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Update signal connections error dialog
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@ -113,14 +113,14 @@ Signal automatically called by parent dialog.
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void ConnectDialog::ok_pressed() {
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if (dst_method->get_text() == "") {
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error->set_text(TTR("Method in target Node must be specified!"));
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error->set_text(TTR("Method in target node must be specified."));
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error->popup_centered_minsize();
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return;
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}
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Node *target = tree->get_selected();
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if (target->get_script().is_null()) {
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if (!target->has_method(dst_method->get_text())) {
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error->set_text(TTR("Target method not found! Specify a valid method or attach a script to target Node."));
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error->set_text(TTR("Target method not found. Specify a valid method or attach a script to the target node."));
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error->popup_centered_minsize();
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return;
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}
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@ -440,8 +440,9 @@ ConnectDialog::ConnectDialog() {
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cdbinds = memnew(ConnectDialogBinds);
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error = memnew(ConfirmationDialog);
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error = memnew(AcceptDialog);
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add_child(error);
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error->set_title(TTR("Cannot connect signal"));
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error->get_ok()->set_text(TTR("Close"));
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get_ok()->set_text(TTR("Connect"));
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}
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@ -64,7 +64,7 @@ class ConnectDialog : public ConfirmationDialog {
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VBoxContainer *vbc_right;
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SceneTreeEditor *tree;
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ConfirmationDialog *error;
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AcceptDialog *error;
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EditorInspector *bind_editor;
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OptionButton *type_list;
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CheckButton *deferred;
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