This commit is contained in:
Juan Linietsky 2016-06-06 21:15:13 -03:00
commit e535c942f3
36 changed files with 1295 additions and 311 deletions

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@ -152,6 +152,23 @@ class CommandQueueMT {
virtual void call() { (instance->*method)(p1,p2,p3,p4,p5,p6,p7); }
};
template<class T,class M,class P1,class P2,class P3,class P4,class P5,class P6,class P7,class P8>
struct Command8 : public CommandBase {
T*instance;
M method;
typename GetSimpleTypeT<P1>::type_t p1;
typename GetSimpleTypeT<P2>::type_t p2;
typename GetSimpleTypeT<P3>::type_t p3;
typename GetSimpleTypeT<P4>::type_t p4;
typename GetSimpleTypeT<P5>::type_t p5;
typename GetSimpleTypeT<P6>::type_t p6;
typename GetSimpleTypeT<P7>::type_t p7;
typename GetSimpleTypeT<P8>::type_t p8;
virtual void call() { (instance->*method)(p1,p2,p3,p4,p5,p6,p7,p8); }
};
/* comands that return */
template<class T,class M,class R>
@ -270,6 +287,25 @@ class CommandQueueMT {
virtual void call() { *ret = (instance->*method)(p1,p2,p3,p4,p5,p6,p7); sync->sem->post(); sync->in_use=false; ; }
};
template<class T,class M,class P1,class P2,class P3,class P4,class P5,class P6,class P7,class P8,class R>
struct CommandRet8 : public CommandBase {
T*instance;
M method;
typename GetSimpleTypeT<P1>::type_t p1;
typename GetSimpleTypeT<P2>::type_t p2;
typename GetSimpleTypeT<P3>::type_t p3;
typename GetSimpleTypeT<P4>::type_t p4;
typename GetSimpleTypeT<P5>::type_t p5;
typename GetSimpleTypeT<P6>::type_t p6;
typename GetSimpleTypeT<P7>::type_t p7;
typename GetSimpleTypeT<P8>::type_t p8;
R* ret;
SyncSemaphore *sync;
virtual void call() { *ret = (instance->*method)(p1,p2,p3,p4,p5,p6,p7,p8); sync->sem->post(); sync->in_use=false; ; }
};
/** commands that don't return but sync */
/* comands that return */
@ -390,6 +426,25 @@ class CommandQueueMT {
virtual void call() { (instance->*method)(p1,p2,p3,p4,p5,p6,p7); sync->sem->post(); sync->in_use=false; ; }
};
template<class T,class M,class P1,class P2,class P3,class P4,class P5,class P6,class P7,class P8>
struct CommandSync8 : public CommandBase {
T*instance;
M method;
typename GetSimpleTypeT<P1>::type_t p1;
typename GetSimpleTypeT<P2>::type_t p2;
typename GetSimpleTypeT<P3>::type_t p3;
typename GetSimpleTypeT<P4>::type_t p4;
typename GetSimpleTypeT<P5>::type_t p5;
typename GetSimpleTypeT<P6>::type_t p6;
typename GetSimpleTypeT<P7>::type_t p7;
typename GetSimpleTypeT<P8>::type_t p8;
SyncSemaphore *sync;
virtual void call() { (instance->*method)(p1,p2,p3,p4,p5,p6,p7,p8); sync->sem->post(); sync->in_use=false; ; }
};
/***** BASE *******/
enum {
@ -639,6 +694,27 @@ public:
if (sync) sync->post();
}
template<class T, class M, class P1, class P2, class P3, class P4, class P5, class P6, class P7,class P8>
void push( T * p_instance, M p_method, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6, P7 p7, P8 p8 ) {
Command8<T,M,P1,P2,P3,P4,P5,P6,P7,P8> * cmd = allocate_and_lock< Command8<T,M,P1,P2,P3,P4,P5,P6,P7,P8> >();
cmd->instance=p_instance;
cmd->method=p_method;
cmd->p1=p1;
cmd->p2=p2;
cmd->p3=p3;
cmd->p4=p4;
cmd->p5=p5;
cmd->p6=p6;
cmd->p7=p7;
cmd->p8=p8;
unlock();
if (sync) sync->post();
}
/*** PUSH AND RET COMMANDS ***/
@ -806,6 +882,31 @@ public:
ss->sem->wait();
}
template<class T, class M, class P1, class P2, class P3, class P4, class P5, class P6,class P7,class P8,class R>
void push_and_ret( T * p_instance, M p_method, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6,P7 p7,P8 p8, R* r_ret ) {
CommandRet8<T,M,P1,P2,P3,P4,P5,P6,P7,P8,R> * cmd = allocate_and_lock< CommandRet8<T,M,P1,P2,P3,P4,P5,P6,P7,P8,R> >();
cmd->instance=p_instance;
cmd->method=p_method;
cmd->p1=p1;
cmd->p2=p2;
cmd->p3=p3;
cmd->p4=p4;
cmd->p5=p5;
cmd->p6=p6;
cmd->p7=p7;
cmd->p8=p8;
cmd->ret=r_ret;
SyncSemaphore *ss=_alloc_sync_sem();
cmd->sync=ss;
unlock();
if (sync) sync->post();
ss->sem->wait();
}
template<class T, class M>
void push_and_sync( T * p_instance, M p_method) {
@ -971,6 +1072,31 @@ public:
ss->sem->wait();
}
template<class T, class M, class P1, class P2, class P3, class P4, class P5, class P6,class P7,class P8>
void push_and_sync( T * p_instance, M p_method, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6,P7 p7,P8 p8) {
CommandSync8<T,M,P1,P2,P3,P4,P5,P6,P7,P8> * cmd = allocate_and_lock< CommandSync8<T,M,P1,P2,P3,P4,P5,P6,P7,P8> >();
cmd->instance=p_instance;
cmd->method=p_method;
cmd->p1=p1;
cmd->p2=p2;
cmd->p3=p3;
cmd->p4=p4;
cmd->p5=p5;
cmd->p6=p6;
cmd->p7=p7;
cmd->p8=p8;
SyncSemaphore *ss=_alloc_sync_sem();
cmd->sync=ss;
unlock();
if (sync) sync->post();
ss->sem->wait();
}
void wait_and_flush_one() {
ERR_FAIL_COND(!sync);
sync->wait();

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@ -199,6 +199,18 @@ Array Dictionary::keys() const {
}
Array Dictionary::values() const {
Array varr;
varr.resize(size());
const Variant *key=NULL;
int i=0;
while((key=next(key))){
varr[i++] = _p->variant_map[*key];
}
return varr;
}
const Variant* Dictionary::next(const Variant* p_key) const {
return _p->variant_map.next(p_key);
@ -250,5 +262,3 @@ Dictionary::~Dictionary() {
_unref();
}

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@ -81,6 +81,7 @@ public:
const Variant* next(const Variant* p_key=NULL) const;
Array keys() const;
Array values() const;
Dictionary(const Dictionary& p_from);
Dictionary(bool p_shared=false);

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@ -285,6 +285,7 @@ public:
Error resize(int p_size);
void invert();
void operator=(const DVector& p_dvector) { reference(p_dvector); }
DVector() {}
@ -424,6 +425,18 @@ Error DVector<T>::resize(int p_size) {
return OK;
}
template<class T>
void DVector<T>::invert() {
T temp;
Write w = write();
int s = size();
int half_s = s/2;
for(int i=0;i<half_s;i++) {
temp = w[i];
w[i] = w[s-i-1];
w[s-i-1] = temp;
}
}
#endif

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@ -478,7 +478,21 @@ static _GlobalConstant _global_constants[]={
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_STORAGE ),
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_EDITOR ),
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_NETWORK ),
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_EDITOR_HELPER ),
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_CHECKABLE ),
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_CHECKED ),
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_INTERNATIONALIZED ),
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_BUNDLE ),
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_CATEGORY ),
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_STORE_IF_NONZERO ),
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_STORE_IF_NONONE ),
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_NO_INSTANCE_STATE ),
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_RESTART_IF_CHANGED ),
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_DEFAULT ),
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_DEFAULT_INTL ),
BIND_GLOBAL_CONSTANT( PROPERTY_USAGE_NOEDITOR ),
BIND_GLOBAL_CONSTANT( METHOD_FLAG_NORMAL ),
BIND_GLOBAL_CONSTANT( METHOD_FLAG_EDITOR ),

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@ -319,7 +319,11 @@ Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_
if (OS::get_singleton()->is_stdout_verbose())
print_line("load resource: "+local_path+" (cached)");
return RES( ResourceCache::get(local_path ) );
Ref<Resource> res_cached = ResourceCache::get(local_path);
Ref<ResourceInteractiveLoaderDefault> ril = Ref<ResourceInteractiveLoaderDefault>(memnew(ResourceInteractiveLoaderDefault));
ril->resource = res_cached;
return ril;
}
if (OS::get_singleton()->is_stdout_verbose())

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@ -262,7 +262,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
VCALL_LOCALMEM0R(String,basename);
VCALL_LOCALMEM1R(String,plus_file);
VCALL_LOCALMEM1R(String,ord_at);
//VCALL_LOCALMEM2R(String,erase);
VCALL_LOCALMEM2(String,erase);
VCALL_LOCALMEM0R(String,hash);
VCALL_LOCALMEM0R(String,md5_text);
VCALL_LOCALMEM0R(String,md5_buffer);
@ -339,6 +339,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
VCALL_LOCALMEM1R(Vector2,reflect);
VCALL_LOCALMEM0R(Vector2,angle);
// VCALL_LOCALMEM1R(Vector2,cross);
VCALL_LOCALMEM0R(Vector2,abs);
VCALL_LOCALMEM0R(Rect2,get_area);
VCALL_LOCALMEM1R(Rect2,intersects);
@ -445,6 +446,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
VCALL_LOCALMEM1(Dictionary,erase);
VCALL_LOCALMEM0R(Dictionary,hash);
VCALL_LOCALMEM0R(Dictionary,keys);
VCALL_LOCALMEM0R(Dictionary,values);
VCALL_LOCALMEM1R(Dictionary,parse_json);
VCALL_LOCALMEM0R(Dictionary,to_json);
@ -1284,7 +1286,7 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
ADDFUNC0(STRING,STRING,String,basename,varray());
ADDFUNC1(STRING,STRING,String,plus_file,STRING,"file",varray());
ADDFUNC1(STRING,STRING,String,ord_at,INT,"at",varray());
// ADDFUNC2(STRING,String,erase,INT,INT,varray());
ADDFUNC2(STRING,NIL,String,erase,INT,"pos",INT,"chars", varray());
ADDFUNC0(STRING,INT,String,hash,varray());
ADDFUNC0(STRING,STRING,String,md5_text,varray());
ADDFUNC0(STRING,RAW_ARRAY,String,md5_buffer,varray());
@ -1335,6 +1337,7 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
ADDFUNC1(VECTOR2,VECTOR2,Vector2,slide,VECTOR2,"vec",varray());
ADDFUNC1(VECTOR2,VECTOR2,Vector2,reflect,VECTOR2,"vec",varray());
//ADDFUNC1(VECTOR2,REAL,Vector2,cross,VECTOR2,"with",varray());
ADDFUNC0(VECTOR2,VECTOR2,Vector2,abs,varray());
ADDFUNC0(RECT2,REAL,Rect2,get_area,varray());
ADDFUNC1(RECT2,BOOL,Rect2,intersects,RECT2,"b",varray());
@ -1434,6 +1437,7 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
ADDFUNC1(DICTIONARY,NIL,Dictionary,erase,NIL,"value",varray());
ADDFUNC0(DICTIONARY,INT,Dictionary,hash,varray());
ADDFUNC0(DICTIONARY,ARRAY,Dictionary,keys,varray());
ADDFUNC0(DICTIONARY,ARRAY,Dictionary,values,varray());
ADDFUNC1(DICTIONARY,INT,Dictionary,parse_json,STRING,"json",varray());
ADDFUNC0(DICTIONARY,STRING,Dictionary,to_json,varray());

View File

@ -9015,7 +9015,7 @@
</argument>
<description>
Change the anchor (ANCHOR_BEGIN, ANCHOR_END, ANCHOR_RATIO) type for a margin (MARGIN_LEFT, MARGIN_TOP, MARGIN_RIGHT, MARGIN_BOTTOM). Changing the anchor mode converts the current margin offset from the previous anchor mode to the new one, so margin offsets ([method set_margin]) must be done after setting anchors, or at the same time ([method set_anchor_and_margin])
Additionally, [code]keep_margin[/code] controls whether margins should be left the same, or changed to keep the same position and size on-screen.
</description>
</method>
@ -10312,7 +10312,7 @@ This approximation makes straight segments between each point, then subdivides t
<return type="Array">
</return>
<description>
Return the list of keys in the dictionary.
Return the list of keys in the [Dictionary].
</description>
</method>
<method name="parse_json">
@ -10338,6 +10338,13 @@ This approximation makes straight segments between each point, then subdivides t
Return the dictionary as json text.
</description>
</method>
<method name="values">
<return type="Array">
</return>
<description>
Return the list of values in the [Dictionary].
</description>
</method>
</methods>
<constants>
</constants>
@ -10671,14 +10678,14 @@ This approximation makes straight segments between each point, then subdivides t
This function is called for each file exported and
depending from the return value one of many things
might happen.
1) If returned value is null, the file is exported
as is.
2) If the returned value is a RawAray (array of
bytes), the content of that array becomes the new
file being exported.
3) If the file must also change it's name when
exported, then a [Dictionary] must be returned with
two fields: 'name' with the new filename and 'data'
@ -10848,8 +10855,8 @@ This approximation makes straight segments between each point, then subdivides t
</brief_description>
<description>
Import plugins make it easy to handle importing of external assets
into a project.
into a project.
They way they work is not that obvious though, so please make sure
to read the documentation, tutorials and examples.
</description>
@ -10872,7 +10879,7 @@ This approximation makes straight segments between each point, then subdivides t
when exported. The only exception is in some cases
when the file must be re-imported for different
platforms (ie. texture compression).
If you want to customize the export process, it's
recommended to use [EditorExportPlugin.custom_export]
instead.
@ -10884,7 +10891,7 @@ This approximation makes straight segments between each point, then subdivides t
<description>
Get the name of the import plugin, which will be
used to identify content imported by this plugin.
Try to use lowecase and underscores if possible.
</description>
</method>
@ -10909,23 +10916,23 @@ This approximation makes straight segments between each point, then subdivides t
(from the dialog) or re-import
(manual or automatic when external source files
changed).
An import process generally works like this:
1) Check the metadata for source files and options.
Metadata is either generated in the import dialog or
taken from an existing resource upon reimport.
2) Perform the import process into a new resource.
Some times the resource being re-imported may be already loaded
and in use, so checking for this by using
[ResourceLoader.has] is recommended. Otherwise
create a new resource.
3) Set the metadata from the argument into the existing or new
resource being created using
[Resource.set_import_metadata].
4) Save the resource into 'path' (function argument)
</description>
</method>
@ -10938,12 +10945,12 @@ This approximation makes straight segments between each point, then subdivides t
when the user chooses to re-import the resource
(from filesystem). In the later case, the path for
the existing file is supplied in the argument.
If the path is supplied, it is recommended to read
the import metadata with
[ResourceLoader.load_import_metadata] and fill in
the fields with the values contained there.
The dialog can be shown in any way (just use a
ConfirmationDialog and pop it up). Upon
confirmation, fill up a ResourceImportMetadata and
@ -11000,8 +11007,8 @@ This approximation makes straight segments between each point, then subdivides t
This method is called when the editor is about to
save the project, switch to another tab, etc. It
asks the plugin to apply any pending state changes
to ensure consistency.
to ensure consistency.
This is used, for example, in shader editors to let
the plugin know that it must apply the shader code
being written by the user to the object.
@ -11045,7 +11052,7 @@ This approximation makes straight segments between each point, then subdivides t
object type derived from CanvasItem to capture the input in the 2D editor
viewport. The function is only being called if your
object is being edited.
Return true if you want to capture the input,
otherwise false.
</description>
@ -11062,11 +11069,11 @@ This approximation makes straight segments between each point, then subdivides t
given objet type derived from Spatial to capture the
input of the viewport. The function is only being
called if your object is being edited.
By using the [InputEvent] and the [Camera] arguments
it's pretty easy to do raycasts into space using
Camera functions.
Return true if you want to capture the input,
otherwise false.
</description>
@ -11128,7 +11135,7 @@ This approximation makes straight segments between each point, then subdivides t
This function will be called when the editor is
requested to become visible. It is used for plugins
that edit a specific object type.
Remember that you have to manage the visibility of
all your editor controls manually.
</description>
@ -11149,11 +11156,11 @@ This approximation makes straight segments between each point, then subdivides t
Add a custom control to a container (see
CONTAINER_* enum). There are many locations where
custom controls can be added in the editor UI.
Please remember that you have to manage the
visibility of your custom controls yourself (and likely
hide it after adding it).
If your plugin is being removed, also make sure to
remove your custom controls too.
</description>
@ -11166,7 +11173,7 @@ This approximation makes straight segments between each point, then subdivides t
<description>
Add a control to the bottom panel (together with
Output, Debug, Animation, etc).
If your plugin is being removed, also make sure to
remove your control by calling [method
remove_control_from_bottom_panel].
@ -11179,12 +11186,12 @@ This approximation makes straight segments between each point, then subdivides t
</argument>
<description>
Add the control to a specific dock slot (see DOCK_*
enum for options).
enum for options).
If the dock is repositioned and as long as the
plugin is active, the editor will save the dock
position on further sessions.
If your plugin is being removed, also make sure to
remove your control by calling [method
remove_control_from_docks].
@ -11221,16 +11228,16 @@ This approximation makes straight segments between each point, then subdivides t
Add a custom type, which will appear in the list of
nodes or resources. An icon can be optionally
passed.
When given node or resource is selected, the base
type will be instanced (ie, "Spatial", "Control",
"Resource"), then the script will be loaded and set
to this object.
You can use the [EditorPlugin.handles] to check if
your custom object is being edited by checking the
script or using 'extends' keyword.
script or using 'extends' keyword.
During run-time, this will be a simple object with a
script so this function does not need to be called
then.
@ -11251,7 +11258,7 @@ This approximation makes straight segments between each point, then subdivides t
Add an import plugin. These plugins manage importing
external content (from outside the project) into
formats the engine can understand.
On exit, don't forget to remove the plugin by
calling [method remove_import_plugin]
</description>
@ -11367,7 +11374,7 @@ This approximation makes straight segments between each point, then subdivides t
<description>
This function is called upon import with the
imported scene.
Just do any changes desired to the scene and return
it. If null is returned, import will fail and throw
an error to the user.
@ -11457,14 +11464,14 @@ This approximation makes straight segments between each point, then subdivides t
<description>
Object that holds the project-independent editor settings. These
settings are generally visible in the Editor Settings menu.
Accessing the settings is done by using the regular [Object] API,
such as.
settings.set(prop,value)
settings.get(prop)
list_of_settings = settings.get_property_list()
</description>
<methods>
@ -11481,9 +11488,9 @@ This approximation makes straight segments between each point, then subdivides t
<description>
Get the global settings path for the engine. Inside
this path you can find some standard paths such as:
settings/tmp - used for temporary storage of files
settings/templates - where export templates are
located
</description>
@ -11559,7 +11566,7 @@ This approximation makes straight segments between each point, then subdivides t
<description>
Commit a handle being edited (handles must have been
prevously added by [method add_handles]).
If the cancel parameter is true, an option to
restore the edited value to the original is
provided.
@ -11573,7 +11580,7 @@ This approximation makes straight segments between each point, then subdivides t
<description>
Get the name of an edited handle (handles must have
been previously added by [method add_handles]).
Handles can be named for reference to the user when editing.
</description>
</method>
@ -11605,8 +11612,8 @@ This approximation makes straight segments between each point, then subdivides t
<description>
This function is used when the user drags a gizmo
handle (previously added with [method add_handles])
in screen coordinates.
in screen coordinates.
The [Camera] is also provided
so screen coordinates can be converted to raycasts.
</description>
@ -11622,7 +11629,7 @@ This approximation makes straight segments between each point, then subdivides t
Add lines to the gizmo (as sets of 2 points), with a
given material. The lines are used for visualizing
the gizmo.
Call this function during [method redraw].
</description>
</method>
@ -11636,7 +11643,7 @@ This approximation makes straight segments between each point, then subdivides t
<description>
Add a mesh to the gizmo, this is used for
visualization.
Call this function during [method redraw].
</description>
</method>
@ -11653,7 +11660,7 @@ This approximation makes straight segments between each point, then subdivides t
Add collision triangles to the gizmo for picking. A
[TriangleMesh] can be generated from a regular
[Mesh] too.
Call this function during [method redraw].
</description>
</method>
@ -11664,7 +11671,7 @@ This approximation makes straight segments between each point, then subdivides t
</argument>
<description>
Add an unscaled billboard for visualization.
Call this function during [method redraw].
</description>
</method>
@ -11678,10 +11685,10 @@ This approximation makes straight segments between each point, then subdivides t
<description>
Add a list of handles (points) which can be used to
deform the object being edited.
There are virtual functions which will be called
upon editing of these handles.
Call this function during [method redraw].
</description>
</method>
@ -11691,7 +11698,7 @@ This approximation makes straight segments between each point, then subdivides t
<description>
Call this function once and upon creation of the
gizmo, otherwise no other function will work.
The argument is the node being edited by the gizmo.
</description>
</method>
@ -14449,7 +14456,7 @@ This approximation makes straight segments between each point, then subdivides t
Hyper-text transfer protocol client.
</brief_description>
<description>
Hyper-text transfer protocol client. Supports SSL and SSL server certificate verification.
Hyper-text transfer protocol client. Supports SSL and SSL server certificate verification.
Can be reused to connect to different hosts and make many requests.
</description>
<methods>
@ -14792,7 +14799,7 @@ Example: (content-length:12), (Content-Type:application/json; charset=UTF-8)
A Node with the ability to send HTTP requests.
</brief_description>
<description>
A Node with the ability to send HTTP requests. Uses a [HTTPClient] internally, supports HTTPS.
A Node with the ability to send HTTP requests. Uses a [HTTPClient] internally, supports HTTPS.
Can be used to make HTTP requests or download files via HTTP.
</description>
<methods>
@ -41413,7 +41420,7 @@ This method controls whether the position between two cached points is interpola
<description>
Helper to maange UndoRedo in the editor or custom tools. It works by
storing calls to functions in both 'do' an 'undo' lists.
Common behavior is to create an action, then add do/undo calls to
functions or property changes, then commiting the action.
</description>
@ -41537,8 +41544,8 @@ This method controls whether the position between two cached points is interpola
<description>
Get the version, each time a new action is commited,
the version number of the UndoRedo is increased
automatically.
automatically.
This is useful mostly to check if something changed
from a saved version.
</description>

View File

@ -6497,7 +6497,7 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans
if (!*e->additive_ptr) {
additive=false;
*e->additive_ptr=true;
*e->additive_ptr=true;
} else {
additive=true;
}
@ -6684,7 +6684,7 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans
}
rebind=true;
}
if (use_hw_skeleton_xform && (skeleton!=prev_skeleton||morph_values!=prev_morph_values)) {
if (!prev_skeleton || !skeleton)
rebind=true; //went from skeleton <-> no skeleton, needs rebind
@ -6718,7 +6718,7 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans
DEBUG_TEST_ERROR("Setup geometry");
};
if (i==0 || light!=prev_light || rebind) {
if (i==0 || light!=prev_light || rebind) {
if (e->light!=0xFFFF) {
_setup_light(e->light);
@ -6958,7 +6958,7 @@ void RasterizerGLES2::_process_glow_bloom() {
_copy_screen_quad();
copy_shader.set_conditional(CopyShaderGLES2::USE_GLOW_COPY,false);
copy_shader.set_conditional(CopyShaderGLES2::USE_HDR,false);
copy_shader.set_conditional(CopyShaderGLES2::USE_HDR,false);
int passes = current_env->fx_param[VS::ENV_FX_PARAM_GLOW_BLUR_PASSES];
Vector2 psize(1.0/framebuffer.blur_size,1.0/framebuffer.blur_size);
float pscale = current_env->fx_param[VS::ENV_FX_PARAM_GLOW_BLUR_SCALE];
@ -7427,7 +7427,7 @@ void RasterizerGLES2::end_scene() {
_process_hdr();
}
if (current_env && current_env->fx_enabled[VS::ENV_FX_GLOW]) {
_process_glow_bloom();
_process_glow_bloom();
int glow_transfer_mode=current_env->fx_param[VS::ENV_FX_PARAM_GLOW_BLUR_BLEND_MODE];
if (glow_transfer_mode==1)
copy_shader.set_conditional(CopyShaderGLES2::USE_GLOW_SCREEN,true);
@ -8438,7 +8438,7 @@ void RasterizerGLES2::canvas_draw_rect(const Rect2& p_rect, int p_flags, const R
}
void RasterizerGLES2::canvas_draw_style_box(const Rect2& p_rect, RID p_texture,const float *p_margin, bool p_draw_center,const Color& p_modulate) {
void RasterizerGLES2::canvas_draw_style_box(const Rect2& p_rect, const Rect2& p_src_region, RID p_texture,const float *p_margin, bool p_draw_center,const Color& p_modulate) {
Color m = p_modulate;
m.a*=canvas_opacity;
@ -8446,52 +8446,57 @@ void RasterizerGLES2::canvas_draw_style_box(const Rect2& p_rect, RID p_texture,c
Texture* texture=_bind_canvas_texture(p_texture);
ERR_FAIL_COND(!texture);
/* CORNERS */
Rect2 region = p_src_region;
if (region.size.width <= 0 )
region.size.width = texture->width;
if (region.size.height <= 0)
region.size.height = texture->height;
/* CORNERS */
_draw_textured_quad( // top left
Rect2( p_rect.pos, Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_TOP])),
Rect2( Point2(), Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_TOP])),
Rect2( region.pos, Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_TOP])),
Size2( texture->width, texture->height ) );
_draw_textured_quad( // top right
Rect2( Point2( p_rect.pos.x + p_rect.size.width - p_margin[MARGIN_RIGHT], p_rect.pos.y), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_TOP])),
Rect2( Point2(texture->width-p_margin[MARGIN_RIGHT],0), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_TOP])),
Rect2( Point2(region.pos.x+region.size.width-p_margin[MARGIN_RIGHT], region.pos.y), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_TOP])),
Size2( texture->width, texture->height ) );
_draw_textured_quad( // bottom left
Rect2( Point2(p_rect.pos.x,p_rect.pos.y + p_rect.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_BOTTOM])),
Rect2( Point2(0,texture->height-p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_BOTTOM])),
Rect2( Point2(region.pos.x, region.pos.y+region.size.height-p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_BOTTOM])),
Size2( texture->width, texture->height ) );
_draw_textured_quad( // bottom right
Rect2( Point2( p_rect.pos.x + p_rect.size.width - p_margin[MARGIN_RIGHT], p_rect.pos.y + p_rect.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_BOTTOM])),
Rect2( Point2(texture->width-p_margin[MARGIN_RIGHT],texture->height-p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_BOTTOM])),
Rect2( Point2(region.pos.x+region.size.width-p_margin[MARGIN_RIGHT], region.pos.y+region.size.height-p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_BOTTOM])),
Size2( texture->width, texture->height ) );
Rect2 rect_center( p_rect.pos+Point2( p_margin[MARGIN_LEFT], p_margin[MARGIN_TOP]), Size2( p_rect.size.width - p_margin[MARGIN_LEFT] - p_margin[MARGIN_RIGHT], p_rect.size.height - p_margin[MARGIN_TOP] - p_margin[MARGIN_BOTTOM] ));
Rect2 src_center( Point2( p_margin[MARGIN_LEFT], p_margin[MARGIN_TOP]), Size2( texture->width - p_margin[MARGIN_LEFT] - p_margin[MARGIN_RIGHT], texture->height - p_margin[MARGIN_TOP] - p_margin[MARGIN_BOTTOM] ));
Rect2 src_center( Point2(region.pos.x+p_margin[MARGIN_LEFT], region.pos.y+p_margin[MARGIN_TOP]), Size2(region.size.width - p_margin[MARGIN_LEFT] - p_margin[MARGIN_RIGHT], region.size.height - p_margin[MARGIN_TOP] - p_margin[MARGIN_BOTTOM] ));
_draw_textured_quad( // top
Rect2( Point2(rect_center.pos.x,p_rect.pos.y),Size2(rect_center.size.width,p_margin[MARGIN_TOP])),
Rect2( Point2(p_margin[MARGIN_LEFT],0), Size2(src_center.size.width,p_margin[MARGIN_TOP])),
Rect2( Point2(src_center.pos.x,region.pos.y), Size2(src_center.size.width,p_margin[MARGIN_TOP])),
Size2( texture->width, texture->height ) );
_draw_textured_quad( // bottom
Rect2( Point2(rect_center.pos.x,rect_center.pos.y+rect_center.size.height),Size2(rect_center.size.width,p_margin[MARGIN_BOTTOM])),
Rect2( Point2(p_margin[MARGIN_LEFT],src_center.pos.y+src_center.size.height), Size2(src_center.size.width,p_margin[MARGIN_BOTTOM])),
Rect2( Point2(src_center.pos.x,src_center.pos.y+src_center.size.height), Size2(src_center.size.width,p_margin[MARGIN_BOTTOM])),
Size2( texture->width, texture->height ) );
_draw_textured_quad( // left
Rect2( Point2(p_rect.pos.x,rect_center.pos.y),Size2(p_margin[MARGIN_LEFT],rect_center.size.height)),
Rect2( Point2(0,p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_LEFT],src_center.size.height)),
Rect2( Point2(region.pos.x,region.pos.y+p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_LEFT],src_center.size.height)),
Size2( texture->width, texture->height ) );
_draw_textured_quad( // right
Rect2( Point2(rect_center.pos.x+rect_center.size.width,rect_center.pos.y),Size2(p_margin[MARGIN_RIGHT],rect_center.size.height)),
Rect2( Point2(src_center.pos.x+src_center.size.width,p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_RIGHT],src_center.size.height)),
Rect2( Point2(src_center.pos.x+src_center.size.width,region.pos.y+p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_RIGHT],src_center.size.height)),
Size2( texture->width, texture->height ) );
if (p_draw_center) {
@ -8569,7 +8574,7 @@ void RasterizerGLES2::canvas_draw_polygon(int p_vertex_count, const int* p_indic
#else //WebGL specific impl.
glBindBuffer(GL_ARRAY_BUFFER, gui_quad_buffer);
glBindBuffer(GL_ARRAY_BUFFER, gui_quad_buffer);
float *b = GlobalVertexBuffer;
int ofs = 0;
if(p_vertex_count > MAX_POLYGON_VERTICES){
@ -9184,7 +9189,7 @@ void RasterizerGLES2::_canvas_item_render_commands(CanvasItem *p_item,CanvasItem
CanvasItem::CommandStyle* style = static_cast<CanvasItem::CommandStyle*>(c);
if (use_normalmap)
_canvas_normal_set_flip(Vector2(1,1));
canvas_draw_style_box(style->rect,style->texture,style->margin,style->draw_center,style->color);
canvas_draw_style_box(style->rect,style->source,style->texture,style->margin,style->draw_center,style->color);
} break;
case CanvasItem::Command::TYPE_PRIMITIVE: {
@ -9430,7 +9435,7 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const
draw_viewport_func(ci->vp_render->owner,ci->vp_render->udata,ci->vp_render->rect);
}
memdelete(ci->vp_render);
ci->vp_render=NULL;
ci->vp_render=NULL;
canvas_last_material=NULL;
canvas_use_modulate=p_modulate!=Color(1,1,1,1);
canvas_modulate=p_modulate;
@ -11424,7 +11429,7 @@ RasterizerGLES2::RasterizerGLES2(bool p_compress_arrays,bool p_keep_ram_copy,boo
void RasterizerGLES2::restore_framebuffer() {
glBindFramebuffer(GL_FRAMEBUFFER, base_framebuffer);
}
RasterizerGLES2::~RasterizerGLES2() {

View File

@ -1635,7 +1635,7 @@ public:
virtual void canvas_end_rect();
virtual void canvas_draw_line(const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width);
virtual void canvas_draw_rect(const Rect2& p_rect, int p_flags, const Rect2& p_source,RID p_texture,const Color& p_modulate);
virtual void canvas_draw_style_box(const Rect2& p_rect, RID p_texture,const float *p_margins, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1));
virtual void canvas_draw_style_box(const Rect2& p_rect, const Rect2& p_src_region, RID p_texture,const float *p_margins, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1));
virtual void canvas_draw_primitive(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width);
virtual void canvas_draw_polygon(int p_vertex_count, const int* p_indices, const Vector2* p_vertices, const Vector2* p_uvs, const Color* p_colors,const RID& p_texture,bool p_singlecolor);
virtual void canvas_set_transform(const Matrix32& p_transform);

View File

@ -1588,6 +1588,12 @@ Error GDCompiler::_parse_class(GDScript *p_script, GDScript *p_owner, const GDPa
}
} else {
// without extends, implicitly extend Reference
int native_idx = GDScriptLanguage::get_singleton()->get_global_map()["Reference"];
native = GDScriptLanguage::get_singleton()->get_global_array()[native_idx];
ERR_FAIL_COND_V(native.is_null(), ERR_BUG);
p_script->native=native;
}

View File

@ -145,11 +145,8 @@ Variant GDScript::_new(const Variant** p_args,int p_argcount,Variant::CallError&
_baseptr=_baseptr->_base;
}
if (_baseptr->native.ptr()) {
owner=_baseptr->native->instance();
} else {
owner=memnew( Reference ); //by default, no base means use reference
}
ERR_FAIL_COND_V(_baseptr->native.is_null(), Variant());
owner=_baseptr->native->instance();
Reference *r=owner->cast_to<Reference>();
if (r) {

View File

@ -2446,7 +2446,7 @@ void RasterizerIPhone::canvas_draw_rect(const Rect2& p_rect, bool p_region, cons
}
void RasterizerIPhone::canvas_draw_style_box(const Rect2& p_rect, RID p_texture,const float *p_margin, bool p_draw_center) {
void RasterizerIPhone::canvas_draw_style_box(const Rect2& p_rect, const Rect2& p_src_region, RID p_texture,const float *p_margin, bool p_draw_center) {
glColor4f(1, 1, 1, 1);
@ -2458,52 +2458,56 @@ void RasterizerIPhone::canvas_draw_style_box(const Rect2& p_rect, RID p_texture,
glBindTexture( GL_TEXTURE_2D,texture->tex_id );
Rect2 region = p_src_region;
if (region.size.width <= 0 )
region.size.width = texture->width;
if (region.size.height <= 0)
region.size.height = texture->height;
/* CORNERS */
_draw_textured_quad( // top left
Rect2( p_rect.pos, Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_TOP])),
Rect2( Point2(), Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_TOP])),
Rect2( region.pos, Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_TOP])),
Size2( texture->width, texture->height ) );
_draw_textured_quad( // top right
Rect2( Point2( p_rect.pos.x + p_rect.size.width - p_margin[MARGIN_RIGHT], p_rect.pos.y), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_TOP])),
Rect2( Point2(texture->width-p_margin[MARGIN_RIGHT],0), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_TOP])),
Rect2( Point2(region.pos.x+region.size.width-p_margin[MARGIN_RIGHT], region.pos.y), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_TOP])),
Size2( texture->width, texture->height ) );
_draw_textured_quad( // bottom left
Rect2( Point2(p_rect.pos.x,p_rect.pos.y + p_rect.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_BOTTOM])),
Rect2( Point2(0,texture->height-p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_BOTTOM])),
Rect2( Point2(region.pos.x, region.pos.y+region.size.height-p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_BOTTOM])),
Size2( texture->width, texture->height ) );
_draw_textured_quad( // bottom right
Rect2( Point2( p_rect.pos.x + p_rect.size.width - p_margin[MARGIN_RIGHT], p_rect.pos.y + p_rect.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_BOTTOM])),
Rect2( Point2(texture->width-p_margin[MARGIN_RIGHT],texture->height-p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_BOTTOM])),
Rect2( Point2(region.pos.x+region.size.width-p_margin[MARGIN_RIGHT], region.pos.y+region.size.height-p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_BOTTOM])),
Size2( texture->width, texture->height ) );
Rect2 rect_center( p_rect.pos+Point2( p_margin[MARGIN_LEFT], p_margin[MARGIN_TOP]), Size2( p_rect.size.width - p_margin[MARGIN_LEFT] - p_margin[MARGIN_RIGHT], p_rect.size.height - p_margin[MARGIN_TOP] - p_margin[MARGIN_BOTTOM] ));
Rect2 src_center( Point2( p_margin[MARGIN_LEFT], p_margin[MARGIN_TOP]), Size2( texture->width - p_margin[MARGIN_LEFT] - p_margin[MARGIN_RIGHT], texture->height - p_margin[MARGIN_TOP] - p_margin[MARGIN_BOTTOM] ));
Rect2 src_center( Point2(region.pos.x+p_margin[MARGIN_LEFT], region.pos.y+p_margin[MARGIN_TOP]), Size2(region.size.width - p_margin[MARGIN_LEFT] - p_margin[MARGIN_RIGHT], region.size.height - p_margin[MARGIN_TOP] - p_margin[MARGIN_BOTTOM] ));
_draw_textured_quad( // top
Rect2( Point2(rect_center.pos.x,p_rect.pos.y),Size2(rect_center.size.width,p_margin[MARGIN_TOP])),
Rect2( Point2(p_margin[MARGIN_LEFT],0), Size2(src_center.size.width,p_margin[MARGIN_TOP])),
Rect2( Point2(src_center.pos.x,region.pos.y), Size2(src_center.size.width,p_margin[MARGIN_TOP])),
Size2( texture->width, texture->height ) );
_draw_textured_quad( // bottom
Rect2( Point2(rect_center.pos.x,rect_center.pos.y+rect_center.size.height),Size2(rect_center.size.width,p_margin[MARGIN_BOTTOM])),
Rect2( Point2(p_margin[MARGIN_LEFT],src_center.pos.y+src_center.size.height), Size2(src_center.size.width,p_margin[MARGIN_BOTTOM])),
Rect2( Point2(src_center.pos.x,src_center.pos.y+src_center.size.height), Size2(src_center.size.width,p_margin[MARGIN_BOTTOM])),
Size2( texture->width, texture->height ) );
_draw_textured_quad( // left
Rect2( Point2(p_rect.pos.x,rect_center.pos.y),Size2(p_margin[MARGIN_LEFT],rect_center.size.height)),
Rect2( Point2(0,p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_LEFT],src_center.size.height)),
Rect2( Point2(region.pos.x,region.pos.y+p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_LEFT],src_center.size.height)),
Size2( texture->width, texture->height ) );
_draw_textured_quad( // right
Rect2( Point2(rect_center.pos.x+rect_center.size.width,rect_center.pos.y),Size2(p_margin[MARGIN_RIGHT],rect_center.size.height)),
Rect2( Point2(src_center.pos.x+src_center.size.width,p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_RIGHT],src_center.size.height)),
Rect2( Point2(src_center.pos.x+src_center.size.width,region.pos.y+p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_RIGHT],src_center.size.height)),
Size2( texture->width, texture->height ) );
if (p_draw_center) {

View File

@ -770,7 +770,7 @@ Size2 Control::get_minimum_size() const {
Ref<Texture> Control::get_icon(const StringName& p_name,const StringName& p_type) const {
if (p_type==StringName()) {
if (p_type==StringName() || p_type=="") {
const Ref<Texture>* tex = data.icon_override.getptr(p_name);
if (tex)
@ -800,7 +800,7 @@ Ref<Texture> Control::get_icon(const StringName& p_name,const StringName& p_type
}
Ref<Shader> Control::get_shader(const StringName& p_name,const StringName& p_type) const {
if (p_type==StringName()) {
if (p_type==StringName() || p_type=="") {
const Ref<Shader>* sdr = data.shader_override.getptr(p_name);
if (sdr)
@ -830,7 +830,7 @@ Ref<Shader> Control::get_shader(const StringName& p_name,const StringName& p_typ
Ref<StyleBox> Control::get_stylebox(const StringName& p_name,const StringName& p_type) const {
if (p_type==StringName()) {
if (p_type==StringName() || p_type=="") {
const Ref<StyleBox>* style = data.style_override.getptr(p_name);
if (style)
return *style;
@ -858,7 +858,7 @@ Ref<StyleBox> Control::get_stylebox(const StringName& p_name,const StringName& p
}
Ref<Font> Control::get_font(const StringName& p_name,const StringName& p_type) const {
if (p_type==StringName()) {
if (p_type==StringName() || p_type=="") {
const Ref<Font>* font = data.font_override.getptr(p_name);
if (font)
return *font;
@ -889,7 +889,7 @@ Ref<Font> Control::get_font(const StringName& p_name,const StringName& p_type) c
}
Color Control::get_color(const StringName& p_name,const StringName& p_type) const {
if (p_type==StringName()) {
if (p_type==StringName() || p_type=="") {
const Color* color = data.color_override.getptr(p_name);
if (color)
return *color;
@ -918,7 +918,7 @@ Color Control::get_color(const StringName& p_name,const StringName& p_type) cons
int Control::get_constant(const StringName& p_name,const StringName& p_type) const {
if (p_type==StringName()) {
if (p_type==StringName() || p_type=="") {
const int* constant = data.constant_override.getptr(p_name);
if (constant)
return *constant;
@ -946,12 +946,64 @@ int Control::get_constant(const StringName& p_name,const StringName& p_type) con
}
bool Control::has_icon_override(const StringName& p_name) const {
const Ref<Texture>* tex = data.icon_override.getptr(p_name);
if (tex)
return true;
else
return false;
}
bool Control::has_shader_override(const StringName &p_name) const {
const Ref<Shader>* sdr = data.shader_override.getptr(p_name);
if (sdr)
return true;
else
return false;
}
bool Control::has_stylebox_override(const StringName& p_name) const {
const Ref<StyleBox>* style = data.style_override.getptr(p_name);
if (style)
return true;
else
return false;
}
bool Control::has_font_override(const StringName& p_name) const {
const Ref<Font>* font = data.font_override.getptr(p_name);
if (font)
return true;
else
return false;
}
bool Control::has_color_override(const StringName& p_name) const {
const Color* color = data.color_override.getptr(p_name);
if (color)
return true;
else
return false;
}
bool Control::has_constant_override(const StringName& p_name) const {
const int* constant = data.constant_override.getptr(p_name);
if (constant)
return true;
else
return false;
}
bool Control::has_icon(const StringName& p_name,const StringName& p_type) const {
if (p_type==StringName()) {
const Ref<Texture>* tex = data.icon_override.getptr(p_name);
if (tex)
if (p_type==StringName() || p_type=="") {
if (has_icon_override(p_name) == true)
return true;
}
@ -977,11 +1029,10 @@ bool Control::has_icon(const StringName& p_name,const StringName& p_type) const
}
bool Control::has_shader(const StringName &p_name, const StringName &p_type) const
{
if (p_type==StringName()) {
const Ref<Shader>* sdr = data.shader_override.getptr(p_name);
if (sdr)
bool Control::has_shader(const StringName &p_name, const StringName &p_type) const {
if (p_type==StringName() || p_type=="") {
if (has_shader_override(p_name)==true)
return true;
}
@ -1008,10 +1059,8 @@ bool Control::has_shader(const StringName &p_name, const StringName &p_type) con
}
bool Control::has_stylebox(const StringName& p_name,const StringName& p_type) const {
if (p_type==StringName()) {
const Ref<StyleBox>* style = data.style_override.getptr(p_name);
if (style)
if (p_type==StringName() || p_type=="") {
if (has_stylebox_override(p_name)==true)
return true;
}
@ -1038,9 +1087,8 @@ bool Control::has_stylebox(const StringName& p_name,const StringName& p_type) co
}
bool Control::has_font(const StringName& p_name,const StringName& p_type) const {
if (p_type==StringName()) {
const Ref<Font>* font = data.font_override.getptr(p_name);
if (font)
if (p_type==StringName() || p_type=="") {
if (has_font_override(p_name)==true)
return true;
}
@ -1066,11 +1114,11 @@ bool Control::has_font(const StringName& p_name,const StringName& p_type) const
return Theme::get_default()->has_font( p_name, type );
}
bool Control::has_color(const StringName& p_name,const StringName& p_type) const {
if (p_type==StringName()) {
const Color* color = data.color_override.getptr(p_name);
if (color)
bool Control::has_color(const StringName& p_name, const StringName& p_type) const {
if (p_type==StringName() || p_type=="") {
if (has_color_override(p_name)==true)
return true;
}
@ -1098,10 +1146,8 @@ bool Control::has_color(const StringName& p_name,const StringName& p_type) const
bool Control::has_constant(const StringName& p_name,const StringName& p_type) const {
if (p_type==StringName()) {
const int* constant = data.constant_override.getptr(p_name);
if (constant)
if (p_type==StringName() || p_type=="") {
if (has_constant_override(p_name) == true)
return true;
}
@ -2297,6 +2343,17 @@ void Control::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_color","name","type"),&Control::get_color,DEFVAL(""));
ObjectTypeDB::bind_method(_MD("get_constant","name","type"),&Control::get_constant,DEFVAL(""));
ObjectTypeDB::bind_method(_MD("has_icon_override", "name"), &Control::has_icon_override);
ObjectTypeDB::bind_method(_MD("has_stylebox_override", "name"), &Control::has_stylebox_override);
ObjectTypeDB::bind_method(_MD("has_font_override", "name"), &Control::has_font_override);
ObjectTypeDB::bind_method(_MD("has_color_override", "name"), &Control::has_color_override);
ObjectTypeDB::bind_method(_MD("has_constant_override", "name"), &Control::has_constant_override);
ObjectTypeDB::bind_method(_MD("has_icon", "name", "type"), &Control::has_icon, DEFVAL(""));
ObjectTypeDB::bind_method(_MD("has_stylebox", "name", "type"), &Control::has_stylebox, DEFVAL(""));
ObjectTypeDB::bind_method(_MD("has_font", "name", "type"), &Control::has_font, DEFVAL(""));
ObjectTypeDB::bind_method(_MD("has_color", "name", "type"), &Control::has_color, DEFVAL(""));
ObjectTypeDB::bind_method(_MD("has_constant", "name", "type"), &Control::has_constant, DEFVAL(""));
ObjectTypeDB::bind_method(_MD("get_parent_control:Control"),&Control::get_parent_control);
@ -2326,6 +2383,7 @@ void Control::_bind_methods() {
ObjectTypeDB::bind_method(_MD("warp_mouse","to_pos"),&Control::warp_mouse);
ObjectTypeDB::bind_method(_MD("minimum_size_changed"), &Control::minimum_size_changed);
BIND_VMETHOD(MethodInfo("_input_event",PropertyInfo(Variant::INPUT_EVENT,"event")));
BIND_VMETHOD(MethodInfo(Variant::VECTOR2,"get_minimum_size"));

View File

@ -341,6 +341,13 @@ public:
Color get_color(const StringName& p_name,const StringName& p_type=StringName()) const;
int get_constant(const StringName& p_name,const StringName& p_type=StringName()) const;
bool has_icon_override(const StringName& p_name) const;
bool has_shader_override(const StringName& p_name) const;
bool has_stylebox_override(const StringName& p_name) const;
bool has_font_override(const StringName& p_name) const;
bool has_color_override(const StringName& p_name) const;
bool has_constant_override(const StringName& p_name) const;
bool has_icon(const StringName& p_name,const StringName& p_type=StringName()) const;
bool has_shader(const StringName& p_name,const StringName& p_type=StringName()) const;
bool has_stylebox(const StringName& p_name,const StringName& p_type=StringName()) const;

View File

@ -9,10 +9,9 @@ void Patch9Frame::_notification(int p_what) {
if (texture.is_null())
return;
Size2 s=get_size();
RID ci = get_canvas_item();
VS::get_singleton()->canvas_item_add_style_box(ci,Rect2(Point2(),s),texture->get_rid(),Vector2(margin[MARGIN_LEFT],margin[MARGIN_TOP]),Vector2(margin[MARGIN_RIGHT],margin[MARGIN_BOTTOM]),draw_center,modulate);
VS::get_singleton()->canvas_item_add_style_box(ci,Rect2(Point2(),s),region_rect,texture->get_rid(),Vector2(margin[MARGIN_LEFT],margin[MARGIN_TOP]),Vector2(margin[MARGIN_RIGHT],margin[MARGIN_BOTTOM]),draw_center,modulate);
// draw_texture_rect(texture,Rect2(Point2(),s),false,modulate);
/*
@ -47,12 +46,15 @@ void Patch9Frame::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_modulate"), & Patch9Frame::get_modulate );
ObjectTypeDB::bind_method(_MD("set_patch_margin","margin","value"), & Patch9Frame::set_patch_margin );
ObjectTypeDB::bind_method(_MD("get_patch_margin","margin"), & Patch9Frame::get_patch_margin );
ObjectTypeDB::bind_method(_MD("set_region_rect","rect"),&Patch9Frame::set_region_rect);
ObjectTypeDB::bind_method(_MD("get_region_rect"),&Patch9Frame::get_region_rect);
ObjectTypeDB::bind_method(_MD("set_draw_center","draw_center"), & Patch9Frame::set_draw_center );
ObjectTypeDB::bind_method(_MD("get_draw_center"), & Patch9Frame::get_draw_center );
ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") );
ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate") );
ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "draw_center"), _SCS("set_draw_center"),_SCS("get_draw_center") );
ADD_PROPERTYNZ( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect"));
ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/left",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_LEFT );
ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/top",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_TOP );
ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/right",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_RIGHT );
@ -93,6 +95,20 @@ void Patch9Frame::set_patch_margin(Margin p_margin,int p_size) {
margin[p_margin]=p_size;
update();
minimum_size_changed();
switch (p_margin) {
case MARGIN_LEFT:
_change_notify("patch_margin/left");
break;
case MARGIN_TOP:
_change_notify("patch_margin/top");
break;
case MARGIN_RIGHT:
_change_notify("patch_margin/right");
break;
case MARGIN_BOTTOM:
_change_notify("patch_margin/bottom");
break;
}
}
int Patch9Frame::get_patch_margin(Margin p_margin) const{
@ -101,6 +117,22 @@ int Patch9Frame::get_patch_margin(Margin p_margin) const{
return margin[p_margin];
}
void Patch9Frame::set_region_rect(const Rect2& p_region_rect) {
if (region_rect==p_region_rect)
return;
region_rect=p_region_rect;
item_rect_changed();
_change_notify("region_rect");
}
Rect2 Patch9Frame::get_region_rect() const {
return region_rect;
}
void Patch9Frame::set_draw_center(bool p_draw) {
draw_center=p_draw;
@ -128,5 +160,3 @@ Patch9Frame::Patch9Frame() {
Patch9Frame::~Patch9Frame()
{
}

View File

@ -11,6 +11,7 @@ class Patch9Frame : public Control {
bool draw_center;
int margin[4];
Rect2 region_rect;
Color modulate;
Ref<Texture> texture;
protected:
@ -30,6 +31,9 @@ public:
void set_patch_margin(Margin p_margin,int p_size);
int get_patch_margin(Margin p_margin) const;
void set_region_rect(const Rect2& p_region_rect);
Rect2 get_region_rect() const;
void set_draw_center(bool p_enable);
bool get_draw_center() const;

View File

@ -36,6 +36,8 @@
class BitMap : public Resource {
OBJ_TYPE(BitMap,Resource);
OBJ_SAVE_TYPE(BitMap);
RES_BASE_EXTENSION("pbm");
Vector<uint8_t> bitmask;
int width;

View File

@ -138,7 +138,7 @@ void StyleBoxTexture::draw(RID p_canvas_item,const Rect2& p_rect) const {
r.pos.y-=expand_margin[MARGIN_TOP];
r.size.x+=expand_margin[MARGIN_LEFT]+expand_margin[MARGIN_RIGHT];
r.size.y+=expand_margin[MARGIN_TOP]+expand_margin[MARGIN_BOTTOM];
VisualServer::get_singleton()->canvas_item_add_style_box( p_canvas_item,r,texture->get_rid(),Vector2(margin[MARGIN_LEFT],margin[MARGIN_TOP]),Vector2(margin[MARGIN_RIGHT],margin[MARGIN_BOTTOM]),draw_center);
VisualServer::get_singleton()->canvas_item_add_style_box( p_canvas_item,r,region_rect,texture->get_rid(),Vector2(margin[MARGIN_LEFT],margin[MARGIN_TOP]),Vector2(margin[MARGIN_RIGHT],margin[MARGIN_BOTTOM]),draw_center);
}
void StyleBoxTexture::set_draw_center(bool p_draw) {
@ -175,6 +175,20 @@ float StyleBoxTexture::get_expand_margin_size(Margin p_expand_margin) const {
return expand_margin[p_expand_margin];
}
void StyleBoxTexture::set_region_rect(const Rect2& p_region_rect) {
if (region_rect==p_region_rect)
return;
region_rect=p_region_rect;
emit_changed();
}
Rect2 StyleBoxTexture::get_region_rect() const {
return region_rect;
}
void StyleBoxTexture::_bind_methods() {
@ -187,10 +201,14 @@ void StyleBoxTexture::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_expand_margin_size","margin","size"),&StyleBoxTexture::set_expand_margin_size);
ObjectTypeDB::bind_method(_MD("get_expand_margin_size","margin"),&StyleBoxTexture::get_expand_margin_size);
ObjectTypeDB::bind_method(_MD("set_region_rect","region"),&StyleBoxTexture::set_region_rect);
ObjectTypeDB::bind_method(_MD("get_region_rect"),&StyleBoxTexture::get_region_rect);
ObjectTypeDB::bind_method(_MD("set_draw_center","enable"),&StyleBoxTexture::set_draw_center);
ObjectTypeDB::bind_method(_MD("get_draw_center"),&StyleBoxTexture::get_draw_center);
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture" ), _SCS("set_texture"),_SCS("get_texture") );
ADD_PROPERTYNZ( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect"));
ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin/left", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_LEFT );
ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin/right", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_RIGHT );
ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin/top", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_TOP);
@ -505,4 +523,3 @@ StyleBoxImageMask::StyleBoxImageMask() {
}
expand=true;
}

View File

@ -81,6 +81,7 @@ class StyleBoxTexture : public StyleBox {
float expand_margin[4];
float margin[4];
Rect2 region_rect;
Ref<Texture> texture;
bool draw_center;
@ -98,6 +99,9 @@ public:
void set_margin_size(Margin p_margin,float p_size);
float get_margin_size(Margin p_margin) const;
void set_region_rect(const Rect2& p_region_rect);
Rect2 get_region_rect() const;
void set_texture(RES p_texture);
RES get_texture() const;

View File

@ -698,3 +698,64 @@
}\
}
#define FUNC8R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7, p8, &ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8);\
}\
}
#define FUNC8RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7, p8, &ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8);\
}\
}
#define FUNC8S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7, p8);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8);\
}\
}
#define FUNC8SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7, p8);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8);\
}\
}
#define FUNC8(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7, p8);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8);\
}\
}
#define FUNC8C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7, p8);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8);\
}\
}

View File

@ -702,6 +702,7 @@ public:
struct CommandStyle : public Command {
Rect2 rect;
Rect2 source;
RID texture;
float margin[4];
bool draw_center;
@ -944,12 +945,12 @@ public:
virtual void canvas_disable_blending()=0;
virtual void canvas_set_opacity(float p_opacity)=0;
virtual void canvas_set_blend_mode(VS::MaterialBlendMode p_mode)=0;
virtual void canvas_begin_rect(const Matrix32& p_transform)=0;;
virtual void canvas_begin_rect(const Matrix32& p_transform)=0;
virtual void canvas_set_clip(bool p_clip, const Rect2& p_rect)=0;
virtual void canvas_end_rect()=0;
virtual void canvas_draw_line(const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width)=0;
virtual void canvas_draw_rect(const Rect2& p_rect, int p_flags, const Rect2& p_source,RID p_texture,const Color& p_modulate)=0;
virtual void canvas_draw_style_box(const Rect2& p_rect, RID p_texture,const float *p_margins, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1))=0;
virtual void canvas_draw_style_box(const Rect2& p_rect, const Rect2& p_src_region, RID p_texture,const float *p_margins, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1))=0;
virtual void canvas_draw_primitive(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width)=0;
virtual void canvas_draw_polygon(int p_vertex_count, const int* p_indices, const Vector2* p_vertices, const Vector2* p_uvs, const Color* p_colors,const RID& p_texture,bool p_singlecolor)=0;
virtual void canvas_set_transform(const Matrix32& p_transform)=0;

View File

@ -1627,7 +1627,7 @@ void RasterizerDummy::canvas_draw_rect(const Rect2& p_rect, int p_flags, const R
}
void RasterizerDummy::canvas_draw_style_box(const Rect2& p_rect, RID p_texture,const float *p_margin, bool p_draw_center,const Color& p_modulate) {
void RasterizerDummy::canvas_draw_style_box(const Rect2& p_rect, const Rect2& p_src_region, RID p_texture,const float *p_margin, bool p_draw_center,const Color& p_modulate) {
}
@ -1959,4 +1959,3 @@ RasterizerDummy::RasterizerDummy() {
RasterizerDummy::~RasterizerDummy() {
};

View File

@ -708,7 +708,7 @@ public:
virtual void canvas_end_rect();
virtual void canvas_draw_line(const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width);
virtual void canvas_draw_rect(const Rect2& p_rect, int p_flags, const Rect2& p_source,RID p_texture,const Color& p_modulate);
virtual void canvas_draw_style_box(const Rect2& p_rect, RID p_texture,const float *p_margins, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1));
virtual void canvas_draw_style_box(const Rect2& p_rect, const Rect2& p_src_region, RID p_texture,const float *p_margins, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1));
virtual void canvas_draw_primitive(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width);
virtual void canvas_draw_polygon(int p_vertex_count, const int* p_indices, const Vector2* p_vertices, const Vector2* p_uvs, const Color* p_colors,const RID& p_texture,bool p_singlecolor);
virtual void canvas_set_transform(const Matrix32& p_transform);

View File

@ -3745,7 +3745,7 @@ void VisualServerRaster::canvas_item_add_texture_rect_region(RID p_item, const R
}
void VisualServerRaster::canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center,const Color& p_modulate) {
void VisualServerRaster::canvas_item_add_style_box(RID p_item, const Rect2& p_rect, const Rect2& p_source, RID p_texture, const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center,const Color& p_modulate) {
VS_CHANGED;
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
@ -3755,6 +3755,7 @@ void VisualServerRaster::canvas_item_add_style_box(RID p_item, const Rect2& p_re
ERR_FAIL_COND(!style);
style->texture=p_texture;
style->rect=p_rect;
style->source=p_source;
style->draw_center=p_draw_center;
style->color=p_modulate;
style->margin[MARGIN_LEFT]=p_topleft.x;

View File

@ -1171,7 +1171,7 @@ public:
virtual void canvas_item_add_circle(RID p_item, const Point2& p_pos, float p_radius,const Color& p_color);
virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1),bool p_transpose=false);
virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1),bool p_transpose=false);
virtual void canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1));
virtual void canvas_item_add_style_box(RID p_item, const Rect2& p_rect, const Rect2& p_source, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1));
virtual void canvas_item_add_primitive(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width=1.0);
virtual void canvas_item_add_polygon(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), RID p_texture=RID());
virtual void canvas_item_add_triangle_array(RID p_item, const Vector<int>& p_indices, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), RID p_texture=RID(), int p_count=-1);

View File

@ -607,7 +607,7 @@ public:
FUNC4(canvas_item_add_circle,RID, const Point2& , float ,const Color& );
FUNC6(canvas_item_add_texture_rect,RID, const Rect2& , RID ,bool ,const Color&,bool );
FUNC6(canvas_item_add_texture_rect_region,RID, const Rect2& , RID ,const Rect2& ,const Color&,bool );
FUNC7(canvas_item_add_style_box,RID, const Rect2& , RID ,const Vector2& ,const Vector2&, bool ,const Color& );
FUNC8(canvas_item_add_style_box,RID, const Rect2& , const Rect2&, RID ,const Vector2& ,const Vector2&, bool ,const Color& );
FUNC6(canvas_item_add_primitive,RID, const Vector<Point2>& , const Vector<Color>& ,const Vector<Point2>& , RID ,float );
FUNC5(canvas_item_add_polygon,RID, const Vector<Point2>& , const Vector<Color>& ,const Vector<Point2>& , RID );
FUNC7(canvas_item_add_triangle_array,RID, const Vector<int>& , const Vector<Point2>& , const Vector<Color>& ,const Vector<Point2>& , RID , int );

View File

@ -705,10 +705,10 @@ void VisualServer::_bind_methods() {
}
void VisualServer::_canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector<float>& p_margins, const Color& p_modulate) {
void VisualServer::_canvas_item_add_style_box(RID p_item, const Rect2& p_rect, const Rect2& p_source, RID p_texture,const Vector<float>& p_margins, const Color& p_modulate) {
ERR_FAIL_COND(p_margins.size()!=4);
canvas_item_add_style_box(p_item, p_rect, p_texture,Vector2(p_margins[0],p_margins[1]),Vector2(p_margins[2],p_margins[3]),true,p_modulate);
canvas_item_add_style_box(p_item,p_rect,p_source,p_texture,Vector2(p_margins[0],p_margins[1]),Vector2(p_margins[2],p_margins[3]),true,p_modulate);
}
void VisualServer::_camera_set_orthogonal(RID p_camera,float p_size,float p_z_near,float p_z_far) {
@ -822,5 +822,3 @@ VisualServer::~VisualServer() {
singleton=NULL;
}

View File

@ -52,7 +52,7 @@ class VisualServer : public Object {
void _camera_set_orthogonal(RID p_camera,float p_size,float p_z_near,float p_z_far);
void _viewport_set_rect(RID p_viewport,const Rect2& p_rect);
Rect2 _viewport_get_rect(RID p_viewport) const;
void _canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector<float>& p_margins, const Color& p_modulate=Color(1,1,1));
void _canvas_item_add_style_box(RID p_item, const Rect2& p_rect, const Rect2& p_source, RID p_texture,const Vector<float>& p_margins, const Color& p_modulate=Color(1,1,1));
protected:
RID _make_test_cube();
void _free_internal_rids();
@ -1025,7 +1025,7 @@ public:
virtual void canvas_item_add_circle(RID p_item, const Point2& p_pos, float p_radius,const Color& p_color)=0;
virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1),bool p_transpose=false)=0;
virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1),bool p_transpose=false)=0;
virtual void canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1))=0;
virtual void canvas_item_add_style_box(RID p_item, const Rect2& p_rect, const Rect2& p_source, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1))=0;
virtual void canvas_item_add_primitive(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width=1.0)=0;
virtual void canvas_item_add_polygon(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), RID p_texture=RID())=0;
virtual void canvas_item_add_triangle_array(RID p_item, const Vector<int>& p_indices, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), RID p_texture=RID(), int p_count=-1)=0;

View File

@ -59,7 +59,7 @@
// plugins
#include "plugins/sprite_frames_editor_plugin.h"
#include "plugins/sprite_region_editor_plugin.h"
#include "plugins/texture_region_editor_plugin.h"
#include "plugins/canvas_item_editor_plugin.h"
#include "addon_editor_plugin.h"
#include "plugins/spatial_editor_plugin.h"
@ -106,6 +106,7 @@
#include "tools/editor/io_plugins/editor_font_import_plugin.h"
#include "tools/editor/io_plugins/editor_sample_import_plugin.h"
#include "tools/editor/io_plugins/editor_translation_import_plugin.h"
#include "tools/editor/io_plugins/editor_bitmask_import_plugin.h"
#include "tools/editor/io_plugins/editor_mesh_import_plugin.h"
#include "tools/editor/io_plugins/editor_export_scene.h"
@ -5215,7 +5216,7 @@ void EditorNode::_bind_methods() {
ADD_SIGNAL( MethodInfo("play_pressed") );
ADD_SIGNAL( MethodInfo("pause_pressed") );
ADD_SIGNAL( MethodInfo("stop_pressed") );
ADD_SIGNAL( MethodInfo("request_help") );
ADD_SIGNAL( MethodInfo("request_help") );
ADD_SIGNAL( MethodInfo("script_add_function_request",PropertyInfo(Variant::OBJECT,"obj"),PropertyInfo(Variant::STRING,"function"),PropertyInfo(Variant::STRING_ARRAY,"args")) );
ADD_SIGNAL( MethodInfo("resource_saved",PropertyInfo(Variant::OBJECT,"obj")) );
@ -6365,6 +6366,8 @@ EditorNode::EditorNode() {
editor_import_export->add_import_plugin( Ref<EditorFontImportPlugin>( memnew(EditorFontImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorSampleImportPlugin>( memnew(EditorSampleImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorTranslationImportPlugin>( memnew(EditorTranslationImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorBitMaskImportPlugin>( memnew(EditorBitMaskImportPlugin(this))));
editor_import_export->add_export_plugin( Ref<EditorTextureExportPlugin>( memnew(EditorTextureExportPlugin)));
editor_import_export->add_export_plugin( Ref<EditorSampleExportPlugin>( memnew(EditorSampleExportPlugin)));
@ -6404,7 +6407,7 @@ EditorNode::EditorNode() {
add_editor_plugin( memnew( TileSetEditorPlugin(this) ) );
add_editor_plugin( memnew( TileMapEditorPlugin(this) ) );
add_editor_plugin( memnew( SpriteFramesEditorPlugin(this) ) );
add_editor_plugin( memnew( SpriteRegionEditorPlugin(this) ) );
add_editor_plugin( memnew( TextureRegionEditorPlugin(this) ) );
add_editor_plugin( memnew( Particles2DEditorPlugin(this) ) );
add_editor_plugin( memnew( Path2DEditorPlugin(this) ) );
add_editor_plugin( memnew( PathEditorPlugin(this) ) );
@ -6636,6 +6639,3 @@ EditorPluginList::EditorPluginList() {
EditorPluginList::~EditorPluginList() {
}

View File

@ -0,0 +1,357 @@
#include "editor_bitmask_import_plugin.h"
#include "io/image_loader.h"
#include "tools/editor/editor_file_dialog.h"
#include "tools/editor/editor_dir_dialog.h"
#include "tools/editor/editor_node.h"
#include "tools/editor/property_editor.h"
#include "io/resource_saver.h"
#include "os/file_access.h"
#include "io/marshalls.h"
#include "tools/editor/editor_settings.h"
class _EditorBitMaskImportOptions : public Object {
OBJ_TYPE(_EditorBitMaskImportOptions, Object);
public:
bool _set(const StringName& p_name, const Variant& p_value) {
return false;
}
bool _get(const StringName& p_name, Variant &r_ret) const{
return false;
}
void _get_property_list(List<PropertyInfo> *p_list) const{
}
static void _bind_methods() {
ADD_SIGNAL(MethodInfo("changed"));
}
_EditorBitMaskImportOptions() {
}
};
class EditorBitMaskImportDialog : public ConfirmationDialog {
OBJ_TYPE(EditorBitMaskImportDialog, ConfirmationDialog);
EditorBitMaskImportPlugin *plugin;
LineEdit *import_path;
LineEdit *save_path;
EditorFileDialog *file_select;
EditorDirDialog *save_select;
ConfirmationDialog *error_dialog;
PropertyEditor *option_editor;
public:
void _choose_files(const Vector<String>& p_path) {
String files;
for (int i = 0; i<p_path.size(); i++) {
if (i>0)
files += ",";
files += p_path[i];
}
import_path->set_text(files);
}
void _choose_save_dir(const String& p_path) {
save_path->set_text(p_path);
}
void _browse() {
file_select->popup_centered_ratio();
}
void _browse_target() {
save_select->popup_centered_ratio();
}
void popup_import(const String& p_path) {
popup_centered(Size2(400, 100)*EDSCALE);
if (p_path != "") {
Ref<ResourceImportMetadata> rimd = ResourceLoader::load_import_metadata(p_path);
ERR_FAIL_COND(!rimd.is_valid());
save_path->set_text(p_path.get_base_dir());
String src = "";
for (int i = 0; i<rimd->get_source_count(); i++) {
if (i>0)
src += ",";
src += EditorImportPlugin::expand_source_path(rimd->get_source_path(i));
}
import_path->set_text(src);
}
}
void _import() {
Vector<String> bitmasks = import_path->get_text().split(",");
if (bitmasks.size() == 0) {
error_dialog->set_text(TTR("No bit masks to import!"));
error_dialog->popup_centered(Size2(200, 100)*EDSCALE);
}
if (save_path->get_text().strip_edges() == "") {
error_dialog->set_text(TTR("Target path is empty."));
error_dialog->popup_centered_minsize();
return;
}
if (!save_path->get_text().begins_with("res://")) {
error_dialog->set_text(TTR("Target path must be a complete resource path."));
error_dialog->popup_centered_minsize();
return;
}
if (!DirAccess::exists(save_path->get_text())) {
error_dialog->set_text(TTR("Target path must exist."));
error_dialog->popup_centered_minsize();
return;
}
for (int i = 0; i<bitmasks.size(); i++) {
Ref<ResourceImportMetadata> imd = memnew(ResourceImportMetadata);
imd->add_source(EditorImportPlugin::validate_source_path(bitmasks[i]));
String dst = save_path->get_text();
if (dst == "") {
error_dialog->set_text(TTR("Save path is empty!"));
error_dialog->popup_centered(Size2(200, 100)*EDSCALE);
}
dst = dst.plus_file(bitmasks[i].get_file().basename() + ".pbm");
Error err = plugin->import(dst, imd);
}
hide();
}
void _notification(int p_what) {
}
static void _bind_methods() {
ObjectTypeDB::bind_method("_choose_files", &EditorBitMaskImportDialog::_choose_files);
ObjectTypeDB::bind_method("_choose_save_dir", &EditorBitMaskImportDialog::_choose_save_dir);
ObjectTypeDB::bind_method("_import", &EditorBitMaskImportDialog::_import);
ObjectTypeDB::bind_method("_browse", &EditorBitMaskImportDialog::_browse);
ObjectTypeDB::bind_method("_browse_target", &EditorBitMaskImportDialog::_browse_target);
// ADD_SIGNAL( MethodInfo("imported",PropertyInfo(Variant::OBJECT,"scene")) );
}
EditorBitMaskImportDialog(EditorBitMaskImportPlugin *p_plugin) {
plugin = p_plugin;
set_title(TTR("Import BitMasks"));
VBoxContainer *vbc = memnew(VBoxContainer);
add_child(vbc);
set_child_rect(vbc);
HBoxContainer *hbc = memnew(HBoxContainer);
vbc->add_margin_child(TTR("Source Texture(s):"), hbc);
import_path = memnew(LineEdit);
import_path->set_h_size_flags(SIZE_EXPAND_FILL);
hbc->add_child(import_path);
Button * import_choose = memnew(Button);
import_choose->set_text(" .. ");
hbc->add_child(import_choose);
import_choose->connect("pressed", this, "_browse");
hbc = memnew(HBoxContainer);
vbc->add_margin_child(TTR("Target Path:"), hbc);
save_path = memnew(LineEdit);
save_path->set_h_size_flags(SIZE_EXPAND_FILL);
hbc->add_child(save_path);
Button * save_choose = memnew(Button);
save_choose->set_text(" .. ");
hbc->add_child(save_choose);
save_choose->connect("pressed", this, "_browse_target");
file_select = memnew(EditorFileDialog);
file_select->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
add_child(file_select);
file_select->set_mode(EditorFileDialog::MODE_OPEN_FILES);
file_select->connect("files_selected", this, "_choose_files");
List<String> extensions;
ImageLoader::get_recognized_extensions(&extensions);
file_select->clear_filters();
for (int i = 0; i<extensions.size(); i++) {
file_select->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
}
save_select = memnew(EditorDirDialog);
add_child(save_select);
// save_select->set_mode(EditorFileDialog::MODE_OPEN_DIR);
save_select->connect("dir_selected", this, "_choose_save_dir");
get_ok()->connect("pressed", this, "_import");
get_ok()->set_text(TTR("Import"));
error_dialog = memnew(ConfirmationDialog);
add_child(error_dialog);
error_dialog->get_ok()->set_text(TTR("Accept"));
// error_dialog->get_cancel()->hide();
set_hide_on_ok(false);
}
~EditorBitMaskImportDialog() {
}
};
String EditorBitMaskImportPlugin::get_name() const {
return "bitmask";
}
String EditorBitMaskImportPlugin::get_visible_name() const{
return TTR("Bit Mask");
}
void EditorBitMaskImportPlugin::import_dialog(const String& p_from){
dialog->popup_import(p_from);
}
Error EditorBitMaskImportPlugin::import(const String& p_path, const Ref<ResourceImportMetadata>& p_from){
ERR_FAIL_COND_V(p_from->get_source_count() != 1, ERR_INVALID_PARAMETER);
Ref<ResourceImportMetadata> from = p_from;
String src_path = EditorImportPlugin::expand_source_path(from->get_source_path(0));
Ref<ImageTexture> it = ResourceLoader::load(src_path);
ERR_FAIL_COND_V(it.is_null(), ERR_CANT_OPEN);
Ref<BitMap> target = memnew(BitMap);
target->create_from_image_alpha(it.ptr()->get_data());
from->set_source_md5(0, FileAccess::get_md5(src_path));
from->set_editor(get_name());
target->set_import_metadata(from);
Error err = ResourceSaver::save(p_path, target);
return err;
}
EditorBitMaskImportPlugin* EditorBitMaskImportPlugin::singleton = NULL;
void EditorBitMaskImportPlugin::import_from_drop(const Vector<String>& p_drop, const String &p_dest_path) {
Vector<String> files;
List<String> valid_extensions;
ImageLoader::get_recognized_extensions(&valid_extensions);
for(int i=0;i<p_drop.size();i++) {
String extension=p_drop[i].extension().to_lower();
for (List<String>::Element *E=valid_extensions.front();E;E=E->next()) {
if (E->get()==extension) {
files.push_back(p_drop[i]);
break;
}
}
}
if (files.size()) {
import_dialog();
dialog->_choose_files(files);
dialog->_choose_save_dir(p_dest_path);
}
}
void EditorBitMaskImportPlugin::reimport_multiple_files(const Vector<String>& p_list) {
if (p_list.size() == 0)
return;
Vector<String> sources;
for (int i = 0; i<p_list.size(); i++) {
int idx;
EditorFileSystemDirectory *efsd = EditorFileSystem::get_singleton()->find_file(p_list[i], &idx);
if (efsd) {
for (int j = 0; j<efsd->get_source_count(idx); j++) {
String file = expand_source_path(efsd->get_source_file(idx, j));
if (sources.find(file) == -1) {
sources.push_back(file);
}
}
}
}
if (sources.size()) {
dialog->popup_import(p_list[0]);
dialog->_choose_files(sources);
dialog->_choose_save_dir(p_list[0].get_base_dir());
}
}
bool EditorBitMaskImportPlugin::can_reimport_multiple_files() const {
return true;
}
EditorBitMaskImportPlugin::EditorBitMaskImportPlugin(EditorNode* p_editor) {
singleton = this;
dialog = memnew(EditorBitMaskImportDialog(this));
p_editor->get_gui_base()->add_child(dialog);
}
EditorBitMaskExportPlugin::EditorBitMaskExportPlugin() {
}

View File

@ -0,0 +1,41 @@
#ifndef EDITOR_BITMASK_IMPORT_PLUGIN_H
#define EDITOR_BITMASK_IMPORT_PLUGIN_H
#include "tools/editor/editor_import_export.h"
#include "scene/resources/font.h"
class EditorNode;
class EditorBitMaskImportDialog;
class EditorBitMaskImportPlugin : public EditorImportPlugin {
OBJ_TYPE(EditorBitMaskImportPlugin, EditorImportPlugin);
EditorBitMaskImportDialog *dialog;
public:
static EditorBitMaskImportPlugin *singleton;
virtual String get_name() const;
virtual String get_visible_name() const;
virtual void import_dialog(const String& p_from = "");
virtual Error import(const String& p_path, const Ref<ResourceImportMetadata>& p_from);
void import_from_drop(const Vector<String>& p_drop, const String &p_dest_path);
virtual void reimport_multiple_files(const Vector<String>& p_list);
virtual bool can_reimport_multiple_files() const;
EditorBitMaskImportPlugin(EditorNode* p_editor);
};
class EditorBitMaskExportPlugin : public EditorExportPlugin {
OBJ_TYPE(EditorBitMaskExportPlugin, EditorExportPlugin);
public:
EditorBitMaskExportPlugin();
};
#endif // EDITOR_SAMPLE_IMPORT_PLUGIN_H

View File

@ -1,5 +1,5 @@
/*************************************************************************/
/* sprite_region_editor_plugin.cpp */
/* texture_region_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@ -29,14 +29,20 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "sprite_region_editor_plugin.h"
#include "texture_region_editor_plugin.h"
#include "scene/gui/check_box.h"
#include "os/input.h"
#include "os/keyboard.h"
void SpriteRegionEditor::_region_draw()
void TextureRegionEditor::_region_draw()
{
Ref<Texture> base_tex = node->get_texture();
Ref<Texture> base_tex = NULL;
if(node_type == "Sprite" && node_sprite)
base_tex = node_sprite->get_texture();
else if(node_type == "Patch9Frame" && node_patch9)
base_tex = node_patch9->get_texture();
else if(node_type == "StyleBoxTexture" && obj_styleBox)
base_tex = obj_styleBox->get_texture();
if (base_tex.is_null())
return;
@ -87,7 +93,9 @@ void SpriteRegionEditor::_region_draw()
mtx.basis_xform(rect.pos+rect.size),
mtx.basis_xform(rect.pos+Vector2(0,rect.size.y))
};
Color color(0.9,0.5,0.5);
if(this->editing_region == REGION_PATCH_MARGIN)
color = Color(0.21, 0.79, 0.31);
for(int i=0;i<4;i++) {
int prev = (i+3)%4;
@ -96,7 +104,7 @@ void SpriteRegionEditor::_region_draw()
Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
ofs*=1.4144*(select_handle->get_size().width/2);
edit_draw->draw_line(endpoints[i]-draw_ofs, endpoints[next]-draw_ofs, Color(0.9,0.5,0.5), 2);
edit_draw->draw_line(endpoints[i]-draw_ofs, endpoints[next]-draw_ofs, color , 2);
edit_draw->draw_texture(select_handle,(endpoints[i]+ofs-(select_handle->get_size()/2)).floor()-draw_ofs);
@ -124,7 +132,7 @@ void SpriteRegionEditor::_region_draw()
updating_scroll=false;
}
void SpriteRegionEditor::_region_input(const InputEvent& p_input)
void TextureRegionEditor::_region_input(const InputEvent& p_input)
{
Matrix32 mtx;
mtx.elements[2]=-draw_ofs;
@ -154,7 +162,12 @@ void SpriteRegionEditor::_region_input(const InputEvent& p_input)
drag_from=mtx.affine_inverse().xform(Vector2(mb.x,mb.y));
drag_from=snap_point(drag_from);
drag=true;
rect_prev=node->get_region_rect();
if(node_type == "Sprite" && node_sprite )
rect_prev=node_sprite->get_region_rect();
else if(node_type == "Patch9Frame" && node_patch9)
rect_prev=node_patch9->get_region_rect();
else if(node_type == "StyleBoxTexture" && obj_styleBox)
rect_prev=obj_styleBox->get_region_rect();
drag_index=-1;
for(int i=0;i<8;i++) {
@ -172,14 +185,20 @@ void SpriteRegionEditor::_region_input(const InputEvent& p_input)
}
} else if (drag) {
undo_redo->create_action(TTR("Set region_rect"));
undo_redo->add_do_method(node,"set_region_rect",node->get_region_rect());
undo_redo->add_undo_method(node,"set_region_rect",rect_prev);
undo_redo->add_do_method(edit_draw,"update");
undo_redo->add_undo_method(edit_draw,"update");
undo_redo->commit_action();
if(editing_region == REGION_TEXTURE_REGION) {
undo_redo->create_action("Set region_rect");
if(node_type == "Sprite" && node_sprite ){
undo_redo->add_do_method(node_sprite ,"set_region_rect",node_sprite->get_region_rect());
undo_redo->add_undo_method(node_sprite,"set_region_rect",rect_prev);
}
else if(node_type == "Patch9Frame" && node_patch9){
undo_redo->add_do_method(node_patch9 ,"set_region_rect",node_patch9->get_region_rect());
undo_redo->add_undo_method(node_patch9,"set_region_rect",rect_prev);
}
undo_redo->add_do_method(edit_draw,"update");
undo_redo->add_undo_method(edit_draw,"update");
undo_redo->commit_action();
}
drag=false;
}
@ -187,7 +206,7 @@ void SpriteRegionEditor::_region_input(const InputEvent& p_input)
if (drag) {
drag=false;
node->set_region_rect(rect_prev);
apply_rect(rect_prev);
rect=rect_prev;
edit_draw->update();
}
@ -218,60 +237,60 @@ void SpriteRegionEditor::_region_input(const InputEvent& p_input)
if (creating) {
rect = Rect2(drag_from,Size2());
rect.expand_to(new_pos);
node->set_region_rect(rect);
apply_rect(rect);
edit_draw->update();
return;
}
switch(drag_index) {
case 0: {
Vector2 p=rect_prev.pos+rect_prev.size;
rect = Rect2(p,Size2());
rect.expand_to(new_pos);
node->set_region_rect(rect);
} break;
Vector2 p=rect_prev.pos+rect_prev.size;
rect = Rect2(p,Size2());
rect.expand_to(new_pos);
apply_rect(rect);
} break;
case 1: {
Vector2 p=rect_prev.pos+Vector2(0,rect_prev.size.y);
rect = Rect2(p,Size2(rect_prev.size.x,0));
rect.expand_to(new_pos);
node->set_region_rect(rect);
} break;
Vector2 p=rect_prev.pos+Vector2(0,rect_prev.size.y);
rect = Rect2(p,Size2(rect_prev.size.x,0));
rect.expand_to(new_pos);
apply_rect(rect);
} break;
case 2: {
Vector2 p=rect_prev.pos+Vector2(0,rect_prev.size.y);
rect = Rect2(p,Size2());
rect.expand_to(new_pos);
node->set_region_rect(rect);
} break;
Vector2 p=rect_prev.pos+Vector2(0,rect_prev.size.y);
rect = Rect2(p,Size2());
rect.expand_to(new_pos);
apply_rect(rect);
} break;
case 3: {
Vector2 p=rect_prev.pos;
rect = Rect2(p,Size2(0,rect_prev.size.y));
rect.expand_to(new_pos);
node->set_region_rect(rect);
} break;
Vector2 p=rect_prev.pos;
rect = Rect2(p,Size2(0,rect_prev.size.y));
rect.expand_to(new_pos);
apply_rect(rect);
} break;
case 4: {
Vector2 p=rect_prev.pos;
rect = Rect2(p,Size2());
rect.expand_to(new_pos);
node->set_region_rect(rect);
} break;
Vector2 p=rect_prev.pos;
rect = Rect2(p,Size2());
rect.expand_to(new_pos);
apply_rect(rect);
} break;
case 5: {
Vector2 p=rect_prev.pos;
rect = Rect2(p,Size2(rect_prev.size.x,0));
rect.expand_to(new_pos);
node->set_region_rect(rect);
} break;
Vector2 p=rect_prev.pos;
rect = Rect2(p,Size2(rect_prev.size.x,0));
rect.expand_to(new_pos);
apply_rect(rect);
} break;
case 6: {
Vector2 p=rect_prev.pos+Vector2(rect_prev.size.x,0);
rect = Rect2(p,Size2());
rect.expand_to(new_pos);
node->set_region_rect(rect);
} break;
Vector2 p=rect_prev.pos+Vector2(rect_prev.size.x,0);
rect = Rect2(p,Size2());
rect.expand_to(new_pos);
apply_rect(rect);
} break;
case 7: {
Vector2 p=rect_prev.pos+Vector2(rect_prev.size.x,0);
rect = Rect2(p,Size2(0,rect_prev.size.y));
rect.expand_to(new_pos);
node->set_region_rect(rect);
} break;
Vector2 p=rect_prev.pos+Vector2(rect_prev.size.x,0);
rect = Rect2(p,Size2(0,rect_prev.size.y));
rect.expand_to(new_pos);
apply_rect(rect);
} break;
}
edit_draw->update();
@ -280,7 +299,7 @@ void SpriteRegionEditor::_region_input(const InputEvent& p_input)
}
}
void SpriteRegionEditor::_scroll_changed(float)
void TextureRegionEditor::_scroll_changed(float)
{
if (updating_scroll)
return;
@ -292,47 +311,73 @@ void SpriteRegionEditor::_scroll_changed(float)
edit_draw->update();
}
void SpriteRegionEditor::_set_use_snap(bool p_use)
void TextureRegionEditor::_set_use_snap(bool p_use)
{
use_snap=p_use;
}
void SpriteRegionEditor::_set_show_grid(bool p_show)
void TextureRegionEditor::_set_show_grid(bool p_show)
{
snap_show_grid=p_show;
edit_draw->update();
}
void SpriteRegionEditor::_set_snap_off_x(float p_val)
void TextureRegionEditor::_set_snap_off_x(float p_val)
{
snap_offset.x=p_val;
edit_draw->update();
}
void SpriteRegionEditor::_set_snap_off_y(float p_val)
void TextureRegionEditor::_set_snap_off_y(float p_val)
{
snap_offset.y=p_val;
edit_draw->update();
}
void SpriteRegionEditor::_set_snap_step_x(float p_val)
void TextureRegionEditor::_set_snap_step_x(float p_val)
{
snap_step.x=p_val;
edit_draw->update();
}
void SpriteRegionEditor::_set_snap_step_y(float p_val)
void TextureRegionEditor::_set_snap_step_y(float p_val)
{
snap_step.y=p_val;
edit_draw->update();
}
void SpriteRegionEditor::_notification(int p_what)
void TextureRegionEditor::apply_rect(const Rect2& rect){
if(this->editing_region == REGION_TEXTURE_REGION) {
if(node_sprite)
node_sprite->set_region_rect(rect);
else if(node_patch9)
node_patch9->set_region_rect(rect);
else if(obj_styleBox)
obj_styleBox->set_region_rect(rect);
}
else if(this->editing_region == REGION_PATCH_MARGIN) {
if(node_patch9) {
node_patch9->set_patch_margin(MARGIN_LEFT, rect.pos.x - tex_region.pos.x);
node_patch9->set_patch_margin(MARGIN_RIGHT, tex_region.pos.x+tex_region.size.width-(rect.pos.x+rect.size.width));
node_patch9->set_patch_margin(MARGIN_TOP, rect.pos.y - tex_region.pos.y);
node_patch9->set_patch_margin(MARGIN_BOTTOM, tex_region.pos.y+tex_region.size.height-(rect.pos.y+rect.size.height));
}
else if(obj_styleBox) {
obj_styleBox->set_margin_size(MARGIN_LEFT, rect.pos.x - tex_region.pos.x);
obj_styleBox->set_margin_size(MARGIN_RIGHT, tex_region.pos.x+tex_region.size.width-(rect.pos.x+rect.size.width));
obj_styleBox->set_margin_size(MARGIN_TOP, rect.pos.y - tex_region.pos.y);
obj_styleBox->set_margin_size(MARGIN_BOTTOM, tex_region.pos.y+tex_region.size.height-(rect.pos.y+rect.size.height));
}
}
}
void TextureRegionEditor::_notification(int p_what)
{
switch(p_what) {
case NOTIFICATION_READY: {
edit_node->set_icon( get_icon("RegionEdit","EditorIcons"));
case NOTIFICATION_READY: {
region_button->set_icon( get_icon("RegionEdit","EditorIcons"));
margin_button->set_icon( get_icon("Patch9Frame", "EditorIcons"));
b_snap_grid->set_icon( get_icon("Grid", "EditorIcons"));
b_snap_enable->set_icon( get_icon("Snap", "EditorIcons"));
icon_zoom->set_texture( get_icon("Zoom", "EditorIcons"));
@ -340,60 +385,129 @@ void SpriteRegionEditor::_notification(int p_what)
}
}
void SpriteRegionEditor::_node_removed(Node *p_node)
void TextureRegionEditor::_node_removed(Object *p_obj)
{
if(p_node==node) {
node=NULL;
if(p_obj == node_sprite || p_obj == node_patch9 || p_obj == obj_styleBox) {
node_patch9 = NULL;
node_sprite = NULL;
obj_styleBox = NULL;
hide();
}
}
void SpriteRegionEditor::_bind_methods()
void TextureRegionEditor::_bind_methods()
{
ObjectTypeDB::bind_method(_MD("_edit_node"),&SpriteRegionEditor::_edit_node);
ObjectTypeDB::bind_method(_MD("_region_draw"),&SpriteRegionEditor::_region_draw);
ObjectTypeDB::bind_method(_MD("_region_input"),&SpriteRegionEditor::_region_input);
ObjectTypeDB::bind_method(_MD("_scroll_changed"),&SpriteRegionEditor::_scroll_changed);
ObjectTypeDB::bind_method(_MD("_node_removed"),&SpriteRegionEditor::_node_removed);
ObjectTypeDB::bind_method(_MD("_set_use_snap"),&SpriteRegionEditor::_set_use_snap);
ObjectTypeDB::bind_method(_MD("_set_show_grid"),&SpriteRegionEditor::_set_show_grid);
ObjectTypeDB::bind_method(_MD("_set_snap_off_x"),&SpriteRegionEditor::_set_snap_off_x);
ObjectTypeDB::bind_method(_MD("_set_snap_off_y"),&SpriteRegionEditor::_set_snap_off_y);
ObjectTypeDB::bind_method(_MD("_set_snap_step_x"),&SpriteRegionEditor::_set_snap_step_x);
ObjectTypeDB::bind_method(_MD("_set_snap_step_y"),&SpriteRegionEditor::_set_snap_step_y);
ObjectTypeDB::bind_method(_MD("_edit_node"),&TextureRegionEditor::_edit_node);
ObjectTypeDB::bind_method(_MD("_edit_region"),&TextureRegionEditor::_edit_region);
ObjectTypeDB::bind_method(_MD("_edit_margin"),&TextureRegionEditor::_edit_margin);
ObjectTypeDB::bind_method(_MD("_region_draw"),&TextureRegionEditor::_region_draw);
ObjectTypeDB::bind_method(_MD("_region_input"),&TextureRegionEditor::_region_input);
ObjectTypeDB::bind_method(_MD("_scroll_changed"),&TextureRegionEditor::_scroll_changed);
ObjectTypeDB::bind_method(_MD("_node_removed"),&TextureRegionEditor::_node_removed);
ObjectTypeDB::bind_method(_MD("_set_use_snap"),&TextureRegionEditor::_set_use_snap);
ObjectTypeDB::bind_method(_MD("_set_show_grid"),&TextureRegionEditor::_set_show_grid);
ObjectTypeDB::bind_method(_MD("_set_snap_off_x"),&TextureRegionEditor::_set_snap_off_x);
ObjectTypeDB::bind_method(_MD("_set_snap_off_y"),&TextureRegionEditor::_set_snap_off_y);
ObjectTypeDB::bind_method(_MD("_set_snap_step_x"),&TextureRegionEditor::_set_snap_step_x);
ObjectTypeDB::bind_method(_MD("_set_snap_step_y"),&TextureRegionEditor::_set_snap_step_y);
}
void SpriteRegionEditor::edit(Node *p_sprite)
void TextureRegionEditor::edit(Object *p_obj)
{
if (p_sprite) {
node=p_sprite->cast_to<Sprite>();
node->connect("exit_tree",this,"_node_removed",varray(p_sprite),CONNECT_ONESHOT);
if (p_obj) {
margin_button->hide();
node_type = p_obj->get_type();
if(node_type == "Sprite"){
node_sprite = p_obj->cast_to<Sprite>();
node_patch9 = NULL;
obj_styleBox = NULL;
}
else if(node_type == "Patch9Frame") {
node_patch9 = p_obj->cast_to<Patch9Frame>();
node_sprite = NULL;
obj_styleBox = NULL;
margin_button->show();
}
else if(node_type == "StyleBoxTexture") {
obj_styleBox = p_obj->cast_to<StyleBoxTexture>();
node_sprite = NULL;
node_patch9 = NULL;
margin_button->show();
}
p_obj->connect("exit_tree",this,"_node_removed",varray(p_obj),CONNECT_ONESHOT);
} else {
if (node)
node->disconnect("exit_tree",this,"_node_removed");
node=NULL;
if(node_sprite)
node_sprite->disconnect("exit_tree",this,"_node_removed");
else if(node_patch9)
node_patch9->disconnect("exit_tree",this,"_node_removed");
else if(obj_styleBox)
obj_styleBox->disconnect("exit_tree",this,"_node_removed");
node_sprite = NULL;
node_patch9 = NULL;
obj_styleBox = NULL;
}
}
void SpriteRegionEditor::_edit_node()
{
if (node->get_texture().is_null()) {
error->set_text("No texture in this sprite.\nSet a texture to be able to edit Region.");
void TextureRegionEditor::_edit_region()
{
this->_edit_node(REGION_TEXTURE_REGION);
dlg_editor->set_title(TTR("Texture Region Editor"));
}
void TextureRegionEditor::_edit_margin()
{
this->_edit_node(REGION_PATCH_MARGIN);
dlg_editor->set_title(TTR("Scale Region Editor"));
}
void TextureRegionEditor::_edit_node(int region)
{
Ref<Texture> texture = NULL;
if(node_type == "Sprite" && node_sprite )
texture = node_sprite->get_texture();
else if(node_type == "Patch9Frame" && node_patch9 )
texture = node_patch9->get_texture();
else if(node_type == "StyleBoxTexture" && obj_styleBox)
texture = obj_styleBox->get_texture();
if (texture.is_null()) {
error->set_text(TTR("No texture in this node.\nSet a texture to be able to edit region."));
error->popup_centered_minsize();
return;
}
rect=node->get_region_rect();
if(node_type == "Sprite" && node_sprite )
tex_region = node_sprite->get_region_rect();
else if(node_type == "Patch9Frame" && node_patch9 )
tex_region = node_patch9->get_region_rect();
else if(node_type == "StyleBoxTexture" && obj_styleBox)
tex_region = obj_styleBox->get_region_rect();
rect = tex_region;
if(region == REGION_PATCH_MARGIN) {
if(node_patch9){
Patch9Frame *node = node_patch9;
rect.pos += Point2(node->get_patch_margin(MARGIN_LEFT),node->get_patch_margin(MARGIN_TOP));
rect.size -= Size2(node->get_patch_margin(MARGIN_RIGHT)+node->get_patch_margin(MARGIN_LEFT), node->get_patch_margin(MARGIN_BOTTOM)+node->get_patch_margin(MARGIN_TOP));
}
else if(obj_styleBox) {
StyleBoxTexture * node = obj_styleBox;
rect.pos += Point2(node->get_margin_size(MARGIN_LEFT),node->get_margin_size(MARGIN_TOP));
rect.size -= Size2(node->get_margin_size(MARGIN_RIGHT)+node->get_margin_size(MARGIN_LEFT), node->get_margin_size(MARGIN_BOTTOM)+node->get_margin_size(MARGIN_TOP));
}
}
dlg_editor->popup_centered_ratio(0.85);
dlg_editor->get_ok()->release_focus();
editing_region = region;
}
inline float _snap_scalar(float p_offset, float p_step, float p_target) {
return p_step != 0 ? Math::stepify(p_target - p_offset, p_step) + p_offset : p_target;
}
Vector2 SpriteRegionEditor::snap_point(Vector2 p_target) const {
Vector2 TextureRegionEditor::snap_point(Vector2 p_target) const {
if (use_snap) {
p_target.x = _snap_scalar(snap_offset.x, snap_step.x, p_target.x);
p_target.y = _snap_scalar(snap_offset.y, snap_step.y, p_target.y);
@ -403,9 +517,10 @@ Vector2 SpriteRegionEditor::snap_point(Vector2 p_target) const {
return p_target;
}
SpriteRegionEditor::SpriteRegionEditor(EditorNode* p_editor)
TextureRegionEditor::TextureRegionEditor(EditorNode* p_editor)
{
node=NULL;
node_sprite = NULL;
node_patch9 = NULL;
editor=p_editor;
undo_redo = editor->get_undo_redo();
@ -415,14 +530,18 @@ SpriteRegionEditor::SpriteRegionEditor(EditorNode* p_editor)
drag=false;
add_child( memnew( VSeparator ));
edit_node = memnew( ToolButton );
add_child(edit_node);
edit_node->set_tooltip(TTR("Sprite Region Editor"));
edit_node->connect("pressed",this,"_edit_node");
region_button = memnew( ToolButton );
add_child(region_button);
region_button->set_tooltip(TTR("Texture Region Editor"));
region_button->connect("pressed",this,"_edit_region");
margin_button = memnew( ToolButton );
add_child(margin_button);
margin_button->set_tooltip(TTR("Scale Region Editor"));
margin_button->connect("pressed",this,"_edit_margin");
dlg_editor = memnew( AcceptDialog );
add_child(dlg_editor);
dlg_editor->set_title(TTR("Sprite Region Editor"));
dlg_editor->set_self_opacity(0.9);
VBoxContainer *main_vb = memnew( VBoxContainer );
@ -535,17 +654,17 @@ SpriteRegionEditor::SpriteRegionEditor(EditorNode* p_editor)
}
void SpriteRegionEditorPlugin::edit(Object *p_node)
void TextureRegionEditorPlugin::edit(Object *p_node)
{
region_editor->edit(p_node->cast_to<Node>());
region_editor->edit(p_node);
}
bool SpriteRegionEditorPlugin::handles(Object *p_node) const
bool TextureRegionEditorPlugin::handles(Object *p_obj) const
{
return p_node->is_type("Sprite");
return p_obj->is_type("Sprite") || p_obj->is_type("Patch9Frame") || p_obj->is_type("StyleBoxTexture");
}
void SpriteRegionEditorPlugin::make_visible(bool p_visible)
void TextureRegionEditorPlugin::make_visible(bool p_visible)
{
if (p_visible) {
region_editor->show();
@ -556,7 +675,7 @@ void SpriteRegionEditorPlugin::make_visible(bool p_visible)
}
Dictionary SpriteRegionEditorPlugin::get_state() const {
Dictionary TextureRegionEditorPlugin::get_state() const {
Dictionary state;
state["zoom"]=region_editor->zoom->get_val();
@ -567,7 +686,7 @@ Dictionary SpriteRegionEditorPlugin::get_state() const {
return state;
}
void SpriteRegionEditorPlugin::set_state(const Dictionary& p_state){
void TextureRegionEditorPlugin::set_state(const Dictionary& p_state){
Dictionary state=p_state;
if (state.has("zoom")) {
@ -599,12 +718,11 @@ void SpriteRegionEditorPlugin::set_state(const Dictionary& p_state){
}
}
SpriteRegionEditorPlugin::SpriteRegionEditorPlugin(EditorNode *p_node)
TextureRegionEditorPlugin::TextureRegionEditorPlugin(EditorNode *p_node)
{
editor = p_node;
region_editor= memnew ( SpriteRegionEditor(p_node) );
region_editor= memnew ( TextureRegionEditor(p_node) );
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(region_editor);
region_editor->hide();
}

View File

@ -1,5 +1,5 @@
/*************************************************************************/
/* sprite_region_editor_plugin.h */
/* texture_region_editor_plugin.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@ -29,22 +29,27 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SPRITE_REGION_EDITOR_PLUGIN_H
#define SPRITE_REGION_EDITOR_PLUGIN_H
#ifndef TEXTURE_REGION_EDITOR_PLUGIN_H
#define TEXTURE_REGION_EDITOR_PLUGIN_H
#include "canvas_item_editor_plugin.h"
#include "tools/editor/editor_plugin.h"
#include "tools/editor/editor_node.h"
#include "scene/2d/sprite.h"
#include "scene/gui/patch_9_frame.h"
#include "scene/resources/style_box.h"
class SpriteRegionEditor : public HBoxContainer {
class TextureRegionEditor : public HBoxContainer {
OBJ_TYPE(SpriteRegionEditor, HBoxContainer );
OBJ_TYPE(TextureRegionEditor, HBoxContainer );
enum RegionType {
REGION_TEXTURE_REGION,
REGION_PATCH_MARGIN
};
friend class SpriteRegionEditorPlugin;
ToolButton *edit_node;
// Button *use_region;
friend class TextureRegionEditorPlugin;
ToolButton *region_button;
ToolButton *margin_button;
ToolButton *b_snap_enable;
ToolButton *b_snap_grid;
TextureFrame *icon_zoom;
@ -59,7 +64,6 @@ class SpriteRegionEditor : public HBoxContainer {
VScrollBar *vscroll;
HScrollBar *hscroll;
Sprite *node;
EditorNode *editor;
AcceptDialog *dlg_editor;
UndoRedo* undo_redo;
@ -73,8 +77,17 @@ class SpriteRegionEditor : public HBoxContainer {
Vector2 snap_offset;
Vector2 snap_step;
String node_type;
Patch9Frame *node_patch9;
Sprite *node_sprite;
StyleBoxTexture *obj_styleBox;
int editing_region;
Rect2 rect;
Rect2 rect_prev;
Rect2 tex_region;
bool drag;
bool creating;
Vector2 drag_from;
@ -88,34 +101,34 @@ class SpriteRegionEditor : public HBoxContainer {
void _set_snap_off_y(float p_val);
void _set_snap_step_x(float p_val);
void _set_snap_step_y(float p_val);
void apply_rect(const Rect2& rect);
protected:
void _notification(int p_what);
void _node_removed(Node *p_node);
void _node_removed(Object *p_obj);
static void _bind_methods();
Vector2 snap_point(Vector2 p_target) const;
public:
void edit();
void _edit_node();
void _edit_node(int tex_region);
void _edit_region();
void _edit_margin();
void _region_draw();
void _region_input(const InputEvent &p_input);
void _scroll_changed(float);
void edit(Node *p_sprite);
SpriteRegionEditor(EditorNode* p_editor);
void edit(Object *p_obj);
TextureRegionEditor(EditorNode* p_editor);
};
class SpriteRegionEditorPlugin : public EditorPlugin
class TextureRegionEditorPlugin : public EditorPlugin
{
OBJ_TYPE( TextureRegionEditorPlugin, EditorPlugin );
OBJ_TYPE( SpriteRegionEditorPlugin, EditorPlugin );
SpriteRegionEditor *region_editor;
TextureRegionEditor *region_editor;
EditorNode *editor;
public:
@ -127,7 +140,7 @@ public:
void set_state(const Dictionary &p_state);
Dictionary get_state() const;
SpriteRegionEditorPlugin(EditorNode *p_node);
TextureRegionEditorPlugin(EditorNode *p_node);
};
#endif // SPRITE_REGION_EDITOR_PLUGIN_H
#endif // TEXTURE_REGION_EDITOR_PLUGIN_H

View File

@ -834,35 +834,104 @@ void ProjectSettings::_autoload_edited() {
return;
TreeItem *ti = autoload_list->get_edited();
if (!ti || autoload_list->get_edited_column()!=2)
int column = autoload_list->get_edited_column();
if (!ti || (column != 0 && column != 2))
return;
updating_autoload=true;
bool checked=ti->is_checked(2);
if (column == 0) {
String name = ti->get_text(0);
String old_name = selected_autoload.substr(selected_autoload.find("/")+1,selected_autoload.length());
String base="autoload/"+ti->get_text(0);
if (!name.is_valid_identifier()) {
ti->set_text(0,old_name);
message->set_text(TTR("Invalid name.")+"\n"+TTR("Valid characters:")+" a-z, A-Z, 0-9 or _");
message->popup_centered(Size2(300,100));
return;
}
String path = Globals::get_singleton()->get(base);
int order = Globals::get_singleton()->get_order(base);
if (ObjectTypeDB::type_exists(name)) {
ti->set_text(0,old_name);
message->set_text(TTR("Invalid name. Must not collide with an existing engine class name."));
message->popup_centered(Size2(400,100));
return;
}
if (path.begins_with("*"))
path=path.substr(1,path.length());
for(int i=0;i<Variant::VARIANT_MAX;i++) {
if (Variant::get_type_name(Variant::Type(i))==name) {
ti->set_text(0,old_name);
message->set_text(TTR("Invalid name. Must not collide with an existing buit-in type name."));
message->popup_centered(Size2(400,100));
return;
}
}
if (checked)
path="*"+path;
for(int i=0;i<GlobalConstants::get_global_constant_count();i++) {
if (GlobalConstants::get_global_constant_name(i)==name) {
ti->set_text(0,old_name);
message->set_text(TTR("Invalid name. Must not collide with an existing global constant name."));
message->popup_centered(Size2(400,100));
return;
}
}
undo_redo->create_action(TTR("Toggle AutoLoad Globals"));
undo_redo->add_do_property(Globals::get_singleton(),base,path);
undo_redo->add_undo_property(Globals::get_singleton(),base,Globals::get_singleton()->get(base));
undo_redo->add_do_method(Globals::get_singleton(),"set_order",base,order); // keep order, as config order matters for these
undo_redo->add_undo_method(Globals::get_singleton(),"set_order",base,order);
undo_redo->add_do_method(this,"_update_autoload");
undo_redo->add_undo_method(this,"_update_autoload");
undo_redo->add_do_method(this,"_settings_changed");
undo_redo->add_undo_method(this,"_settings_changed");
undo_redo->commit_action();
updating_autoload=false;
if (Globals::get_singleton()->has("autoload/"+name)) {
ti->set_text(0,old_name);
message->set_text(vformat(TTR("Autoload '%s' already exists!"),name));
message->popup_centered(Size2(300,100));
return;
}
updating_autoload = true;
name = "autoload/"+name;
String path = Globals::get_singleton()->get(selected_autoload);
bool is_persisting = Globals::get_singleton()->is_persisting(selected_autoload);
int order = Globals::get_singleton()->get_order(selected_autoload);
undo_redo->create_action(TTR("Rename Autoload"));
undo_redo->add_do_property(Globals::get_singleton(),name,path);
undo_redo->add_do_method(Globals::get_singleton(),"set_persisting",name,is_persisting);
undo_redo->add_do_method(Globals::get_singleton(),"set_order",name,order);
undo_redo->add_do_method(Globals::get_singleton(),"clear",selected_autoload);
undo_redo->add_undo_property(Globals::get_singleton(),selected_autoload,path);
undo_redo->add_undo_method(Globals::get_singleton(),"set_persisting",selected_autoload,is_persisting);
undo_redo->add_undo_method(Globals::get_singleton(),"set_order",selected_autoload,order);
undo_redo->add_undo_method(Globals::get_singleton(),"clear",name);
undo_redo->add_do_method(this,"_update_autoload");
undo_redo->add_undo_method(this,"_update_autoload");
undo_redo->add_do_method(this,"_settings_changed");
undo_redo->add_undo_method(this,"_settings_changed");
undo_redo->commit_action();
selected_autoload = name;
} else if (column == 2) {
updating_autoload = true;
bool checked = ti->is_checked(2);
String base = "autoload/"+ti->get_text(0);
String path = Globals::get_singleton()->get(base);
int order = Globals::get_singleton()->get_order(base);
if (path.begins_with("*"))
path = path.substr(1,path.length());
if (checked)
path = "*" + path;
undo_redo->create_action(TTR("Toggle AutoLoad Globals"));
undo_redo->add_do_property(Globals::get_singleton(),base,path);
undo_redo->add_undo_property(Globals::get_singleton(),base,Globals::get_singleton()->get(base));
undo_redo->add_do_method(Globals::get_singleton(),"set_order",base,order); // keep order, as config order matters for these
undo_redo->add_undo_method(Globals::get_singleton(),"set_order",base,order);
undo_redo->add_do_method(this,"_update_autoload");
undo_redo->add_undo_method(this,"_update_autoload");
undo_redo->add_do_method(this,"_settings_changed");
undo_redo->add_undo_method(this,"_settings_changed");
undo_redo->commit_action();
}
updating_autoload = false;
}
void ProjectSettings::_autoload_add() {
@ -990,6 +1059,14 @@ void ProjectSettings::_autoload_delete(Object *p_item,int p_column, int p_button
}
void ProjectSettings::_autoload_selected() {
TreeItem *ti = autoload_list->get_selected();
if (!ti)
return;
selected_autoload = "autoload/"+ti->get_text(0);
}
void ProjectSettings::_translation_delete(Object *p_item,int p_column, int p_button) {
@ -1348,6 +1425,7 @@ void ProjectSettings::_update_autoload() {
}
TreeItem *t = autoload_list->create_item(root);
t->set_text(0,name);
t->set_editable(0,true);
t->set_text(1,path);
t->set_cell_mode(2,TreeItem::CELL_MODE_CHECK);
t->set_editable(2,true);
@ -1436,6 +1514,7 @@ void ProjectSettings::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_update_autoload"),&ProjectSettings::_update_autoload);
ObjectTypeDB::bind_method(_MD("_autoload_delete"),&ProjectSettings::_autoload_delete);
ObjectTypeDB::bind_method(_MD("_autoload_edited"),&ProjectSettings::_autoload_edited);
ObjectTypeDB::bind_method(_MD("_autoload_selected"),&ProjectSettings::_autoload_selected);
ObjectTypeDB::bind_method(_MD("_clear_search_box"),&ProjectSettings::_clear_search_box);
ObjectTypeDB::bind_method(_MD("_toggle_search_bar"),&ProjectSettings::_toggle_search_bar);
@ -1838,6 +1917,7 @@ ProjectSettings::ProjectSettings(EditorData *p_data) {
autoload_list->connect("button_pressed",this,"_autoload_delete");
autoload_list->connect("item_edited",this,"_autoload_edited");
autoload_list->connect("cell_selected", this, "_autoload_selected");
updating_autoload=false;

View File

@ -91,6 +91,7 @@ class ProjectSettings : public AcceptDialog {
Tree *autoload_list;
String selected_autoload;
EditorFileDialog *autoload_file_open;
LineEdit *autoload_add_name;
LineEdit *autoload_add_path;
@ -104,6 +105,7 @@ class ProjectSettings : public AcceptDialog {
void _autoload_edited();
void _autoload_file_open();
void _autoload_delete(Object *p_item,int p_column, int p_button);
void _autoload_selected();
bool updating_autoload;