mirror of
https://github.com/godotengine/godot.git
synced 2024-11-25 13:43:15 +00:00
Add missing BIND_ENUM_CONSTANT to ClippedCamera
This commit is contained in:
parent
a1b594c2fc
commit
f344763b58
@ -867,6 +867,9 @@ void ClippedCamera::_bind_methods() {
|
||||
ADD_GROUP("Clip To", "clip_to");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_to_areas", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_clip_to_areas", "is_clip_to_areas_enabled");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_to_bodies", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_clip_to_bodies", "is_clip_to_bodies_enabled");
|
||||
|
||||
BIND_ENUM_CONSTANT(CLIP_PROCESS_PHYSICS);
|
||||
BIND_ENUM_CONSTANT(CLIP_PROCESS_IDLE);
|
||||
}
|
||||
ClippedCamera::ClippedCamera() {
|
||||
margin = 0;
|
||||
|
Loading…
Reference in New Issue
Block a user