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Add joystick vibration support on Linux (#5043)
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@ -59,6 +59,10 @@ void Input::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("get_joy_axis","device","axis"),&Input::get_joy_axis);
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ObjectTypeDB::bind_method(_MD("get_joy_name","device"),&Input::get_joy_name);
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ObjectTypeDB::bind_method(_MD("get_joy_guid","device"),&Input::get_joy_guid);
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ObjectTypeDB::bind_method(_MD("get_joy_vibration_strength", "device"), &Input::get_joy_vibration_strength);
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ObjectTypeDB::bind_method(_MD("get_joy_vibration_duration", "device"), &Input::get_joy_vibration_duration);
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ObjectTypeDB::bind_method(_MD("start_joy_vibration", "device", "weak_magnitude", "strong_magnitude", "duration"), &Input::start_joy_vibration);
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ObjectTypeDB::bind_method(_MD("stop_joy_vibration", "device"), &Input::stop_joy_vibration);
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ObjectTypeDB::bind_method(_MD("get_accelerometer"),&Input::get_accelerometer);
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ObjectTypeDB::bind_method(_MD("get_magnetometer"),&Input::get_magnetometer);
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//ObjectTypeDB::bind_method(_MD("get_mouse_pos"),&Input::get_mouse_pos); - this is not the function you want
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@ -67,6 +67,11 @@ public:
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virtual void remove_joy_mapping(String p_guid)=0;
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virtual bool is_joy_known(int p_device)=0;
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virtual String get_joy_guid(int p_device) const=0;
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virtual Vector2 get_joy_vibration_strength(int p_device)=0;
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virtual float get_joy_vibration_duration(int p_device)=0;
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virtual uint64_t get_joy_vibration_timestamp(int p_device)=0;
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virtual void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration)=0;
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virtual void stop_joy_vibration(int p_device)=0;
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virtual Point2 get_mouse_pos() const=0;
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virtual Point2 get_mouse_speed() const=0;
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@ -15788,6 +15788,23 @@ Example: (content-length:12), (Content-Type:application/json; charset=UTF-8)
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Returns a SDL2 compatible device guid on platforms that use gamepad remapping. Returns "Default Gamepad" otherwise.
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</description>
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</method>
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<method name="get_joy_vibration_strength">
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<return type="Vector2">
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</return>
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<argument index="0" name="device" type="int">
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</argument>
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<description>
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Returns the strength of the joystick vibration: x is the strength of the weak motor, and y is the strength of the strong motor.
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</description>
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</method>
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<method name="get_joy_vibration_duration">
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<return type="float">
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</return>
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<argument index="0" name="device" type="int">
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</argument>
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<description>
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Returns the duration of the current vibration effect in seconds.
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</description>
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<method name="get_accelerometer">
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<return type="Vector3">
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</return>
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@ -15830,6 +15847,26 @@ Example: (content-length:12), (Content-Type:application/json; charset=UTF-8)
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Return the mouse mode. See the constants for more information.
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</description>
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</method>
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<method name="start_joy_vibration">
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<argument index="0" name="device" type="int">
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</argument>
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<argument index="1" name="weak_magnitude" type="float">
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</argument>
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<argument index="2" name="strong_magnitude" type="float">
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</argument>
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<argument index="3" name="duration" type="float">
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</argument>
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<description>
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Starts to vibrate the joystick. Joysticks usually come with two rumble motors, a strong and a weak one. weak_magnitude is the strength of the weak motor (between 0 and 1) and strong_magnitude is the strength of the strong motor (between 0 and 1). duration is the duration of the effect in seconds (a duration of 0 will play the vibration indefinitely).
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</description>
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</method>
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<method name="stop_joy_vibration">
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<argument index="0" name="device" type="int">
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</argument>
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<description>
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Stops the vibration of the joystick.
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</description>
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</method>
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<method name="warp_mouse_pos">
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<argument index="0" name="to" type="Vector2">
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</argument>
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@ -137,6 +137,30 @@ String InputDefault::get_joy_name(int p_idx) {
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return joy_names[p_idx].name;
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};
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Vector2 InputDefault::get_joy_vibration_strength(int p_device) {
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if (joy_vibration.has(p_device)) {
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return Vector2(joy_vibration[p_device].weak_magnitude, joy_vibration[p_device].strong_magnitude);
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} else {
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return Vector2(0, 0);
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}
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}
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uint64_t InputDefault::get_joy_vibration_timestamp(int p_device) {
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if (joy_vibration.has(p_device)) {
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return joy_vibration[p_device].timestamp;
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} else {
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return 0;
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}
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}
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float InputDefault::get_joy_vibration_duration(int p_device) {
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if (joy_vibration.has(p_device)) {
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return joy_vibration[p_device].duration;
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} else {
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return 0.f;
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}
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}
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static String _hex_str(uint8_t p_byte) {
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static const char* dict = "0123456789abcdef";
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@ -294,6 +318,29 @@ void InputDefault::set_joy_axis(int p_device,int p_axis,float p_value) {
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_joy_axis[c]=p_value;
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}
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void InputDefault::start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration) {
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_THREAD_SAFE_METHOD_
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if (p_weak_magnitude < 0.f || p_weak_magnitude > 1.f || p_strong_magnitude < 0.f || p_strong_magnitude > 1.f) {
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return;
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}
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VibrationInfo vibration;
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vibration.weak_magnitude = p_weak_magnitude;
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vibration.strong_magnitude = p_strong_magnitude;
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vibration.duration = p_duration;
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vibration.timestamp = OS::get_singleton()->get_unix_time();
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joy_vibration[p_device] = vibration;
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}
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void InputDefault::stop_joy_vibration(int p_device) {
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_THREAD_SAFE_METHOD_
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VibrationInfo vibration;
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vibration.weak_magnitude = 0;
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vibration.strong_magnitude = 0;
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vibration.duration = 0;
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vibration.timestamp = OS::get_singleton()->get_unix_time();
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joy_vibration[p_device] = vibration;
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}
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void InputDefault::set_accelerometer(const Vector3& p_accel) {
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_THREAD_SAFE_METHOD_
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@ -3,6 +3,7 @@
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#include "os/input.h"
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class InputDefault : public Input {
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OBJ_TYPE( InputDefault, Input );
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@ -19,6 +20,16 @@ class InputDefault : public Input {
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MainLoop *main_loop;
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bool emulate_touch;
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struct VibrationInfo {
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float weak_magnitude;
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float strong_magnitude;
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float duration; // Duration in seconds
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uint64_t timestamp;
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};
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Map<int, VibrationInfo> joy_vibration;
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struct SpeedTrack {
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uint64_t last_tick;
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@ -129,6 +140,9 @@ public:
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virtual float get_joy_axis(int p_device,int p_axis);
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String get_joy_name(int p_idx);
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virtual Vector2 get_joy_vibration_strength(int p_device);
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virtual float get_joy_vibration_duration(int p_device);
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virtual uint64_t get_joy_vibration_timestamp(int p_device);
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void joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid = "");
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void parse_joystick_mapping(String p_mapping, bool p_update_existing);
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@ -147,6 +161,9 @@ public:
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void set_magnetometer(const Vector3& p_magnetometer);
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void set_joy_axis(int p_device,int p_axis,float p_value);
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virtual void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration);
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virtual void stop_joy_vibration(int p_device);
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void set_main_loop(MainLoop *main_loop);
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void set_mouse_pos(const Point2& p_posf);
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@ -316,13 +316,21 @@ void joystick_linux::setup_joystick_properties(int p_id) {
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}
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}
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}
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}
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joy->force_feedback = false;
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joy->ff_effect_timestamp = 0;
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unsigned long ffbit[NBITS(FF_CNT)];
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if (ioctl(joy->fd, EVIOCGBIT(EV_FF, sizeof(ffbit)), ffbit) != -1) {
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if (test_bit(FF_RUMBLE, ffbit)) {
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joy->force_feedback = true;
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}
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}
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}
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void joystick_linux::open_joystick(const char *p_path) {
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int joy_num = get_free_joy_slot();
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int fd = open(p_path, O_RDONLY | O_NONBLOCK);
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int fd = open(p_path, O_RDWR | O_NONBLOCK);
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if (fd != -1 && joy_num != -1) {
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unsigned long evbit[NBITS(EV_MAX)] = { 0 };
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@ -392,6 +400,55 @@ void joystick_linux::open_joystick(const char *p_path) {
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}
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}
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void joystick_linux::joystick_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp)
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{
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Joystick& joy = joysticks[p_id];
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if (!joy.force_feedback || joy.fd == -1 || p_weak_magnitude < 0.f || p_weak_magnitude > 1.f || p_strong_magnitude < 0.f || p_strong_magnitude > 1.f) {
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return;
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}
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if (joy.ff_effect_id != -1) {
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joystick_vibration_stop(p_id, p_timestamp);
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}
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struct ff_effect effect;
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effect.type = FF_RUMBLE;
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effect.id = -1;
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effect.u.rumble.weak_magnitude = floor(p_weak_magnitude * (float)0xffff);
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effect.u.rumble.strong_magnitude = floor(p_strong_magnitude * (float)0xffff);
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effect.replay.length = floor(p_duration * 1000);
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effect.replay.delay = 0;
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if (ioctl(joy.fd, EVIOCSFF, &effect) < 0) {
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return;
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}
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struct input_event play;
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play.type = EV_FF;
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play.code = effect.id;
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play.value = 1;
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write(joy.fd, (const void*)&play, sizeof(play));
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joy.ff_effect_id = effect.id;
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joy.ff_effect_timestamp = p_timestamp;
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}
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void joystick_linux::joystick_vibration_stop(int p_id, uint64_t p_timestamp)
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{
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Joystick& joy = joysticks[p_id];
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if (!joy.force_feedback || joy.fd == -1 || joy.ff_effect_id == -1) {
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return;
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}
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struct input_event stop;
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stop.type = EV_FF;
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stop.code = joy.ff_effect_id;
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stop.value = 0;
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write(joy.fd, (const void*)&stop, sizeof(stop));
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joy.ff_effect_id = -1;
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joy.ff_effect_timestamp = p_timestamp;
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}
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InputDefault::JoyAxis joystick_linux::axis_correct(const input_absinfo *p_abs, int p_value) const {
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int min = p_abs->minimum;
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@ -485,6 +542,19 @@ uint32_t joystick_linux::process_joysticks(uint32_t p_event_id) {
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if (len == 0 || (len < 0 && errno != EAGAIN)) {
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close_joystick(i);
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};
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if (joy->force_feedback) {
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uint64_t timestamp = input->get_joy_vibration_timestamp(i);
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if (timestamp > joy->ff_effect_timestamp) {
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Vector2 strength = input->get_joy_vibration_strength(i);
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float duration = input->get_joy_vibration_duration(i);
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if (strength.x == 0 && strength.y == 0) {
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joystick_vibration_stop(i, timestamp);
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} else {
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joystick_vibration_start(i, strength.x, strength.y, duration, timestamp);
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}
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}
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}
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}
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joy_mutex->unlock();
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return p_event_id;
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@ -61,6 +61,10 @@ private:
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String devpath;
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input_absinfo *abs_info[MAX_ABS];
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bool force_feedback;
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int ff_effect_id;
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uint64_t ff_effect_timestamp;
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Joystick();
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~Joystick();
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void reset();
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@ -88,6 +92,9 @@ private:
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void run_joystick_thread();
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void open_joystick(const char* path);
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void joystick_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp);
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void joystick_vibration_stop(int p_id, uint64_t p_timestamp);
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InputDefault::JoyAxis axis_correct(const input_absinfo *abs, int value) const;
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};
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