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Add constructor accepting four Vector4's to Projection
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@ -162,6 +162,7 @@ void Variant::_register_variant_constructors() {
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add_constructor<VariantConstructNoArgs<Projection>>(sarray());
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add_constructor<VariantConstructor<Projection, Projection>>(sarray("from"));
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add_constructor<VariantConstructor<Projection, Transform3D>>(sarray("from"));
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add_constructor<VariantConstructor<Projection, Vector4, Vector4, Vector4, Vector4>>(sarray("x_axis", "y_axis", "z_axis", "w_axis"));
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add_constructor<VariantConstructNoArgs<Color>>(sarray());
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add_constructor<VariantConstructor<Color, Color>>(sarray("from"));
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@ -24,6 +24,16 @@
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<description>
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</description>
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</constructor>
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<constructor name="Projection">
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<return type="Projection" />
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<param index="0" name="x_axis" type="Vector4" />
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<param index="1" name="y_axis" type="Vector4" />
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<param index="2" name="z_axis" type="Vector4" />
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<param index="3" name="w_axis" type="Vector4" />
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<description>
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Constructs a Projection from four [Vector4] values (matrix columns).
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</description>
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</constructor>
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</constructors>
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<methods>
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<method name="create_depth_correction" qualifiers="static">
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