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Throw an error when exporting a resource class
"export var tex = Texture" will now throw an error to avoid crashing the editor: "Exported constant not a type or resource" Fixes #6719 . Closes #6729
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@ -3101,6 +3101,16 @@ void GDParser::_parse_class(ClassNode *p_class) {
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}
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member._export.type=cn->value.get_type();
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member._export.usage|=PROPERTY_USAGE_SCRIPT_VARIABLE;
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if (cn->value.get_type()==Variant::OBJECT) {
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Object *obj = cn->value;
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Resource *res = obj->cast_to<Resource>();
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if(res==NULL) {
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_set_error("Exported constant not a type or resource.");
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return;
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}
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member._export.hint=PROPERTY_HINT_RESOURCE_TYPE;
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member._export.hint_string=res->get_type();
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}
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}
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}
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#ifdef TOOLS_ENABLED
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