Add animation_changed signal to AnimationLibrary

AnimationLibrary now listens for the animation_changed signal on its
animations and emits this new signal, with the animation name added
on. AnimationPlayer now connects to this signal rather than connecting
to each individual animation, which was poor practice due to bypassing
encapsulation.
This commit is contained in:
Jonathan Nicholl 2022-06-11 21:14:40 -04:00
parent 11e1c83309
commit f8021dae9c
5 changed files with 26 additions and 42 deletions

View File

@ -65,6 +65,13 @@
Emitted when an [Animation] is added, under the key [param name].
</description>
</signal>
<signal name="animation_changed">
<param index="0" name="name" type="StringName" />
<description>
Emitted when there's a change in one of the animations, e.g. tracks are added, moved or have changed paths. [param name] is the key of the animation that was changed.
See also [signal Resource.changed], which this acts as a relay for.
</description>
</signal>
<signal name="animation_removed">
<param index="0" name="name" type="StringName" />
<description>

View File

@ -1274,23 +1274,6 @@ void AnimationPlayer::_animation_set_cache_update() {
}
void AnimationPlayer::_animation_added(const StringName &p_name, const StringName &p_library) {
{
int at_pos = -1;
for (uint32_t i = 0; i < animation_libraries.size(); i++) {
if (animation_libraries[i].name == p_library) {
at_pos = i;
break;
}
}
ERR_FAIL_COND(at_pos == -1);
ERR_FAIL_COND(!animation_libraries[at_pos].library->animations.has(p_name));
_ref_anim(animation_libraries[at_pos].library->animations[p_name]);
}
_animation_set_cache_update();
}
@ -1301,11 +1284,6 @@ void AnimationPlayer::_animation_removed(const StringName &p_name, const StringN
return; // No need to update because not the one from the library being used.
}
AnimationData animation_data = animation_set[name];
if (animation_data.animation_library == p_library) {
_unref_anim(animation_data.animation);
}
_animation_set_cache_update();
// Erase blends if needed
@ -1401,10 +1379,7 @@ Error AnimationPlayer::add_animation_library(const StringName &p_name, const Ref
ald.library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_name));
ald.library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed).bind(p_name));
ald.library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed).bind(p_name));
for (const KeyValue<StringName, Ref<Animation>> &K : ald.library->animations) {
_ref_anim(K.value);
}
ald.library->connect(SNAME("animation_changed"), callable_mp(this, &AnimationPlayer::_animation_changed));
_animation_set_cache_update();
@ -1428,27 +1403,16 @@ void AnimationPlayer::remove_animation_library(const StringName &p_name) {
animation_libraries[at_pos].library->disconnect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added));
animation_libraries[at_pos].library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed));
animation_libraries[at_pos].library->disconnect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed));
animation_libraries[at_pos].library->disconnect(SNAME("animation_changed"), callable_mp(this, &AnimationPlayer::_animation_changed));
stop();
for (const KeyValue<StringName, Ref<Animation>> &K : animation_libraries[at_pos].library->animations) {
_unref_anim(K.value);
}
animation_libraries.remove_at(at_pos);
_animation_set_cache_update();
notify_property_list_changed();
}
void AnimationPlayer::_ref_anim(const Ref<Animation> &p_anim) {
Ref<Animation>(p_anim)->connect("changed", callable_mp(this, &AnimationPlayer::_animation_changed), CONNECT_REFERENCE_COUNTED);
}
void AnimationPlayer::_unref_anim(const Ref<Animation> &p_anim) {
Ref<Animation>(p_anim)->disconnect("changed", callable_mp(this, &AnimationPlayer::_animation_changed));
}
void AnimationPlayer::rename_animation_library(const StringName &p_name, const StringName &p_new_name) {
if (p_name == p_new_name) {
return;
@ -1799,7 +1763,7 @@ double AnimationPlayer::get_current_animation_length() const {
return playback.current.from->animation->get_length();
}
void AnimationPlayer::_animation_changed() {
void AnimationPlayer::_animation_changed(const StringName &p_name) {
clear_caches();
emit_signal(SNAME("caches_cleared"));
if (is_playing()) {

View File

@ -291,9 +291,7 @@ private:
return ret;
}
void _animation_changed();
void _ref_anim(const Ref<Animation> &p_anim);
void _unref_anim(const Ref<Animation> &p_anim);
void _animation_changed(const StringName &p_name);
void _set_process(bool p_process, bool p_force = false);

View File

@ -52,11 +52,13 @@ Error AnimationLibrary::add_animation(const StringName &p_name, const Ref<Animat
ERR_FAIL_COND_V(p_animation.is_null(), ERR_INVALID_PARAMETER);
if (animations.has(p_name)) {
animations.get(p_name)->disconnect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed));
animations.erase(p_name);
emit_signal(SNAME("animation_removed"), p_name);
}
animations.insert(p_name, p_animation);
animations.get(p_name)->connect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed).bind(p_name));
emit_signal(SNAME("animation_added"), p_name);
notify_property_list_changed();
return OK;
@ -65,6 +67,7 @@ Error AnimationLibrary::add_animation(const StringName &p_name, const Ref<Animat
void AnimationLibrary::remove_animation(const StringName &p_name) {
ERR_FAIL_COND_MSG(!animations.has(p_name), vformat("Animation not found: %s.", p_name));
animations.get(p_name)->disconnect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed));
animations.erase(p_name);
emit_signal(SNAME("animation_removed"), p_name);
notify_property_list_changed();
@ -75,6 +78,8 @@ void AnimationLibrary::rename_animation(const StringName &p_name, const StringNa
ERR_FAIL_COND_MSG(!is_valid_animation_name(p_new_name), "Invalid animation name: '" + String(p_new_name) + "'.");
ERR_FAIL_COND_MSG(animations.has(p_new_name), vformat("Animation name \"%s\" already exists in library.", p_new_name));
animations.get(p_name)->disconnect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed));
animations.get(p_name)->connect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed).bind(p_new_name));
animations.insert(p_new_name, animations[p_name]);
animations.erase(p_name);
emit_signal(SNAME("animation_renamed"), p_name, p_new_name);
@ -100,6 +105,10 @@ TypedArray<StringName> AnimationLibrary::_get_animation_list() const {
return ret;
}
void AnimationLibrary::_animation_changed(const StringName &p_name) {
emit_signal(SNAME("animation_changed"), p_name);
}
void AnimationLibrary::get_animation_list(List<StringName> *p_animations) const {
List<StringName> anims;
@ -115,6 +124,9 @@ void AnimationLibrary::get_animation_list(List<StringName> *p_animations) const
}
void AnimationLibrary::_set_data(const Dictionary &p_data) {
for (KeyValue<StringName, Ref<Animation>> &K : animations) {
K.value->disconnect(SNAME("changed"), callable_mp(this, &AnimationLibrary::_animation_changed));
}
animations.clear();
List<Variant> keys;
p_data.get_key_list(&keys);
@ -146,6 +158,7 @@ void AnimationLibrary::_bind_methods() {
ADD_SIGNAL(MethodInfo("animation_added", PropertyInfo(Variant::STRING_NAME, "name")));
ADD_SIGNAL(MethodInfo("animation_removed", PropertyInfo(Variant::STRING_NAME, "name")));
ADD_SIGNAL(MethodInfo("animation_renamed", PropertyInfo(Variant::STRING_NAME, "name"), PropertyInfo(Variant::STRING_NAME, "to_name")));
ADD_SIGNAL(MethodInfo("animation_changed", PropertyInfo(Variant::STRING_NAME, "name")));
}
AnimationLibrary::AnimationLibrary() {
}

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@ -42,6 +42,8 @@ class AnimationLibrary : public Resource {
TypedArray<StringName> _get_animation_list() const;
void _animation_changed(const StringName &p_name);
friend class AnimationPlayer; //for faster access
HashMap<StringName, Ref<Animation>> animations;