Update android:targetSdkVersion from 30 to 31

Starting in August 2022, new apps will need to target API level 31 (Android 12) or higher and adjust for behavioral changes.

Read more here: https://developer.android.com/google/play/requirements/target-sdk
This commit is contained in:
Gustavo Maciel 2022-06-21 23:46:31 -03:00
parent 1c54057933
commit ec6d5d6cba
5 changed files with 6 additions and 3 deletions

View File

@ -245,7 +245,7 @@ static const char *APK_ASSETS_DIRECTORY = "res://android/build/assets";
static const char *AAB_ASSETS_DIRECTORY = "res://android/build/assetPacks/installTime/src/main/assets";
static const int DEFAULT_MIN_SDK_VERSION = 19; // Should match the value in 'platform/android/java/app/config.gradle#minSdk'
static const int DEFAULT_TARGET_SDK_VERSION = 30; // Should match the value in 'platform/android/java/app/config.gradle#targetSdk'
static const int DEFAULT_TARGET_SDK_VERSION = 31; // Should match the value in 'platform/android/java/app/config.gradle#targetSdk'
const String SDK_VERSION_RANGE = vformat("%s,%s,1", DEFAULT_MIN_SDK_VERSION, DEFAULT_TARGET_SDK_VERSION);
void EditorExportPlatformAndroid::_check_for_changes_poll_thread(void *ud) {

View File

@ -59,6 +59,7 @@
android:theme="@style/GodotAppSplashTheme"
android:launchMode="singleTask"
android:excludeFromRecents="false"
android:exported="true"
android:screenOrientation="landscape"
android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
android:resizeableActivity="false"

View File

@ -2,7 +2,7 @@ ext.versions = [
androidGradlePlugin: '7.0.3',
compileSdk : 31,
minSdk : 19, // Also update 'platform/android/java/lib/AndroidManifest.xml#minSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION'
targetSdk : 30, // Also update 'platform/android/java/lib/AndroidManifest.xml#targetSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION'
targetSdk : 31, // Also update 'platform/android/java/lib/AndroidManifest.xml#targetSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION'
buildTools : '30.0.3',
kotlinVersion : '1.6.21',
fragmentVersion : '1.3.6',

View File

@ -49,6 +49,7 @@
android:process=":GodotEditor"
android:launchMode="singleTask"
android:screenOrientation="userLandscape"
android:exported="false"
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen">
<layout android:defaultHeight="@dimen/editor_default_window_height"
android:defaultWidth="@dimen/editor_default_window_width" />
@ -60,6 +61,7 @@
android:label="@string/godot_project_name_string"
android:process=":GodotGame"
android:launchMode="singleTask"
android:exported="false"
android:screenOrientation="userLandscape"
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen">
<layout android:defaultHeight="@dimen/editor_default_window_height"

View File

@ -5,7 +5,7 @@
android:versionName="1.0">
<!-- Should match the mindSdk and targetSdk values in platform/android/java/app/config.gradle -->
<uses-sdk android:minSdkVersion="19" android:targetSdkVersion="30" />
<uses-sdk android:minSdkVersion="19" android:targetSdkVersion="31" />
<application>