Refactor BitMap and add tests

Co-authored-by: Resul Çelik <resul_celik@hotmail.com>
This commit is contained in:
Hendrik Brucker 2022-09-01 18:39:17 +02:00
parent f02134a8c0
commit ea0472fecf
11 changed files with 581 additions and 95 deletions

View File

@ -17,7 +17,7 @@
</method>
<method name="create">
<return type="void" />
<param index="0" name="size" type="Vector2" />
<param index="0" name="size" type="Vector2i" />
<description>
Creates a bitmap with the specified size, filled with [code]false[/code].
</description>
@ -32,13 +32,21 @@
</method>
<method name="get_bit" qualifiers="const">
<return type="bool" />
<param index="0" name="position" type="Vector2" />
<param index="0" name="x" type="int" />
<param index="1" name="y" type="int" />
<description>
Returns bitmap's value at the specified position.
</description>
</method>
<method name="get_bitv" qualifiers="const">
<return type="bool" />
<param index="0" name="position" type="Vector2i" />
<description>
Returns bitmap's value at the specified position.
</description>
</method>
<method name="get_size" qualifiers="const">
<return type="Vector2" />
<return type="Vector2i" />
<description>
Returns bitmap's dimensions.
</description>
@ -52,14 +60,14 @@
<method name="grow_mask">
<return type="void" />
<param index="0" name="pixels" type="int" />
<param index="1" name="rect" type="Rect2" />
<param index="1" name="rect" type="Rect2i" />
<description>
Applies morphological dilation or erosion to the bitmap. If [param pixels] is positive, dilation is applied to the bitmap. If [param pixels] is negative, erosion is applied to the bitmap. [param rect] defines the area where the morphological operation is applied. Pixels located outside the [param rect] are unaffected by [method grow_mask].
</description>
</method>
<method name="opaque_to_polygons" qualifiers="const">
<return type="PackedVector2Array[]" />
<param index="0" name="rect" type="Rect2" />
<param index="0" name="rect" type="Rect2i" />
<param index="1" name="epsilon" type="float" default="2.0" />
<description>
Creates an [Array] of polygons covering a rectangular portion of the bitmap. It uses a marching squares algorithm, followed by Ramer-Douglas-Peucker (RDP) reduction of the number of vertices. Each polygon is described as a [PackedVector2Array] of its vertices.
@ -72,26 +80,35 @@
</method>
<method name="resize">
<return type="void" />
<param index="0" name="new_size" type="Vector2" />
<param index="0" name="new_size" type="Vector2i" />
<description>
Resizes the image to [param new_size].
</description>
</method>
<method name="set_bit">
<return type="void" />
<param index="0" name="position" type="Vector2" />
<param index="1" name="bit" type="bool" />
<param index="0" name="x" type="int" />
<param index="1" name="y" type="int" />
<param index="2" name="bit" type="bool" />
<description>
Sets the bitmap's element at the specified position, to the specified value.
</description>
</method>
<method name="set_bit_rect">
<return type="void" />
<param index="0" name="rect" type="Rect2" />
<param index="0" name="rect" type="Rect2i" />
<param index="1" name="bit" type="bool" />
<description>
Sets a rectangular portion of the bitmap to the specified value.
</description>
</method>
<method name="set_bitv">
<return type="void" />
<param index="0" name="position" type="Vector2i" />
<param index="1" name="bit" type="bool" />
<description>
Sets the bitmap's element at the specified position, to the specified value.
</description>
</method>
</methods>
</class>

View File

@ -81,7 +81,7 @@ void EditorAtlasPacker::chart_pack(Vector<Chart> &charts, int &r_width, int &r_h
int l = k == 0 ? 2 : k - 1;
Vector<Point2i> points = Geometry2D::bresenham_line(v[k], v[l]);
for (Point2i point : points) {
src_bitmap->set_bit(point, true);
src_bitmap->set_bitv(point, true);
}
}
}
@ -128,7 +128,7 @@ void EditorAtlasPacker::chart_pack(Vector<Chart> &charts, int &r_width, int &r_h
continue;
}
if (src_bitmap->get_bit(Vector2(px, py))) {
if (src_bitmap->get_bit(px, py)) {
found_pixel = true;
}
}

View File

@ -99,7 +99,7 @@ Error ResourceImporterBitMap::import(const String &p_source_file, const String &
bit = c.a > threshold;
}
bitmap->set_bit(Vector2(j, i), bit);
bitmap->set_bit(j, i, bit);
}
}

View File

@ -201,7 +201,7 @@ Ref<Texture2D> EditorBitmapPreviewPlugin::generate(const Ref<Resource> &p_from,
for (int i = 0; i < bm->get_size().width; i++) {
for (int j = 0; j < bm->get_size().height; j++) {
if (bm->get_bit(Point2i(i, j))) {
if (bm->get_bit(i, j)) {
w[j * (int)bm->get_size().width + i] = 255;
} else {
w[j * (int)bm->get_size().width + i] = 0;

View File

@ -264,7 +264,7 @@ bool TouchScreenButton::_is_point_inside(const Point2 &p_point) {
if (bitmask.is_valid()) {
check_rect = false;
if (!touched && Rect2(Point2(), bitmask->get_size()).has_point(coord)) {
if (bitmask->get_bit(coord)) {
if (bitmask->get_bitv(coord)) {
touched = true;
}
}

View File

@ -112,7 +112,7 @@ bool TextureButton::has_point(const Point2 &p_point) const {
}
Point2i p = point;
return click_mask->get_bit(p);
return click_mask->get_bitv(p);
}
return Control::has_point(p_point);

View File

@ -33,13 +33,18 @@
#include "core/io/image_loader.h"
#include "core/variant/typed_array.h"
void BitMap::create(const Size2 &p_size) {
void BitMap::create(const Size2i &p_size) {
ERR_FAIL_COND(p_size.width < 1);
ERR_FAIL_COND(p_size.height < 1);
ERR_FAIL_COND(static_cast<int64_t>(p_size.width) * static_cast<int64_t>(p_size.height) > INT32_MAX);
Error err = bitmask.resize((((p_size.width * p_size.height) - 1) / 8) + 1);
ERR_FAIL_COND(err != OK);
width = p_size.width;
height = p_size.height;
bitmask.resize((((width * height) - 1) / 8) + 1);
memset(bitmask.ptrw(), 0, bitmask.size());
}
@ -49,7 +54,7 @@ void BitMap::create_from_image_alpha(const Ref<Image> &p_image, float p_threshol
img->convert(Image::FORMAT_LA8);
ERR_FAIL_COND(img->get_format() != Image::FORMAT_LA8);
create(img->get_size());
create(Size2i(img->get_width(), img->get_height()));
const uint8_t *r = img->get_data().ptr();
uint8_t *w = bitmask.ptrw();
@ -63,7 +68,7 @@ void BitMap::create_from_image_alpha(const Ref<Image> &p_image, float p_threshol
}
}
void BitMap::set_bit_rect(const Rect2 &p_rect, bool p_value) {
void BitMap::set_bit_rect(const Rect2i &p_rect, bool p_value) {
Rect2i current = Rect2i(0, 0, width, height).intersection(p_rect);
uint8_t *data = bitmask.ptrw();
@ -91,7 +96,7 @@ int BitMap::get_true_bit_count() const {
const uint8_t *d = bitmask.ptr();
int c = 0;
//fast, almost branchless version
// Fast, almost branchless version.
for (int i = 0; i < ds; i++) {
c += (d[i] & (1 << 7)) >> 7;
@ -107,14 +112,15 @@ int BitMap::get_true_bit_count() const {
return c;
}
void BitMap::set_bit(const Point2 &p_pos, bool p_value) {
int x = p_pos.x;
int y = p_pos.y;
void BitMap::set_bitv(const Point2i &p_pos, bool p_value) {
set_bit(p_pos.x, p_pos.y, p_value);
}
ERR_FAIL_INDEX(x, width);
ERR_FAIL_INDEX(y, height);
void BitMap::set_bit(int p_x, int p_y, bool p_value) {
ERR_FAIL_INDEX(p_x, width);
ERR_FAIL_INDEX(p_y, height);
int ofs = width * y + x;
int ofs = width * p_y + p_x;
int bbyte = ofs / 8;
int bbit = ofs % 8;
@ -129,21 +135,23 @@ void BitMap::set_bit(const Point2 &p_pos, bool p_value) {
bitmask.write[bbyte] = b;
}
bool BitMap::get_bit(const Point2 &p_pos) const {
int x = Math::fast_ftoi(p_pos.x);
int y = Math::fast_ftoi(p_pos.y);
ERR_FAIL_INDEX_V(x, width, false);
ERR_FAIL_INDEX_V(y, height, false);
bool BitMap::get_bitv(const Point2i &p_pos) const {
return get_bit(p_pos.x, p_pos.y);
}
int ofs = width * y + x;
bool BitMap::get_bit(int p_x, int p_y) const {
ERR_FAIL_INDEX_V(p_x, width, false);
ERR_FAIL_INDEX_V(p_y, height, false);
int ofs = width * p_y + p_x;
int bbyte = ofs / 8;
int bbit = ofs % 8;
return (bitmask[bbyte] & (1 << bbit)) != 0;
}
Size2 BitMap::get_size() const {
return Size2(width, height);
Size2i BitMap::get_size() const {
return Size2i(width, height);
}
void BitMap::_set_data(const Dictionary &p_d) {
@ -161,13 +169,13 @@ Dictionary BitMap::_get_data() const {
return d;
}
Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start) const {
Vector<Vector2> BitMap::_march_square(const Rect2i &p_rect, const Point2i &p_start) const {
int stepx = 0;
int stepy = 0;
int prevx = 0;
int prevy = 0;
int startx = start.x;
int starty = start.y;
int startx = p_start.x;
int starty = p_start.y;
int curx = startx;
int cury = starty;
unsigned int count = 0;
@ -176,7 +184,7 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start)
Vector<Vector2> _points;
do {
int sv = 0;
{ //square value
{ // Square value
/*
checking the 2x2 pixel grid, assigning these values to each pixel, if not transparent
@ -187,13 +195,13 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start)
+---+---+
*/
Point2i tl = Point2i(curx - 1, cury - 1);
sv += (rect.has_point(tl) && get_bit(tl)) ? 1 : 0;
sv += (p_rect.has_point(tl) && get_bitv(tl)) ? 1 : 0;
Point2i tr = Point2i(curx, cury - 1);
sv += (rect.has_point(tr) && get_bit(tr)) ? 2 : 0;
sv += (p_rect.has_point(tr) && get_bitv(tr)) ? 2 : 0;
Point2i bl = Point2i(curx - 1, cury);
sv += (rect.has_point(bl) && get_bit(bl)) ? 4 : 0;
sv += (p_rect.has_point(bl) && get_bitv(bl)) ? 4 : 0;
Point2i br = Point2i(curx, cury);
sv += (rect.has_point(br) && get_bit(br)) ? 8 : 0;
sv += (p_rect.has_point(br) && get_bitv(br)) ? 8 : 0;
ERR_FAIL_COND_V(sv == 0 || sv == 15, Vector<Vector2>());
}
@ -303,16 +311,16 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start)
default:
ERR_PRINT("this shouldn't happen.");
}
//little optimization
// if previous direction is same as current direction,
// then we should modify the last vec to current
// Small optimization:
// If the previous direction is same as the current direction,
// then we should modify the last vector to current.
curx += stepx;
cury += stepy;
if (stepx == prevx && stepy == prevy) {
_points.write[_points.size() - 1].x = (float)(curx - rect.position.x);
_points.write[_points.size() - 1].y = (float)(cury + rect.position.y);
_points.write[_points.size() - 1].x = (float)(curx - p_rect.position.x);
_points.write[_points.size() - 1].y = (float)(cury + p_rect.position.y);
} else {
_points.push_back(Vector2((float)(curx - rect.position.x), (float)(cury + rect.position.y)));
_points.push_back(Vector2((float)(curx - p_rect.position.x), (float)(cury + p_rect.position.y)));
}
count++;
@ -348,7 +356,7 @@ static Vector<Vector2> rdp(const Vector<Vector2> &v, float optimization) {
int index = -1;
float dist = 0.0;
//not looping first and last point
// Not looping first and last point.
for (size_t i = 1, size = v.size(); i < size - 1; ++i) {
float cdist = perpendicular_distance(v[i], v[0], v[v.size() - 1]);
if (cdist > dist) {
@ -385,9 +393,9 @@ static Vector<Vector2> rdp(const Vector<Vector2> &v, float optimization) {
static Vector<Vector2> reduce(const Vector<Vector2> &points, const Rect2i &rect, float epsilon) {
int size = points.size();
// if there are less than 3 points, then we have nothing
// If there are less than 3 points, then we have nothing.
ERR_FAIL_COND_V(size < 3, Vector<Vector2>());
// if there are less than 9 points (but more than 3), then we don't need to reduce it
// If there are less than 9 points (but more than 3), then we don't need to reduce it.
if (size < 9) {
return points;
}
@ -412,9 +420,9 @@ struct FillBitsStackEntry {
};
static void fill_bits(const BitMap *p_src, Ref<BitMap> &p_map, const Point2i &p_pos, const Rect2i &rect) {
// Using a custom stack to work iteratively to avoid stack overflow on big bitmaps
// Using a custom stack to work iteratively to avoid stack overflow on big bitmaps.
Vector<FillBitsStackEntry> stack;
// Tracking size since we won't be shrinking the stack vector
// Tracking size since we won't be shrinking the stack vector.
int stack_size = 0;
Point2i pos = p_pos;
@ -433,10 +441,10 @@ static void fill_bits(const BitMap *p_src, Ref<BitMap> &p_map, const Point2i &p_
for (int i = next_i; i <= pos.x + 1; i++) {
for (int j = next_j; j <= pos.y + 1; j++) {
if (popped) {
// The next loop over j must start normally
// The next loop over j must start normally.
next_j = pos.y;
popped = false;
// Skip because an iteration was already executed with current counter values
// Skip because an iteration was already executed with current counter values.
continue;
}
@ -447,11 +455,11 @@ static void fill_bits(const BitMap *p_src, Ref<BitMap> &p_map, const Point2i &p_
continue;
}
if (p_map->get_bit(Vector2(i, j))) {
if (p_map->get_bit(i, j)) {
continue;
} else if (p_src->get_bit(Vector2(i, j))) {
p_map->set_bit(Vector2(i, j), true);
} else if (p_src->get_bit(i, j)) {
p_map->set_bit(i, j, true);
FillBitsStackEntry se = { pos, i, j };
stack.resize(MAX(stack_size + 1, stack.size()));
@ -482,7 +490,7 @@ static void fill_bits(const BitMap *p_src, Ref<BitMap> &p_map, const Point2i &p_
print_verbose("BitMap: Max stack size: " + itos(stack.size()));
}
Vector<Vector<Vector2>> BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, float p_epsilon) const {
Vector<Vector<Vector2>> BitMap::clip_opaque_to_polygons(const Rect2i &p_rect, float p_epsilon) const {
Rect2i r = Rect2i(0, 0, width, height).intersection(p_rect);
print_verbose("BitMap: Rect: " + r);
@ -494,7 +502,7 @@ Vector<Vector<Vector2>> BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, flo
Vector<Vector<Vector2>> polygons;
for (int i = r.position.y; i < r.position.y + r.size.height; i++) {
for (int j = r.position.x; j < r.position.x + r.size.width; j++) {
if (!fill->get_bit(Point2(j, i)) && get_bit(Point2(j, i))) {
if (!fill->get_bit(j, i) && get_bit(j, i)) {
fill_bits(this, fill, Point2i(j, i), r);
Vector<Vector2> polygon = _march_square(r, Point2i(j, i));
@ -515,7 +523,7 @@ Vector<Vector<Vector2>> BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, flo
return polygons;
}
void BitMap::grow_mask(int p_pixels, const Rect2 &p_rect) {
void BitMap::grow_mask(int p_pixels, const Rect2i &p_rect) {
if (p_pixels == 0) {
return;
}
@ -532,7 +540,7 @@ void BitMap::grow_mask(int p_pixels, const Rect2 &p_rect) {
for (int i = r.position.y; i < r.position.y + r.size.height; i++) {
for (int j = r.position.x; j < r.position.x + r.size.width; j++) {
if (bit_value == get_bit(Point2(j, i))) {
if (bit_value == get_bit(j, i)) {
continue;
}
@ -543,7 +551,7 @@ void BitMap::grow_mask(int p_pixels, const Rect2 &p_rect) {
bool outside = false;
if ((x < p_rect.position.x) || (x >= p_rect.position.x + p_rect.size.x) || (y < p_rect.position.y) || (y >= p_rect.position.y + p_rect.size.y)) {
// outside of rectangle counts as bit not set
// Outside of rectangle counts as bit not set.
if (!bit_value) {
outside = true;
} else {
@ -556,7 +564,7 @@ void BitMap::grow_mask(int p_pixels, const Rect2 &p_rect) {
continue;
}
if (outside || (bit_value == copy->get_bit(Point2(x, y)))) {
if (outside || (bit_value == copy->get_bit(x, y))) {
found = true;
break;
}
@ -567,20 +575,20 @@ void BitMap::grow_mask(int p_pixels, const Rect2 &p_rect) {
}
if (found) {
set_bit(Point2(j, i), bit_value);
set_bit(j, i, bit_value);
}
}
}
}
void BitMap::shrink_mask(int p_pixels, const Rect2 &p_rect) {
void BitMap::shrink_mask(int p_pixels, const Rect2i &p_rect) {
grow_mask(-p_pixels, p_rect);
}
TypedArray<PackedVector2Array> BitMap::_opaque_to_polygons_bind(const Rect2 &p_rect, float p_epsilon) const {
TypedArray<PackedVector2Array> BitMap::_opaque_to_polygons_bind(const Rect2i &p_rect, float p_epsilon) const {
Vector<Vector<Vector2>> result = clip_opaque_to_polygons(p_rect, p_epsilon);
// Convert result to bindable types
// Convert result to bindable types.
TypedArray<PackedVector2Array> result_array;
result_array.resize(result.size());
@ -603,15 +611,25 @@ TypedArray<PackedVector2Array> BitMap::_opaque_to_polygons_bind(const Rect2 &p_r
return result_array;
}
void BitMap::resize(const Size2 &p_new_size) {
void BitMap::resize(const Size2i &p_new_size) {
ERR_FAIL_COND(p_new_size.width < 0 || p_new_size.height < 0);
if (p_new_size == get_size()) {
return;
}
Ref<BitMap> new_bitmap;
new_bitmap.instantiate();
new_bitmap->create(p_new_size);
int lw = MIN(width, p_new_size.width);
int lh = MIN(height, p_new_size.height);
// also allow for upscaling
int lw = (width == 0) ? 0 : p_new_size.width;
int lh = (height == 0) ? 0 : p_new_size.height;
float scale_x = ((float)width / p_new_size.width);
float scale_y = ((float)height / p_new_size.height);
for (int x = 0; x < lw; x++) {
for (int y = 0; y < lh; y++) {
new_bitmap->set_bit(Vector2(x, y), get_bit(Vector2(x, y)));
bool new_bit = get_bit(x * scale_x, y * scale_y);
new_bitmap->set_bit(x, y, new_bit);
}
}
@ -627,14 +645,16 @@ Ref<Image> BitMap::convert_to_image() const {
for (int i = 0; i < width; i++) {
for (int j = 0; j < height; j++) {
image->set_pixel(i, j, get_bit(Point2(i, j)) ? Color(1, 1, 1) : Color(0, 0, 0));
image->set_pixel(i, j, get_bit(i, j) ? Color(1, 1, 1) : Color(0, 0, 0));
}
}
return image;
}
void BitMap::blit(const Vector2 &p_pos, const Ref<BitMap> &p_bitmap) {
void BitMap::blit(const Vector2i &p_pos, const Ref<BitMap> &p_bitmap) {
ERR_FAIL_COND_MSG(p_bitmap.is_null(), "It's not a reference to a valid BitMap object.");
int x = p_pos.x;
int y = p_pos.y;
int w = p_bitmap->get_size().width;
@ -650,8 +670,8 @@ void BitMap::blit(const Vector2 &p_pos, const Ref<BitMap> &p_bitmap) {
if (py < 0 || py >= height) {
continue;
}
if (p_bitmap->get_bit(Vector2(i, j))) {
set_bit(Vector2(x, y), true);
if (p_bitmap->get_bit(i, j)) {
set_bit(px, py, true);
}
}
}
@ -661,8 +681,10 @@ void BitMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("create", "size"), &BitMap::create);
ClassDB::bind_method(D_METHOD("create_from_image_alpha", "image", "threshold"), &BitMap::create_from_image_alpha, DEFVAL(0.1));
ClassDB::bind_method(D_METHOD("set_bit", "position", "bit"), &BitMap::set_bit);
ClassDB::bind_method(D_METHOD("get_bit", "position"), &BitMap::get_bit);
ClassDB::bind_method(D_METHOD("set_bitv", "position", "bit"), &BitMap::set_bitv);
ClassDB::bind_method(D_METHOD("set_bit", "x", "y", "bit"), &BitMap::set_bit);
ClassDB::bind_method(D_METHOD("get_bitv", "position"), &BitMap::get_bitv);
ClassDB::bind_method(D_METHOD("get_bit", "x", "y"), &BitMap::get_bit);
ClassDB::bind_method(D_METHOD("set_bit_rect", "rect", "bit"), &BitMap::set_bit_rect);
ClassDB::bind_method(D_METHOD("get_true_bit_count"), &BitMap::get_true_bit_count);
@ -681,5 +703,3 @@ void BitMap::_bind_methods() {
}
BitMap::BitMap() {}
//////////////////////////////////////

View File

@ -46,9 +46,9 @@ class BitMap : public Resource {
int width = 0;
int height = 0;
Vector<Vector2> _march_square(const Rect2i &rect, const Point2i &start) const;
Vector<Vector2> _march_square(const Rect2i &p_rect, const Point2i &p_start) const;
TypedArray<PackedVector2Array> _opaque_to_polygons_bind(const Rect2 &p_rect, float p_epsilon) const;
TypedArray<PackedVector2Array> _opaque_to_polygons_bind(const Rect2i &p_rect, float p_epsilon) const;
protected:
void _set_data(const Dictionary &p_d);
@ -57,24 +57,27 @@ protected:
static void _bind_methods();
public:
void create(const Size2 &p_size);
void create(const Size2i &p_size);
void create_from_image_alpha(const Ref<Image> &p_image, float p_threshold = 0.1);
void set_bit(const Point2 &p_pos, bool p_value);
bool get_bit(const Point2 &p_pos) const;
void set_bit_rect(const Rect2 &p_rect, bool p_value);
void set_bitv(const Point2i &p_pos, bool p_value);
void set_bit(int p_x, int p_y, bool p_value);
void set_bit_rect(const Rect2i &p_rect, bool p_value);
bool get_bitv(const Point2i &p_pos) const;
bool get_bit(int p_x, int p_y) const;
int get_true_bit_count() const;
Size2 get_size() const;
void resize(const Size2 &p_new_size);
Size2i get_size() const;
void resize(const Size2i &p_new_size);
void grow_mask(int p_pixels, const Rect2 &p_rect);
void shrink_mask(int p_pixels, const Rect2 &p_rect);
void grow_mask(int p_pixels, const Rect2i &p_rect);
void shrink_mask(int p_pixels, const Rect2i &p_rect);
void blit(const Vector2 &p_pos, const Ref<BitMap> &p_bitmap);
void blit(const Vector2i &p_pos, const Ref<BitMap> &p_bitmap);
Ref<Image> convert_to_image() const;
Vector<Vector<Vector2>> clip_opaque_to_polygons(const Rect2 &p_rect, float p_epsilon = 2.0) const;
Vector<Vector<Vector2>> clip_opaque_to_polygons(const Rect2i &p_rect, float p_epsilon = 2.0) const;
BitMap();
};

View File

@ -294,7 +294,7 @@ bool ImageTexture::is_pixel_opaque(int p_x, int p_y) const {
x = CLAMP(x, 0, aw);
y = CLAMP(y, 0, ah);
return alpha_cache->get_bit(Point2(x, y));
return alpha_cache->get_bit(x, y);
}
return true;
@ -561,7 +561,7 @@ bool PortableCompressedTexture2D::is_pixel_opaque(int p_x, int p_y) const {
x = CLAMP(x, 0, aw);
y = CLAMP(y, 0, ah);
return alpha_cache->get_bit(Point2(x, y));
return alpha_cache->get_bit(x, y);
}
return true;
@ -1017,7 +1017,7 @@ bool CompressedTexture2D::is_pixel_opaque(int p_x, int p_y) const {
x = CLAMP(x, 0, aw);
y = CLAMP(y, 0, ah);
return alpha_cache->get_bit(Point2(x, y));
return alpha_cache->get_bit(x, y);
}
return true;

445
tests/scene/test_bit_map.h Normal file
View File

@ -0,0 +1,445 @@
/*************************************************************************/
/* test_bit_map.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef TEST_BIT_MAP_H
#define TEST_BIT_MAP_H
#include "core/os/memory.h"
#include "scene/resources/bit_map.h"
#include "tests/test_macros.h"
namespace TestBitmap {
void reset_bit_map(BitMap &p_bm) {
Size2i size = p_bm.get_size();
p_bm.set_bit_rect(Rect2i(0, 0, size.width, size.height), false);
}
TEST_CASE("[BitMap] Create bit map") {
Size2i dim{ 256, 512 };
BitMap bit_map{};
bit_map.create(dim);
CHECK(bit_map.get_size() == Size2i(256, 512));
CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "This will go through the entire bitmask inside of bitmap, thus hopefully checking if the bitmask was correctly set up.");
dim = Size2i(0, 256);
bit_map.create(dim);
CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 512), "We should still have the same dimensions as before, because the new dimension is invalid.");
dim = Size2i(512, 0);
bit_map.create(dim);
CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 512), "We should still have the same dimensions as before, because the new dimension is invalid.");
dim = Size2i(46341, 46341);
bit_map.create(dim);
CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 512), "We should still have the same dimensions as before, because the new dimension is too large (46341*46341=2147488281).");
}
TEST_CASE("[BitMap] Create bit map from image alpha") {
const Size2i dim{ 256, 256 };
BitMap bit_map{};
bit_map.create(dim);
const Ref<Image> null_img = nullptr;
bit_map.create_from_image_alpha(null_img);
CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 256), "Bitmap should have its old values because bitmap creation from a nullptr should fail.");
Ref<Image> empty_img;
empty_img.instantiate();
bit_map.create_from_image_alpha(empty_img);
CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 256), "Bitmap should have its old values because bitmap creation from an empty image should fail.");
Ref<Image> wrong_format_img;
wrong_format_img.instantiate();
wrong_format_img->create(3, 3, false, Image::Format::FORMAT_DXT1);
bit_map.create_from_image_alpha(wrong_format_img);
CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 256), "Bitmap should have its old values because converting from a compressed image should fail.");
Ref<Image> img;
img.instantiate();
img->create(3, 3, false, Image::Format::FORMAT_RGBA8);
img->set_pixel(0, 0, Color(0, 0, 0, 0));
img->set_pixel(0, 1, Color(0, 0, 0, 0.09f));
img->set_pixel(0, 2, Color(0, 0, 0, 0.25f));
img->set_pixel(1, 0, Color(0, 0, 0, 0.5f));
img->set_pixel(1, 1, Color(0, 0, 0, 0.75f));
img->set_pixel(1, 2, Color(0, 0, 0, 0.99f));
img->set_pixel(2, 0, Color(0, 0, 0, 1.f));
// Check different threshold values.
bit_map.create_from_image_alpha(img);
CHECK_MESSAGE(bit_map.get_true_bit_count() == 5, "There are 5 values in the image that are smaller than the default threshold of 0.1.");
bit_map.create_from_image_alpha(img, 0.08f);
CHECK_MESSAGE(bit_map.get_true_bit_count() == 6, "There are 6 values in the image that are smaller than the threshold of 0.08.");
bit_map.create_from_image_alpha(img, 1);
CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "There are no values in the image that are smaller than the threshold of 1, there is one value equal to 1, but we check for inequality only.");
}
TEST_CASE("[BitMap] Set bit") {
Size2i dim{ 256, 256 };
BitMap bit_map{};
// Setting a point before a bit map is created should not crash, because there are checks to see if we are out of bounds.
bit_map.set_bitv(Point2i(128, 128), true);
bit_map.create(dim);
CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "All values should be initialized to false.");
bit_map.set_bitv(Point2i(128, 128), true);
CHECK_MESSAGE(bit_map.get_true_bit_count() == 1, "One bit should be set to true.");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 128)) == true, "The bit at (128,128) should be set to true");
bit_map.set_bitv(Point2i(128, 128), false);
CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "The bit should now be set to false again");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 128)) == false, "The bit at (128,128) should now be set to false again");
bit_map.create(dim);
bit_map.set_bitv(Point2i(512, 512), true);
CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "Nothing should change as we were trying to edit a bit outside of the correct range.");
}
TEST_CASE("[BitMap] Get bit") {
const Size2i dim{ 256, 256 };
BitMap bit_map{};
CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 128)) == false, "Trying to access a bit outside of the BitMap's range should always return false");
bit_map.create(dim);
CHECK(bit_map.get_bitv(Point2i(128, 128)) == false);
bit_map.set_bit_rect(Rect2i(-1, -1, 257, 257), true);
// Checking that range is [0, 256).
CHECK(bit_map.get_bitv(Point2i(-1, 0)) == false);
CHECK(bit_map.get_bitv(Point2i(0, 0)) == true);
CHECK(bit_map.get_bitv(Point2i(128, 128)) == true);
CHECK(bit_map.get_bitv(Point2i(255, 255)) == true);
CHECK(bit_map.get_bitv(Point2i(256, 256)) == false);
CHECK(bit_map.get_bitv(Point2i(257, 257)) == false);
}
TEST_CASE("[BitMap] Set bit rect") {
const Size2i dim{ 256, 256 };
BitMap bit_map{};
// Although we have not setup the BitMap yet, this should not crash because we get an empty intersection inside of the method.
bit_map.set_bit_rect(Rect2i{ 0, 0, 128, 128 }, true);
bit_map.create(dim);
CHECK(bit_map.get_true_bit_count() == 0);
bit_map.set_bit_rect(Rect2i{ 0, 0, 256, 256 }, true);
CHECK(bit_map.get_true_bit_count() == 65536);
reset_bit_map(bit_map);
// Checking out of bounds handling.
bit_map.set_bit_rect(Rect2i{ 128, 128, 256, 256 }, true);
CHECK(bit_map.get_true_bit_count() == 16384);
reset_bit_map(bit_map);
bit_map.set_bit_rect(Rect2i{ -128, -128, 256, 256 }, true);
CHECK(bit_map.get_true_bit_count() == 16384);
reset_bit_map(bit_map);
bit_map.set_bit_rect(Rect2i{ -128, -128, 512, 512 }, true);
CHECK(bit_map.get_true_bit_count() == 65536);
}
TEST_CASE("[BitMap] Get true bit count") {
const Size2i dim{ 256, 256 };
BitMap bit_map{};
CHECK(bit_map.get_true_bit_count() == 0);
bit_map.create(dim);
CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "Unitialized bit map should have no true bits");
bit_map.set_bit_rect(Rect2i{ 0, 0, 256, 256 }, true);
CHECK(bit_map.get_true_bit_count() == 65536);
bit_map.set_bitv(Point2i{ 0, 0 }, false);
CHECK(bit_map.get_true_bit_count() == 65535);
bit_map.set_bit_rect(Rect2i{ 0, 0, 256, 256 }, false);
CHECK(bit_map.get_true_bit_count() == 0);
}
TEST_CASE("[BitMap] Get size") {
const Size2i dim{ 256, 256 };
BitMap bit_map{};
CHECK_MESSAGE(bit_map.get_size() == Size2i(0, 0), "Unitialized bit map should have a size of 0x0");
bit_map.create(dim);
CHECK(bit_map.get_size() == Size2i(256, 256));
bit_map.create(Size2i(-1, 0));
CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 256), "Invalid size should not be accepted by create");
bit_map.create(Size2i(256, 128));
CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 128), "Bitmap should have updated size");
}
TEST_CASE("[BitMap] Resize") {
const Size2i dim{ 128, 128 };
BitMap bit_map{};
bit_map.resize(dim);
CHECK(bit_map.get_size() == dim);
bit_map.create(dim);
bit_map.set_bit_rect(Rect2i(0, 0, 10, 10), true);
bit_map.set_bit_rect(Rect2i(118, 118, 10, 10), true);
CHECK_MESSAGE(bit_map.get_true_bit_count() == 200, "There should be 100 bits in the top left corner, and 100 bits in the bottom right corner");
bit_map.resize(Size2i(64, 64));
CHECK_MESSAGE(bit_map.get_true_bit_count() == 50, "There should be 25 bits in the top left corner, and 25 bits in the bottom right corner");
bit_map.create(dim);
bit_map.resize(Size2i(-1, 128));
CHECK_MESSAGE(bit_map.get_size() == Size2i(128, 128), "When an invalid size is given the bit map will keep its size");
bit_map.create(dim);
bit_map.set_bit_rect(Rect2i(0, 0, 10, 10), true);
bit_map.set_bit_rect(Rect2i(118, 118, 10, 10), true);
CHECK_MESSAGE(bit_map.get_true_bit_count() == 200, "There should be 100 bits in the top left corner, and 100 bits in the bottom right corner");
bit_map.resize(Size2i(256, 256));
CHECK_MESSAGE(bit_map.get_true_bit_count() == 800, "There should still be 100 bits in the bottom right corner, and all new bits should be initialized to false");
CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 256), "The bitmap should now be 256x256");
}
TEST_CASE("[BitMap] Grow and shrink mask") {
const Size2i dim{ 256, 256 };
BitMap bit_map{};
bit_map.grow_mask(100, Rect2i(0, 0, 128, 128)); // Check if method does not crash when working with an uninitialised bit map.
CHECK_MESSAGE(bit_map.get_size() == Size2i(0, 0), "Size should still be equal to 0x0");
bit_map.create(dim);
bit_map.set_bit_rect(Rect2i(96, 96, 64, 64), true);
CHECK_MESSAGE(bit_map.get_true_bit_count() == 4096, "Creating a square of 64x64 should be 4096 bits");
bit_map.grow_mask(0, Rect2i(0, 0, 256, 256));
CHECK_MESSAGE(bit_map.get_true_bit_count() == 4096, "Growing with size of 0 should not change any bits");
reset_bit_map(bit_map);
bit_map.set_bit_rect(Rect2i(96, 96, 64, 64), true);
CHECK_MESSAGE(bit_map.get_bitv(Point2i(95, 128)) == false, "Bits just outside of the square should not be set");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(160, 128)) == false, "Bits just outside of the square should not be set");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 95)) == false, "Bits just outside of the square should not be set");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 160)) == false, "Bits just outside of the square should not be set");
bit_map.grow_mask(1, Rect2i(0, 0, 256, 256));
CHECK_MESSAGE(bit_map.get_true_bit_count() == 4352, "We should have 4*64 (perimeter of square) more bits set to true");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(95, 128)) == true, "Bits that were just outside of the square should now be set to true");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(160, 128)) == true, "Bits that were just outside of the square should now be set to true");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 95)) == true, "Bits that were just outside of the square should now be set to true");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 160)) == true, "Bits that were just outside of the square should now be set to true");
reset_bit_map(bit_map);
bit_map.set_bit_rect(Rect2i(127, 127, 1, 1), true);
CHECK(bit_map.get_true_bit_count() == 1);
bit_map.grow_mask(32, Rect2i(0, 0, 256, 256));
CHECK_MESSAGE(bit_map.get_true_bit_count() == 3209, "Creates a circle around the initial bit with a radius of 32 bits. Any bit that has a distance within this radius will be set to true");
reset_bit_map(bit_map);
bit_map.set_bit_rect(Rect2i(127, 127, 1, 1), true);
for (int i = 0; i < 32; i++) {
bit_map.grow_mask(1, Rect2i(0, 0, 256, 256));
}
CHECK_MESSAGE(bit_map.get_true_bit_count() == 2113, "Creates a diamond around the initial bit with diagonals that are 65 bits long.");
reset_bit_map(bit_map);
bit_map.set_bit_rect(Rect2i(123, 123, 10, 10), true);
CHECK(bit_map.get_true_bit_count() == 100);
bit_map.grow_mask(-11, Rect2i(0, 0, 256, 256));
CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "Shrinking by more than the width of the square should totally remove it.");
reset_bit_map(bit_map);
bit_map.set_bit_rect(Rect2i(96, 96, 64, 64), true);
CHECK_MESSAGE(bit_map.get_bitv(Point2i(96, 129)) == true, "Bits on the edge of the square should be true");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(159, 129)) == true, "Bits on the edge of the square should be true");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(129, 96)) == true, "Bits on the edge of the square should be true");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(129, 159)) == true, "Bits on the edge of the square should be true");
bit_map.grow_mask(-1, Rect2i(0, 0, 256, 256));
CHECK_MESSAGE(bit_map.get_true_bit_count() == 3844, "Shrinking by 1 should set 4*63=252 bits to false");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(96, 129)) == false, "Bits that were on the edge of the square should now be set to false");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(159, 129)) == false, "Bits that were on the edge of the square should now be set to false");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(129, 96)) == false, "Bits that were on the edge of the square should now be set to false");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(129, 159)) == false, "Bits that were on the edge of the square should now be set to false");
reset_bit_map(bit_map);
bit_map.set_bit_rect(Rect2i(125, 125, 1, 6), true);
bit_map.set_bit_rect(Rect2i(130, 125, 1, 6), true);
bit_map.set_bit_rect(Rect2i(125, 130, 6, 1), true);
CHECK(bit_map.get_true_bit_count() == 16);
CHECK_MESSAGE(bit_map.get_bitv(Point2i(125, 131)) == false, "Bits that are on the edge of the shape should be set to false");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(131, 131)) == false, "Bits that are on the edge of the shape should be set to false");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(125, 124)) == false, "Bits that are on the edge of the shape should be set to false");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(130, 124)) == false, "Bits that are on the edge of the shape should be set to false");
bit_map.grow_mask(1, Rect2i(0, 0, 256, 256));
CHECK(bit_map.get_true_bit_count() == 48);
CHECK_MESSAGE(bit_map.get_bitv(Point2i(125, 131)) == true, "Bits that were on the edge of the shape should now be set to true");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(131, 130)) == true, "Bits that were on the edge of the shape should now be set to true");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(125, 124)) == true, "Bits that were on the edge of the shape should now be set to true");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(130, 124)) == true, "Bits that were on the edge of the shape should now be set to true");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(124, 124)) == false, "Bits that are on the edge of the shape should be set to false");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(126, 124)) == false, "Bits that are on the edge of the shape should be set to false");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(124, 131)) == false, "Bits that are on the edge of the shape should be set to false");
CHECK_MESSAGE(bit_map.get_bitv(Point2i(131, 131)) == false, "Bits that are on the edge of the shape should be set to false");
}
TEST_CASE("[BitMap] Blit") {
Point2i blit_pos{ 128, 128 };
Point2i bit_map_size{ 256, 256 };
Point2i blit_size{ 32, 32 };
BitMap bit_map{};
Ref<BitMap> blit_bit_map{};
// Testing null reference to blit bit map.
bit_map.blit(blit_pos, blit_bit_map);
blit_bit_map.instantiate();
// Testing if uninitialised blit bit map and uninitialised bit map does not crash
bit_map.blit(blit_pos, blit_bit_map);
// Testing if uninitialised bit map does not crash
blit_bit_map->create(blit_size);
bit_map.blit(blit_pos, blit_bit_map);
// Testing if uninitialised bit map does not crash
blit_bit_map.unref();
blit_bit_map.instantiate();
CHECK_MESSAGE(blit_bit_map->get_size() == Point2i(0, 0), "Size should be cleared by unref and instance calls.");
bit_map.create(bit_map_size);
bit_map.blit(Point2i(128, 128), blit_bit_map);
// Testing if both initialised does not crash.
blit_bit_map->create(blit_size);
bit_map.blit(blit_pos, blit_bit_map);
bit_map.set_bit_rect(Rect2i{ 127, 127, 3, 3 }, true);
CHECK(bit_map.get_true_bit_count() == 9);
bit_map.blit(Point2i(112, 112), blit_bit_map);
CHECK_MESSAGE(bit_map.get_true_bit_count() == 9, "No bits should have been changed, as the blit bit map only contains falses");
bit_map.create(bit_map_size);
blit_bit_map->create(blit_size);
blit_bit_map->set_bit_rect(Rect2i(15, 15, 3, 3), true);
CHECK(blit_bit_map->get_true_bit_count() == 9);
CHECK(bit_map.get_true_bit_count() == 0);
bit_map.blit(Point2i(112, 112), blit_bit_map);
CHECK_MESSAGE(bit_map.get_true_bit_count() == 9, "All true bits should have been moved to the bit map");
for (int x = 127; x < 129; ++x) {
for (int y = 127; y < 129; ++y) {
CHECK_MESSAGE(bit_map.get_bitv(Point2i(x, y)) == true, "All true bits should have been moved to the bit map");
}
}
}
TEST_CASE("[BitMap] Convert to image") {
const Size2i dim{ 256, 256 };
BitMap bit_map{};
Ref<Image> img;
img = bit_map.convert_to_image();
CHECK_MESSAGE(img.is_valid(), "We should receive a valid Image Object even if BitMap is not created yet");
CHECK_MESSAGE(img->get_format() == Image::FORMAT_L8, "We should receive a valid Image Object even if BitMap is not created yet");
CHECK_MESSAGE(img->get_size() == (Size2i(0, 0)), "Image should have no width or height, because BitMap has not yet been created");
bit_map.create(dim);
img = bit_map.convert_to_image();
CHECK_MESSAGE(img->get_size() == dim, "Image should have the same dimensions as the BitMap");
CHECK_MESSAGE(img->get_pixel(0, 0).is_equal_approx(Color(0, 0, 0)), "BitMap is intialized to all 0's, so Image should be all black");
reset_bit_map(bit_map);
bit_map.set_bit_rect(Rect2i(0, 0, 128, 128), true);
img = bit_map.convert_to_image();
CHECK_MESSAGE(img->get_pixel(0, 0).is_equal_approx(Color(1, 1, 1)), "BitMap's top-left quadrant is all 1's, so Image should be white");
CHECK_MESSAGE(img->get_pixel(256, 256).is_equal_approx(Color(0, 0, 0)), "All other quadrants were 0's, so these should be black");
}
TEST_CASE("[BitMap] Clip to polygon") {
const Size2i dim{ 256, 256 };
BitMap bit_map{};
Vector<Vector<Vector2>> polygons;
polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 128, 128));
CHECK_MESSAGE(polygons.size() == 0, "We should have no polygons, because the BitMap was not initialized");
bit_map.create(dim);
polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 128, 128));
CHECK_MESSAGE(polygons.size() == 0, "We should have no polygons, because the BitMap was all 0's");
reset_bit_map(bit_map);
bit_map.set_bit_rect(Rect2i(0, 0, 64, 64), true);
polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 128, 128));
CHECK_MESSAGE(polygons.size() == 1, "We should have exactly 1 polygon");
CHECK_MESSAGE(polygons[0].size() == 4, "The polygon should have exactly 4 points");
reset_bit_map(bit_map);
bit_map.set_bit_rect(Rect2i(0, 0, 32, 32), true);
bit_map.set_bit_rect(Rect2i(64, 64, 32, 32), true);
polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 128, 128));
CHECK_MESSAGE(polygons.size() == 2, "We should have exactly 2 polygons");
CHECK_MESSAGE(polygons[0].size() == 4, "The polygon should have exactly 4 points");
CHECK_MESSAGE(polygons[1].size() == 4, "The polygon should have exactly 4 points");
reset_bit_map(bit_map);
bit_map.set_bit_rect(Rect2i(124, 112, 8, 32), true);
bit_map.set_bit_rect(Rect2i(112, 124, 32, 8), true);
polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 256, 256));
CHECK_MESSAGE(polygons.size() == 1, "We should have exactly 1 polygon");
CHECK_MESSAGE(polygons[0].size() == 12, "The polygon should have exactly 12 points");
reset_bit_map(bit_map);
bit_map.set_bit_rect(Rect2i(124, 112, 8, 32), true);
bit_map.set_bit_rect(Rect2i(112, 124, 32, 8), true);
polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 128, 128));
CHECK_MESSAGE(polygons.size() == 1, "We should have exactly 1 polygon");
CHECK_MESSAGE(polygons[0].size() == 6, "The polygon should have exactly 6 points");
}
} // namespace TestBitmap
#endif // TEST_BIT_MAP_H

View File

@ -85,6 +85,7 @@
#include "tests/core/variant/test_variant.h"
#include "tests/scene/test_animation.h"
#include "tests/scene/test_audio_stream_wav.h"
#include "tests/scene/test_bit_map.h"
#include "tests/scene/test_code_edit.h"
#include "tests/scene/test_curve.h"
#include "tests/scene/test_gradient.h"