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Update android:targetSdkVersion from 30 to 31
Starting in August 2022, new apps will need to target API level 31 (Android 12) or higher and adjust for behavioral changes. Read more here: https://developer.android.com/google/play/requirements/target-sdk
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@ -245,7 +245,7 @@ static const char *APK_ASSETS_DIRECTORY = "res://android/build/assets";
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static const char *AAB_ASSETS_DIRECTORY = "res://android/build/assetPacks/installTime/src/main/assets";
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static const int DEFAULT_MIN_SDK_VERSION = 19; // Should match the value in 'platform/android/java/app/config.gradle#minSdk'
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static const int DEFAULT_TARGET_SDK_VERSION = 30; // Should match the value in 'platform/android/java/app/config.gradle#targetSdk'
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static const int DEFAULT_TARGET_SDK_VERSION = 31; // Should match the value in 'platform/android/java/app/config.gradle#targetSdk'
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const String SDK_VERSION_RANGE = vformat("%s,%s,1", DEFAULT_MIN_SDK_VERSION, DEFAULT_TARGET_SDK_VERSION);
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void EditorExportPlatformAndroid::_check_for_changes_poll_thread(void *ud) {
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@ -59,6 +59,7 @@
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android:theme="@style/GodotAppSplashTheme"
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android:launchMode="singleTask"
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android:excludeFromRecents="false"
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android:exported="true"
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android:screenOrientation="landscape"
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android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
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android:resizeableActivity="false"
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@ -2,7 +2,7 @@ ext.versions = [
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androidGradlePlugin: '7.0.3',
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compileSdk : 31,
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minSdk : 19, // Also update 'platform/android/java/lib/AndroidManifest.xml#minSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION'
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targetSdk : 30, // Also update 'platform/android/java/lib/AndroidManifest.xml#targetSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION'
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targetSdk : 31, // Also update 'platform/android/java/lib/AndroidManifest.xml#targetSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION'
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buildTools : '30.0.3',
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kotlinVersion : '1.6.21',
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fragmentVersion : '1.3.6',
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@ -49,6 +49,7 @@
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android:process=":GodotEditor"
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android:launchMode="singleTask"
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android:screenOrientation="userLandscape"
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android:exported="false"
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android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen">
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<layout android:defaultHeight="@dimen/editor_default_window_height"
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android:defaultWidth="@dimen/editor_default_window_width" />
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@ -60,6 +61,7 @@
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android:label="@string/godot_project_name_string"
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android:process=":GodotGame"
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android:launchMode="singleTask"
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android:exported="false"
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android:screenOrientation="userLandscape"
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android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen">
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<layout android:defaultHeight="@dimen/editor_default_window_height"
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@ -5,7 +5,7 @@
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android:versionName="1.0">
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<!-- Should match the mindSdk and targetSdk values in platform/android/java/app/config.gradle -->
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<uses-sdk android:minSdkVersion="19" android:targetSdkVersion="30" />
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<uses-sdk android:minSdkVersion="19" android:targetSdkVersion="31" />
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<application>
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