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Fix moving path controls in edit mode.
The previous code would never trigger the subsequent conditionals (for moving the control points) when in EDIT_MODE because the point conditionals were nested instead of being a conjunction.
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@ -94,16 +94,14 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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// Check for point movement start (for point + in/out controls).
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if (mb->get_button_index() == BUTTON_LEFT) {
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if (!mb->get_shift() && mode == MODE_EDIT) {
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// Point can only be moved in edit mode.
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if (dist_to_p < grab_threshold) {
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if (mode == MODE_EDIT && !mb->get_shift() && dist_to_p < grab_threshold) {
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// Points can only be moved in edit mode.
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action = ACTION_MOVING_POINT;
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action_point = i;
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moving_from = curve->get_point_pos(i);
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moving_screen_from = gpoint;
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return true;
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}
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action = ACTION_MOVING_POINT;
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action_point = i;
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moving_from = curve->get_point_pos(i);
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moving_screen_from = gpoint;
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return true;
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} else if (mode == MODE_EDIT || mode == MODE_EDIT_CURVE) {
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// In/out controls can be moved in multiple modes.
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if (dist_to_p_out < grab_threshold && i < (curve->get_point_count() - 1)) {
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