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Merge pull request #44759 from Huberion/master
Fix Scrollbar range calculation error
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commit
edccc0bbdf
@ -1052,8 +1052,6 @@ void Polygon2DEditor::_uv_draw() {
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if (i < uv_draw_max /*&& polygons.size() == 0 && polygon_create.size() == 0*/) { //if using or creating polygons, do not show outline (will show polygons instead)
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uv_edit_draw->draw_line(mtx.xform(uvs[i]), mtx.xform(next_point), poly_line_color, Math::round(EDSCALE));
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}
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rect.expand_to(mtx.basis_xform(uvs[i]));
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}
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for (int i = 0; i < polygons.size(); i++) {
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@ -1160,8 +1158,8 @@ void Polygon2DEditor::_uv_draw() {
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uv_edit_draw->draw_circle(bone_paint_pos, bone_paint_radius->get_value() * EDSCALE, Color(1, 1, 1, 0.1));
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}
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rect.position -= uv_edit_draw->get_size();
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rect.size += uv_edit_draw->get_size() * 2.0;
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rect.position = -uv_edit_draw->get_size();
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rect.size = uv_edit_draw->get_size() * 2.0 + base_tex->get_size() * uv_draw_zoom;
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updating_uv_scroll = true;
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