mirror of
https://github.com/godotengine/godot.git
synced 2024-12-24 20:03:05 +00:00
Removed ancient code for set_edited that was doing nothing.
This commit is contained in:
parent
0222841357
commit
f4ac678d58
@ -1941,10 +1941,6 @@ void EditorInspector::_edit_set(const String &p_name, const Variant &p_value, bo
|
||||
|
||||
Resource *r = Object::cast_to<Resource>(object);
|
||||
if (r) {
|
||||
if (!r->is_edited() && String(p_name) != "resource/edited") {
|
||||
undo_redo->add_do_method(r, "set_edited", true);
|
||||
undo_redo->add_undo_method(r, "set_edited", false);
|
||||
}
|
||||
|
||||
if (String(p_name) == "resource_local_to_scene") {
|
||||
bool prev = object->get(p_name);
|
||||
|
Loading…
Reference in New Issue
Block a user