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Speed up lambda capture handling
Updated GDScriptLambdaCallable::call and GDScriptLambdaSelfCallable::call to use alloca instead of Vector when using captures, to avoid extra allocation/copy_on_write calls on each lambda function call.
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@ -97,25 +97,25 @@ void GDScriptLambdaCallable::call(const Variant **p_arguments, int p_argcount, V
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}
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if (captures_amount > 0) {
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Vector<const Variant *> args;
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args.resize(p_argcount + captures_amount);
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const int total_argcount = p_argcount + captures_amount;
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const Variant **args = (const Variant **)alloca(sizeof(Variant *) * total_argcount);
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for (int i = 0; i < captures_amount; i++) {
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args.write[i] = &captures[i];
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args[i] = &captures[i];
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if (captures[i].get_type() == Variant::OBJECT) {
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bool was_freed = false;
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captures[i].get_validated_object_with_check(was_freed);
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if (was_freed) {
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ERR_PRINT(vformat(R"(Lambda capture at index %d was freed. Passed "null" instead.)", i));
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static Variant nil;
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args.write[i] = &nil;
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args[i] = &nil;
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}
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}
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}
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for (int i = 0; i < p_argcount; i++) {
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args.write[i + captures_amount] = p_arguments[i];
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args[i + captures_amount] = p_arguments[i];
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}
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r_return_value = function->call(nullptr, args.ptrw(), args.size(), r_call_error);
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r_return_value = function->call(nullptr, args, total_argcount, r_call_error);
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switch (r_call_error.error) {
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case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT:
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r_call_error.argument -= captures_amount;
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@ -229,25 +229,25 @@ void GDScriptLambdaSelfCallable::call(const Variant **p_arguments, int p_argcoun
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}
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if (captures_amount > 0) {
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Vector<const Variant *> args;
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args.resize(p_argcount + captures_amount);
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const int total_argcount = p_argcount + captures_amount;
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const Variant **args = (const Variant **)alloca(sizeof(Variant *) * total_argcount);
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for (int i = 0; i < captures_amount; i++) {
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args.write[i] = &captures[i];
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args[i] = &captures[i];
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if (captures[i].get_type() == Variant::OBJECT) {
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bool was_freed = false;
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captures[i].get_validated_object_with_check(was_freed);
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if (was_freed) {
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ERR_PRINT(vformat(R"(Lambda capture at index %d was freed. Passed "null" instead.)", i));
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static Variant nil;
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args.write[i] = &nil;
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args[i] = &nil;
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}
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}
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}
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for (int i = 0; i < p_argcount; i++) {
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args.write[i + captures_amount] = p_arguments[i];
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args[i + captures_amount] = p_arguments[i];
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}
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r_return_value = function->call(static_cast<GDScriptInstance *>(object->get_script_instance()), args.ptrw(), args.size(), r_call_error);
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r_return_value = function->call(static_cast<GDScriptInstance *>(object->get_script_instance()), args, total_argcount, r_call_error);
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switch (r_call_error.error) {
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case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT:
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r_call_error.argument -= captures_amount;
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