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Merge branch 'master' of https://github.com/godotengine/godot
This commit is contained in:
commit
e535c942f3
@ -152,6 +152,23 @@ class CommandQueueMT {
|
||||
virtual void call() { (instance->*method)(p1,p2,p3,p4,p5,p6,p7); }
|
||||
};
|
||||
|
||||
template<class T,class M,class P1,class P2,class P3,class P4,class P5,class P6,class P7,class P8>
|
||||
struct Command8 : public CommandBase {
|
||||
|
||||
T*instance;
|
||||
M method;
|
||||
typename GetSimpleTypeT<P1>::type_t p1;
|
||||
typename GetSimpleTypeT<P2>::type_t p2;
|
||||
typename GetSimpleTypeT<P3>::type_t p3;
|
||||
typename GetSimpleTypeT<P4>::type_t p4;
|
||||
typename GetSimpleTypeT<P5>::type_t p5;
|
||||
typename GetSimpleTypeT<P6>::type_t p6;
|
||||
typename GetSimpleTypeT<P7>::type_t p7;
|
||||
typename GetSimpleTypeT<P8>::type_t p8;
|
||||
|
||||
virtual void call() { (instance->*method)(p1,p2,p3,p4,p5,p6,p7,p8); }
|
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};
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|
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/* comands that return */
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|
||||
template<class T,class M,class R>
|
||||
@ -270,6 +287,25 @@ class CommandQueueMT {
|
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virtual void call() { *ret = (instance->*method)(p1,p2,p3,p4,p5,p6,p7); sync->sem->post(); sync->in_use=false; ; }
|
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};
|
||||
|
||||
template<class T,class M,class P1,class P2,class P3,class P4,class P5,class P6,class P7,class P8,class R>
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struct CommandRet8 : public CommandBase {
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|
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T*instance;
|
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M method;
|
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typename GetSimpleTypeT<P1>::type_t p1;
|
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typename GetSimpleTypeT<P2>::type_t p2;
|
||||
typename GetSimpleTypeT<P3>::type_t p3;
|
||||
typename GetSimpleTypeT<P4>::type_t p4;
|
||||
typename GetSimpleTypeT<P5>::type_t p5;
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||||
typename GetSimpleTypeT<P6>::type_t p6;
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||||
typename GetSimpleTypeT<P7>::type_t p7;
|
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typename GetSimpleTypeT<P8>::type_t p8;
|
||||
R* ret;
|
||||
SyncSemaphore *sync;
|
||||
|
||||
virtual void call() { *ret = (instance->*method)(p1,p2,p3,p4,p5,p6,p7,p8); sync->sem->post(); sync->in_use=false; ; }
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};
|
||||
|
||||
/** commands that don't return but sync */
|
||||
|
||||
/* comands that return */
|
||||
@ -390,6 +426,25 @@ class CommandQueueMT {
|
||||
virtual void call() { (instance->*method)(p1,p2,p3,p4,p5,p6,p7); sync->sem->post(); sync->in_use=false; ; }
|
||||
};
|
||||
|
||||
template<class T,class M,class P1,class P2,class P3,class P4,class P5,class P6,class P7,class P8>
|
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struct CommandSync8 : public CommandBase {
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|
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T*instance;
|
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M method;
|
||||
typename GetSimpleTypeT<P1>::type_t p1;
|
||||
typename GetSimpleTypeT<P2>::type_t p2;
|
||||
typename GetSimpleTypeT<P3>::type_t p3;
|
||||
typename GetSimpleTypeT<P4>::type_t p4;
|
||||
typename GetSimpleTypeT<P5>::type_t p5;
|
||||
typename GetSimpleTypeT<P6>::type_t p6;
|
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typename GetSimpleTypeT<P7>::type_t p7;
|
||||
typename GetSimpleTypeT<P8>::type_t p8;
|
||||
|
||||
SyncSemaphore *sync;
|
||||
|
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virtual void call() { (instance->*method)(p1,p2,p3,p4,p5,p6,p7,p8); sync->sem->post(); sync->in_use=false; ; }
|
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};
|
||||
|
||||
/***** BASE *******/
|
||||
|
||||
enum {
|
||||
@ -639,6 +694,27 @@ public:
|
||||
|
||||
if (sync) sync->post();
|
||||
}
|
||||
|
||||
template<class T, class M, class P1, class P2, class P3, class P4, class P5, class P6, class P7,class P8>
|
||||
void push( T * p_instance, M p_method, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8 ) {
|
||||
|
||||
Command8<T,M,P1,P2,P3,P4,P5,P6,P7,P8> * cmd = allocate_and_lock< Command8<T,M,P1,P2,P3,P4,P5,P6,P7,P8> >();
|
||||
|
||||
cmd->instance=p_instance;
|
||||
cmd->method=p_method;
|
||||
cmd->p1=p1;
|
||||
cmd->p2=p2;
|
||||
cmd->p3=p3;
|
||||
cmd->p4=p4;
|
||||
cmd->p5=p5;
|
||||
cmd->p6=p6;
|
||||
cmd->p7=p7;
|
||||
cmd->p8=p8;
|
||||
|
||||
unlock();
|
||||
|
||||
if (sync) sync->post();
|
||||
}
|
||||
/*** PUSH AND RET COMMANDS ***/
|
||||
|
||||
|
||||
@ -806,6 +882,31 @@ public:
|
||||
ss->sem->wait();
|
||||
}
|
||||
|
||||
template<class T, class M, class P1, class P2, class P3, class P4, class P5, class P6,class P7,class P8,class R>
|
||||
void push_and_ret( T * p_instance, M p_method, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6,P7 p7,P8 p8, R* r_ret ) {
|
||||
|
||||
CommandRet8<T,M,P1,P2,P3,P4,P5,P6,P7,P8,R> * cmd = allocate_and_lock< CommandRet8<T,M,P1,P2,P3,P4,P5,P6,P7,P8,R> >();
|
||||
|
||||
cmd->instance=p_instance;
|
||||
cmd->method=p_method;
|
||||
cmd->p1=p1;
|
||||
cmd->p2=p2;
|
||||
cmd->p3=p3;
|
||||
cmd->p4=p4;
|
||||
cmd->p5=p5;
|
||||
cmd->p6=p6;
|
||||
cmd->p7=p7;
|
||||
cmd->p8=p8;
|
||||
cmd->ret=r_ret;
|
||||
SyncSemaphore *ss=_alloc_sync_sem();
|
||||
cmd->sync=ss;
|
||||
|
||||
unlock();
|
||||
|
||||
if (sync) sync->post();
|
||||
ss->sem->wait();
|
||||
}
|
||||
|
||||
|
||||
template<class T, class M>
|
||||
void push_and_sync( T * p_instance, M p_method) {
|
||||
@ -971,6 +1072,31 @@ public:
|
||||
ss->sem->wait();
|
||||
}
|
||||
|
||||
template<class T, class M, class P1, class P2, class P3, class P4, class P5, class P6,class P7,class P8>
|
||||
void push_and_sync( T * p_instance, M p_method, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6,P7 p7,P8 p8) {
|
||||
|
||||
CommandSync8<T,M,P1,P2,P3,P4,P5,P6,P7,P8> * cmd = allocate_and_lock< CommandSync8<T,M,P1,P2,P3,P4,P5,P6,P7,P8> >();
|
||||
|
||||
cmd->instance=p_instance;
|
||||
cmd->method=p_method;
|
||||
cmd->p1=p1;
|
||||
cmd->p2=p2;
|
||||
cmd->p3=p3;
|
||||
cmd->p4=p4;
|
||||
cmd->p5=p5;
|
||||
cmd->p6=p6;
|
||||
cmd->p7=p7;
|
||||
cmd->p8=p8;
|
||||
|
||||
SyncSemaphore *ss=_alloc_sync_sem();
|
||||
cmd->sync=ss;
|
||||
|
||||
unlock();
|
||||
|
||||
if (sync) sync->post();
|
||||
ss->sem->wait();
|
||||
}
|
||||
|
||||
void wait_and_flush_one() {
|
||||
ERR_FAIL_COND(!sync);
|
||||
sync->wait();
|
||||
|
@ -199,6 +199,18 @@ Array Dictionary::keys() const {
|
||||
|
||||
}
|
||||
|
||||
Array Dictionary::values() const {
|
||||
|
||||
Array varr;
|
||||
varr.resize(size());
|
||||
const Variant *key=NULL;
|
||||
int i=0;
|
||||
while((key=next(key))){
|
||||
varr[i++] = _p->variant_map[*key];
|
||||
}
|
||||
return varr;
|
||||
}
|
||||
|
||||
const Variant* Dictionary::next(const Variant* p_key) const {
|
||||
|
||||
return _p->variant_map.next(p_key);
|
||||
@ -250,5 +262,3 @@ Dictionary::~Dictionary() {
|
||||
|
||||
_unref();
|
||||
}
|
||||
|
||||
|
||||
|
@ -81,6 +81,7 @@ public:
|
||||
const Variant* next(const Variant* p_key=NULL) const;
|
||||
|
||||
Array keys() const;
|
||||
Array values() const;
|
||||
|
||||
Dictionary(const Dictionary& p_from);
|
||||
Dictionary(bool p_shared=false);
|
||||
|
@ -285,6 +285,7 @@ public:
|
||||
|
||||
Error resize(int p_size);
|
||||
|
||||
void invert();
|
||||
|
||||
void operator=(const DVector& p_dvector) { reference(p_dvector); }
|
||||
DVector() {}
|
||||
@ -424,6 +425,18 @@ Error DVector<T>::resize(int p_size) {
|
||||
return OK;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
void DVector<T>::invert() {
|
||||
T temp;
|
||||
Write w = write();
|
||||
int s = size();
|
||||
int half_s = s/2;
|
||||
|
||||
for(int i=0;i<half_s;i++) {
|
||||
temp = w[i];
|
||||
w[i] = w[s-i-1];
|
||||
w[s-i-1] = temp;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -478,7 +478,21 @@ static _GlobalConstant _global_constants[]={
|
||||
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_STORAGE ),
|
||||
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_EDITOR ),
|
||||
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_NETWORK ),
|
||||
|
||||
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_EDITOR_HELPER ),
|
||||
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_CHECKABLE ),
|
||||
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_CHECKED ),
|
||||
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_INTERNATIONALIZED ),
|
||||
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_BUNDLE ),
|
||||
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_CATEGORY ),
|
||||
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_STORE_IF_NONZERO ),
|
||||
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_STORE_IF_NONONE ),
|
||||
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_NO_INSTANCE_STATE ),
|
||||
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_RESTART_IF_CHANGED ),
|
||||
|
||||
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_DEFAULT ),
|
||||
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_DEFAULT_INTL ),
|
||||
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_NOEDITOR ),
|
||||
|
||||
BIND_GLOBAL_CONSTANT( METHOD_FLAG_NORMAL ),
|
||||
BIND_GLOBAL_CONSTANT( METHOD_FLAG_EDITOR ),
|
||||
|
@ -319,7 +319,11 @@ Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_
|
||||
if (OS::get_singleton()->is_stdout_verbose())
|
||||
print_line("load resource: "+local_path+" (cached)");
|
||||
|
||||
return RES( ResourceCache::get(local_path ) );
|
||||
Ref<Resource> res_cached = ResourceCache::get(local_path);
|
||||
Ref<ResourceInteractiveLoaderDefault> ril = Ref<ResourceInteractiveLoaderDefault>(memnew(ResourceInteractiveLoaderDefault));
|
||||
|
||||
ril->resource = res_cached;
|
||||
return ril;
|
||||
}
|
||||
|
||||
if (OS::get_singleton()->is_stdout_verbose())
|
||||
|
@ -262,7 +262,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
|
||||
VCALL_LOCALMEM0R(String,basename);
|
||||
VCALL_LOCALMEM1R(String,plus_file);
|
||||
VCALL_LOCALMEM1R(String,ord_at);
|
||||
//VCALL_LOCALMEM2R(String,erase);
|
||||
VCALL_LOCALMEM2(String,erase);
|
||||
VCALL_LOCALMEM0R(String,hash);
|
||||
VCALL_LOCALMEM0R(String,md5_text);
|
||||
VCALL_LOCALMEM0R(String,md5_buffer);
|
||||
@ -339,6 +339,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
|
||||
VCALL_LOCALMEM1R(Vector2,reflect);
|
||||
VCALL_LOCALMEM0R(Vector2,angle);
|
||||
// VCALL_LOCALMEM1R(Vector2,cross);
|
||||
VCALL_LOCALMEM0R(Vector2,abs);
|
||||
|
||||
VCALL_LOCALMEM0R(Rect2,get_area);
|
||||
VCALL_LOCALMEM1R(Rect2,intersects);
|
||||
@ -445,6 +446,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
|
||||
VCALL_LOCALMEM1(Dictionary,erase);
|
||||
VCALL_LOCALMEM0R(Dictionary,hash);
|
||||
VCALL_LOCALMEM0R(Dictionary,keys);
|
||||
VCALL_LOCALMEM0R(Dictionary,values);
|
||||
VCALL_LOCALMEM1R(Dictionary,parse_json);
|
||||
VCALL_LOCALMEM0R(Dictionary,to_json);
|
||||
|
||||
@ -1284,7 +1286,7 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
|
||||
ADDFUNC0(STRING,STRING,String,basename,varray());
|
||||
ADDFUNC1(STRING,STRING,String,plus_file,STRING,"file",varray());
|
||||
ADDFUNC1(STRING,STRING,String,ord_at,INT,"at",varray());
|
||||
// ADDFUNC2(STRING,String,erase,INT,INT,varray());
|
||||
ADDFUNC2(STRING,NIL,String,erase,INT,"pos",INT,"chars", varray());
|
||||
ADDFUNC0(STRING,INT,String,hash,varray());
|
||||
ADDFUNC0(STRING,STRING,String,md5_text,varray());
|
||||
ADDFUNC0(STRING,RAW_ARRAY,String,md5_buffer,varray());
|
||||
@ -1335,6 +1337,7 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
|
||||
ADDFUNC1(VECTOR2,VECTOR2,Vector2,slide,VECTOR2,"vec",varray());
|
||||
ADDFUNC1(VECTOR2,VECTOR2,Vector2,reflect,VECTOR2,"vec",varray());
|
||||
//ADDFUNC1(VECTOR2,REAL,Vector2,cross,VECTOR2,"with",varray());
|
||||
ADDFUNC0(VECTOR2,VECTOR2,Vector2,abs,varray());
|
||||
|
||||
ADDFUNC0(RECT2,REAL,Rect2,get_area,varray());
|
||||
ADDFUNC1(RECT2,BOOL,Rect2,intersects,RECT2,"b",varray());
|
||||
@ -1434,6 +1437,7 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
|
||||
ADDFUNC1(DICTIONARY,NIL,Dictionary,erase,NIL,"value",varray());
|
||||
ADDFUNC0(DICTIONARY,INT,Dictionary,hash,varray());
|
||||
ADDFUNC0(DICTIONARY,ARRAY,Dictionary,keys,varray());
|
||||
ADDFUNC0(DICTIONARY,ARRAY,Dictionary,values,varray());
|
||||
|
||||
ADDFUNC1(DICTIONARY,INT,Dictionary,parse_json,STRING,"json",varray());
|
||||
ADDFUNC0(DICTIONARY,STRING,Dictionary,to_json,varray());
|
||||
|
@ -9015,7 +9015,7 @@
|
||||
</argument>
|
||||
<description>
|
||||
Change the anchor (ANCHOR_BEGIN, ANCHOR_END, ANCHOR_RATIO) type for a margin (MARGIN_LEFT, MARGIN_TOP, MARGIN_RIGHT, MARGIN_BOTTOM). Changing the anchor mode converts the current margin offset from the previous anchor mode to the new one, so margin offsets ([method set_margin]) must be done after setting anchors, or at the same time ([method set_anchor_and_margin])
|
||||
|
||||
|
||||
Additionally, [code]keep_margin[/code] controls whether margins should be left the same, or changed to keep the same position and size on-screen.
|
||||
</description>
|
||||
</method>
|
||||
@ -10312,7 +10312,7 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
<return type="Array">
|
||||
</return>
|
||||
<description>
|
||||
Return the list of keys in the dictionary.
|
||||
Return the list of keys in the [Dictionary].
|
||||
</description>
|
||||
</method>
|
||||
<method name="parse_json">
|
||||
@ -10338,6 +10338,13 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
Return the dictionary as json text.
|
||||
</description>
|
||||
</method>
|
||||
<method name="values">
|
||||
<return type="Array">
|
||||
</return>
|
||||
<description>
|
||||
Return the list of values in the [Dictionary].
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<constants>
|
||||
</constants>
|
||||
@ -10671,14 +10678,14 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
This function is called for each file exported and
|
||||
depending from the return value one of many things
|
||||
might happen.
|
||||
|
||||
|
||||
1) If returned value is null, the file is exported
|
||||
as is.
|
||||
|
||||
|
||||
2) If the returned value is a RawAray (array of
|
||||
bytes), the content of that array becomes the new
|
||||
file being exported.
|
||||
|
||||
|
||||
3) If the file must also change it's name when
|
||||
exported, then a [Dictionary] must be returned with
|
||||
two fields: 'name' with the new filename and 'data'
|
||||
@ -10848,8 +10855,8 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
</brief_description>
|
||||
<description>
|
||||
Import plugins make it easy to handle importing of external assets
|
||||
into a project.
|
||||
|
||||
into a project.
|
||||
|
||||
They way they work is not that obvious though, so please make sure
|
||||
to read the documentation, tutorials and examples.
|
||||
</description>
|
||||
@ -10872,7 +10879,7 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
when exported. The only exception is in some cases
|
||||
when the file must be re-imported for different
|
||||
platforms (ie. texture compression).
|
||||
|
||||
|
||||
If you want to customize the export process, it's
|
||||
recommended to use [EditorExportPlugin.custom_export]
|
||||
instead.
|
||||
@ -10884,7 +10891,7 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
<description>
|
||||
Get the name of the import plugin, which will be
|
||||
used to identify content imported by this plugin.
|
||||
|
||||
|
||||
Try to use lowecase and underscores if possible.
|
||||
</description>
|
||||
</method>
|
||||
@ -10909,23 +10916,23 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
(from the dialog) or re-import
|
||||
(manual or automatic when external source files
|
||||
changed).
|
||||
|
||||
|
||||
An import process generally works like this:
|
||||
|
||||
|
||||
1) Check the metadata for source files and options.
|
||||
Metadata is either generated in the import dialog or
|
||||
taken from an existing resource upon reimport.
|
||||
|
||||
|
||||
2) Perform the import process into a new resource.
|
||||
Some times the resource being re-imported may be already loaded
|
||||
and in use, so checking for this by using
|
||||
[ResourceLoader.has] is recommended. Otherwise
|
||||
create a new resource.
|
||||
|
||||
|
||||
3) Set the metadata from the argument into the existing or new
|
||||
resource being created using
|
||||
[Resource.set_import_metadata].
|
||||
|
||||
|
||||
4) Save the resource into 'path' (function argument)
|
||||
</description>
|
||||
</method>
|
||||
@ -10938,12 +10945,12 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
when the user chooses to re-import the resource
|
||||
(from filesystem). In the later case, the path for
|
||||
the existing file is supplied in the argument.
|
||||
|
||||
|
||||
If the path is supplied, it is recommended to read
|
||||
the import metadata with
|
||||
[ResourceLoader.load_import_metadata] and fill in
|
||||
the fields with the values contained there.
|
||||
|
||||
|
||||
The dialog can be shown in any way (just use a
|
||||
ConfirmationDialog and pop it up). Upon
|
||||
confirmation, fill up a ResourceImportMetadata and
|
||||
@ -11000,8 +11007,8 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
This method is called when the editor is about to
|
||||
save the project, switch to another tab, etc. It
|
||||
asks the plugin to apply any pending state changes
|
||||
to ensure consistency.
|
||||
|
||||
to ensure consistency.
|
||||
|
||||
This is used, for example, in shader editors to let
|
||||
the plugin know that it must apply the shader code
|
||||
being written by the user to the object.
|
||||
@ -11045,7 +11052,7 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
object type derived from CanvasItem to capture the input in the 2D editor
|
||||
viewport. The function is only being called if your
|
||||
object is being edited.
|
||||
|
||||
|
||||
Return true if you want to capture the input,
|
||||
otherwise false.
|
||||
</description>
|
||||
@ -11062,11 +11069,11 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
given objet type derived from Spatial to capture the
|
||||
input of the viewport. The function is only being
|
||||
called if your object is being edited.
|
||||
|
||||
|
||||
By using the [InputEvent] and the [Camera] arguments
|
||||
it's pretty easy to do raycasts into space using
|
||||
Camera functions.
|
||||
|
||||
|
||||
Return true if you want to capture the input,
|
||||
otherwise false.
|
||||
</description>
|
||||
@ -11128,7 +11135,7 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
This function will be called when the editor is
|
||||
requested to become visible. It is used for plugins
|
||||
that edit a specific object type.
|
||||
|
||||
|
||||
Remember that you have to manage the visibility of
|
||||
all your editor controls manually.
|
||||
</description>
|
||||
@ -11149,11 +11156,11 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
Add a custom control to a container (see
|
||||
CONTAINER_* enum). There are many locations where
|
||||
custom controls can be added in the editor UI.
|
||||
|
||||
|
||||
Please remember that you have to manage the
|
||||
visibility of your custom controls yourself (and likely
|
||||
hide it after adding it).
|
||||
|
||||
|
||||
If your plugin is being removed, also make sure to
|
||||
remove your custom controls too.
|
||||
</description>
|
||||
@ -11166,7 +11173,7 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
<description>
|
||||
Add a control to the bottom panel (together with
|
||||
Output, Debug, Animation, etc).
|
||||
|
||||
|
||||
If your plugin is being removed, also make sure to
|
||||
remove your control by calling [method
|
||||
remove_control_from_bottom_panel].
|
||||
@ -11179,12 +11186,12 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
</argument>
|
||||
<description>
|
||||
Add the control to a specific dock slot (see DOCK_*
|
||||
enum for options).
|
||||
|
||||
enum for options).
|
||||
|
||||
If the dock is repositioned and as long as the
|
||||
plugin is active, the editor will save the dock
|
||||
position on further sessions.
|
||||
|
||||
|
||||
If your plugin is being removed, also make sure to
|
||||
remove your control by calling [method
|
||||
remove_control_from_docks].
|
||||
@ -11221,16 +11228,16 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
Add a custom type, which will appear in the list of
|
||||
nodes or resources. An icon can be optionally
|
||||
passed.
|
||||
|
||||
|
||||
When given node or resource is selected, the base
|
||||
type will be instanced (ie, "Spatial", "Control",
|
||||
"Resource"), then the script will be loaded and set
|
||||
to this object.
|
||||
|
||||
|
||||
You can use the [EditorPlugin.handles] to check if
|
||||
your custom object is being edited by checking the
|
||||
script or using 'extends' keyword.
|
||||
|
||||
script or using 'extends' keyword.
|
||||
|
||||
During run-time, this will be a simple object with a
|
||||
script so this function does not need to be called
|
||||
then.
|
||||
@ -11251,7 +11258,7 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
Add an import plugin. These plugins manage importing
|
||||
external content (from outside the project) into
|
||||
formats the engine can understand.
|
||||
|
||||
|
||||
On exit, don't forget to remove the plugin by
|
||||
calling [method remove_import_plugin]
|
||||
</description>
|
||||
@ -11367,7 +11374,7 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
<description>
|
||||
This function is called upon import with the
|
||||
imported scene.
|
||||
|
||||
|
||||
Just do any changes desired to the scene and return
|
||||
it. If null is returned, import will fail and throw
|
||||
an error to the user.
|
||||
@ -11457,14 +11464,14 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
<description>
|
||||
Object that holds the project-independent editor settings. These
|
||||
settings are generally visible in the Editor Settings menu.
|
||||
|
||||
|
||||
Accessing the settings is done by using the regular [Object] API,
|
||||
such as.
|
||||
|
||||
|
||||
settings.set(prop,value)
|
||||
|
||||
|
||||
settings.get(prop)
|
||||
|
||||
|
||||
list_of_settings = settings.get_property_list()
|
||||
</description>
|
||||
<methods>
|
||||
@ -11481,9 +11488,9 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
<description>
|
||||
Get the global settings path for the engine. Inside
|
||||
this path you can find some standard paths such as:
|
||||
|
||||
|
||||
settings/tmp - used for temporary storage of files
|
||||
|
||||
|
||||
settings/templates - where export templates are
|
||||
located
|
||||
</description>
|
||||
@ -11559,7 +11566,7 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
<description>
|
||||
Commit a handle being edited (handles must have been
|
||||
prevously added by [method add_handles]).
|
||||
|
||||
|
||||
If the cancel parameter is true, an option to
|
||||
restore the edited value to the original is
|
||||
provided.
|
||||
@ -11573,7 +11580,7 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
<description>
|
||||
Get the name of an edited handle (handles must have
|
||||
been previously added by [method add_handles]).
|
||||
|
||||
|
||||
Handles can be named for reference to the user when editing.
|
||||
</description>
|
||||
</method>
|
||||
@ -11605,8 +11612,8 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
<description>
|
||||
This function is used when the user drags a gizmo
|
||||
handle (previously added with [method add_handles])
|
||||
in screen coordinates.
|
||||
|
||||
in screen coordinates.
|
||||
|
||||
The [Camera] is also provided
|
||||
so screen coordinates can be converted to raycasts.
|
||||
</description>
|
||||
@ -11622,7 +11629,7 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
Add lines to the gizmo (as sets of 2 points), with a
|
||||
given material. The lines are used for visualizing
|
||||
the gizmo.
|
||||
|
||||
|
||||
Call this function during [method redraw].
|
||||
</description>
|
||||
</method>
|
||||
@ -11636,7 +11643,7 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
<description>
|
||||
Add a mesh to the gizmo, this is used for
|
||||
visualization.
|
||||
|
||||
|
||||
Call this function during [method redraw].
|
||||
</description>
|
||||
</method>
|
||||
@ -11653,7 +11660,7 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
Add collision triangles to the gizmo for picking. A
|
||||
[TriangleMesh] can be generated from a regular
|
||||
[Mesh] too.
|
||||
|
||||
|
||||
Call this function during [method redraw].
|
||||
</description>
|
||||
</method>
|
||||
@ -11664,7 +11671,7 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
</argument>
|
||||
<description>
|
||||
Add an unscaled billboard for visualization.
|
||||
|
||||
|
||||
Call this function during [method redraw].
|
||||
</description>
|
||||
</method>
|
||||
@ -11678,10 +11685,10 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
<description>
|
||||
Add a list of handles (points) which can be used to
|
||||
deform the object being edited.
|
||||
|
||||
|
||||
There are virtual functions which will be called
|
||||
upon editing of these handles.
|
||||
|
||||
|
||||
Call this function during [method redraw].
|
||||
</description>
|
||||
</method>
|
||||
@ -11691,7 +11698,7 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
<description>
|
||||
Call this function once and upon creation of the
|
||||
gizmo, otherwise no other function will work.
|
||||
|
||||
|
||||
The argument is the node being edited by the gizmo.
|
||||
</description>
|
||||
</method>
|
||||
@ -14449,7 +14456,7 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
Hyper-text transfer protocol client.
|
||||
</brief_description>
|
||||
<description>
|
||||
Hyper-text transfer protocol client. Supports SSL and SSL server certificate verification.
|
||||
Hyper-text transfer protocol client. Supports SSL and SSL server certificate verification.
|
||||
Can be reused to connect to different hosts and make many requests.
|
||||
</description>
|
||||
<methods>
|
||||
@ -14792,7 +14799,7 @@ Example: (content-length:12), (Content-Type:application/json; charset=UTF-8)
|
||||
A Node with the ability to send HTTP requests.
|
||||
</brief_description>
|
||||
<description>
|
||||
A Node with the ability to send HTTP requests. Uses a [HTTPClient] internally, supports HTTPS.
|
||||
A Node with the ability to send HTTP requests. Uses a [HTTPClient] internally, supports HTTPS.
|
||||
Can be used to make HTTP requests or download files via HTTP.
|
||||
</description>
|
||||
<methods>
|
||||
@ -41413,7 +41420,7 @@ This method controls whether the position between two cached points is interpola
|
||||
<description>
|
||||
Helper to maange UndoRedo in the editor or custom tools. It works by
|
||||
storing calls to functions in both 'do' an 'undo' lists.
|
||||
|
||||
|
||||
Common behavior is to create an action, then add do/undo calls to
|
||||
functions or property changes, then commiting the action.
|
||||
</description>
|
||||
@ -41537,8 +41544,8 @@ This method controls whether the position between two cached points is interpola
|
||||
<description>
|
||||
Get the version, each time a new action is commited,
|
||||
the version number of the UndoRedo is increased
|
||||
automatically.
|
||||
|
||||
automatically.
|
||||
|
||||
This is useful mostly to check if something changed
|
||||
from a saved version.
|
||||
</description>
|
||||
|
@ -6497,7 +6497,7 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans
|
||||
if (!*e->additive_ptr) {
|
||||
|
||||
additive=false;
|
||||
*e->additive_ptr=true;
|
||||
*e->additive_ptr=true;
|
||||
} else {
|
||||
additive=true;
|
||||
}
|
||||
@ -6684,7 +6684,7 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans
|
||||
}
|
||||
rebind=true;
|
||||
}
|
||||
|
||||
|
||||
if (use_hw_skeleton_xform && (skeleton!=prev_skeleton||morph_values!=prev_morph_values)) {
|
||||
if (!prev_skeleton || !skeleton)
|
||||
rebind=true; //went from skeleton <-> no skeleton, needs rebind
|
||||
@ -6718,7 +6718,7 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans
|
||||
DEBUG_TEST_ERROR("Setup geometry");
|
||||
};
|
||||
|
||||
if (i==0 || light!=prev_light || rebind) {
|
||||
if (i==0 || light!=prev_light || rebind) {
|
||||
if (e->light!=0xFFFF) {
|
||||
_setup_light(e->light);
|
||||
|
||||
@ -6958,7 +6958,7 @@ void RasterizerGLES2::_process_glow_bloom() {
|
||||
_copy_screen_quad();
|
||||
|
||||
copy_shader.set_conditional(CopyShaderGLES2::USE_GLOW_COPY,false);
|
||||
copy_shader.set_conditional(CopyShaderGLES2::USE_HDR,false);
|
||||
copy_shader.set_conditional(CopyShaderGLES2::USE_HDR,false);
|
||||
int passes = current_env->fx_param[VS::ENV_FX_PARAM_GLOW_BLUR_PASSES];
|
||||
Vector2 psize(1.0/framebuffer.blur_size,1.0/framebuffer.blur_size);
|
||||
float pscale = current_env->fx_param[VS::ENV_FX_PARAM_GLOW_BLUR_SCALE];
|
||||
@ -7427,7 +7427,7 @@ void RasterizerGLES2::end_scene() {
|
||||
_process_hdr();
|
||||
}
|
||||
if (current_env && current_env->fx_enabled[VS::ENV_FX_GLOW]) {
|
||||
_process_glow_bloom();
|
||||
_process_glow_bloom();
|
||||
int glow_transfer_mode=current_env->fx_param[VS::ENV_FX_PARAM_GLOW_BLUR_BLEND_MODE];
|
||||
if (glow_transfer_mode==1)
|
||||
copy_shader.set_conditional(CopyShaderGLES2::USE_GLOW_SCREEN,true);
|
||||
@ -8438,7 +8438,7 @@ void RasterizerGLES2::canvas_draw_rect(const Rect2& p_rect, int p_flags, const R
|
||||
|
||||
}
|
||||
|
||||
void RasterizerGLES2::canvas_draw_style_box(const Rect2& p_rect, RID p_texture,const float *p_margin, bool p_draw_center,const Color& p_modulate) {
|
||||
void RasterizerGLES2::canvas_draw_style_box(const Rect2& p_rect, const Rect2& p_src_region, RID p_texture,const float *p_margin, bool p_draw_center,const Color& p_modulate) {
|
||||
|
||||
Color m = p_modulate;
|
||||
m.a*=canvas_opacity;
|
||||
@ -8446,52 +8446,57 @@ void RasterizerGLES2::canvas_draw_style_box(const Rect2& p_rect, RID p_texture,c
|
||||
|
||||
Texture* texture=_bind_canvas_texture(p_texture);
|
||||
ERR_FAIL_COND(!texture);
|
||||
/* CORNERS */
|
||||
|
||||
Rect2 region = p_src_region;
|
||||
if (region.size.width <= 0 )
|
||||
region.size.width = texture->width;
|
||||
if (region.size.height <= 0)
|
||||
region.size.height = texture->height;
|
||||
/* CORNERS */
|
||||
_draw_textured_quad( // top left
|
||||
Rect2( p_rect.pos, Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_TOP])),
|
||||
Rect2( Point2(), Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_TOP])),
|
||||
Rect2( region.pos, Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_TOP])),
|
||||
Size2( texture->width, texture->height ) );
|
||||
|
||||
_draw_textured_quad( // top right
|
||||
Rect2( Point2( p_rect.pos.x + p_rect.size.width - p_margin[MARGIN_RIGHT], p_rect.pos.y), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_TOP])),
|
||||
Rect2( Point2(texture->width-p_margin[MARGIN_RIGHT],0), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_TOP])),
|
||||
Rect2( Point2(region.pos.x+region.size.width-p_margin[MARGIN_RIGHT], region.pos.y), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_TOP])),
|
||||
Size2( texture->width, texture->height ) );
|
||||
|
||||
|
||||
_draw_textured_quad( // bottom left
|
||||
Rect2( Point2(p_rect.pos.x,p_rect.pos.y + p_rect.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_BOTTOM])),
|
||||
Rect2( Point2(0,texture->height-p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_BOTTOM])),
|
||||
Rect2( Point2(region.pos.x, region.pos.y+region.size.height-p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_BOTTOM])),
|
||||
Size2( texture->width, texture->height ) );
|
||||
|
||||
_draw_textured_quad( // bottom right
|
||||
Rect2( Point2( p_rect.pos.x + p_rect.size.width - p_margin[MARGIN_RIGHT], p_rect.pos.y + p_rect.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_BOTTOM])),
|
||||
Rect2( Point2(texture->width-p_margin[MARGIN_RIGHT],texture->height-p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_BOTTOM])),
|
||||
Rect2( Point2(region.pos.x+region.size.width-p_margin[MARGIN_RIGHT], region.pos.y+region.size.height-p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_BOTTOM])),
|
||||
Size2( texture->width, texture->height ) );
|
||||
|
||||
Rect2 rect_center( p_rect.pos+Point2( p_margin[MARGIN_LEFT], p_margin[MARGIN_TOP]), Size2( p_rect.size.width - p_margin[MARGIN_LEFT] - p_margin[MARGIN_RIGHT], p_rect.size.height - p_margin[MARGIN_TOP] - p_margin[MARGIN_BOTTOM] ));
|
||||
|
||||
Rect2 src_center( Point2( p_margin[MARGIN_LEFT], p_margin[MARGIN_TOP]), Size2( texture->width - p_margin[MARGIN_LEFT] - p_margin[MARGIN_RIGHT], texture->height - p_margin[MARGIN_TOP] - p_margin[MARGIN_BOTTOM] ));
|
||||
Rect2 src_center( Point2(region.pos.x+p_margin[MARGIN_LEFT], region.pos.y+p_margin[MARGIN_TOP]), Size2(region.size.width - p_margin[MARGIN_LEFT] - p_margin[MARGIN_RIGHT], region.size.height - p_margin[MARGIN_TOP] - p_margin[MARGIN_BOTTOM] ));
|
||||
|
||||
|
||||
_draw_textured_quad( // top
|
||||
Rect2( Point2(rect_center.pos.x,p_rect.pos.y),Size2(rect_center.size.width,p_margin[MARGIN_TOP])),
|
||||
Rect2( Point2(p_margin[MARGIN_LEFT],0), Size2(src_center.size.width,p_margin[MARGIN_TOP])),
|
||||
Rect2( Point2(src_center.pos.x,region.pos.y), Size2(src_center.size.width,p_margin[MARGIN_TOP])),
|
||||
Size2( texture->width, texture->height ) );
|
||||
|
||||
_draw_textured_quad( // bottom
|
||||
Rect2( Point2(rect_center.pos.x,rect_center.pos.y+rect_center.size.height),Size2(rect_center.size.width,p_margin[MARGIN_BOTTOM])),
|
||||
Rect2( Point2(p_margin[MARGIN_LEFT],src_center.pos.y+src_center.size.height), Size2(src_center.size.width,p_margin[MARGIN_BOTTOM])),
|
||||
Rect2( Point2(src_center.pos.x,src_center.pos.y+src_center.size.height), Size2(src_center.size.width,p_margin[MARGIN_BOTTOM])),
|
||||
Size2( texture->width, texture->height ) );
|
||||
|
||||
_draw_textured_quad( // left
|
||||
Rect2( Point2(p_rect.pos.x,rect_center.pos.y),Size2(p_margin[MARGIN_LEFT],rect_center.size.height)),
|
||||
Rect2( Point2(0,p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_LEFT],src_center.size.height)),
|
||||
Rect2( Point2(region.pos.x,region.pos.y+p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_LEFT],src_center.size.height)),
|
||||
Size2( texture->width, texture->height ) );
|
||||
|
||||
_draw_textured_quad( // right
|
||||
Rect2( Point2(rect_center.pos.x+rect_center.size.width,rect_center.pos.y),Size2(p_margin[MARGIN_RIGHT],rect_center.size.height)),
|
||||
Rect2( Point2(src_center.pos.x+src_center.size.width,p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_RIGHT],src_center.size.height)),
|
||||
Rect2( Point2(src_center.pos.x+src_center.size.width,region.pos.y+p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_RIGHT],src_center.size.height)),
|
||||
Size2( texture->width, texture->height ) );
|
||||
|
||||
if (p_draw_center) {
|
||||
@ -8569,7 +8574,7 @@ void RasterizerGLES2::canvas_draw_polygon(int p_vertex_count, const int* p_indic
|
||||
|
||||
|
||||
#else //WebGL specific impl.
|
||||
glBindBuffer(GL_ARRAY_BUFFER, gui_quad_buffer);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, gui_quad_buffer);
|
||||
float *b = GlobalVertexBuffer;
|
||||
int ofs = 0;
|
||||
if(p_vertex_count > MAX_POLYGON_VERTICES){
|
||||
@ -9184,7 +9189,7 @@ void RasterizerGLES2::_canvas_item_render_commands(CanvasItem *p_item,CanvasItem
|
||||
CanvasItem::CommandStyle* style = static_cast<CanvasItem::CommandStyle*>(c);
|
||||
if (use_normalmap)
|
||||
_canvas_normal_set_flip(Vector2(1,1));
|
||||
canvas_draw_style_box(style->rect,style->texture,style->margin,style->draw_center,style->color);
|
||||
canvas_draw_style_box(style->rect,style->source,style->texture,style->margin,style->draw_center,style->color);
|
||||
|
||||
} break;
|
||||
case CanvasItem::Command::TYPE_PRIMITIVE: {
|
||||
@ -9430,7 +9435,7 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const
|
||||
draw_viewport_func(ci->vp_render->owner,ci->vp_render->udata,ci->vp_render->rect);
|
||||
}
|
||||
memdelete(ci->vp_render);
|
||||
ci->vp_render=NULL;
|
||||
ci->vp_render=NULL;
|
||||
canvas_last_material=NULL;
|
||||
canvas_use_modulate=p_modulate!=Color(1,1,1,1);
|
||||
canvas_modulate=p_modulate;
|
||||
@ -11424,7 +11429,7 @@ RasterizerGLES2::RasterizerGLES2(bool p_compress_arrays,bool p_keep_ram_copy,boo
|
||||
void RasterizerGLES2::restore_framebuffer() {
|
||||
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, base_framebuffer);
|
||||
|
||||
|
||||
}
|
||||
|
||||
RasterizerGLES2::~RasterizerGLES2() {
|
||||
|
@ -1635,7 +1635,7 @@ public:
|
||||
virtual void canvas_end_rect();
|
||||
virtual void canvas_draw_line(const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width);
|
||||
virtual void canvas_draw_rect(const Rect2& p_rect, int p_flags, const Rect2& p_source,RID p_texture,const Color& p_modulate);
|
||||
virtual void canvas_draw_style_box(const Rect2& p_rect, RID p_texture,const float *p_margins, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1));
|
||||
virtual void canvas_draw_style_box(const Rect2& p_rect, const Rect2& p_src_region, RID p_texture,const float *p_margins, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1));
|
||||
virtual void canvas_draw_primitive(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width);
|
||||
virtual void canvas_draw_polygon(int p_vertex_count, const int* p_indices, const Vector2* p_vertices, const Vector2* p_uvs, const Color* p_colors,const RID& p_texture,bool p_singlecolor);
|
||||
virtual void canvas_set_transform(const Matrix32& p_transform);
|
||||
|
@ -1588,6 +1588,12 @@ Error GDCompiler::_parse_class(GDScript *p_script, GDScript *p_owner, const GDPa
|
||||
}
|
||||
|
||||
|
||||
} else {
|
||||
// without extends, implicitly extend Reference
|
||||
int native_idx = GDScriptLanguage::get_singleton()->get_global_map()["Reference"];
|
||||
native = GDScriptLanguage::get_singleton()->get_global_array()[native_idx];
|
||||
ERR_FAIL_COND_V(native.is_null(), ERR_BUG);
|
||||
p_script->native=native;
|
||||
}
|
||||
|
||||
|
||||
|
@ -145,11 +145,8 @@ Variant GDScript::_new(const Variant** p_args,int p_argcount,Variant::CallError&
|
||||
_baseptr=_baseptr->_base;
|
||||
}
|
||||
|
||||
if (_baseptr->native.ptr()) {
|
||||
owner=_baseptr->native->instance();
|
||||
} else {
|
||||
owner=memnew( Reference ); //by default, no base means use reference
|
||||
}
|
||||
ERR_FAIL_COND_V(_baseptr->native.is_null(), Variant());
|
||||
owner=_baseptr->native->instance();
|
||||
|
||||
Reference *r=owner->cast_to<Reference>();
|
||||
if (r) {
|
||||
|
@ -2446,7 +2446,7 @@ void RasterizerIPhone::canvas_draw_rect(const Rect2& p_rect, bool p_region, cons
|
||||
|
||||
|
||||
}
|
||||
void RasterizerIPhone::canvas_draw_style_box(const Rect2& p_rect, RID p_texture,const float *p_margin, bool p_draw_center) {
|
||||
void RasterizerIPhone::canvas_draw_style_box(const Rect2& p_rect, const Rect2& p_src_region, RID p_texture,const float *p_margin, bool p_draw_center) {
|
||||
|
||||
glColor4f(1, 1, 1, 1);
|
||||
|
||||
@ -2458,52 +2458,56 @@ void RasterizerIPhone::canvas_draw_style_box(const Rect2& p_rect, RID p_texture,
|
||||
glBindTexture( GL_TEXTURE_2D,texture->tex_id );
|
||||
|
||||
|
||||
Rect2 region = p_src_region;
|
||||
if (region.size.width <= 0 )
|
||||
region.size.width = texture->width;
|
||||
if (region.size.height <= 0)
|
||||
region.size.height = texture->height;
|
||||
/* CORNERS */
|
||||
|
||||
_draw_textured_quad( // top left
|
||||
Rect2( p_rect.pos, Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_TOP])),
|
||||
Rect2( Point2(), Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_TOP])),
|
||||
Rect2( region.pos, Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_TOP])),
|
||||
Size2( texture->width, texture->height ) );
|
||||
|
||||
_draw_textured_quad( // top right
|
||||
Rect2( Point2( p_rect.pos.x + p_rect.size.width - p_margin[MARGIN_RIGHT], p_rect.pos.y), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_TOP])),
|
||||
Rect2( Point2(texture->width-p_margin[MARGIN_RIGHT],0), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_TOP])),
|
||||
Rect2( Point2(region.pos.x+region.size.width-p_margin[MARGIN_RIGHT], region.pos.y), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_TOP])),
|
||||
Size2( texture->width, texture->height ) );
|
||||
|
||||
|
||||
_draw_textured_quad( // bottom left
|
||||
Rect2( Point2(p_rect.pos.x,p_rect.pos.y + p_rect.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_BOTTOM])),
|
||||
Rect2( Point2(0,texture->height-p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_BOTTOM])),
|
||||
Rect2( Point2(region.pos.x, region.pos.y+region.size.height-p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_BOTTOM])),
|
||||
Size2( texture->width, texture->height ) );
|
||||
|
||||
_draw_textured_quad( // bottom right
|
||||
Rect2( Point2( p_rect.pos.x + p_rect.size.width - p_margin[MARGIN_RIGHT], p_rect.pos.y + p_rect.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_BOTTOM])),
|
||||
Rect2( Point2(texture->width-p_margin[MARGIN_RIGHT],texture->height-p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_BOTTOM])),
|
||||
Rect2( Point2(region.pos.x+region.size.width-p_margin[MARGIN_RIGHT], region.pos.y+region.size.height-p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_BOTTOM])),
|
||||
Size2( texture->width, texture->height ) );
|
||||
|
||||
Rect2 rect_center( p_rect.pos+Point2( p_margin[MARGIN_LEFT], p_margin[MARGIN_TOP]), Size2( p_rect.size.width - p_margin[MARGIN_LEFT] - p_margin[MARGIN_RIGHT], p_rect.size.height - p_margin[MARGIN_TOP] - p_margin[MARGIN_BOTTOM] ));
|
||||
|
||||
Rect2 src_center( Point2( p_margin[MARGIN_LEFT], p_margin[MARGIN_TOP]), Size2( texture->width - p_margin[MARGIN_LEFT] - p_margin[MARGIN_RIGHT], texture->height - p_margin[MARGIN_TOP] - p_margin[MARGIN_BOTTOM] ));
|
||||
Rect2 src_center( Point2(region.pos.x+p_margin[MARGIN_LEFT], region.pos.y+p_margin[MARGIN_TOP]), Size2(region.size.width - p_margin[MARGIN_LEFT] - p_margin[MARGIN_RIGHT], region.size.height - p_margin[MARGIN_TOP] - p_margin[MARGIN_BOTTOM] ));
|
||||
|
||||
|
||||
_draw_textured_quad( // top
|
||||
Rect2( Point2(rect_center.pos.x,p_rect.pos.y),Size2(rect_center.size.width,p_margin[MARGIN_TOP])),
|
||||
Rect2( Point2(p_margin[MARGIN_LEFT],0), Size2(src_center.size.width,p_margin[MARGIN_TOP])),
|
||||
Rect2( Point2(src_center.pos.x,region.pos.y), Size2(src_center.size.width,p_margin[MARGIN_TOP])),
|
||||
Size2( texture->width, texture->height ) );
|
||||
|
||||
_draw_textured_quad( // bottom
|
||||
Rect2( Point2(rect_center.pos.x,rect_center.pos.y+rect_center.size.height),Size2(rect_center.size.width,p_margin[MARGIN_BOTTOM])),
|
||||
Rect2( Point2(p_margin[MARGIN_LEFT],src_center.pos.y+src_center.size.height), Size2(src_center.size.width,p_margin[MARGIN_BOTTOM])),
|
||||
Rect2( Point2(src_center.pos.x,src_center.pos.y+src_center.size.height), Size2(src_center.size.width,p_margin[MARGIN_BOTTOM])),
|
||||
Size2( texture->width, texture->height ) );
|
||||
|
||||
_draw_textured_quad( // left
|
||||
Rect2( Point2(p_rect.pos.x,rect_center.pos.y),Size2(p_margin[MARGIN_LEFT],rect_center.size.height)),
|
||||
Rect2( Point2(0,p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_LEFT],src_center.size.height)),
|
||||
Rect2( Point2(region.pos.x,region.pos.y+p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_LEFT],src_center.size.height)),
|
||||
Size2( texture->width, texture->height ) );
|
||||
|
||||
_draw_textured_quad( // right
|
||||
Rect2( Point2(rect_center.pos.x+rect_center.size.width,rect_center.pos.y),Size2(p_margin[MARGIN_RIGHT],rect_center.size.height)),
|
||||
Rect2( Point2(src_center.pos.x+src_center.size.width,p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_RIGHT],src_center.size.height)),
|
||||
Rect2( Point2(src_center.pos.x+src_center.size.width,region.pos.y+p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_RIGHT],src_center.size.height)),
|
||||
Size2( texture->width, texture->height ) );
|
||||
|
||||
if (p_draw_center) {
|
||||
|
@ -770,7 +770,7 @@ Size2 Control::get_minimum_size() const {
|
||||
|
||||
Ref<Texture> Control::get_icon(const StringName& p_name,const StringName& p_type) const {
|
||||
|
||||
if (p_type==StringName()) {
|
||||
if (p_type==StringName() || p_type=="") {
|
||||
|
||||
const Ref<Texture>* tex = data.icon_override.getptr(p_name);
|
||||
if (tex)
|
||||
@ -800,7 +800,7 @@ Ref<Texture> Control::get_icon(const StringName& p_name,const StringName& p_type
|
||||
}
|
||||
|
||||
Ref<Shader> Control::get_shader(const StringName& p_name,const StringName& p_type) const {
|
||||
if (p_type==StringName()) {
|
||||
if (p_type==StringName() || p_type=="") {
|
||||
|
||||
const Ref<Shader>* sdr = data.shader_override.getptr(p_name);
|
||||
if (sdr)
|
||||
@ -830,7 +830,7 @@ Ref<Shader> Control::get_shader(const StringName& p_name,const StringName& p_typ
|
||||
|
||||
Ref<StyleBox> Control::get_stylebox(const StringName& p_name,const StringName& p_type) const {
|
||||
|
||||
if (p_type==StringName()) {
|
||||
if (p_type==StringName() || p_type=="") {
|
||||
const Ref<StyleBox>* style = data.style_override.getptr(p_name);
|
||||
if (style)
|
||||
return *style;
|
||||
@ -858,7 +858,7 @@ Ref<StyleBox> Control::get_stylebox(const StringName& p_name,const StringName& p
|
||||
}
|
||||
Ref<Font> Control::get_font(const StringName& p_name,const StringName& p_type) const {
|
||||
|
||||
if (p_type==StringName()) {
|
||||
if (p_type==StringName() || p_type=="") {
|
||||
const Ref<Font>* font = data.font_override.getptr(p_name);
|
||||
if (font)
|
||||
return *font;
|
||||
@ -889,7 +889,7 @@ Ref<Font> Control::get_font(const StringName& p_name,const StringName& p_type) c
|
||||
}
|
||||
Color Control::get_color(const StringName& p_name,const StringName& p_type) const {
|
||||
|
||||
if (p_type==StringName()) {
|
||||
if (p_type==StringName() || p_type=="") {
|
||||
const Color* color = data.color_override.getptr(p_name);
|
||||
if (color)
|
||||
return *color;
|
||||
@ -918,7 +918,7 @@ Color Control::get_color(const StringName& p_name,const StringName& p_type) cons
|
||||
|
||||
int Control::get_constant(const StringName& p_name,const StringName& p_type) const {
|
||||
|
||||
if (p_type==StringName()) {
|
||||
if (p_type==StringName() || p_type=="") {
|
||||
const int* constant = data.constant_override.getptr(p_name);
|
||||
if (constant)
|
||||
return *constant;
|
||||
@ -946,12 +946,64 @@ int Control::get_constant(const StringName& p_name,const StringName& p_type) con
|
||||
|
||||
}
|
||||
|
||||
bool Control::has_icon_override(const StringName& p_name) const {
|
||||
|
||||
const Ref<Texture>* tex = data.icon_override.getptr(p_name);
|
||||
if (tex)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Control::has_shader_override(const StringName &p_name) const {
|
||||
|
||||
const Ref<Shader>* sdr = data.shader_override.getptr(p_name);
|
||||
if (sdr)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Control::has_stylebox_override(const StringName& p_name) const {
|
||||
|
||||
const Ref<StyleBox>* style = data.style_override.getptr(p_name);
|
||||
if (style)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Control::has_font_override(const StringName& p_name) const {
|
||||
|
||||
const Ref<Font>* font = data.font_override.getptr(p_name);
|
||||
if (font)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Control::has_color_override(const StringName& p_name) const {
|
||||
|
||||
const Color* color = data.color_override.getptr(p_name);
|
||||
if (color)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Control::has_constant_override(const StringName& p_name) const {
|
||||
|
||||
const int* constant = data.constant_override.getptr(p_name);
|
||||
if (constant)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Control::has_icon(const StringName& p_name,const StringName& p_type) const {
|
||||
|
||||
if (p_type==StringName()) {
|
||||
const Ref<Texture>* tex = data.icon_override.getptr(p_name);
|
||||
if (tex)
|
||||
if (p_type==StringName() || p_type=="") {
|
||||
if (has_icon_override(p_name) == true)
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -977,11 +1029,10 @@ bool Control::has_icon(const StringName& p_name,const StringName& p_type) const
|
||||
|
||||
}
|
||||
|
||||
bool Control::has_shader(const StringName &p_name, const StringName &p_type) const
|
||||
{
|
||||
if (p_type==StringName()) {
|
||||
const Ref<Shader>* sdr = data.shader_override.getptr(p_name);
|
||||
if (sdr)
|
||||
bool Control::has_shader(const StringName &p_name, const StringName &p_type) const {
|
||||
|
||||
if (p_type==StringName() || p_type=="") {
|
||||
if (has_shader_override(p_name)==true)
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -1008,10 +1059,8 @@ bool Control::has_shader(const StringName &p_name, const StringName &p_type) con
|
||||
}
|
||||
bool Control::has_stylebox(const StringName& p_name,const StringName& p_type) const {
|
||||
|
||||
if (p_type==StringName()) {
|
||||
const Ref<StyleBox>* style = data.style_override.getptr(p_name);
|
||||
|
||||
if (style)
|
||||
if (p_type==StringName() || p_type=="") {
|
||||
if (has_stylebox_override(p_name)==true)
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -1038,9 +1087,8 @@ bool Control::has_stylebox(const StringName& p_name,const StringName& p_type) co
|
||||
}
|
||||
bool Control::has_font(const StringName& p_name,const StringName& p_type) const {
|
||||
|
||||
if (p_type==StringName()) {
|
||||
const Ref<Font>* font = data.font_override.getptr(p_name);
|
||||
if (font)
|
||||
if (p_type==StringName() || p_type=="") {
|
||||
if (has_font_override(p_name)==true)
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -1066,11 +1114,11 @@ bool Control::has_font(const StringName& p_name,const StringName& p_type) const
|
||||
return Theme::get_default()->has_font( p_name, type );
|
||||
|
||||
}
|
||||
bool Control::has_color(const StringName& p_name,const StringName& p_type) const {
|
||||
|
||||
if (p_type==StringName()) {
|
||||
const Color* color = data.color_override.getptr(p_name);
|
||||
if (color)
|
||||
bool Control::has_color(const StringName& p_name, const StringName& p_type) const {
|
||||
|
||||
if (p_type==StringName() || p_type=="") {
|
||||
if (has_color_override(p_name)==true)
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -1098,10 +1146,8 @@ bool Control::has_color(const StringName& p_name,const StringName& p_type) const
|
||||
|
||||
bool Control::has_constant(const StringName& p_name,const StringName& p_type) const {
|
||||
|
||||
if (p_type==StringName()) {
|
||||
|
||||
const int* constant = data.constant_override.getptr(p_name);
|
||||
if (constant)
|
||||
if (p_type==StringName() || p_type=="") {
|
||||
if (has_constant_override(p_name) == true)
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -2297,6 +2343,17 @@ void Control::_bind_methods() {
|
||||
ObjectTypeDB::bind_method(_MD("get_color","name","type"),&Control::get_color,DEFVAL(""));
|
||||
ObjectTypeDB::bind_method(_MD("get_constant","name","type"),&Control::get_constant,DEFVAL(""));
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("has_icon_override", "name"), &Control::has_icon_override);
|
||||
ObjectTypeDB::bind_method(_MD("has_stylebox_override", "name"), &Control::has_stylebox_override);
|
||||
ObjectTypeDB::bind_method(_MD("has_font_override", "name"), &Control::has_font_override);
|
||||
ObjectTypeDB::bind_method(_MD("has_color_override", "name"), &Control::has_color_override);
|
||||
ObjectTypeDB::bind_method(_MD("has_constant_override", "name"), &Control::has_constant_override);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("has_icon", "name", "type"), &Control::has_icon, DEFVAL(""));
|
||||
ObjectTypeDB::bind_method(_MD("has_stylebox", "name", "type"), &Control::has_stylebox, DEFVAL(""));
|
||||
ObjectTypeDB::bind_method(_MD("has_font", "name", "type"), &Control::has_font, DEFVAL(""));
|
||||
ObjectTypeDB::bind_method(_MD("has_color", "name", "type"), &Control::has_color, DEFVAL(""));
|
||||
ObjectTypeDB::bind_method(_MD("has_constant", "name", "type"), &Control::has_constant, DEFVAL(""));
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("get_parent_control:Control"),&Control::get_parent_control);
|
||||
|
||||
@ -2326,6 +2383,7 @@ void Control::_bind_methods() {
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("warp_mouse","to_pos"),&Control::warp_mouse);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("minimum_size_changed"), &Control::minimum_size_changed);
|
||||
|
||||
BIND_VMETHOD(MethodInfo("_input_event",PropertyInfo(Variant::INPUT_EVENT,"event")));
|
||||
BIND_VMETHOD(MethodInfo(Variant::VECTOR2,"get_minimum_size"));
|
||||
|
@ -341,6 +341,13 @@ public:
|
||||
Color get_color(const StringName& p_name,const StringName& p_type=StringName()) const;
|
||||
int get_constant(const StringName& p_name,const StringName& p_type=StringName()) const;
|
||||
|
||||
bool has_icon_override(const StringName& p_name) const;
|
||||
bool has_shader_override(const StringName& p_name) const;
|
||||
bool has_stylebox_override(const StringName& p_name) const;
|
||||
bool has_font_override(const StringName& p_name) const;
|
||||
bool has_color_override(const StringName& p_name) const;
|
||||
bool has_constant_override(const StringName& p_name) const;
|
||||
|
||||
bool has_icon(const StringName& p_name,const StringName& p_type=StringName()) const;
|
||||
bool has_shader(const StringName& p_name,const StringName& p_type=StringName()) const;
|
||||
bool has_stylebox(const StringName& p_name,const StringName& p_type=StringName()) const;
|
||||
|
@ -9,10 +9,9 @@ void Patch9Frame::_notification(int p_what) {
|
||||
if (texture.is_null())
|
||||
return;
|
||||
|
||||
|
||||
Size2 s=get_size();
|
||||
RID ci = get_canvas_item();
|
||||
VS::get_singleton()->canvas_item_add_style_box(ci,Rect2(Point2(),s),texture->get_rid(),Vector2(margin[MARGIN_LEFT],margin[MARGIN_TOP]),Vector2(margin[MARGIN_RIGHT],margin[MARGIN_BOTTOM]),draw_center,modulate);
|
||||
VS::get_singleton()->canvas_item_add_style_box(ci,Rect2(Point2(),s),region_rect,texture->get_rid(),Vector2(margin[MARGIN_LEFT],margin[MARGIN_TOP]),Vector2(margin[MARGIN_RIGHT],margin[MARGIN_BOTTOM]),draw_center,modulate);
|
||||
// draw_texture_rect(texture,Rect2(Point2(),s),false,modulate);
|
||||
|
||||
/*
|
||||
@ -47,12 +46,15 @@ void Patch9Frame::_bind_methods() {
|
||||
ObjectTypeDB::bind_method(_MD("get_modulate"), & Patch9Frame::get_modulate );
|
||||
ObjectTypeDB::bind_method(_MD("set_patch_margin","margin","value"), & Patch9Frame::set_patch_margin );
|
||||
ObjectTypeDB::bind_method(_MD("get_patch_margin","margin"), & Patch9Frame::get_patch_margin );
|
||||
ObjectTypeDB::bind_method(_MD("set_region_rect","rect"),&Patch9Frame::set_region_rect);
|
||||
ObjectTypeDB::bind_method(_MD("get_region_rect"),&Patch9Frame::get_region_rect);
|
||||
ObjectTypeDB::bind_method(_MD("set_draw_center","draw_center"), & Patch9Frame::set_draw_center );
|
||||
ObjectTypeDB::bind_method(_MD("get_draw_center"), & Patch9Frame::get_draw_center );
|
||||
|
||||
ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") );
|
||||
ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate") );
|
||||
ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "draw_center"), _SCS("set_draw_center"),_SCS("get_draw_center") );
|
||||
ADD_PROPERTYNZ( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect"));
|
||||
ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/left",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_LEFT );
|
||||
ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/top",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_TOP );
|
||||
ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/right",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_RIGHT );
|
||||
@ -93,6 +95,20 @@ void Patch9Frame::set_patch_margin(Margin p_margin,int p_size) {
|
||||
margin[p_margin]=p_size;
|
||||
update();
|
||||
minimum_size_changed();
|
||||
switch (p_margin) {
|
||||
case MARGIN_LEFT:
|
||||
_change_notify("patch_margin/left");
|
||||
break;
|
||||
case MARGIN_TOP:
|
||||
_change_notify("patch_margin/top");
|
||||
break;
|
||||
case MARGIN_RIGHT:
|
||||
_change_notify("patch_margin/right");
|
||||
break;
|
||||
case MARGIN_BOTTOM:
|
||||
_change_notify("patch_margin/bottom");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
int Patch9Frame::get_patch_margin(Margin p_margin) const{
|
||||
@ -101,6 +117,22 @@ int Patch9Frame::get_patch_margin(Margin p_margin) const{
|
||||
return margin[p_margin];
|
||||
}
|
||||
|
||||
void Patch9Frame::set_region_rect(const Rect2& p_region_rect) {
|
||||
|
||||
if (region_rect==p_region_rect)
|
||||
return;
|
||||
|
||||
region_rect=p_region_rect;
|
||||
|
||||
item_rect_changed();
|
||||
_change_notify("region_rect");
|
||||
}
|
||||
|
||||
Rect2 Patch9Frame::get_region_rect() const {
|
||||
|
||||
return region_rect;
|
||||
}
|
||||
|
||||
void Patch9Frame::set_draw_center(bool p_draw) {
|
||||
|
||||
draw_center=p_draw;
|
||||
@ -128,5 +160,3 @@ Patch9Frame::Patch9Frame() {
|
||||
Patch9Frame::~Patch9Frame()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
@ -11,6 +11,7 @@ class Patch9Frame : public Control {
|
||||
|
||||
bool draw_center;
|
||||
int margin[4];
|
||||
Rect2 region_rect;
|
||||
Color modulate;
|
||||
Ref<Texture> texture;
|
||||
protected:
|
||||
@ -30,6 +31,9 @@ public:
|
||||
void set_patch_margin(Margin p_margin,int p_size);
|
||||
int get_patch_margin(Margin p_margin) const;
|
||||
|
||||
void set_region_rect(const Rect2& p_region_rect);
|
||||
Rect2 get_region_rect() const;
|
||||
|
||||
void set_draw_center(bool p_enable);
|
||||
bool get_draw_center() const;
|
||||
|
||||
|
@ -36,6 +36,8 @@
|
||||
class BitMap : public Resource {
|
||||
|
||||
OBJ_TYPE(BitMap,Resource);
|
||||
OBJ_SAVE_TYPE(BitMap);
|
||||
RES_BASE_EXTENSION("pbm");
|
||||
|
||||
Vector<uint8_t> bitmask;
|
||||
int width;
|
||||
|
@ -138,7 +138,7 @@ void StyleBoxTexture::draw(RID p_canvas_item,const Rect2& p_rect) const {
|
||||
r.pos.y-=expand_margin[MARGIN_TOP];
|
||||
r.size.x+=expand_margin[MARGIN_LEFT]+expand_margin[MARGIN_RIGHT];
|
||||
r.size.y+=expand_margin[MARGIN_TOP]+expand_margin[MARGIN_BOTTOM];
|
||||
VisualServer::get_singleton()->canvas_item_add_style_box( p_canvas_item,r,texture->get_rid(),Vector2(margin[MARGIN_LEFT],margin[MARGIN_TOP]),Vector2(margin[MARGIN_RIGHT],margin[MARGIN_BOTTOM]),draw_center);
|
||||
VisualServer::get_singleton()->canvas_item_add_style_box( p_canvas_item,r,region_rect,texture->get_rid(),Vector2(margin[MARGIN_LEFT],margin[MARGIN_TOP]),Vector2(margin[MARGIN_RIGHT],margin[MARGIN_BOTTOM]),draw_center);
|
||||
}
|
||||
|
||||
void StyleBoxTexture::set_draw_center(bool p_draw) {
|
||||
@ -175,6 +175,20 @@ float StyleBoxTexture::get_expand_margin_size(Margin p_expand_margin) const {
|
||||
return expand_margin[p_expand_margin];
|
||||
}
|
||||
|
||||
void StyleBoxTexture::set_region_rect(const Rect2& p_region_rect) {
|
||||
|
||||
if (region_rect==p_region_rect)
|
||||
return;
|
||||
|
||||
region_rect=p_region_rect;
|
||||
emit_changed();
|
||||
}
|
||||
|
||||
Rect2 StyleBoxTexture::get_region_rect() const {
|
||||
|
||||
return region_rect;
|
||||
}
|
||||
|
||||
|
||||
void StyleBoxTexture::_bind_methods() {
|
||||
|
||||
@ -187,10 +201,14 @@ void StyleBoxTexture::_bind_methods() {
|
||||
ObjectTypeDB::bind_method(_MD("set_expand_margin_size","margin","size"),&StyleBoxTexture::set_expand_margin_size);
|
||||
ObjectTypeDB::bind_method(_MD("get_expand_margin_size","margin"),&StyleBoxTexture::get_expand_margin_size);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("set_region_rect","region"),&StyleBoxTexture::set_region_rect);
|
||||
ObjectTypeDB::bind_method(_MD("get_region_rect"),&StyleBoxTexture::get_region_rect);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("set_draw_center","enable"),&StyleBoxTexture::set_draw_center);
|
||||
ObjectTypeDB::bind_method(_MD("get_draw_center"),&StyleBoxTexture::get_draw_center);
|
||||
|
||||
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture" ), _SCS("set_texture"),_SCS("get_texture") );
|
||||
ADD_PROPERTYNZ( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect"));
|
||||
ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin/left", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_LEFT );
|
||||
ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin/right", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_RIGHT );
|
||||
ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin/top", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_TOP);
|
||||
@ -505,4 +523,3 @@ StyleBoxImageMask::StyleBoxImageMask() {
|
||||
}
|
||||
expand=true;
|
||||
}
|
||||
|
||||
|
@ -81,6 +81,7 @@ class StyleBoxTexture : public StyleBox {
|
||||
|
||||
float expand_margin[4];
|
||||
float margin[4];
|
||||
Rect2 region_rect;
|
||||
Ref<Texture> texture;
|
||||
bool draw_center;
|
||||
|
||||
@ -98,6 +99,9 @@ public:
|
||||
void set_margin_size(Margin p_margin,float p_size);
|
||||
float get_margin_size(Margin p_margin) const;
|
||||
|
||||
void set_region_rect(const Rect2& p_region_rect);
|
||||
Rect2 get_region_rect() const;
|
||||
|
||||
void set_texture(RES p_texture);
|
||||
RES get_texture() const;
|
||||
|
||||
|
@ -698,3 +698,64 @@
|
||||
}\
|
||||
}
|
||||
|
||||
#define FUNC8R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8)\
|
||||
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) { \
|
||||
if (Thread::get_caller_ID()!=server_thread) {\
|
||||
m_r ret;\
|
||||
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7, p8, &ret);\
|
||||
SYNC_DEBUG\
|
||||
return ret;\
|
||||
} else {\
|
||||
return server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8);\
|
||||
}\
|
||||
}
|
||||
|
||||
#define FUNC8RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8)\
|
||||
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) const { \
|
||||
if (Thread::get_caller_ID()!=server_thread) {\
|
||||
m_r ret;\
|
||||
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7, p8, &ret);\
|
||||
SYNC_DEBUG\
|
||||
return ret;\
|
||||
} else {\
|
||||
return server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8);\
|
||||
}\
|
||||
}
|
||||
|
||||
|
||||
#define FUNC8S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8)\
|
||||
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) { \
|
||||
if (Thread::get_caller_ID()!=server_thread) {\
|
||||
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7, p8);\
|
||||
} else {\
|
||||
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8);\
|
||||
}\
|
||||
}
|
||||
|
||||
#define FUNC8SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8)\
|
||||
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) const { \
|
||||
if (Thread::get_caller_ID()!=server_thread) {\
|
||||
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7, p8);\
|
||||
} else {\
|
||||
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8);\
|
||||
}\
|
||||
}
|
||||
|
||||
|
||||
#define FUNC8(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8)\
|
||||
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) { \
|
||||
if (Thread::get_caller_ID()!=server_thread) {\
|
||||
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7, p8);\
|
||||
} else {\
|
||||
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8);\
|
||||
}\
|
||||
}
|
||||
|
||||
#define FUNC8C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8)\
|
||||
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) const { \
|
||||
if (Thread::get_caller_ID()!=server_thread) {\
|
||||
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7, p8);\
|
||||
} else {\
|
||||
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8);\
|
||||
}\
|
||||
}
|
||||
|
@ -702,6 +702,7 @@ public:
|
||||
struct CommandStyle : public Command {
|
||||
|
||||
Rect2 rect;
|
||||
Rect2 source;
|
||||
RID texture;
|
||||
float margin[4];
|
||||
bool draw_center;
|
||||
@ -944,12 +945,12 @@ public:
|
||||
virtual void canvas_disable_blending()=0;
|
||||
virtual void canvas_set_opacity(float p_opacity)=0;
|
||||
virtual void canvas_set_blend_mode(VS::MaterialBlendMode p_mode)=0;
|
||||
virtual void canvas_begin_rect(const Matrix32& p_transform)=0;;
|
||||
virtual void canvas_begin_rect(const Matrix32& p_transform)=0;
|
||||
virtual void canvas_set_clip(bool p_clip, const Rect2& p_rect)=0;
|
||||
virtual void canvas_end_rect()=0;
|
||||
virtual void canvas_draw_line(const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width)=0;
|
||||
virtual void canvas_draw_rect(const Rect2& p_rect, int p_flags, const Rect2& p_source,RID p_texture,const Color& p_modulate)=0;
|
||||
virtual void canvas_draw_style_box(const Rect2& p_rect, RID p_texture,const float *p_margins, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1))=0;
|
||||
virtual void canvas_draw_style_box(const Rect2& p_rect, const Rect2& p_src_region, RID p_texture,const float *p_margins, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1))=0;
|
||||
virtual void canvas_draw_primitive(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width)=0;
|
||||
virtual void canvas_draw_polygon(int p_vertex_count, const int* p_indices, const Vector2* p_vertices, const Vector2* p_uvs, const Color* p_colors,const RID& p_texture,bool p_singlecolor)=0;
|
||||
virtual void canvas_set_transform(const Matrix32& p_transform)=0;
|
||||
|
@ -1627,7 +1627,7 @@ void RasterizerDummy::canvas_draw_rect(const Rect2& p_rect, int p_flags, const R
|
||||
|
||||
|
||||
}
|
||||
void RasterizerDummy::canvas_draw_style_box(const Rect2& p_rect, RID p_texture,const float *p_margin, bool p_draw_center,const Color& p_modulate) {
|
||||
void RasterizerDummy::canvas_draw_style_box(const Rect2& p_rect, const Rect2& p_src_region, RID p_texture,const float *p_margin, bool p_draw_center,const Color& p_modulate) {
|
||||
|
||||
|
||||
}
|
||||
@ -1959,4 +1959,3 @@ RasterizerDummy::RasterizerDummy() {
|
||||
RasterizerDummy::~RasterizerDummy() {
|
||||
|
||||
};
|
||||
|
||||
|
@ -708,7 +708,7 @@ public:
|
||||
virtual void canvas_end_rect();
|
||||
virtual void canvas_draw_line(const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width);
|
||||
virtual void canvas_draw_rect(const Rect2& p_rect, int p_flags, const Rect2& p_source,RID p_texture,const Color& p_modulate);
|
||||
virtual void canvas_draw_style_box(const Rect2& p_rect, RID p_texture,const float *p_margins, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1));
|
||||
virtual void canvas_draw_style_box(const Rect2& p_rect, const Rect2& p_src_region, RID p_texture,const float *p_margins, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1));
|
||||
virtual void canvas_draw_primitive(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width);
|
||||
virtual void canvas_draw_polygon(int p_vertex_count, const int* p_indices, const Vector2* p_vertices, const Vector2* p_uvs, const Color* p_colors,const RID& p_texture,bool p_singlecolor);
|
||||
virtual void canvas_set_transform(const Matrix32& p_transform);
|
||||
|
@ -3745,7 +3745,7 @@ void VisualServerRaster::canvas_item_add_texture_rect_region(RID p_item, const R
|
||||
|
||||
}
|
||||
|
||||
void VisualServerRaster::canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center,const Color& p_modulate) {
|
||||
void VisualServerRaster::canvas_item_add_style_box(RID p_item, const Rect2& p_rect, const Rect2& p_source, RID p_texture, const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center,const Color& p_modulate) {
|
||||
|
||||
VS_CHANGED;
|
||||
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
|
||||
@ -3755,6 +3755,7 @@ void VisualServerRaster::canvas_item_add_style_box(RID p_item, const Rect2& p_re
|
||||
ERR_FAIL_COND(!style);
|
||||
style->texture=p_texture;
|
||||
style->rect=p_rect;
|
||||
style->source=p_source;
|
||||
style->draw_center=p_draw_center;
|
||||
style->color=p_modulate;
|
||||
style->margin[MARGIN_LEFT]=p_topleft.x;
|
||||
|
@ -1171,7 +1171,7 @@ public:
|
||||
virtual void canvas_item_add_circle(RID p_item, const Point2& p_pos, float p_radius,const Color& p_color);
|
||||
virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1),bool p_transpose=false);
|
||||
virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1),bool p_transpose=false);
|
||||
virtual void canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1));
|
||||
virtual void canvas_item_add_style_box(RID p_item, const Rect2& p_rect, const Rect2& p_source, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1));
|
||||
virtual void canvas_item_add_primitive(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width=1.0);
|
||||
virtual void canvas_item_add_polygon(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), RID p_texture=RID());
|
||||
virtual void canvas_item_add_triangle_array(RID p_item, const Vector<int>& p_indices, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), RID p_texture=RID(), int p_count=-1);
|
||||
|
@ -607,7 +607,7 @@ public:
|
||||
FUNC4(canvas_item_add_circle,RID, const Point2& , float ,const Color& );
|
||||
FUNC6(canvas_item_add_texture_rect,RID, const Rect2& , RID ,bool ,const Color&,bool );
|
||||
FUNC6(canvas_item_add_texture_rect_region,RID, const Rect2& , RID ,const Rect2& ,const Color&,bool );
|
||||
FUNC7(canvas_item_add_style_box,RID, const Rect2& , RID ,const Vector2& ,const Vector2&, bool ,const Color& );
|
||||
FUNC8(canvas_item_add_style_box,RID, const Rect2& , const Rect2&, RID ,const Vector2& ,const Vector2&, bool ,const Color& );
|
||||
FUNC6(canvas_item_add_primitive,RID, const Vector<Point2>& , const Vector<Color>& ,const Vector<Point2>& , RID ,float );
|
||||
FUNC5(canvas_item_add_polygon,RID, const Vector<Point2>& , const Vector<Color>& ,const Vector<Point2>& , RID );
|
||||
FUNC7(canvas_item_add_triangle_array,RID, const Vector<int>& , const Vector<Point2>& , const Vector<Color>& ,const Vector<Point2>& , RID , int );
|
||||
|
@ -705,10 +705,10 @@ void VisualServer::_bind_methods() {
|
||||
|
||||
}
|
||||
|
||||
void VisualServer::_canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector<float>& p_margins, const Color& p_modulate) {
|
||||
void VisualServer::_canvas_item_add_style_box(RID p_item, const Rect2& p_rect, const Rect2& p_source, RID p_texture,const Vector<float>& p_margins, const Color& p_modulate) {
|
||||
|
||||
ERR_FAIL_COND(p_margins.size()!=4);
|
||||
canvas_item_add_style_box(p_item, p_rect, p_texture,Vector2(p_margins[0],p_margins[1]),Vector2(p_margins[2],p_margins[3]),true,p_modulate);
|
||||
canvas_item_add_style_box(p_item,p_rect,p_source,p_texture,Vector2(p_margins[0],p_margins[1]),Vector2(p_margins[2],p_margins[3]),true,p_modulate);
|
||||
}
|
||||
|
||||
void VisualServer::_camera_set_orthogonal(RID p_camera,float p_size,float p_z_near,float p_z_far) {
|
||||
@ -822,5 +822,3 @@ VisualServer::~VisualServer() {
|
||||
|
||||
singleton=NULL;
|
||||
}
|
||||
|
||||
|
||||
|
@ -52,7 +52,7 @@ class VisualServer : public Object {
|
||||
void _camera_set_orthogonal(RID p_camera,float p_size,float p_z_near,float p_z_far);
|
||||
void _viewport_set_rect(RID p_viewport,const Rect2& p_rect);
|
||||
Rect2 _viewport_get_rect(RID p_viewport) const;
|
||||
void _canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector<float>& p_margins, const Color& p_modulate=Color(1,1,1));
|
||||
void _canvas_item_add_style_box(RID p_item, const Rect2& p_rect, const Rect2& p_source, RID p_texture,const Vector<float>& p_margins, const Color& p_modulate=Color(1,1,1));
|
||||
protected:
|
||||
RID _make_test_cube();
|
||||
void _free_internal_rids();
|
||||
@ -1025,7 +1025,7 @@ public:
|
||||
virtual void canvas_item_add_circle(RID p_item, const Point2& p_pos, float p_radius,const Color& p_color)=0;
|
||||
virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1),bool p_transpose=false)=0;
|
||||
virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1),bool p_transpose=false)=0;
|
||||
virtual void canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1))=0;
|
||||
virtual void canvas_item_add_style_box(RID p_item, const Rect2& p_rect, const Rect2& p_source, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1))=0;
|
||||
virtual void canvas_item_add_primitive(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width=1.0)=0;
|
||||
virtual void canvas_item_add_polygon(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), RID p_texture=RID())=0;
|
||||
virtual void canvas_item_add_triangle_array(RID p_item, const Vector<int>& p_indices, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), RID p_texture=RID(), int p_count=-1)=0;
|
||||
|
@ -59,7 +59,7 @@
|
||||
|
||||
// plugins
|
||||
#include "plugins/sprite_frames_editor_plugin.h"
|
||||
#include "plugins/sprite_region_editor_plugin.h"
|
||||
#include "plugins/texture_region_editor_plugin.h"
|
||||
#include "plugins/canvas_item_editor_plugin.h"
|
||||
#include "addon_editor_plugin.h"
|
||||
#include "plugins/spatial_editor_plugin.h"
|
||||
@ -106,6 +106,7 @@
|
||||
#include "tools/editor/io_plugins/editor_font_import_plugin.h"
|
||||
#include "tools/editor/io_plugins/editor_sample_import_plugin.h"
|
||||
#include "tools/editor/io_plugins/editor_translation_import_plugin.h"
|
||||
#include "tools/editor/io_plugins/editor_bitmask_import_plugin.h"
|
||||
#include "tools/editor/io_plugins/editor_mesh_import_plugin.h"
|
||||
#include "tools/editor/io_plugins/editor_export_scene.h"
|
||||
|
||||
@ -5215,7 +5216,7 @@ void EditorNode::_bind_methods() {
|
||||
ADD_SIGNAL( MethodInfo("play_pressed") );
|
||||
ADD_SIGNAL( MethodInfo("pause_pressed") );
|
||||
ADD_SIGNAL( MethodInfo("stop_pressed") );
|
||||
ADD_SIGNAL( MethodInfo("request_help") );
|
||||
ADD_SIGNAL( MethodInfo("request_help") );
|
||||
ADD_SIGNAL( MethodInfo("script_add_function_request",PropertyInfo(Variant::OBJECT,"obj"),PropertyInfo(Variant::STRING,"function"),PropertyInfo(Variant::STRING_ARRAY,"args")) );
|
||||
ADD_SIGNAL( MethodInfo("resource_saved",PropertyInfo(Variant::OBJECT,"obj")) );
|
||||
|
||||
@ -6365,6 +6366,8 @@ EditorNode::EditorNode() {
|
||||
editor_import_export->add_import_plugin( Ref<EditorFontImportPlugin>( memnew(EditorFontImportPlugin(this))));
|
||||
editor_import_export->add_import_plugin( Ref<EditorSampleImportPlugin>( memnew(EditorSampleImportPlugin(this))));
|
||||
editor_import_export->add_import_plugin( Ref<EditorTranslationImportPlugin>( memnew(EditorTranslationImportPlugin(this))));
|
||||
editor_import_export->add_import_plugin( Ref<EditorBitMaskImportPlugin>( memnew(EditorBitMaskImportPlugin(this))));
|
||||
|
||||
|
||||
editor_import_export->add_export_plugin( Ref<EditorTextureExportPlugin>( memnew(EditorTextureExportPlugin)));
|
||||
editor_import_export->add_export_plugin( Ref<EditorSampleExportPlugin>( memnew(EditorSampleExportPlugin)));
|
||||
@ -6404,7 +6407,7 @@ EditorNode::EditorNode() {
|
||||
add_editor_plugin( memnew( TileSetEditorPlugin(this) ) );
|
||||
add_editor_plugin( memnew( TileMapEditorPlugin(this) ) );
|
||||
add_editor_plugin( memnew( SpriteFramesEditorPlugin(this) ) );
|
||||
add_editor_plugin( memnew( SpriteRegionEditorPlugin(this) ) );
|
||||
add_editor_plugin( memnew( TextureRegionEditorPlugin(this) ) );
|
||||
add_editor_plugin( memnew( Particles2DEditorPlugin(this) ) );
|
||||
add_editor_plugin( memnew( Path2DEditorPlugin(this) ) );
|
||||
add_editor_plugin( memnew( PathEditorPlugin(this) ) );
|
||||
@ -6636,6 +6639,3 @@ EditorPluginList::EditorPluginList() {
|
||||
|
||||
EditorPluginList::~EditorPluginList() {
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
357
tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
Normal file
357
tools/editor/io_plugins/editor_bitmask_import_plugin.cpp
Normal file
@ -0,0 +1,357 @@
|
||||
#include "editor_bitmask_import_plugin.h"
|
||||
#include "io/image_loader.h"
|
||||
#include "tools/editor/editor_file_dialog.h"
|
||||
#include "tools/editor/editor_dir_dialog.h"
|
||||
#include "tools/editor/editor_node.h"
|
||||
#include "tools/editor/property_editor.h"
|
||||
#include "io/resource_saver.h"
|
||||
#include "os/file_access.h"
|
||||
#include "io/marshalls.h"
|
||||
#include "tools/editor/editor_settings.h"
|
||||
|
||||
class _EditorBitMaskImportOptions : public Object {
|
||||
|
||||
OBJ_TYPE(_EditorBitMaskImportOptions, Object);
|
||||
public:
|
||||
|
||||
bool _set(const StringName& p_name, const Variant& p_value) {
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool _get(const StringName& p_name, Variant &r_ret) const{
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const{
|
||||
|
||||
}
|
||||
|
||||
static void _bind_methods() {
|
||||
|
||||
ADD_SIGNAL(MethodInfo("changed"));
|
||||
}
|
||||
|
||||
|
||||
_EditorBitMaskImportOptions() {
|
||||
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
class EditorBitMaskImportDialog : public ConfirmationDialog {
|
||||
|
||||
OBJ_TYPE(EditorBitMaskImportDialog, ConfirmationDialog);
|
||||
|
||||
EditorBitMaskImportPlugin *plugin;
|
||||
|
||||
LineEdit *import_path;
|
||||
LineEdit *save_path;
|
||||
EditorFileDialog *file_select;
|
||||
EditorDirDialog *save_select;
|
||||
ConfirmationDialog *error_dialog;
|
||||
PropertyEditor *option_editor;
|
||||
|
||||
public:
|
||||
|
||||
void _choose_files(const Vector<String>& p_path) {
|
||||
|
||||
String files;
|
||||
for (int i = 0; i<p_path.size(); i++) {
|
||||
|
||||
if (i>0)
|
||||
files += ",";
|
||||
files += p_path[i];
|
||||
}
|
||||
|
||||
import_path->set_text(files);
|
||||
|
||||
}
|
||||
void _choose_save_dir(const String& p_path) {
|
||||
|
||||
save_path->set_text(p_path);
|
||||
}
|
||||
|
||||
void _browse() {
|
||||
|
||||
file_select->popup_centered_ratio();
|
||||
}
|
||||
|
||||
void _browse_target() {
|
||||
|
||||
save_select->popup_centered_ratio();
|
||||
|
||||
}
|
||||
|
||||
|
||||
void popup_import(const String& p_path) {
|
||||
|
||||
popup_centered(Size2(400, 100)*EDSCALE);
|
||||
if (p_path != "") {
|
||||
|
||||
Ref<ResourceImportMetadata> rimd = ResourceLoader::load_import_metadata(p_path);
|
||||
ERR_FAIL_COND(!rimd.is_valid());
|
||||
|
||||
save_path->set_text(p_path.get_base_dir());
|
||||
|
||||
String src = "";
|
||||
for (int i = 0; i<rimd->get_source_count(); i++) {
|
||||
if (i>0)
|
||||
src += ",";
|
||||
src += EditorImportPlugin::expand_source_path(rimd->get_source_path(i));
|
||||
}
|
||||
import_path->set_text(src);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void _import() {
|
||||
|
||||
Vector<String> bitmasks = import_path->get_text().split(",");
|
||||
|
||||
if (bitmasks.size() == 0) {
|
||||
error_dialog->set_text(TTR("No bit masks to import!"));
|
||||
error_dialog->popup_centered(Size2(200, 100)*EDSCALE);
|
||||
}
|
||||
|
||||
if (save_path->get_text().strip_edges() == "") {
|
||||
error_dialog->set_text(TTR("Target path is empty."));
|
||||
error_dialog->popup_centered_minsize();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!save_path->get_text().begins_with("res://")) {
|
||||
error_dialog->set_text(TTR("Target path must be a complete resource path."));
|
||||
error_dialog->popup_centered_minsize();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!DirAccess::exists(save_path->get_text())) {
|
||||
error_dialog->set_text(TTR("Target path must exist."));
|
||||
error_dialog->popup_centered_minsize();
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i<bitmasks.size(); i++) {
|
||||
|
||||
Ref<ResourceImportMetadata> imd = memnew(ResourceImportMetadata);
|
||||
|
||||
imd->add_source(EditorImportPlugin::validate_source_path(bitmasks[i]));
|
||||
|
||||
String dst = save_path->get_text();
|
||||
if (dst == "") {
|
||||
error_dialog->set_text(TTR("Save path is empty!"));
|
||||
error_dialog->popup_centered(Size2(200, 100)*EDSCALE);
|
||||
}
|
||||
|
||||
dst = dst.plus_file(bitmasks[i].get_file().basename() + ".pbm");
|
||||
|
||||
Error err = plugin->import(dst, imd);
|
||||
}
|
||||
|
||||
hide();
|
||||
|
||||
}
|
||||
|
||||
|
||||
void _notification(int p_what) {
|
||||
|
||||
}
|
||||
|
||||
static void _bind_methods() {
|
||||
|
||||
|
||||
ObjectTypeDB::bind_method("_choose_files", &EditorBitMaskImportDialog::_choose_files);
|
||||
ObjectTypeDB::bind_method("_choose_save_dir", &EditorBitMaskImportDialog::_choose_save_dir);
|
||||
ObjectTypeDB::bind_method("_import", &EditorBitMaskImportDialog::_import);
|
||||
ObjectTypeDB::bind_method("_browse", &EditorBitMaskImportDialog::_browse);
|
||||
ObjectTypeDB::bind_method("_browse_target", &EditorBitMaskImportDialog::_browse_target);
|
||||
// ADD_SIGNAL( MethodInfo("imported",PropertyInfo(Variant::OBJECT,"scene")) );
|
||||
}
|
||||
|
||||
EditorBitMaskImportDialog(EditorBitMaskImportPlugin *p_plugin) {
|
||||
|
||||
plugin = p_plugin;
|
||||
|
||||
|
||||
set_title(TTR("Import BitMasks"));
|
||||
|
||||
VBoxContainer *vbc = memnew(VBoxContainer);
|
||||
add_child(vbc);
|
||||
set_child_rect(vbc);
|
||||
|
||||
|
||||
HBoxContainer *hbc = memnew(HBoxContainer);
|
||||
vbc->add_margin_child(TTR("Source Texture(s):"), hbc);
|
||||
|
||||
import_path = memnew(LineEdit);
|
||||
import_path->set_h_size_flags(SIZE_EXPAND_FILL);
|
||||
hbc->add_child(import_path);
|
||||
|
||||
Button * import_choose = memnew(Button);
|
||||
import_choose->set_text(" .. ");
|
||||
hbc->add_child(import_choose);
|
||||
|
||||
import_choose->connect("pressed", this, "_browse");
|
||||
|
||||
hbc = memnew(HBoxContainer);
|
||||
vbc->add_margin_child(TTR("Target Path:"), hbc);
|
||||
|
||||
save_path = memnew(LineEdit);
|
||||
save_path->set_h_size_flags(SIZE_EXPAND_FILL);
|
||||
hbc->add_child(save_path);
|
||||
|
||||
Button * save_choose = memnew(Button);
|
||||
save_choose->set_text(" .. ");
|
||||
hbc->add_child(save_choose);
|
||||
|
||||
save_choose->connect("pressed", this, "_browse_target");
|
||||
|
||||
file_select = memnew(EditorFileDialog);
|
||||
file_select->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
|
||||
add_child(file_select);
|
||||
file_select->set_mode(EditorFileDialog::MODE_OPEN_FILES);
|
||||
file_select->connect("files_selected", this, "_choose_files");
|
||||
|
||||
List<String> extensions;
|
||||
ImageLoader::get_recognized_extensions(&extensions);
|
||||
file_select->clear_filters();
|
||||
for (int i = 0; i<extensions.size(); i++) {
|
||||
|
||||
file_select->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
|
||||
}
|
||||
|
||||
save_select = memnew(EditorDirDialog);
|
||||
add_child(save_select);
|
||||
|
||||
// save_select->set_mode(EditorFileDialog::MODE_OPEN_DIR);
|
||||
save_select->connect("dir_selected", this, "_choose_save_dir");
|
||||
|
||||
get_ok()->connect("pressed", this, "_import");
|
||||
get_ok()->set_text(TTR("Import"));
|
||||
|
||||
|
||||
error_dialog = memnew(ConfirmationDialog);
|
||||
add_child(error_dialog);
|
||||
error_dialog->get_ok()->set_text(TTR("Accept"));
|
||||
// error_dialog->get_cancel()->hide();
|
||||
|
||||
set_hide_on_ok(false);
|
||||
}
|
||||
|
||||
~EditorBitMaskImportDialog() {
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
String EditorBitMaskImportPlugin::get_name() const {
|
||||
|
||||
return "bitmask";
|
||||
}
|
||||
String EditorBitMaskImportPlugin::get_visible_name() const{
|
||||
|
||||
return TTR("Bit Mask");
|
||||
}
|
||||
void EditorBitMaskImportPlugin::import_dialog(const String& p_from){
|
||||
|
||||
dialog->popup_import(p_from);
|
||||
}
|
||||
Error EditorBitMaskImportPlugin::import(const String& p_path, const Ref<ResourceImportMetadata>& p_from){
|
||||
|
||||
ERR_FAIL_COND_V(p_from->get_source_count() != 1, ERR_INVALID_PARAMETER);
|
||||
|
||||
Ref<ResourceImportMetadata> from = p_from;
|
||||
|
||||
String src_path = EditorImportPlugin::expand_source_path(from->get_source_path(0));
|
||||
Ref<ImageTexture> it = ResourceLoader::load(src_path);
|
||||
ERR_FAIL_COND_V(it.is_null(), ERR_CANT_OPEN);
|
||||
|
||||
Ref<BitMap> target = memnew(BitMap);
|
||||
target->create_from_image_alpha(it.ptr()->get_data());
|
||||
|
||||
from->set_source_md5(0, FileAccess::get_md5(src_path));
|
||||
from->set_editor(get_name());
|
||||
target->set_import_metadata(from);
|
||||
|
||||
|
||||
Error err = ResourceSaver::save(p_path, target);
|
||||
|
||||
return err;
|
||||
|
||||
}
|
||||
|
||||
|
||||
EditorBitMaskImportPlugin* EditorBitMaskImportPlugin::singleton = NULL;
|
||||
|
||||
|
||||
void EditorBitMaskImportPlugin::import_from_drop(const Vector<String>& p_drop, const String &p_dest_path) {
|
||||
|
||||
Vector<String> files;
|
||||
|
||||
List<String> valid_extensions;
|
||||
ImageLoader::get_recognized_extensions(&valid_extensions);
|
||||
for(int i=0;i<p_drop.size();i++) {
|
||||
|
||||
String extension=p_drop[i].extension().to_lower();
|
||||
|
||||
for (List<String>::Element *E=valid_extensions.front();E;E=E->next()) {
|
||||
|
||||
if (E->get()==extension) {
|
||||
files.push_back(p_drop[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (files.size()) {
|
||||
import_dialog();
|
||||
dialog->_choose_files(files);
|
||||
dialog->_choose_save_dir(p_dest_path);
|
||||
}
|
||||
}
|
||||
|
||||
void EditorBitMaskImportPlugin::reimport_multiple_files(const Vector<String>& p_list) {
|
||||
|
||||
if (p_list.size() == 0)
|
||||
return;
|
||||
|
||||
Vector<String> sources;
|
||||
for (int i = 0; i<p_list.size(); i++) {
|
||||
int idx;
|
||||
EditorFileSystemDirectory *efsd = EditorFileSystem::get_singleton()->find_file(p_list[i], &idx);
|
||||
if (efsd) {
|
||||
for (int j = 0; j<efsd->get_source_count(idx); j++) {
|
||||
String file = expand_source_path(efsd->get_source_file(idx, j));
|
||||
if (sources.find(file) == -1) {
|
||||
sources.push_back(file);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (sources.size()) {
|
||||
|
||||
dialog->popup_import(p_list[0]);
|
||||
dialog->_choose_files(sources);
|
||||
dialog->_choose_save_dir(p_list[0].get_base_dir());
|
||||
}
|
||||
}
|
||||
|
||||
bool EditorBitMaskImportPlugin::can_reimport_multiple_files() const {
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
EditorBitMaskImportPlugin::EditorBitMaskImportPlugin(EditorNode* p_editor) {
|
||||
|
||||
singleton = this;
|
||||
dialog = memnew(EditorBitMaskImportDialog(this));
|
||||
p_editor->get_gui_base()->add_child(dialog);
|
||||
}
|
||||
|
||||
EditorBitMaskExportPlugin::EditorBitMaskExportPlugin() {
|
||||
|
||||
}
|
41
tools/editor/io_plugins/editor_bitmask_import_plugin.h
Normal file
41
tools/editor/io_plugins/editor_bitmask_import_plugin.h
Normal file
@ -0,0 +1,41 @@
|
||||
#ifndef EDITOR_BITMASK_IMPORT_PLUGIN_H
|
||||
#define EDITOR_BITMASK_IMPORT_PLUGIN_H
|
||||
|
||||
#include "tools/editor/editor_import_export.h"
|
||||
#include "scene/resources/font.h"
|
||||
|
||||
class EditorNode;
|
||||
class EditorBitMaskImportDialog;
|
||||
|
||||
class EditorBitMaskImportPlugin : public EditorImportPlugin {
|
||||
|
||||
OBJ_TYPE(EditorBitMaskImportPlugin, EditorImportPlugin);
|
||||
|
||||
EditorBitMaskImportDialog *dialog;
|
||||
public:
|
||||
|
||||
static EditorBitMaskImportPlugin *singleton;
|
||||
|
||||
virtual String get_name() const;
|
||||
virtual String get_visible_name() const;
|
||||
virtual void import_dialog(const String& p_from = "");
|
||||
virtual Error import(const String& p_path, const Ref<ResourceImportMetadata>& p_from);
|
||||
void import_from_drop(const Vector<String>& p_drop, const String &p_dest_path);
|
||||
virtual void reimport_multiple_files(const Vector<String>& p_list);
|
||||
virtual bool can_reimport_multiple_files() const;
|
||||
|
||||
|
||||
EditorBitMaskImportPlugin(EditorNode* p_editor);
|
||||
};
|
||||
|
||||
class EditorBitMaskExportPlugin : public EditorExportPlugin {
|
||||
|
||||
OBJ_TYPE(EditorBitMaskExportPlugin, EditorExportPlugin);
|
||||
|
||||
|
||||
public:
|
||||
|
||||
EditorBitMaskExportPlugin();
|
||||
};
|
||||
|
||||
#endif // EDITOR_SAMPLE_IMPORT_PLUGIN_H
|
@ -1,5 +1,5 @@
|
||||
/*************************************************************************/
|
||||
/* sprite_region_editor_plugin.cpp */
|
||||
/* texture_region_editor_plugin.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
@ -29,14 +29,20 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "sprite_region_editor_plugin.h"
|
||||
#include "texture_region_editor_plugin.h"
|
||||
#include "scene/gui/check_box.h"
|
||||
#include "os/input.h"
|
||||
#include "os/keyboard.h"
|
||||
|
||||
void SpriteRegionEditor::_region_draw()
|
||||
void TextureRegionEditor::_region_draw()
|
||||
{
|
||||
Ref<Texture> base_tex = node->get_texture();
|
||||
Ref<Texture> base_tex = NULL;
|
||||
if(node_type == "Sprite" && node_sprite)
|
||||
base_tex = node_sprite->get_texture();
|
||||
else if(node_type == "Patch9Frame" && node_patch9)
|
||||
base_tex = node_patch9->get_texture();
|
||||
else if(node_type == "StyleBoxTexture" && obj_styleBox)
|
||||
base_tex = obj_styleBox->get_texture();
|
||||
if (base_tex.is_null())
|
||||
return;
|
||||
|
||||
@ -87,7 +93,9 @@ void SpriteRegionEditor::_region_draw()
|
||||
mtx.basis_xform(rect.pos+rect.size),
|
||||
mtx.basis_xform(rect.pos+Vector2(0,rect.size.y))
|
||||
};
|
||||
|
||||
Color color(0.9,0.5,0.5);
|
||||
if(this->editing_region == REGION_PATCH_MARGIN)
|
||||
color = Color(0.21, 0.79, 0.31);
|
||||
for(int i=0;i<4;i++) {
|
||||
|
||||
int prev = (i+3)%4;
|
||||
@ -96,7 +104,7 @@ void SpriteRegionEditor::_region_draw()
|
||||
Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
|
||||
ofs*=1.4144*(select_handle->get_size().width/2);
|
||||
|
||||
edit_draw->draw_line(endpoints[i]-draw_ofs, endpoints[next]-draw_ofs, Color(0.9,0.5,0.5), 2);
|
||||
edit_draw->draw_line(endpoints[i]-draw_ofs, endpoints[next]-draw_ofs, color , 2);
|
||||
|
||||
edit_draw->draw_texture(select_handle,(endpoints[i]+ofs-(select_handle->get_size()/2)).floor()-draw_ofs);
|
||||
|
||||
@ -124,7 +132,7 @@ void SpriteRegionEditor::_region_draw()
|
||||
updating_scroll=false;
|
||||
}
|
||||
|
||||
void SpriteRegionEditor::_region_input(const InputEvent& p_input)
|
||||
void TextureRegionEditor::_region_input(const InputEvent& p_input)
|
||||
{
|
||||
Matrix32 mtx;
|
||||
mtx.elements[2]=-draw_ofs;
|
||||
@ -154,7 +162,12 @@ void SpriteRegionEditor::_region_input(const InputEvent& p_input)
|
||||
drag_from=mtx.affine_inverse().xform(Vector2(mb.x,mb.y));
|
||||
drag_from=snap_point(drag_from);
|
||||
drag=true;
|
||||
rect_prev=node->get_region_rect();
|
||||
if(node_type == "Sprite" && node_sprite )
|
||||
rect_prev=node_sprite->get_region_rect();
|
||||
else if(node_type == "Patch9Frame" && node_patch9)
|
||||
rect_prev=node_patch9->get_region_rect();
|
||||
else if(node_type == "StyleBoxTexture" && obj_styleBox)
|
||||
rect_prev=obj_styleBox->get_region_rect();
|
||||
|
||||
drag_index=-1;
|
||||
for(int i=0;i<8;i++) {
|
||||
@ -172,14 +185,20 @@ void SpriteRegionEditor::_region_input(const InputEvent& p_input)
|
||||
}
|
||||
|
||||
} else if (drag) {
|
||||
|
||||
undo_redo->create_action(TTR("Set region_rect"));
|
||||
undo_redo->add_do_method(node,"set_region_rect",node->get_region_rect());
|
||||
undo_redo->add_undo_method(node,"set_region_rect",rect_prev);
|
||||
undo_redo->add_do_method(edit_draw,"update");
|
||||
undo_redo->add_undo_method(edit_draw,"update");
|
||||
undo_redo->commit_action();
|
||||
|
||||
if(editing_region == REGION_TEXTURE_REGION) {
|
||||
undo_redo->create_action("Set region_rect");
|
||||
if(node_type == "Sprite" && node_sprite ){
|
||||
undo_redo->add_do_method(node_sprite ,"set_region_rect",node_sprite->get_region_rect());
|
||||
undo_redo->add_undo_method(node_sprite,"set_region_rect",rect_prev);
|
||||
}
|
||||
else if(node_type == "Patch9Frame" && node_patch9){
|
||||
undo_redo->add_do_method(node_patch9 ,"set_region_rect",node_patch9->get_region_rect());
|
||||
undo_redo->add_undo_method(node_patch9,"set_region_rect",rect_prev);
|
||||
}
|
||||
undo_redo->add_do_method(edit_draw,"update");
|
||||
undo_redo->add_undo_method(edit_draw,"update");
|
||||
undo_redo->commit_action();
|
||||
}
|
||||
drag=false;
|
||||
}
|
||||
|
||||
@ -187,7 +206,7 @@ void SpriteRegionEditor::_region_input(const InputEvent& p_input)
|
||||
|
||||
if (drag) {
|
||||
drag=false;
|
||||
node->set_region_rect(rect_prev);
|
||||
apply_rect(rect_prev);
|
||||
rect=rect_prev;
|
||||
edit_draw->update();
|
||||
}
|
||||
@ -218,60 +237,60 @@ void SpriteRegionEditor::_region_input(const InputEvent& p_input)
|
||||
if (creating) {
|
||||
rect = Rect2(drag_from,Size2());
|
||||
rect.expand_to(new_pos);
|
||||
node->set_region_rect(rect);
|
||||
apply_rect(rect);
|
||||
edit_draw->update();
|
||||
return;
|
||||
}
|
||||
|
||||
switch(drag_index) {
|
||||
case 0: {
|
||||
Vector2 p=rect_prev.pos+rect_prev.size;
|
||||
rect = Rect2(p,Size2());
|
||||
rect.expand_to(new_pos);
|
||||
node->set_region_rect(rect);
|
||||
} break;
|
||||
Vector2 p=rect_prev.pos+rect_prev.size;
|
||||
rect = Rect2(p,Size2());
|
||||
rect.expand_to(new_pos);
|
||||
apply_rect(rect);
|
||||
} break;
|
||||
case 1: {
|
||||
Vector2 p=rect_prev.pos+Vector2(0,rect_prev.size.y);
|
||||
rect = Rect2(p,Size2(rect_prev.size.x,0));
|
||||
rect.expand_to(new_pos);
|
||||
node->set_region_rect(rect);
|
||||
} break;
|
||||
Vector2 p=rect_prev.pos+Vector2(0,rect_prev.size.y);
|
||||
rect = Rect2(p,Size2(rect_prev.size.x,0));
|
||||
rect.expand_to(new_pos);
|
||||
apply_rect(rect);
|
||||
} break;
|
||||
case 2: {
|
||||
Vector2 p=rect_prev.pos+Vector2(0,rect_prev.size.y);
|
||||
rect = Rect2(p,Size2());
|
||||
rect.expand_to(new_pos);
|
||||
node->set_region_rect(rect);
|
||||
} break;
|
||||
Vector2 p=rect_prev.pos+Vector2(0,rect_prev.size.y);
|
||||
rect = Rect2(p,Size2());
|
||||
rect.expand_to(new_pos);
|
||||
apply_rect(rect);
|
||||
} break;
|
||||
case 3: {
|
||||
Vector2 p=rect_prev.pos;
|
||||
rect = Rect2(p,Size2(0,rect_prev.size.y));
|
||||
rect.expand_to(new_pos);
|
||||
node->set_region_rect(rect);
|
||||
} break;
|
||||
Vector2 p=rect_prev.pos;
|
||||
rect = Rect2(p,Size2(0,rect_prev.size.y));
|
||||
rect.expand_to(new_pos);
|
||||
apply_rect(rect);
|
||||
} break;
|
||||
case 4: {
|
||||
Vector2 p=rect_prev.pos;
|
||||
rect = Rect2(p,Size2());
|
||||
rect.expand_to(new_pos);
|
||||
node->set_region_rect(rect);
|
||||
} break;
|
||||
Vector2 p=rect_prev.pos;
|
||||
rect = Rect2(p,Size2());
|
||||
rect.expand_to(new_pos);
|
||||
apply_rect(rect);
|
||||
} break;
|
||||
case 5: {
|
||||
Vector2 p=rect_prev.pos;
|
||||
rect = Rect2(p,Size2(rect_prev.size.x,0));
|
||||
rect.expand_to(new_pos);
|
||||
node->set_region_rect(rect);
|
||||
} break;
|
||||
Vector2 p=rect_prev.pos;
|
||||
rect = Rect2(p,Size2(rect_prev.size.x,0));
|
||||
rect.expand_to(new_pos);
|
||||
apply_rect(rect);
|
||||
} break;
|
||||
case 6: {
|
||||
Vector2 p=rect_prev.pos+Vector2(rect_prev.size.x,0);
|
||||
rect = Rect2(p,Size2());
|
||||
rect.expand_to(new_pos);
|
||||
node->set_region_rect(rect);
|
||||
} break;
|
||||
Vector2 p=rect_prev.pos+Vector2(rect_prev.size.x,0);
|
||||
rect = Rect2(p,Size2());
|
||||
rect.expand_to(new_pos);
|
||||
apply_rect(rect);
|
||||
} break;
|
||||
case 7: {
|
||||
Vector2 p=rect_prev.pos+Vector2(rect_prev.size.x,0);
|
||||
rect = Rect2(p,Size2(0,rect_prev.size.y));
|
||||
rect.expand_to(new_pos);
|
||||
node->set_region_rect(rect);
|
||||
} break;
|
||||
Vector2 p=rect_prev.pos+Vector2(rect_prev.size.x,0);
|
||||
rect = Rect2(p,Size2(0,rect_prev.size.y));
|
||||
rect.expand_to(new_pos);
|
||||
apply_rect(rect);
|
||||
} break;
|
||||
|
||||
}
|
||||
edit_draw->update();
|
||||
@ -280,7 +299,7 @@ void SpriteRegionEditor::_region_input(const InputEvent& p_input)
|
||||
}
|
||||
}
|
||||
|
||||
void SpriteRegionEditor::_scroll_changed(float)
|
||||
void TextureRegionEditor::_scroll_changed(float)
|
||||
{
|
||||
if (updating_scroll)
|
||||
return;
|
||||
@ -292,47 +311,73 @@ void SpriteRegionEditor::_scroll_changed(float)
|
||||
edit_draw->update();
|
||||
}
|
||||
|
||||
void SpriteRegionEditor::_set_use_snap(bool p_use)
|
||||
void TextureRegionEditor::_set_use_snap(bool p_use)
|
||||
{
|
||||
use_snap=p_use;
|
||||
}
|
||||
|
||||
void SpriteRegionEditor::_set_show_grid(bool p_show)
|
||||
void TextureRegionEditor::_set_show_grid(bool p_show)
|
||||
{
|
||||
snap_show_grid=p_show;
|
||||
edit_draw->update();
|
||||
}
|
||||
|
||||
void SpriteRegionEditor::_set_snap_off_x(float p_val)
|
||||
void TextureRegionEditor::_set_snap_off_x(float p_val)
|
||||
{
|
||||
snap_offset.x=p_val;
|
||||
edit_draw->update();
|
||||
}
|
||||
|
||||
void SpriteRegionEditor::_set_snap_off_y(float p_val)
|
||||
void TextureRegionEditor::_set_snap_off_y(float p_val)
|
||||
{
|
||||
snap_offset.y=p_val;
|
||||
edit_draw->update();
|
||||
}
|
||||
|
||||
void SpriteRegionEditor::_set_snap_step_x(float p_val)
|
||||
void TextureRegionEditor::_set_snap_step_x(float p_val)
|
||||
{
|
||||
snap_step.x=p_val;
|
||||
edit_draw->update();
|
||||
}
|
||||
|
||||
void SpriteRegionEditor::_set_snap_step_y(float p_val)
|
||||
void TextureRegionEditor::_set_snap_step_y(float p_val)
|
||||
{
|
||||
snap_step.y=p_val;
|
||||
edit_draw->update();
|
||||
}
|
||||
|
||||
void SpriteRegionEditor::_notification(int p_what)
|
||||
void TextureRegionEditor::apply_rect(const Rect2& rect){
|
||||
|
||||
if(this->editing_region == REGION_TEXTURE_REGION) {
|
||||
if(node_sprite)
|
||||
node_sprite->set_region_rect(rect);
|
||||
else if(node_patch9)
|
||||
node_patch9->set_region_rect(rect);
|
||||
else if(obj_styleBox)
|
||||
obj_styleBox->set_region_rect(rect);
|
||||
}
|
||||
else if(this->editing_region == REGION_PATCH_MARGIN) {
|
||||
if(node_patch9) {
|
||||
node_patch9->set_patch_margin(MARGIN_LEFT, rect.pos.x - tex_region.pos.x);
|
||||
node_patch9->set_patch_margin(MARGIN_RIGHT, tex_region.pos.x+tex_region.size.width-(rect.pos.x+rect.size.width));
|
||||
node_patch9->set_patch_margin(MARGIN_TOP, rect.pos.y - tex_region.pos.y);
|
||||
node_patch9->set_patch_margin(MARGIN_BOTTOM, tex_region.pos.y+tex_region.size.height-(rect.pos.y+rect.size.height));
|
||||
}
|
||||
else if(obj_styleBox) {
|
||||
obj_styleBox->set_margin_size(MARGIN_LEFT, rect.pos.x - tex_region.pos.x);
|
||||
obj_styleBox->set_margin_size(MARGIN_RIGHT, tex_region.pos.x+tex_region.size.width-(rect.pos.x+rect.size.width));
|
||||
obj_styleBox->set_margin_size(MARGIN_TOP, rect.pos.y - tex_region.pos.y);
|
||||
obj_styleBox->set_margin_size(MARGIN_BOTTOM, tex_region.pos.y+tex_region.size.height-(rect.pos.y+rect.size.height));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TextureRegionEditor::_notification(int p_what)
|
||||
{
|
||||
switch(p_what) {
|
||||
|
||||
case NOTIFICATION_READY: {
|
||||
edit_node->set_icon( get_icon("RegionEdit","EditorIcons"));
|
||||
case NOTIFICATION_READY: {
|
||||
region_button->set_icon( get_icon("RegionEdit","EditorIcons"));
|
||||
margin_button->set_icon( get_icon("Patch9Frame", "EditorIcons"));
|
||||
b_snap_grid->set_icon( get_icon("Grid", "EditorIcons"));
|
||||
b_snap_enable->set_icon( get_icon("Snap", "EditorIcons"));
|
||||
icon_zoom->set_texture( get_icon("Zoom", "EditorIcons"));
|
||||
@ -340,60 +385,129 @@ void SpriteRegionEditor::_notification(int p_what)
|
||||
}
|
||||
}
|
||||
|
||||
void SpriteRegionEditor::_node_removed(Node *p_node)
|
||||
void TextureRegionEditor::_node_removed(Object *p_obj)
|
||||
{
|
||||
if(p_node==node) {
|
||||
node=NULL;
|
||||
if(p_obj == node_sprite || p_obj == node_patch9 || p_obj == obj_styleBox) {
|
||||
node_patch9 = NULL;
|
||||
node_sprite = NULL;
|
||||
obj_styleBox = NULL;
|
||||
hide();
|
||||
}
|
||||
}
|
||||
|
||||
void SpriteRegionEditor::_bind_methods()
|
||||
void TextureRegionEditor::_bind_methods()
|
||||
{
|
||||
ObjectTypeDB::bind_method(_MD("_edit_node"),&SpriteRegionEditor::_edit_node);
|
||||
ObjectTypeDB::bind_method(_MD("_region_draw"),&SpriteRegionEditor::_region_draw);
|
||||
ObjectTypeDB::bind_method(_MD("_region_input"),&SpriteRegionEditor::_region_input);
|
||||
ObjectTypeDB::bind_method(_MD("_scroll_changed"),&SpriteRegionEditor::_scroll_changed);
|
||||
ObjectTypeDB::bind_method(_MD("_node_removed"),&SpriteRegionEditor::_node_removed);
|
||||
ObjectTypeDB::bind_method(_MD("_set_use_snap"),&SpriteRegionEditor::_set_use_snap);
|
||||
ObjectTypeDB::bind_method(_MD("_set_show_grid"),&SpriteRegionEditor::_set_show_grid);
|
||||
ObjectTypeDB::bind_method(_MD("_set_snap_off_x"),&SpriteRegionEditor::_set_snap_off_x);
|
||||
ObjectTypeDB::bind_method(_MD("_set_snap_off_y"),&SpriteRegionEditor::_set_snap_off_y);
|
||||
ObjectTypeDB::bind_method(_MD("_set_snap_step_x"),&SpriteRegionEditor::_set_snap_step_x);
|
||||
ObjectTypeDB::bind_method(_MD("_set_snap_step_y"),&SpriteRegionEditor::_set_snap_step_y);
|
||||
ObjectTypeDB::bind_method(_MD("_edit_node"),&TextureRegionEditor::_edit_node);
|
||||
ObjectTypeDB::bind_method(_MD("_edit_region"),&TextureRegionEditor::_edit_region);
|
||||
ObjectTypeDB::bind_method(_MD("_edit_margin"),&TextureRegionEditor::_edit_margin);
|
||||
ObjectTypeDB::bind_method(_MD("_region_draw"),&TextureRegionEditor::_region_draw);
|
||||
ObjectTypeDB::bind_method(_MD("_region_input"),&TextureRegionEditor::_region_input);
|
||||
ObjectTypeDB::bind_method(_MD("_scroll_changed"),&TextureRegionEditor::_scroll_changed);
|
||||
ObjectTypeDB::bind_method(_MD("_node_removed"),&TextureRegionEditor::_node_removed);
|
||||
ObjectTypeDB::bind_method(_MD("_set_use_snap"),&TextureRegionEditor::_set_use_snap);
|
||||
ObjectTypeDB::bind_method(_MD("_set_show_grid"),&TextureRegionEditor::_set_show_grid);
|
||||
ObjectTypeDB::bind_method(_MD("_set_snap_off_x"),&TextureRegionEditor::_set_snap_off_x);
|
||||
ObjectTypeDB::bind_method(_MD("_set_snap_off_y"),&TextureRegionEditor::_set_snap_off_y);
|
||||
ObjectTypeDB::bind_method(_MD("_set_snap_step_x"),&TextureRegionEditor::_set_snap_step_x);
|
||||
ObjectTypeDB::bind_method(_MD("_set_snap_step_y"),&TextureRegionEditor::_set_snap_step_y);
|
||||
}
|
||||
|
||||
void SpriteRegionEditor::edit(Node *p_sprite)
|
||||
void TextureRegionEditor::edit(Object *p_obj)
|
||||
{
|
||||
if (p_sprite) {
|
||||
node=p_sprite->cast_to<Sprite>();
|
||||
node->connect("exit_tree",this,"_node_removed",varray(p_sprite),CONNECT_ONESHOT);
|
||||
if (p_obj) {
|
||||
margin_button->hide();
|
||||
node_type = p_obj->get_type();
|
||||
if(node_type == "Sprite"){
|
||||
node_sprite = p_obj->cast_to<Sprite>();
|
||||
node_patch9 = NULL;
|
||||
obj_styleBox = NULL;
|
||||
}
|
||||
else if(node_type == "Patch9Frame") {
|
||||
node_patch9 = p_obj->cast_to<Patch9Frame>();
|
||||
node_sprite = NULL;
|
||||
obj_styleBox = NULL;
|
||||
margin_button->show();
|
||||
}
|
||||
else if(node_type == "StyleBoxTexture") {
|
||||
obj_styleBox = p_obj->cast_to<StyleBoxTexture>();
|
||||
node_sprite = NULL;
|
||||
node_patch9 = NULL;
|
||||
margin_button->show();
|
||||
}
|
||||
p_obj->connect("exit_tree",this,"_node_removed",varray(p_obj),CONNECT_ONESHOT);
|
||||
} else {
|
||||
if (node)
|
||||
node->disconnect("exit_tree",this,"_node_removed");
|
||||
node=NULL;
|
||||
if(node_sprite)
|
||||
node_sprite->disconnect("exit_tree",this,"_node_removed");
|
||||
else if(node_patch9)
|
||||
node_patch9->disconnect("exit_tree",this,"_node_removed");
|
||||
else if(obj_styleBox)
|
||||
obj_styleBox->disconnect("exit_tree",this,"_node_removed");
|
||||
node_sprite = NULL;
|
||||
node_patch9 = NULL;
|
||||
obj_styleBox = NULL;
|
||||
}
|
||||
|
||||
}
|
||||
void SpriteRegionEditor::_edit_node()
|
||||
{
|
||||
if (node->get_texture().is_null()) {
|
||||
|
||||
error->set_text("No texture in this sprite.\nSet a texture to be able to edit Region.");
|
||||
void TextureRegionEditor::_edit_region()
|
||||
{
|
||||
this->_edit_node(REGION_TEXTURE_REGION);
|
||||
dlg_editor->set_title(TTR("Texture Region Editor"));
|
||||
}
|
||||
|
||||
void TextureRegionEditor::_edit_margin()
|
||||
{
|
||||
this->_edit_node(REGION_PATCH_MARGIN);
|
||||
dlg_editor->set_title(TTR("Scale Region Editor"));
|
||||
}
|
||||
|
||||
void TextureRegionEditor::_edit_node(int region)
|
||||
{
|
||||
Ref<Texture> texture = NULL;
|
||||
if(node_type == "Sprite" && node_sprite )
|
||||
texture = node_sprite->get_texture();
|
||||
else if(node_type == "Patch9Frame" && node_patch9 )
|
||||
texture = node_patch9->get_texture();
|
||||
else if(node_type == "StyleBoxTexture" && obj_styleBox)
|
||||
texture = obj_styleBox->get_texture();
|
||||
|
||||
if (texture.is_null()) {
|
||||
error->set_text(TTR("No texture in this node.\nSet a texture to be able to edit region."));
|
||||
error->popup_centered_minsize();
|
||||
return;
|
||||
}
|
||||
|
||||
rect=node->get_region_rect();
|
||||
if(node_type == "Sprite" && node_sprite )
|
||||
tex_region = node_sprite->get_region_rect();
|
||||
else if(node_type == "Patch9Frame" && node_patch9 )
|
||||
tex_region = node_patch9->get_region_rect();
|
||||
else if(node_type == "StyleBoxTexture" && obj_styleBox)
|
||||
tex_region = obj_styleBox->get_region_rect();
|
||||
rect = tex_region;
|
||||
|
||||
if(region == REGION_PATCH_MARGIN) {
|
||||
if(node_patch9){
|
||||
Patch9Frame *node = node_patch9;
|
||||
rect.pos += Point2(node->get_patch_margin(MARGIN_LEFT),node->get_patch_margin(MARGIN_TOP));
|
||||
rect.size -= Size2(node->get_patch_margin(MARGIN_RIGHT)+node->get_patch_margin(MARGIN_LEFT), node->get_patch_margin(MARGIN_BOTTOM)+node->get_patch_margin(MARGIN_TOP));
|
||||
}
|
||||
else if(obj_styleBox) {
|
||||
StyleBoxTexture * node = obj_styleBox;
|
||||
rect.pos += Point2(node->get_margin_size(MARGIN_LEFT),node->get_margin_size(MARGIN_TOP));
|
||||
rect.size -= Size2(node->get_margin_size(MARGIN_RIGHT)+node->get_margin_size(MARGIN_LEFT), node->get_margin_size(MARGIN_BOTTOM)+node->get_margin_size(MARGIN_TOP));
|
||||
}
|
||||
}
|
||||
|
||||
dlg_editor->popup_centered_ratio(0.85);
|
||||
dlg_editor->get_ok()->release_focus();
|
||||
|
||||
editing_region = region;
|
||||
}
|
||||
|
||||
inline float _snap_scalar(float p_offset, float p_step, float p_target) {
|
||||
return p_step != 0 ? Math::stepify(p_target - p_offset, p_step) + p_offset : p_target;
|
||||
}
|
||||
|
||||
Vector2 SpriteRegionEditor::snap_point(Vector2 p_target) const {
|
||||
Vector2 TextureRegionEditor::snap_point(Vector2 p_target) const {
|
||||
if (use_snap) {
|
||||
p_target.x = _snap_scalar(snap_offset.x, snap_step.x, p_target.x);
|
||||
p_target.y = _snap_scalar(snap_offset.y, snap_step.y, p_target.y);
|
||||
@ -403,9 +517,10 @@ Vector2 SpriteRegionEditor::snap_point(Vector2 p_target) const {
|
||||
return p_target;
|
||||
}
|
||||
|
||||
SpriteRegionEditor::SpriteRegionEditor(EditorNode* p_editor)
|
||||
TextureRegionEditor::TextureRegionEditor(EditorNode* p_editor)
|
||||
{
|
||||
node=NULL;
|
||||
node_sprite = NULL;
|
||||
node_patch9 = NULL;
|
||||
editor=p_editor;
|
||||
undo_redo = editor->get_undo_redo();
|
||||
|
||||
@ -415,14 +530,18 @@ SpriteRegionEditor::SpriteRegionEditor(EditorNode* p_editor)
|
||||
drag=false;
|
||||
|
||||
add_child( memnew( VSeparator ));
|
||||
edit_node = memnew( ToolButton );
|
||||
add_child(edit_node);
|
||||
edit_node->set_tooltip(TTR("Sprite Region Editor"));
|
||||
edit_node->connect("pressed",this,"_edit_node");
|
||||
region_button = memnew( ToolButton );
|
||||
add_child(region_button);
|
||||
region_button->set_tooltip(TTR("Texture Region Editor"));
|
||||
region_button->connect("pressed",this,"_edit_region");
|
||||
|
||||
margin_button = memnew( ToolButton );
|
||||
add_child(margin_button);
|
||||
margin_button->set_tooltip(TTR("Scale Region Editor"));
|
||||
margin_button->connect("pressed",this,"_edit_margin");
|
||||
|
||||
dlg_editor = memnew( AcceptDialog );
|
||||
add_child(dlg_editor);
|
||||
dlg_editor->set_title(TTR("Sprite Region Editor"));
|
||||
dlg_editor->set_self_opacity(0.9);
|
||||
|
||||
VBoxContainer *main_vb = memnew( VBoxContainer );
|
||||
@ -535,17 +654,17 @@ SpriteRegionEditor::SpriteRegionEditor(EditorNode* p_editor)
|
||||
|
||||
}
|
||||
|
||||
void SpriteRegionEditorPlugin::edit(Object *p_node)
|
||||
void TextureRegionEditorPlugin::edit(Object *p_node)
|
||||
{
|
||||
region_editor->edit(p_node->cast_to<Node>());
|
||||
region_editor->edit(p_node);
|
||||
}
|
||||
|
||||
bool SpriteRegionEditorPlugin::handles(Object *p_node) const
|
||||
bool TextureRegionEditorPlugin::handles(Object *p_obj) const
|
||||
{
|
||||
return p_node->is_type("Sprite");
|
||||
return p_obj->is_type("Sprite") || p_obj->is_type("Patch9Frame") || p_obj->is_type("StyleBoxTexture");
|
||||
}
|
||||
|
||||
void SpriteRegionEditorPlugin::make_visible(bool p_visible)
|
||||
void TextureRegionEditorPlugin::make_visible(bool p_visible)
|
||||
{
|
||||
if (p_visible) {
|
||||
region_editor->show();
|
||||
@ -556,7 +675,7 @@ void SpriteRegionEditorPlugin::make_visible(bool p_visible)
|
||||
}
|
||||
|
||||
|
||||
Dictionary SpriteRegionEditorPlugin::get_state() const {
|
||||
Dictionary TextureRegionEditorPlugin::get_state() const {
|
||||
|
||||
Dictionary state;
|
||||
state["zoom"]=region_editor->zoom->get_val();
|
||||
@ -567,7 +686,7 @@ Dictionary SpriteRegionEditorPlugin::get_state() const {
|
||||
return state;
|
||||
}
|
||||
|
||||
void SpriteRegionEditorPlugin::set_state(const Dictionary& p_state){
|
||||
void TextureRegionEditorPlugin::set_state(const Dictionary& p_state){
|
||||
|
||||
Dictionary state=p_state;
|
||||
if (state.has("zoom")) {
|
||||
@ -599,12 +718,11 @@ void SpriteRegionEditorPlugin::set_state(const Dictionary& p_state){
|
||||
}
|
||||
}
|
||||
|
||||
SpriteRegionEditorPlugin::SpriteRegionEditorPlugin(EditorNode *p_node)
|
||||
TextureRegionEditorPlugin::TextureRegionEditorPlugin(EditorNode *p_node)
|
||||
{
|
||||
editor = p_node;
|
||||
region_editor= memnew ( SpriteRegionEditor(p_node) );
|
||||
region_editor= memnew ( TextureRegionEditor(p_node) );
|
||||
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(region_editor);
|
||||
|
||||
region_editor->hide();
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*************************************************************************/
|
||||
/* sprite_region_editor_plugin.h */
|
||||
/* texture_region_editor_plugin.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
@ -29,22 +29,27 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef SPRITE_REGION_EDITOR_PLUGIN_H
|
||||
#define SPRITE_REGION_EDITOR_PLUGIN_H
|
||||
#ifndef TEXTURE_REGION_EDITOR_PLUGIN_H
|
||||
#define TEXTURE_REGION_EDITOR_PLUGIN_H
|
||||
|
||||
#include "canvas_item_editor_plugin.h"
|
||||
#include "tools/editor/editor_plugin.h"
|
||||
#include "tools/editor/editor_node.h"
|
||||
#include "scene/2d/sprite.h"
|
||||
#include "scene/gui/patch_9_frame.h"
|
||||
#include "scene/resources/style_box.h"
|
||||
|
||||
class SpriteRegionEditor : public HBoxContainer {
|
||||
class TextureRegionEditor : public HBoxContainer {
|
||||
|
||||
OBJ_TYPE(SpriteRegionEditor, HBoxContainer );
|
||||
OBJ_TYPE(TextureRegionEditor, HBoxContainer );
|
||||
enum RegionType {
|
||||
REGION_TEXTURE_REGION,
|
||||
REGION_PATCH_MARGIN
|
||||
};
|
||||
|
||||
friend class SpriteRegionEditorPlugin;
|
||||
|
||||
ToolButton *edit_node;
|
||||
// Button *use_region;
|
||||
friend class TextureRegionEditorPlugin;
|
||||
ToolButton *region_button;
|
||||
ToolButton *margin_button;
|
||||
ToolButton *b_snap_enable;
|
||||
ToolButton *b_snap_grid;
|
||||
TextureFrame *icon_zoom;
|
||||
@ -59,7 +64,6 @@ class SpriteRegionEditor : public HBoxContainer {
|
||||
VScrollBar *vscroll;
|
||||
HScrollBar *hscroll;
|
||||
|
||||
Sprite *node;
|
||||
EditorNode *editor;
|
||||
AcceptDialog *dlg_editor;
|
||||
UndoRedo* undo_redo;
|
||||
@ -73,8 +77,17 @@ class SpriteRegionEditor : public HBoxContainer {
|
||||
Vector2 snap_offset;
|
||||
Vector2 snap_step;
|
||||
|
||||
|
||||
String node_type;
|
||||
Patch9Frame *node_patch9;
|
||||
Sprite *node_sprite;
|
||||
StyleBoxTexture *obj_styleBox;
|
||||
|
||||
int editing_region;
|
||||
Rect2 rect;
|
||||
Rect2 rect_prev;
|
||||
Rect2 tex_region;
|
||||
|
||||
bool drag;
|
||||
bool creating;
|
||||
Vector2 drag_from;
|
||||
@ -88,34 +101,34 @@ class SpriteRegionEditor : public HBoxContainer {
|
||||
void _set_snap_off_y(float p_val);
|
||||
void _set_snap_step_x(float p_val);
|
||||
void _set_snap_step_y(float p_val);
|
||||
|
||||
void apply_rect(const Rect2& rect);
|
||||
protected:
|
||||
|
||||
void _notification(int p_what);
|
||||
void _node_removed(Node *p_node);
|
||||
void _node_removed(Object *p_obj);
|
||||
static void _bind_methods();
|
||||
|
||||
Vector2 snap_point(Vector2 p_target) const;
|
||||
|
||||
public:
|
||||
|
||||
void edit();
|
||||
void _edit_node();
|
||||
void _edit_node(int tex_region);
|
||||
void _edit_region();
|
||||
void _edit_margin();
|
||||
void _region_draw();
|
||||
void _region_input(const InputEvent &p_input);
|
||||
void _scroll_changed(float);
|
||||
|
||||
void edit(Node *p_sprite);
|
||||
SpriteRegionEditor(EditorNode* p_editor);
|
||||
void edit(Object *p_obj);
|
||||
TextureRegionEditor(EditorNode* p_editor);
|
||||
|
||||
};
|
||||
|
||||
class SpriteRegionEditorPlugin : public EditorPlugin
|
||||
class TextureRegionEditorPlugin : public EditorPlugin
|
||||
{
|
||||
OBJ_TYPE( TextureRegionEditorPlugin, EditorPlugin );
|
||||
|
||||
OBJ_TYPE( SpriteRegionEditorPlugin, EditorPlugin );
|
||||
|
||||
SpriteRegionEditor *region_editor;
|
||||
TextureRegionEditor *region_editor;
|
||||
EditorNode *editor;
|
||||
public:
|
||||
|
||||
@ -127,7 +140,7 @@ public:
|
||||
void set_state(const Dictionary &p_state);
|
||||
Dictionary get_state() const;
|
||||
|
||||
SpriteRegionEditorPlugin(EditorNode *p_node);
|
||||
TextureRegionEditorPlugin(EditorNode *p_node);
|
||||
};
|
||||
|
||||
#endif // SPRITE_REGION_EDITOR_PLUGIN_H
|
||||
#endif // TEXTURE_REGION_EDITOR_PLUGIN_H
|
@ -834,35 +834,104 @@ void ProjectSettings::_autoload_edited() {
|
||||
return;
|
||||
|
||||
TreeItem *ti = autoload_list->get_edited();
|
||||
if (!ti || autoload_list->get_edited_column()!=2)
|
||||
int column = autoload_list->get_edited_column();
|
||||
|
||||
if (!ti || (column != 0 && column != 2))
|
||||
return;
|
||||
|
||||
updating_autoload=true;
|
||||
bool checked=ti->is_checked(2);
|
||||
if (column == 0) {
|
||||
String name = ti->get_text(0);
|
||||
String old_name = selected_autoload.substr(selected_autoload.find("/")+1,selected_autoload.length());
|
||||
|
||||
String base="autoload/"+ti->get_text(0);
|
||||
if (!name.is_valid_identifier()) {
|
||||
ti->set_text(0,old_name);
|
||||
message->set_text(TTR("Invalid name.")+"\n"+TTR("Valid characters:")+" a-z, A-Z, 0-9 or _");
|
||||
message->popup_centered(Size2(300,100));
|
||||
return;
|
||||
}
|
||||
|
||||
String path = Globals::get_singleton()->get(base);
|
||||
int order = Globals::get_singleton()->get_order(base);
|
||||
if (ObjectTypeDB::type_exists(name)) {
|
||||
ti->set_text(0,old_name);
|
||||
message->set_text(TTR("Invalid name. Must not collide with an existing engine class name."));
|
||||
message->popup_centered(Size2(400,100));
|
||||
return;
|
||||
}
|
||||
|
||||
if (path.begins_with("*"))
|
||||
path=path.substr(1,path.length());
|
||||
for(int i=0;i<Variant::VARIANT_MAX;i++) {
|
||||
if (Variant::get_type_name(Variant::Type(i))==name) {
|
||||
ti->set_text(0,old_name);
|
||||
message->set_text(TTR("Invalid name. Must not collide with an existing buit-in type name."));
|
||||
message->popup_centered(Size2(400,100));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (checked)
|
||||
path="*"+path;
|
||||
for(int i=0;i<GlobalConstants::get_global_constant_count();i++) {
|
||||
if (GlobalConstants::get_global_constant_name(i)==name) {
|
||||
ti->set_text(0,old_name);
|
||||
message->set_text(TTR("Invalid name. Must not collide with an existing global constant name."));
|
||||
message->popup_centered(Size2(400,100));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
undo_redo->create_action(TTR("Toggle AutoLoad Globals"));
|
||||
undo_redo->add_do_property(Globals::get_singleton(),base,path);
|
||||
undo_redo->add_undo_property(Globals::get_singleton(),base,Globals::get_singleton()->get(base));
|
||||
undo_redo->add_do_method(Globals::get_singleton(),"set_order",base,order); // keep order, as config order matters for these
|
||||
undo_redo->add_undo_method(Globals::get_singleton(),"set_order",base,order);
|
||||
undo_redo->add_do_method(this,"_update_autoload");
|
||||
undo_redo->add_undo_method(this,"_update_autoload");
|
||||
undo_redo->add_do_method(this,"_settings_changed");
|
||||
undo_redo->add_undo_method(this,"_settings_changed");
|
||||
undo_redo->commit_action();
|
||||
updating_autoload=false;
|
||||
if (Globals::get_singleton()->has("autoload/"+name)) {
|
||||
ti->set_text(0,old_name);
|
||||
message->set_text(vformat(TTR("Autoload '%s' already exists!"),name));
|
||||
message->popup_centered(Size2(300,100));
|
||||
return;
|
||||
}
|
||||
|
||||
updating_autoload = true;
|
||||
|
||||
name = "autoload/"+name;
|
||||
String path = Globals::get_singleton()->get(selected_autoload);
|
||||
bool is_persisting = Globals::get_singleton()->is_persisting(selected_autoload);
|
||||
int order = Globals::get_singleton()->get_order(selected_autoload);
|
||||
|
||||
undo_redo->create_action(TTR("Rename Autoload"));
|
||||
undo_redo->add_do_property(Globals::get_singleton(),name,path);
|
||||
undo_redo->add_do_method(Globals::get_singleton(),"set_persisting",name,is_persisting);
|
||||
undo_redo->add_do_method(Globals::get_singleton(),"set_order",name,order);
|
||||
undo_redo->add_do_method(Globals::get_singleton(),"clear",selected_autoload);
|
||||
undo_redo->add_undo_property(Globals::get_singleton(),selected_autoload,path);
|
||||
undo_redo->add_undo_method(Globals::get_singleton(),"set_persisting",selected_autoload,is_persisting);
|
||||
undo_redo->add_undo_method(Globals::get_singleton(),"set_order",selected_autoload,order);
|
||||
undo_redo->add_undo_method(Globals::get_singleton(),"clear",name);
|
||||
undo_redo->add_do_method(this,"_update_autoload");
|
||||
undo_redo->add_undo_method(this,"_update_autoload");
|
||||
undo_redo->add_do_method(this,"_settings_changed");
|
||||
undo_redo->add_undo_method(this,"_settings_changed");
|
||||
undo_redo->commit_action();
|
||||
|
||||
selected_autoload = name;
|
||||
} else if (column == 2) {
|
||||
updating_autoload = true;
|
||||
|
||||
bool checked = ti->is_checked(2);
|
||||
String base = "autoload/"+ti->get_text(0);
|
||||
String path = Globals::get_singleton()->get(base);
|
||||
int order = Globals::get_singleton()->get_order(base);
|
||||
|
||||
if (path.begins_with("*"))
|
||||
path = path.substr(1,path.length());
|
||||
|
||||
if (checked)
|
||||
path = "*" + path;
|
||||
|
||||
undo_redo->create_action(TTR("Toggle AutoLoad Globals"));
|
||||
undo_redo->add_do_property(Globals::get_singleton(),base,path);
|
||||
undo_redo->add_undo_property(Globals::get_singleton(),base,Globals::get_singleton()->get(base));
|
||||
undo_redo->add_do_method(Globals::get_singleton(),"set_order",base,order); // keep order, as config order matters for these
|
||||
undo_redo->add_undo_method(Globals::get_singleton(),"set_order",base,order);
|
||||
undo_redo->add_do_method(this,"_update_autoload");
|
||||
undo_redo->add_undo_method(this,"_update_autoload");
|
||||
undo_redo->add_do_method(this,"_settings_changed");
|
||||
undo_redo->add_undo_method(this,"_settings_changed");
|
||||
undo_redo->commit_action();
|
||||
}
|
||||
|
||||
updating_autoload = false;
|
||||
}
|
||||
|
||||
void ProjectSettings::_autoload_add() {
|
||||
@ -990,6 +1059,14 @@ void ProjectSettings::_autoload_delete(Object *p_item,int p_column, int p_button
|
||||
|
||||
}
|
||||
|
||||
void ProjectSettings::_autoload_selected() {
|
||||
TreeItem *ti = autoload_list->get_selected();
|
||||
|
||||
if (!ti)
|
||||
return;
|
||||
|
||||
selected_autoload = "autoload/"+ti->get_text(0);
|
||||
}
|
||||
|
||||
void ProjectSettings::_translation_delete(Object *p_item,int p_column, int p_button) {
|
||||
|
||||
@ -1348,6 +1425,7 @@ void ProjectSettings::_update_autoload() {
|
||||
}
|
||||
TreeItem *t = autoload_list->create_item(root);
|
||||
t->set_text(0,name);
|
||||
t->set_editable(0,true);
|
||||
t->set_text(1,path);
|
||||
t->set_cell_mode(2,TreeItem::CELL_MODE_CHECK);
|
||||
t->set_editable(2,true);
|
||||
@ -1436,6 +1514,7 @@ void ProjectSettings::_bind_methods() {
|
||||
ObjectTypeDB::bind_method(_MD("_update_autoload"),&ProjectSettings::_update_autoload);
|
||||
ObjectTypeDB::bind_method(_MD("_autoload_delete"),&ProjectSettings::_autoload_delete);
|
||||
ObjectTypeDB::bind_method(_MD("_autoload_edited"),&ProjectSettings::_autoload_edited);
|
||||
ObjectTypeDB::bind_method(_MD("_autoload_selected"),&ProjectSettings::_autoload_selected);
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("_clear_search_box"),&ProjectSettings::_clear_search_box);
|
||||
ObjectTypeDB::bind_method(_MD("_toggle_search_bar"),&ProjectSettings::_toggle_search_bar);
|
||||
@ -1838,6 +1917,7 @@ ProjectSettings::ProjectSettings(EditorData *p_data) {
|
||||
|
||||
autoload_list->connect("button_pressed",this,"_autoload_delete");
|
||||
autoload_list->connect("item_edited",this,"_autoload_edited");
|
||||
autoload_list->connect("cell_selected", this, "_autoload_selected");
|
||||
|
||||
updating_autoload=false;
|
||||
|
||||
|
@ -91,6 +91,7 @@ class ProjectSettings : public AcceptDialog {
|
||||
|
||||
|
||||
Tree *autoload_list;
|
||||
String selected_autoload;
|
||||
EditorFileDialog *autoload_file_open;
|
||||
LineEdit *autoload_add_name;
|
||||
LineEdit *autoload_add_path;
|
||||
@ -104,6 +105,7 @@ class ProjectSettings : public AcceptDialog {
|
||||
void _autoload_edited();
|
||||
void _autoload_file_open();
|
||||
void _autoload_delete(Object *p_item,int p_column, int p_button);
|
||||
void _autoload_selected();
|
||||
bool updating_autoload;
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user