mirror of
https://github.com/godotengine/godot.git
synced 2024-11-25 21:52:51 +00:00
Improve Tween infinite loop detection
This commit is contained in:
parent
db29d7753b
commit
f473aab00d
@ -278,14 +278,15 @@ bool Tween::step(float p_delta) {
|
||||
bool step_active = false;
|
||||
total_time += rem_delta;
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
float initial_delta = rem_delta;
|
||||
bool potential_infinite = false;
|
||||
#endif
|
||||
|
||||
while (rem_delta > 0 && running) {
|
||||
float step_delta = rem_delta;
|
||||
step_active = false;
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
float prev_delta = rem_delta;
|
||||
#endif
|
||||
|
||||
for (Ref<Tweener> &tweener : tweeners.write[current_step]) {
|
||||
// Modified inside Tweener.step().
|
||||
float temp_delta = rem_delta;
|
||||
@ -310,17 +311,21 @@ bool Tween::step(float p_delta) {
|
||||
emit_signal(SNAME("loop_finished"), loops_done);
|
||||
current_step = 0;
|
||||
start_tweeners();
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (loops <= 0 && Math::is_equal_approx(rem_delta, initial_delta)) {
|
||||
if (!potential_infinite) {
|
||||
potential_infinite = true;
|
||||
} else {
|
||||
// Looped twice without using any time, this is 100% certain infinite loop.
|
||||
ERR_FAIL_V_MSG(false, "Infinite loop detected. Check set_loops() description for more info.");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
start_tweeners();
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (Math::is_equal_approx(rem_delta, prev_delta) && running && loops <= 0) {
|
||||
ERR_FAIL_V_MSG(false, "Infinite loop detected. Check set_loops() description for more info.");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -116,6 +116,9 @@ private:
|
||||
bool valid = false;
|
||||
bool default_parallel = false;
|
||||
bool parallel_enabled = false;
|
||||
#ifdef DEBUG_ENABLED
|
||||
bool is_infinite = false;
|
||||
#endif
|
||||
|
||||
typedef real_t (*interpolater)(real_t t, real_t b, real_t c, real_t d);
|
||||
static interpolater interpolaters[TRANS_MAX][EASE_MAX];
|
||||
|
Loading…
Reference in New Issue
Block a user