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Remove focus from Sprite Region Editor dialog. Fixes #4751
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@ -386,6 +386,7 @@ void SpriteRegionEditor::_edit_node()
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rect=node->get_region_rect();
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dlg_editor->popup_centered_ratio(0.85);
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dlg_editor->get_ok()->release_focus();
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}
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inline float _snap_scalar(float p_offset, float p_step, float p_target) {
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