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https://github.com/godotengine/godot.git
synced 2024-11-22 04:06:14 +00:00
Implemented PulseAudio backend and fixed audio driver selection on X11
This commit is contained in:
parent
04362defe7
commit
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@ -7,6 +7,7 @@ Export('env')
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SConscript('unix/SCsub');
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SConscript('alsa/SCsub');
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SConscript('pulseaudio/SCsub');
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SConscript('windows/SCsub');
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SConscript('gles2/SCsub');
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SConscript('gles1/SCsub');
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5
drivers/pulseaudio/SCsub
Normal file
5
drivers/pulseaudio/SCsub
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@ -0,0 +1,5 @@
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Import('env')
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env.add_source_files(env.drivers_sources,"*.cpp")
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Export('env')
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194
drivers/pulseaudio/audio_driver_pulseaudio.cpp
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194
drivers/pulseaudio/audio_driver_pulseaudio.cpp
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@ -0,0 +1,194 @@
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/*************************************************************************/
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/* audio_driver_alsa.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "audio_driver_pulseaudio.h"
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#ifdef PULSEAUDIO_ENABLED
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#include <pulse/error.h>
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#include "globals.h"
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Error AudioDriverPulseAudio::init() {
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active = false;
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thread_exited = false;
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exit_thread = false;
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pcm_open = false;
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samples_in = NULL;
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samples_out = NULL;
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mix_rate = 44100;
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output_format = OUTPUT_STEREO;
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channels = 2;
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pa_sample_spec spec;
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spec.format = PA_SAMPLE_S16LE;
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spec.channels = channels;
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spec.rate = mix_rate;
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int error_code;
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pulse = pa_simple_new(NULL, // default server
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"Godot", // application name
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PA_STREAM_PLAYBACK,
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NULL, // default device
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"Sound", // stream description
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&spec,
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NULL, // use default channel map
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NULL, // use default buffering attributes
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&error_code
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);
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if (pulse == NULL) {
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fprintf(stderr, "PulseAudio ERR: %s\n", pa_strerror(error_code));\
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ERR_FAIL_COND_V(pulse == NULL, ERR_CANT_OPEN);
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}
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int latency = GLOBAL_DEF("audio/output_latency", 25);
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buffer_size = nearest_power_of_2(latency * mix_rate / 1000);
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samples_in = memnew_arr(int32_t, buffer_size * channels);
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samples_out = memnew_arr(int16_t, buffer_size * channels);
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mutex = Mutex::create();
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thread = Thread::create(AudioDriverPulseAudio::thread_func, this);
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return OK;
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}
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void AudioDriverPulseAudio::thread_func(void* p_udata) {
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AudioDriverPulseAudio* ad = (AudioDriverPulseAudio*)p_udata;
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while (!ad->exit_thread) {
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if (!ad->active) {
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for (unsigned int i=0; i < ad->buffer_size * ad->channels; i++) {
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ad->samples_out[i] = 0;
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}
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} else {
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ad->lock();
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ad->audio_server_process(ad->buffer_size, ad->samples_in);
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ad->unlock();
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for (unsigned int i=0; i < ad->buffer_size * ad->channels;i ++) {
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ad->samples_out[i] = ad->samples_in[i] >> 16;
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}
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}
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// pa_simple_write always consumes the entire buffer
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int error_code;
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int byte_size = ad->buffer_size * sizeof(int16_t) * ad->channels;
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if (pa_simple_write(ad->pulse, ad->samples_out, byte_size, &error_code) < 0) {
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// can't recover here
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fprintf(stderr, "PulseAudio failed and can't recover: %s\n", pa_strerror(error_code));
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ad->active = false;
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ad->exit_thread = true;
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break;
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}
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}
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ad->thread_exited = true;
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}
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void AudioDriverPulseAudio::start() {
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active = true;
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}
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int AudioDriverPulseAudio::get_mix_rate() const {
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return mix_rate;
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}
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AudioDriverSW::OutputFormat AudioDriverPulseAudio::get_output_format() const {
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return output_format;
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}
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void AudioDriverPulseAudio::lock() {
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if (!thread || !mutex)
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return;
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mutex->lock();
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}
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void AudioDriverPulseAudio::unlock() {
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if (!thread || !mutex)
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return;
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mutex->unlock();
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}
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void AudioDriverPulseAudio::finish() {
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if (!thread)
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return;
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exit_thread = true;
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Thread::wait_to_finish(thread);
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if (pulse)
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pa_simple_free(pulse);
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if (samples_in) {
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memdelete_arr(samples_in);
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memdelete_arr(samples_out);
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};
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memdelete(thread);
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if (mutex) {
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memdelete(mutex);
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mutex = NULL;
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}
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thread = NULL;
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}
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AudioDriverPulseAudio::AudioDriverPulseAudio() {
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mutex = NULL;
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thread = NULL;
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pulse = NULL;
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}
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AudioDriverPulseAudio::~AudioDriverPulseAudio() {
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}
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#endif
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79
drivers/pulseaudio/audio_driver_pulseaudio.h
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79
drivers/pulseaudio/audio_driver_pulseaudio.h
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@ -0,0 +1,79 @@
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/*************************************************************************/
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/* audio_driver_pulseaudio.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "servers/audio/audio_server_sw.h"
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#ifdef PULSEAUDIO_ENABLED
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#include "core/os/thread.h"
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#include "core/os/mutex.h"
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#include <pulse/simple.h>
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class AudioDriverPulseAudio : public AudioDriverSW {
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Thread* thread;
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Mutex* mutex;
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pa_simple* pulse;
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int32_t* samples_in;
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int16_t* samples_out;
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static void thread_func(void* p_udata);
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unsigned int mix_rate;
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OutputFormat output_format;
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unsigned int buffer_size;
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int channels;
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bool active;
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bool thread_exited;
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mutable bool exit_thread;
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bool pcm_open;
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public:
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const char* get_name() const {
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return "PulseAudio";
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};
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virtual Error init();
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virtual void start();
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virtual int get_mix_rate() const;
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virtual OutputFormat get_output_format() const;
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virtual void lock();
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virtual void unlock();
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virtual void finish();
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AudioDriverPulseAudio();
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~AudioDriverPulseAudio();
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};
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#endif
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@ -147,6 +147,7 @@ void Main::print_help(const char* p_binary) {
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OS::get_singleton()->print(", ");
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OS::get_singleton()->print("%s",OS::get_singleton()->get_audio_driver_name(i));
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}
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OS::get_singleton()->print(")\n");
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OS::get_singleton()->print("\t-rthread <mode>\t : Render Thread Mode ('unsafe', 'safe', 'separate).");
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OS::get_singleton()->print(")\n");
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OS::get_singleton()->print("\t-s,-script [script] : Run a script.\n");
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@ -114,6 +114,14 @@ def configure(env):
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env.Append(CPPFLAGS=['-DOPENGL_ENABLED','-DGLEW_ENABLED'])
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env.Append(CPPFLAGS=["-DALSA_ENABLED"])
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if not os.system("pkg-config --exists libpulse-simple"):
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print("Enabling PulseAudio")
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env.Append(CPPFLAGS=["-DPULSEAUDIO_ENABLED"])
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env.ParseConfig('pkg-config --cflags --libs libpulse-simple')
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else:
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print("PulseAudio development libraries not found, disabling driver")
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env.Append(CPPFLAGS=['-DX11_ENABLED','-DUNIX_ENABLED','-DGLES2_ENABLED','-DGLES1_ENABLED','-DGLES_OVER_GL'])
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env.Append(LIBS=['GL', 'GLU', 'pthread','asound','z']) #TODO detect linux/BSD!
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#env.Append(CPPFLAGS=['-DMPC_FIXED_POINT'])
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@ -74,6 +74,18 @@ OS::VideoMode OS_X11::get_default_video_mode() const {
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return OS::VideoMode(800,600,false);
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}
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int OS_X11::get_audio_driver_count() const {
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return AudioDriverManagerSW::get_driver_count();
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}
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const char *OS_X11::get_audio_driver_name(int p_driver) const {
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AudioDriverSW* driver = AudioDriverManagerSW::get_driver(p_driver);
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ERR_FAIL_COND_V( !driver, "" );
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return AudioDriverManagerSW::get_driver(p_driver)->get_name();
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}
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void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
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last_button_state=0;
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@ -1450,6 +1462,10 @@ OS_X11::OS_X11() {
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AudioDriverManagerSW::add_driver(&driver_alsa);
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#endif
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#ifdef PULSEAUDIO_ENABLED
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AudioDriverManagerSW::add_driver(&driver_pulseaudio);
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#endif
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minimized = false;
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xim_style=NULL;
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mouse_mode=MOUSE_MODE_VISIBLE;
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@ -43,6 +43,7 @@
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#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
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#include "drivers/rtaudio/audio_driver_rtaudio.h"
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#include "drivers/alsa/audio_driver_alsa.h"
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#include "drivers/pulseaudio/audio_driver_pulseaudio.h"
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#include "servers/physics_2d/physics_2d_server_sw.h"
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#include <X11/keysym.h>
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@ -129,6 +130,10 @@ class OS_X11 : public OS_Unix {
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AudioDriverALSA driver_alsa;
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#endif
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#ifdef PULSEAUDIO_ENABLED
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AudioDriverPulseAudio driver_pulseaudio;
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#endif
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enum {
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JOYSTICKS_MAX = 8,
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MAX_JOY_AXIS = 32768, // I've no idea
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@ -161,6 +166,9 @@ protected:
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virtual const char * get_video_driver_name(int p_driver) const;
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virtual VideoMode get_default_video_mode() const;
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virtual int get_audio_driver_count() const;
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virtual const char * get_audio_driver_name(int p_driver) const;
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virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver);
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virtual void finalize();
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