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Fix right clicking sub nodes after renaming parent
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@ -527,7 +527,7 @@ void SceneTreeEditor::_node_removed(Node *p_node) {
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}
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void SceneTreeEditor::_node_renamed(Node *p_node) {
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if (!get_scene_node()->is_ancestor_of(p_node)) {
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if (p_node != get_scene_node() && !get_scene_node()->is_ancestor_of(p_node)) {
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return;
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}
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