys.exit(1)
|
||||
|
||||
# Finding memory leaks in Godot is quite difficult, because we need to take into
|
||||
# account leaks also in external libraries. They are usually provided without
|
||||
# debugging symbols, so the leak report from it usually has only 2/3 lines,
|
||||
# so searching for 5 element - "#4 0x" - should correctly detect the vast
|
||||
# majority of memory leaks
|
||||
|
||||
if file_contents.find("ERROR: LeakSanitizer:") != -1:
|
||||
if file_contents.find("#4 0x") != -1:
|
||||
print("ERROR: Memory leak was found")
|
||||
sys.exit(1)
|
||||
|
||||
# It may happen that Godot detects leaking nodes/resources and removes them, so
|
||||
# this possibility should also be handled as a potential error, even if
|
||||
# LeakSanitizer doesn't report anything
|
||||
|
||||
if file_contents.find("ObjectDB instances leaked at exit") != -1:
|
||||
print("ERROR: Memory leak was found")
|
||||
sys.exit(1)
|
||||
|
||||
sys.exit(0)
|
@ -16,6 +16,8 @@ while IFS= read -rd '' f; do
|
||||
continue
|
||||
elif [[ "$f" == "platform/android/java/lib/src/com/google"* ]]; then
|
||||
continue
|
||||
elif [[ "$f" == *"-so_wrap."* ]]; then
|
||||
continue
|
||||
fi
|
||||
|
||||
for extension in ${CLANG_FORMAT_FILE_EXTS[@]}; do
|
||||
@ -38,7 +40,7 @@ while IFS= read -rd '' f; do
|
||||
done
|
||||
done
|
||||
|
||||
git diff > patch.patch
|
||||
git diff --color > patch.patch
|
||||
|
||||
# If no patch has been generated all is OK, clean up, and exit.
|
||||
if [ ! -s patch.patch ] ; then
|
||||
|
@ -5,8 +5,8 @@
|
||||
# run before them.
|
||||
|
||||
# We need dos2unix and recode.
|
||||
if [ ! -x "$(command -v dos2unix)" -o ! -x "$(command -v recode)" ]; then
|
||||
printf "Install 'dos2unix' and 'recode' to use this script.\n"
|
||||
if [ ! -x "$(command -v dos2unix)" -o ! -x "$(command -v isutf8)" ]; then
|
||||
printf "Install 'dos2unix' and 'isutf8' (from the moreutils package) to use this script.\n"
|
||||
fi
|
||||
|
||||
set -uo pipefail
|
||||
@ -20,19 +20,25 @@ while IFS= read -rd '' f; do
|
||||
continue
|
||||
elif [[ "$f" == *"sln" ]]; then
|
||||
continue
|
||||
elif [[ "$f" == *".bat" ]]; then
|
||||
continue
|
||||
elif [[ "$f" == *"patch" ]]; then
|
||||
continue
|
||||
elif [[ "$f" == *"pot" ]]; then
|
||||
continue
|
||||
elif [[ "$f" == *"po" ]]; then
|
||||
continue
|
||||
elif [[ "$f" == "thirdparty"* ]]; then
|
||||
elif [[ "$f" == "thirdparty/"* ]]; then
|
||||
continue
|
||||
elif [[ "$f" == *"/thirdparty/"* ]]; then
|
||||
continue
|
||||
elif [[ "$f" == "platform/android/java/lib/src/com/google"* ]]; then
|
||||
continue
|
||||
elif [[ "$f" == *"-so_wrap."* ]]; then
|
||||
continue
|
||||
fi
|
||||
# Ensure that files are UTF-8 formatted.
|
||||
recode UTF-8 "$f" 2> /dev/null
|
||||
isutf8 "$f" >> utf8-validation.txt 2>&1
|
||||
# Ensure that files have LF line endings and do not contain a BOM.
|
||||
dos2unix "$f" 2> /dev/null
|
||||
# Remove trailing space characters and ensures that files end
|
||||
@ -42,19 +48,29 @@ while IFS= read -rd '' f; do
|
||||
perl -i -pe 's/\x20== true//g' "$f"
|
||||
done
|
||||
|
||||
git diff > patch.patch
|
||||
git diff --color > patch.patch
|
||||
|
||||
# If no patch has been generated all is OK, clean up, and exit.
|
||||
if [ ! -s patch.patch ] ; then
|
||||
# If no UTF-8 violations were collected and no patch has been
|
||||
# generated all is OK, clean up, and exit.
|
||||
if [ ! -s utf8-validation.txt ] && [ ! -s patch.patch ] ; then
|
||||
printf "Files in this commit comply with the formatting rules.\n"
|
||||
rm -f patch.patch
|
||||
rm -f patch.patch utf8-validation.txt
|
||||
exit 0
|
||||
fi
|
||||
|
||||
# A patch has been created, notify the user, clean up, and exit.
|
||||
printf "\n*** The following differences were found between the code "
|
||||
printf "and the formatting rules:\n\n"
|
||||
cat patch.patch
|
||||
# Violations detected, notify the user, clean up, and exit.
|
||||
if [ -s utf8-validation.txt ]
|
||||
then
|
||||
printf "\n*** The following files contain invalid UTF-8 character sequences:\n\n"
|
||||
cat utf8-validation.txt
|
||||
fi
|
||||
|
||||
if [ -s patch.patch ]
|
||||
then
|
||||
printf "\n*** The following differences were found between the code "
|
||||
printf "and the formatting rules:\n\n"
|
||||
cat patch.patch
|
||||
fi
|
||||
rm -f utf8-validation.txt patch.patch
|
||||
printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
|
||||
rm -f patch.patch
|
||||
exit 1
|
||||
|
@ -3,6 +3,7 @@
|
||||
All such functions are invoked in a subprocess on Windows to prevent build flakiness.
|
||||
|
||||
"""
|
||||
|
||||
import json
|
||||
from platform_methods import subprocess_main
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="CSharpScript" inherits="Script" category="Core" version="3.2">
|
||||
<class name="CSharpScript" inherits="Script" version="3.2">
|
||||
<brief_description>
|
||||
A script implemented in the C# programming language (Mono-enabled builds only).
|
||||
</brief_description>
|
||||
@ -12,7 +12,7 @@
|
||||
</tutorials>
|
||||
<methods>
|
||||
<method name="new" qualifiers="vararg">
|
||||
<return type="Object">
|
||||
<return type="Variant">
|
||||
</return>
|
||||
<description>
|
||||
Returns a new instance of the script.
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="GodotSharp" inherits="Object" category="Core" version="3.2">
|
||||
<class name="GodotSharp" inherits="Object" version="3.2">
|
||||
<brief_description>
|
||||
Bridge between Godot and the Mono runtime (Mono-enabled builds only).
|
||||
</brief_description>
|
||||
|
@ -3,6 +3,7 @@
|
||||
All such functions are invoked in a subprocess on Windows to prevent build flakiness.
|
||||
|
||||
"""
|
||||
|
||||
import os
|
||||
from platform_methods import subprocess_main
|
||||
|
||||
|
@ -83,7 +83,7 @@ def configure(env):
|
||||
|
||||
## Architecture
|
||||
|
||||
is64 = sys.maxsize > 2 ** 32
|
||||
is64 = sys.maxsize > 2**32
|
||||
if env["bits"] == "default":
|
||||
env["bits"] = "64" if is64 else "32"
|
||||
|
||||
|
@ -3,6 +3,7 @@
|
||||
All such functions are invoked in a subprocess on Windows to prevent build flakiness.
|
||||
|
||||
"""
|
||||
|
||||
import os
|
||||
from platform_methods import subprocess_main
|
||||
|
||||
|
@ -114,7 +114,7 @@ def configure(env):
|
||||
|
||||
## Architecture
|
||||
|
||||
is64 = sys.maxsize > 2 ** 32
|
||||
is64 = sys.maxsize > 2**32
|
||||
if env["bits"] == "default":
|
||||
env["bits"] = "64" if is64 else "32"
|
||||
|
||||
|
@ -3,6 +3,7 @@
|
||||
All such functions are invoked in a subprocess on Windows to prevent build flakiness.
|
||||
|
||||
"""
|
||||
|
||||
import os
|
||||
from platform_methods import subprocess_main
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user