mirror of
https://github.com/godotengine/godot.git
synced 2024-11-26 06:03:38 +00:00
Merge pull request #77765 from Sauermann/fix-acceptdialog-event-handled
Fix that button presses don't set event as handled in AcceptDialog
This commit is contained in:
commit
e7d2e49688
@ -125,6 +125,7 @@ void AcceptDialog::_ok_pressed() {
|
||||
}
|
||||
ok_pressed();
|
||||
emit_signal(SNAME("confirmed"));
|
||||
set_input_as_handled();
|
||||
}
|
||||
|
||||
void AcceptDialog::_cancel_pressed() {
|
||||
@ -143,6 +144,7 @@ void AcceptDialog::_cancel_pressed() {
|
||||
if (parent_window) {
|
||||
//parent_window->grab_focus();
|
||||
}
|
||||
set_input_as_handled();
|
||||
}
|
||||
|
||||
String AcceptDialog::get_text() const {
|
||||
|
Loading…
Reference in New Issue
Block a user