mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 04:06:14 +00:00
Merge pull request #91727 from RandomShaper/cmd_queue_prealloc
`CommandQueueMT`: Pre-allocate memory to avoid a bunch of allocations at startup
This commit is contained in:
commit
e6780b54bb
@ -42,6 +42,7 @@ void CommandQueueMT::unlock() {
|
||||
}
|
||||
|
||||
CommandQueueMT::CommandQueueMT() {
|
||||
command_mem.reserve(DEFAULT_COMMAND_MEM_SIZE_KB * 1024);
|
||||
}
|
||||
|
||||
CommandQueueMT::~CommandQueueMT() {
|
||||
|
@ -325,9 +325,7 @@ class CommandQueueMT {
|
||||
|
||||
/***** BASE *******/
|
||||
|
||||
enum {
|
||||
DEFAULT_COMMAND_MEM_SIZE_KB = 256,
|
||||
};
|
||||
static const uint32_t DEFAULT_COMMAND_MEM_SIZE_KB = 64;
|
||||
|
||||
BinaryMutex mutex;
|
||||
LocalVector<uint8_t> command_mem;
|
||||
|
Loading…
Reference in New Issue
Block a user