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Remove unused Streamed option for textures in the Import dock
Godot does not support texture streaming yet (and is only planned for a future 4.x release), so displaying an option can be misleading.
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@ -208,7 +208,6 @@ void ResourceImporterTexture::get_import_options(const String &p_path, List<Impo
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r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/bptc_ldr", PROPERTY_HINT_ENUM, "Disabled,Enabled,RGBA Only"), 0));
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r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/normal_map", PROPERTY_HINT_ENUM, "Detect,Enable,Disabled"), 0));
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r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/channel_pack", PROPERTY_HINT_ENUM, "sRGB Friendly,Optimized"), 0));
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r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress/streamed"), false));
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r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "mipmaps/generate"), (p_preset == PRESET_3D ? true : false)));
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r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "mipmaps/limit", PROPERTY_HINT_RANGE, "-1,256"), -1));
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r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "roughness/mode", PROPERTY_HINT_ENUM, "Detect,Disabled,Red,Green,Blue,Alpha,Gray"), 0));
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@ -408,7 +407,8 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
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const bool fix_alpha_border = p_options["process/fix_alpha_border"];
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const bool premult_alpha = p_options["process/premult_alpha"];
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const bool normal_map_invert_y = p_options["process/normal_map_invert_y"];
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const bool stream = p_options["compress/streamed"];
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// Support for texture streaming is not implemented yet.
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const bool stream = false;
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const int size_limit = p_options["process/size_limit"];
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const bool hdr_as_srgb = p_options["process/hdr_as_srgb"];
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const int normal = p_options["compress/normal_map"];
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