diff --git a/modules/openxr/scene/openxr_hand.cpp b/modules/openxr/scene/openxr_hand.cpp index e4bd2dab52e..e341d2b1d4c 100644 --- a/modules/openxr/scene/openxr_hand.cpp +++ b/modules/openxr/scene/openxr_hand.cpp @@ -216,7 +216,7 @@ void OpenXRHand::_update_skeleton() { const auto &pose = location.pose; if (location.locationFlags & XR_SPACE_LOCATION_ORIENTATION_VALID_BIT) { - if (pose.orientation.x != 0 || pose.orientation.y != 0 || pose.orientation.y != 0 || pose.orientation.w != 0) { + if (pose.orientation.x != 0 || pose.orientation.y != 0 || pose.orientation.z != 0 || pose.orientation.w != 0) { quaternions[i] = Quaternion(pose.orientation.x, pose.orientation.y, pose.orientation.z, pose.orientation.w); inv_quaternions[i] = quaternions[i].inverse();