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Propogate errors when creating an OpenGL context fails in X11
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@ -4873,7 +4873,9 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, V
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#ifdef GLES3_ENABLED
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if (gl_manager) {
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visualInfo = gl_manager->get_vi(x11_display);
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Error err;
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visualInfo = gl_manager->get_vi(x11_display, err);
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ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't acquire visual info from display.");
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vi_selected = true;
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}
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#endif
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@ -83,8 +83,13 @@ int GLManager_X11::_find_or_create_display(Display *p_x11_display) {
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d.context = memnew(GLManager_X11_Private);
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d.context->glx_context = nullptr;
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//Error err = _create_context(d);
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_create_context(d);
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Error err = _create_context(d);
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if (err != OK) {
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_displays.remove_at(new_display_id);
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return -1;
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}
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return new_display_id;
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}
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@ -191,8 +196,14 @@ Error GLManager_X11::_create_context(GLDisplay &gl_display) {
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return OK;
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}
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XVisualInfo GLManager_X11::get_vi(Display *p_display) {
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return _displays[_find_or_create_display(p_display)].x_vi;
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XVisualInfo GLManager_X11::get_vi(Display *p_display, Error &r_error) {
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int display_id = _find_or_create_display(p_display);
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if (display_id < 0) {
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r_error = FAILED;
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return XVisualInfo();
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}
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r_error = OK;
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return _displays[display_id].x_vi;
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}
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Error GLManager_X11::window_create(DisplayServer::WindowID p_window_id, ::Window p_window, Display *p_display, int p_width, int p_height) {
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@ -211,6 +222,10 @@ Error GLManager_X11::window_create(DisplayServer::WindowID p_window_id, ::Window
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win.x11_window = p_window;
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win.gldisplay_id = _find_or_create_display(p_display);
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if (win.gldisplay_id == -1) {
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return FAILED;
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}
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// the display could be invalid .. check NYI
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GLDisplay &gl_display = _displays[win.gldisplay_id];
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::Display *x11_display = gl_display.x11_display;
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@ -114,7 +114,7 @@ private:
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Error _create_context(GLDisplay &gl_display);
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public:
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XVisualInfo get_vi(Display *p_display);
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XVisualInfo get_vi(Display *p_display, Error &r_error);
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Error window_create(DisplayServer::WindowID p_window_id, ::Window p_window, Display *p_display, int p_width, int p_height);
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void window_destroy(DisplayServer::WindowID p_window_id);
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void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height);
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