From e4d56e4c62e86a78246ca0d250ca6d52adbd94bf Mon Sep 17 00:00:00 2001 From: Michael Alexsander Date: Fri, 2 Jul 2021 14:30:50 -0300 Subject: [PATCH] Make invisible `SplitContainer` nodes correctly calculate the minimal size of its children --- scene/gui/split_container.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp index df4cf9a7403..9796b32c6bb 100644 --- a/scene/gui/split_container.cpp +++ b/scene/gui/split_container.cpp @@ -38,7 +38,7 @@ Control *SplitContainer::_getch(int p_idx) const { for (int i = 0; i < get_child_count(); i++) { Control *c = Object::cast_to(get_child(i)); - if (!c || !c->is_visible_in_tree()) { + if (!c || !c->is_visible()) { continue; } if (c->is_set_as_top_level()) {