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Fix multiple ternary expressions to be used without parenthesis
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@ -5112,7 +5112,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_bloc
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return an;
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}
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ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, const FunctionInfo &p_function_info) {
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ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, const FunctionInfo &p_function_info, const ExpressionInfo *p_previous_expression_info) {
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Vector<Expression> expression;
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//Vector<TokenType> operators;
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@ -6458,6 +6458,10 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
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pos = _get_tkpos();
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tk = _get_token();
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if (p_previous_expression_info != nullptr && tk.type == p_previous_expression_info->tt_break && !p_previous_expression_info->is_last_expr) {
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break;
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}
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if (is_token_operator(tk.type)) {
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Expression o;
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o.is_op = true;
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@ -6564,6 +6568,31 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
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expression.push_back(o);
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if (o.op == OP_SELECT_IF) {
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ExpressionInfo info;
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info.expression = &expression;
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info.tt_break = TK_COLON;
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expr = _parse_and_reduce_expression(p_block, p_function_info, &info);
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if (!expr) {
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return nullptr;
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}
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expression.push_back({ true, { OP_SELECT_ELSE } });
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if (p_previous_expression_info != nullptr) {
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info.is_last_expr = p_previous_expression_info->is_last_expr;
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} else {
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info.is_last_expr = true;
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}
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expr = _parse_and_reduce_expression(p_block, p_function_info, &info);
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if (!expr) {
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return nullptr;
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}
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break;
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}
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} else {
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_set_tkpos(pos); //something else, so rollback and end
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break;
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@ -6876,6 +6905,10 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
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}
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}
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if (p_previous_expression_info != nullptr) {
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p_previous_expression_info->expression->push_back(expression[0]);
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}
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return expression[0].node;
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}
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@ -6988,8 +7021,8 @@ ShaderLanguage::Node *ShaderLanguage::_reduce_expression(BlockNode *p_block, Sha
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return p_node;
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}
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ShaderLanguage::Node *ShaderLanguage::_parse_and_reduce_expression(BlockNode *p_block, const FunctionInfo &p_function_info) {
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ShaderLanguage::Node *expr = _parse_expression(p_block, p_function_info);
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ShaderLanguage::Node *ShaderLanguage::_parse_and_reduce_expression(BlockNode *p_block, const FunctionInfo &p_function_info, const ExpressionInfo *p_previous_expression_info) {
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ShaderLanguage::Node *expr = _parse_expression(p_block, p_function_info, p_previous_expression_info);
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if (!expr) { //errored
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return nullptr;
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}
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@ -736,6 +736,12 @@ public:
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};
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};
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struct ExpressionInfo {
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Vector<Expression> *expression = nullptr;
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TokenType tt_break = TK_EMPTY;
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bool is_last_expr = false;
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};
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struct VarInfo {
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StringName name;
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DataType type;
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@ -1117,13 +1123,13 @@ private:
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bool _check_restricted_func(const StringName &p_name, const StringName &p_current_function) const;
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bool _validate_restricted_func(const StringName &p_call_name, const CallInfo *p_func_info, bool p_is_builtin_hint = false);
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Node *_parse_expression(BlockNode *p_block, const FunctionInfo &p_function_info);
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Node *_parse_expression(BlockNode *p_block, const FunctionInfo &p_function_info, const ExpressionInfo *p_previous_expression_info = nullptr);
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Error _parse_array_size(BlockNode *p_block, const FunctionInfo &p_function_info, bool p_forbid_unknown_size, Node **r_size_expression, int *r_array_size, bool *r_unknown_size);
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Node *_parse_array_constructor(BlockNode *p_block, const FunctionInfo &p_function_info);
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Node *_parse_array_constructor(BlockNode *p_block, const FunctionInfo &p_function_info, DataType p_type, const StringName &p_struct_name, int p_array_size);
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ShaderLanguage::Node *_reduce_expression(BlockNode *p_block, ShaderLanguage::Node *p_node);
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Node *_parse_and_reduce_expression(BlockNode *p_block, const FunctionInfo &p_function_info);
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Node *_parse_and_reduce_expression(BlockNode *p_block, const FunctionInfo &p_function_info, const ExpressionInfo *p_previous_expression_info = nullptr);
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Error _parse_block(BlockNode *p_block, const FunctionInfo &p_function_info, bool p_just_one = false, bool p_can_break = false, bool p_can_continue = false);
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String _get_shader_type_list(const HashSet<String> &p_shader_types) const;
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String _get_qualifier_str(ArgumentQualifier p_qualifier) const;
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