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AudioStreamMP3: Use a LocalVector to store data
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@ -221,10 +221,9 @@ void AudioStreamMP3::clear_data() {
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void AudioStreamMP3::set_data(const Vector<uint8_t> &p_data) {
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int src_data_len = p_data.size();
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const uint8_t *src_datar = p_data.ptr();
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mp3dec_ex_t *mp3d = memnew(mp3dec_ex_t);
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int err = mp3dec_ex_open_buf(mp3d, src_datar, src_data_len, MP3D_SEEK_TO_SAMPLE);
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int err = mp3dec_ex_open_buf(mp3d, p_data.ptr(), src_data_len, MP3D_SEEK_TO_SAMPLE);
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if (err || mp3d->info.hz == 0) {
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memdelete(mp3d);
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ERR_FAIL_MSG("Failed to decode mp3 file. Make sure it is a valid mp3 audio file.");
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@ -237,10 +236,7 @@ void AudioStreamMP3::set_data(const Vector<uint8_t> &p_data) {
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mp3dec_ex_close(mp3d);
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memdelete(mp3d);
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clear_data();
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data.resize(src_data_len);
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memcpy(data.ptrw(), src_datar, src_data_len);
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data = p_data;
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data_len = src_data_len;
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}
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@ -96,7 +96,7 @@ class AudioStreamMP3 : public AudioStream {
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friend class AudioStreamPlaybackMP3;
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PackedByteArray data;
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LocalVector<uint8_t> data;
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uint32_t data_len = 0;
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float sample_rate = 1.0;
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