mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 19:42:43 +00:00
Initialize class/struct variables with default values in platform/ and editor/
This commit is contained in:
parent
d1231be1c8
commit
e1811b689b
@ -89,7 +89,7 @@ public:
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struct ConstantDoc {
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String name;
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String value;
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bool is_value_valid;
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bool is_value_valid = false;
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String enumeration;
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String description;
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bool operator<(const ConstantDoc &p_const) const {
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@ -111,10 +111,10 @@ class AnimationBezierTrackEdit : public Control {
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Vector2 menu_insert_key;
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struct AnimMoveRestore {
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int track;
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float time;
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int track = 0;
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float time = 0;
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Variant key;
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float transition;
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float transition = 0;
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};
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AnimationTrackEditor *editor;
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@ -44,7 +44,7 @@ class AnimationTrackKeyEdit : public Object {
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GDCLASS(AnimationTrackKeyEdit, Object);
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public:
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bool setting;
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bool setting = false;
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bool _hide_script_from_inspector() {
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return true;
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@ -622,15 +622,15 @@ public:
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}
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}
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UndoRedo *undo_redo;
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UndoRedo *undo_redo = nullptr;
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Ref<Animation> animation;
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int track;
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float key_ofs;
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Node *root_path;
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int track = -1;
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float key_ofs = 0;
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Node *root_path = nullptr;
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PropertyInfo hint;
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NodePath base;
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bool use_fps;
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bool use_fps = false;
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void notify_change() {
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_change_notify();
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@ -644,21 +644,13 @@ public:
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use_fps = p_enable;
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_change_notify();
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}
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AnimationTrackKeyEdit() {
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use_fps = false;
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key_ofs = 0;
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track = -1;
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setting = false;
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root_path = nullptr;
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}
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};
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class AnimationMultiTrackKeyEdit : public Object {
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GDCLASS(AnimationMultiTrackKeyEdit, Object);
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public:
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bool setting;
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bool setting = false;
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bool _hide_script_from_inspector() {
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return true;
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@ -1276,11 +1268,11 @@ public:
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Map<int, NodePath> base_map;
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PropertyInfo hint;
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Node *root_path;
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Node *root_path = nullptr;
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bool use_fps;
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bool use_fps = false;
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UndoRedo *undo_redo;
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UndoRedo *undo_redo = nullptr;
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void notify_change() {
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_change_notify();
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@ -1294,12 +1286,6 @@ public:
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use_fps = p_enable;
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_change_notify();
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}
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AnimationMultiTrackKeyEdit() {
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use_fps = false;
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setting = false;
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root_path = nullptr;
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}
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};
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void AnimationTimelineEdit::_zoom_changed(double) {
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@ -4669,10 +4655,10 @@ void AnimationTrackEditor::_move_selection(float p_offset) {
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}
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struct _AnimMoveRestore {
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int track;
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float time;
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int track = 0;
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float time = 0;
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Variant key;
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float transition;
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float transition = 0;
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};
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//used for undo/redo
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@ -253,8 +253,8 @@ class AnimationTrackEditGroup : public Control {
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Ref<Texture2D> icon;
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String node_name;
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NodePath node;
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Node *root;
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AnimationTimelineEdit *timeline;
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Node *root = nullptr;
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AnimationTimelineEdit *timeline = nullptr;
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void _zoom_changed();
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@ -354,10 +354,10 @@ class AnimationTrackEditor : public VBoxContainer {
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struct InsertData {
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Animation::TrackType type;
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NodePath path;
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int track_idx;
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int track_idx = 0;
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Variant value;
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String query;
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bool advance;
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bool advance = false;
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}; /* insert_data;*/
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Label *insert_confirm_text;
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@ -392,13 +392,13 @@ class AnimationTrackEditor : public VBoxContainer {
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//selection
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struct SelectedKey {
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int track;
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int key;
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int track = 0;
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int key = 0;
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bool operator<(const SelectedKey &p_key) const { return track == p_key.track ? key < p_key.key : track < p_key.track; };
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};
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struct KeyInfo {
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float pos;
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float pos = 0;
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};
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Map<SelectedKey, KeyInfo> selection;
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@ -467,15 +467,15 @@ class AnimationTrackEditor : public VBoxContainer {
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struct TrackClipboard {
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NodePath full_path;
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NodePath base_path;
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Animation::TrackType track_type;
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Animation::InterpolationType interp_type;
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Animation::UpdateMode update_mode;
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bool loop_wrap;
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bool enabled;
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Animation::TrackType track_type = Animation::TrackType::TYPE_ANIMATION;
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Animation::InterpolationType interp_type = Animation::InterpolationType::INTERPOLATION_CUBIC;
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Animation::UpdateMode update_mode = Animation::UpdateMode::UPDATE_CAPTURE;
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bool loop_wrap = false;
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bool enabled = false;
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struct Key {
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float time;
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float transition;
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float time = 0;
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float transition = 0;
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Variant value;
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};
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Vector<Key> keys;
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@ -60,9 +60,9 @@ class AudioStreamPreviewGenerator : public Node {
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Ref<AudioStreamPreview> preview;
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Ref<AudioStream> base_stream;
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Ref<AudioStreamPlayback> playback;
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volatile bool generating;
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volatile bool generating = false;
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ObjectID id;
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Thread *thread;
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Thread *thread = nullptr;
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};
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Map<ObjectID, Preview> previews;
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@ -81,6 +81,8 @@ GotoLineDialog::GotoLineDialog() {
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register_text_enter(line);
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text_editor = nullptr;
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line_label = nullptr;
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set_hide_on_ok(false);
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}
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@ -45,27 +45,27 @@ class EditorProfiler : public VBoxContainer {
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public:
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struct Metric {
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bool valid;
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bool valid = false;
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int frame_number;
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float frame_time;
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float idle_time;
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float physics_time;
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float physics_frame_time;
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int frame_number = 0;
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float frame_time = 0;
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float idle_time = 0;
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float physics_time = 0;
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float physics_frame_time = 0;
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struct Category {
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StringName signature;
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String name;
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float total_time; //total for category
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float total_time = 0; //total for category
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struct Item {
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StringName signature;
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String name;
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String script;
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int line;
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float self;
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float total;
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int calls;
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int line = 0;
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float self = 0;
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float total = 0;
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int calls = 0;
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};
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Vector<Item> items;
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@ -75,11 +75,6 @@ public:
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Map<StringName, Category *> category_ptrs;
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Map<StringName, Category::Item *> item_ptrs;
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Metric() {
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valid = false;
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frame_number = 0;
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}
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};
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enum DisplayMode {
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@ -46,9 +46,9 @@ class EditorVisualProfiler : public VBoxContainer {
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public:
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struct Metric {
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bool valid;
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bool valid = false;
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uint64_t frame_number;
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uint64_t frame_number = 0;
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struct Area {
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String name;
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@ -59,10 +59,6 @@ public:
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};
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Vector<Area> areas;
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Metric() {
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valid = false;
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}
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};
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enum DisplayTimeMode {
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@ -626,6 +626,8 @@ DependencyErrorDialog::DependencyErrorDialog() {
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vb->add_child(text);
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text->set_text(TTR("Which action should be taken?"));
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mode = Mode::MODE_RESOURCE;
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fdep = add_button(TTR("Fix Dependencies"), true, "fixdeps");
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set_title(TTR("Errors loading!"));
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@ -41,23 +41,23 @@ public:
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struct Chart {
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Vector<Vector2> vertices;
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struct Face {
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int vertex[3];
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int vertex[3] = { 0 };
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};
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Vector<Face> faces;
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bool can_transpose;
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bool can_transpose = false;
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Vector2 final_offset;
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bool transposed;
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bool transposed = false;
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};
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private:
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struct PlottedBitmap {
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int chart_index;
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int chart_index = 0;
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Vector2i offset;
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int area;
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int area = 0;
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Vector<int> top_heights;
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Vector<int> bottom_heights;
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bool transposed;
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bool transposed = false;
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Vector2 final_pos;
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@ -61,13 +61,13 @@ class EditorAudioBus : public PanelContainer {
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static const int CHANNELS_MAX = 4;
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struct {
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bool prev_active;
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bool prev_active = false;
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float peak_l;
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float peak_r;
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float peak_l = 0;
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float peak_r = 0;
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TextureProgress *vu_l;
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TextureProgress *vu_r;
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TextureProgress *vu_l = nullptr;
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TextureProgress *vu_r = nullptr;
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} channel[CHANNELS_MAX];
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OptionButton *send;
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@ -214,9 +214,9 @@ class EditorAudioMeterNotches : public Control {
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private:
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struct AudioNotch {
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float relative_position;
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float db_value;
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bool render_db_value;
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float relative_position = 0;
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float db_value = 0;
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bool render_db_value = false;
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_FORCE_INLINE_ AudioNotch(float r_pos, float db_v, bool rndr_val) {
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relative_position = r_pos;
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@ -50,20 +50,14 @@ class EditorAutoloadSettings : public VBoxContainer {
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struct AutoLoadInfo {
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String name;
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String path;
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bool is_singleton;
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bool in_editor;
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int order;
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Node *node;
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bool is_singleton = false;
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bool in_editor = false;
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int order = 0;
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Node *node = nullptr;
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bool operator==(const AutoLoadInfo &p_info) const {
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return order == p_info.order;
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}
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AutoLoadInfo() {
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is_singleton = false;
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in_editor = false;
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node = nullptr;
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}
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};
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List<AutoLoadInfo> autoload_cache;
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@ -47,12 +47,12 @@ class EditorHistory {
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REF ref;
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ObjectID object;
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String property;
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bool inspector_only;
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bool inspector_only = false;
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};
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struct History {
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Vector<Obj> path;
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int level;
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int level = 0;
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};
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friend class EditorData;
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@ -109,14 +109,14 @@ public:
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};
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struct EditedScene {
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Node *root;
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Node *root = nullptr;
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String path;
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Dictionary editor_states;
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List<Node *> selection;
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Vector<EditorHistory::History> history_stored;
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int history_current;
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int history_current = 0;
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Dictionary custom_state;
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uint64_t version;
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uint64_t version = 0;
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NodePath live_edit_root;
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};
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@ -169,9 +169,9 @@ public:
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private:
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struct SavedData {
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uint64_t ofs;
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uint64_t size;
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bool encrypted;
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uint64_t ofs = 0;
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uint64_t size = 0;
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bool encrypted = false;
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Vector<uint8_t> md5;
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CharString path_utf8;
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@ -181,15 +181,15 @@ private:
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};
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struct PackData {
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FileAccess *f;
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FileAccess *f = nullptr;
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Vector<SavedData> file_ofs;
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EditorProgress *ep;
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Vector<SharedObject> *so_files;
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EditorProgress *ep = nullptr;
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Vector<SharedObject> *so_files = nullptr;
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};
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struct ZipData {
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void *zip;
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EditorProgress *ep;
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void *zip = nullptr;
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EditorProgress *ep = nullptr;
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};
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struct FeatureContainers {
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@ -294,7 +294,7 @@ class EditorExportPlugin : public Reference {
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struct ExtraFile {
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String path;
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Vector<uint8_t> data;
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bool remap;
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bool remap = false;
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};
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Vector<ExtraFile> extra_files;
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bool skipped;
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@ -52,12 +52,12 @@ class EditorFileSystemDirectory : public Object {
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struct FileInfo {
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String file;
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StringName type;
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uint64_t modified_time;
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uint64_t import_modified_time;
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bool import_valid;
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uint64_t modified_time = 0;
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uint64_t import_modified_time = 0;
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bool import_valid = false;
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String import_group_file;
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Vector<String> deps;
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bool verified; //used for checking changes
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bool verified = false; //used for checking changes
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String script_class_name;
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String script_class_extends;
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String script_class_icon_path;
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@ -119,18 +119,11 @@ class EditorFileSystem : public Node {
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ACTION_FILE_RELOAD
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};
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Action action;
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EditorFileSystemDirectory *dir;
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Action action = ACTION_NONE;
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EditorFileSystemDirectory *dir = nullptr;
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String file;
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EditorFileSystemDirectory *new_dir;
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EditorFileSystemDirectory::FileInfo *new_file;
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ItemAction() {
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action = ACTION_NONE;
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dir = nullptr;
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new_dir = nullptr;
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new_file = nullptr;
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}
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EditorFileSystemDirectory *new_dir = nullptr;
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EditorFileSystemDirectory::FileInfo *new_file = nullptr;
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};
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bool use_threads;
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@ -162,10 +155,10 @@ class EditorFileSystem : public Node {
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/* Used for reading the filesystem cache file */
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struct FileCache {
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String type;
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uint64_t modification_time;
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uint64_t import_modification_time;
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uint64_t modification_time = 0;
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uint64_t import_modification_time = 0;
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Vector<String> deps;
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bool import_valid;
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bool import_valid = false;
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String import_group_file;
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String script_class_name;
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String script_class_extends;
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@ -175,9 +168,9 @@ class EditorFileSystem : public Node {
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HashMap<String, FileCache> file_cache;
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struct ScanProgress {
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float low;
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float hi;
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mutable EditorProgressBG *progress;
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float low = 0;
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float hi = 0;
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mutable EditorProgressBG *progress = nullptr;
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void update(int p_current, int p_total) const;
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ScanProgress get_sub(int p_current, int p_total) const;
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};
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@ -220,7 +213,7 @@ class EditorFileSystem : public Node {
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struct ImportFile {
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String path;
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int order;
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int order = 0;
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bool operator<(const ImportFile &p_if) const {
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return order < p_if.order;
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}
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@ -98,7 +98,7 @@ class EditorHelpSearch::Runner : public Reference {
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struct ClassMatch {
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DocData::ClassDoc *doc;
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bool name;
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bool name = false;
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Vector<DocData::MethodDoc *> methods;
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Vector<DocData::MethodDoc *> signals;
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Vector<DocData::ConstantDoc *> constants;
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@ -118,12 +118,12 @@ class EditorHelpSearch::Runner : public Reference {
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Ref<Texture2D> empty_icon;
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Color disabled_color;
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Map<String, DocData::ClassDoc>::Element *iterator_doc;
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Map<String, DocData::ClassDoc>::Element *iterator_doc = nullptr;
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Map<String, ClassMatch> matches;
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Map<String, ClassMatch>::Element *iterator_match;
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TreeItem *root_item;
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Map<String, ClassMatch>::Element *iterator_match = nullptr;
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TreeItem *root_item = nullptr;
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Map<String, TreeItem *> class_items;
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TreeItem *matched_item;
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TreeItem *matched_item = nullptr;
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|
||||
bool _is_class_disabled_by_feature_profile(const StringName &p_class);
|
||||
|
||||
|
@ -963,6 +963,7 @@ EditorProperty::EditorProperty() {
|
||||
selected_focusable = -1;
|
||||
label_reference = nullptr;
|
||||
bottom_editor = nullptr;
|
||||
delete_hover = false;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////
|
||||
|
@ -176,7 +176,7 @@ class EditorInspectorPlugin : public Reference {
|
||||
|
||||
friend class EditorInspector;
|
||||
struct AddedEditor {
|
||||
Control *property_editor;
|
||||
Control *property_editor = nullptr;
|
||||
Vector<String> properties;
|
||||
String label;
|
||||
};
|
||||
|
@ -107,10 +107,10 @@ public:
|
||||
String path;
|
||||
List<String> args;
|
||||
String output;
|
||||
Thread *execute_output_thread;
|
||||
Thread *execute_output_thread = nullptr;
|
||||
Mutex execute_output_mutex;
|
||||
int exitcode;
|
||||
volatile bool done;
|
||||
int exitcode = 0;
|
||||
volatile bool done = false;
|
||||
};
|
||||
|
||||
private:
|
||||
@ -409,8 +409,8 @@ private:
|
||||
|
||||
struct BottomPanelItem {
|
||||
String name;
|
||||
Control *control;
|
||||
Button *button;
|
||||
Control *control = nullptr;
|
||||
Button *button = nullptr;
|
||||
};
|
||||
|
||||
Vector<BottomPanelItem> bottom_panel_items;
|
||||
@ -554,8 +554,8 @@ private:
|
||||
struct ExportDefer {
|
||||
String preset;
|
||||
String path;
|
||||
bool debug;
|
||||
bool pack_only;
|
||||
bool debug = false;
|
||||
bool pack_only = false;
|
||||
} export_defer;
|
||||
|
||||
bool cmdline_export_mode;
|
||||
|
@ -41,7 +41,7 @@
|
||||
|
||||
class EditorPropertyNil : public EditorProperty {
|
||||
GDCLASS(EditorPropertyNil, EditorProperty);
|
||||
LineEdit *text;
|
||||
LineEdit *text = nullptr;
|
||||
|
||||
public:
|
||||
virtual void update_property() override;
|
||||
|
@ -77,9 +77,9 @@ class EditorResourcePreview : public Node {
|
||||
struct Item {
|
||||
Ref<Texture2D> preview;
|
||||
Ref<Texture2D> small_preview;
|
||||
int order;
|
||||
uint32_t last_hash;
|
||||
uint64_t modified_time;
|
||||
int order = 0;
|
||||
uint32_t last_hash = 0;
|
||||
uint64_t modified_time = 0;
|
||||
};
|
||||
|
||||
int order;
|
||||
|
@ -35,9 +35,9 @@
|
||||
class SectionedInspectorFilter : public Object {
|
||||
GDCLASS(SectionedInspectorFilter, Object);
|
||||
|
||||
Object *edited;
|
||||
Object *edited = nullptr;
|
||||
String section;
|
||||
bool allow_sub;
|
||||
bool allow_sub = false;
|
||||
|
||||
bool _set(const StringName &p_name, const Variant &p_value) {
|
||||
if (!edited) {
|
||||
@ -123,10 +123,6 @@ public:
|
||||
edited = p_edited;
|
||||
_change_notify();
|
||||
}
|
||||
|
||||
SectionedInspectorFilter() {
|
||||
edited = nullptr;
|
||||
}
|
||||
};
|
||||
|
||||
void SectionedInspector::_bind_methods() {
|
||||
|
@ -158,10 +158,10 @@ void EditorSettings::_initial_set(const StringName &p_name, const Variant &p_val
|
||||
|
||||
struct _EVCSort {
|
||||
String name;
|
||||
Variant::Type type;
|
||||
int order;
|
||||
bool save;
|
||||
bool restart_if_changed;
|
||||
Variant::Type type = Variant::Type::NIL;
|
||||
int order = 0;
|
||||
bool save = false;
|
||||
bool restart_if_changed = false;
|
||||
|
||||
bool operator<(const _EVCSort &p_vcs) const { return order < p_vcs.order; }
|
||||
};
|
||||
@ -1540,8 +1540,8 @@ Ref<Shortcut> ED_GET_SHORTCUT(const String &p_path) {
|
||||
}
|
||||
|
||||
struct ShortcutMapping {
|
||||
const char *path;
|
||||
uint32_t keycode;
|
||||
const char *path = nullptr;
|
||||
uint32_t keycode = 0;
|
||||
};
|
||||
|
||||
Ref<Shortcut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p_keycode) {
|
||||
|
@ -47,13 +47,13 @@ class EditorSettings : public Resource {
|
||||
|
||||
public:
|
||||
struct Plugin {
|
||||
EditorPlugin *instance;
|
||||
EditorPlugin *instance = nullptr;
|
||||
String path;
|
||||
String name;
|
||||
String author;
|
||||
String version;
|
||||
String description;
|
||||
bool installs;
|
||||
bool installs = false;
|
||||
String script;
|
||||
Vector<String> install_files;
|
||||
};
|
||||
|
@ -47,11 +47,11 @@ class EditorFileServer : public Object {
|
||||
};
|
||||
|
||||
struct ClientData {
|
||||
Thread *thread;
|
||||
Thread *thread = nullptr;
|
||||
Ref<StreamPeerTCP> connection;
|
||||
Map<int, FileAccess *> files;
|
||||
EditorFileServer *efs;
|
||||
bool quit;
|
||||
EditorFileServer *efs = nullptr;
|
||||
bool quit = false;
|
||||
};
|
||||
|
||||
Ref<TCP_Server> server;
|
||||
|
@ -270,8 +270,8 @@ private:
|
||||
String path;
|
||||
StringName type;
|
||||
Vector<String> sources;
|
||||
bool import_broken;
|
||||
uint64_t modified_time;
|
||||
bool import_broken = false;
|
||||
uint64_t modified_time = 0;
|
||||
|
||||
bool operator<(const FileInfo &fi) const {
|
||||
return NaturalNoCaseComparator()(name, fi.name);
|
||||
|
@ -86,11 +86,6 @@ static bool find_next(const String &line, String pattern, int from, bool match_c
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
FindInFiles::FindInFiles() {
|
||||
_searching = false;
|
||||
_whole_words = true;
|
||||
_match_case = true;
|
||||
}
|
||||
|
||||
void FindInFiles::set_search_text(String p_pattern) {
|
||||
_pattern = p_pattern;
|
||||
|
@ -42,8 +42,6 @@ public:
|
||||
static const char *SIGNAL_RESULT_FOUND;
|
||||
static const char *SIGNAL_FINISHED;
|
||||
|
||||
FindInFiles();
|
||||
|
||||
void set_search_text(String p_pattern);
|
||||
void set_whole_words(bool p_whole_word);
|
||||
void set_match_case(bool p_match_case);
|
||||
@ -76,15 +74,15 @@ private:
|
||||
String _pattern;
|
||||
Set<String> _extension_filter;
|
||||
String _root_dir;
|
||||
bool _whole_words;
|
||||
bool _match_case;
|
||||
bool _whole_words = true;
|
||||
bool _match_case = true;
|
||||
|
||||
// State
|
||||
bool _searching;
|
||||
bool _searching = false;
|
||||
String _current_dir;
|
||||
Vector<PackedStringArray> _folders_stack;
|
||||
Vector<String> _files_to_scan;
|
||||
int _initial_files_count;
|
||||
int _initial_files_count = 0;
|
||||
};
|
||||
|
||||
class LineEdit;
|
||||
@ -188,10 +186,10 @@ private:
|
||||
void _on_replace_all_clicked();
|
||||
|
||||
struct Result {
|
||||
int line_number;
|
||||
int begin;
|
||||
int end;
|
||||
int begin_trimmed;
|
||||
int line_number = 0;
|
||||
int begin = 0;
|
||||
int end = 0;
|
||||
int begin_trimmed = 0;
|
||||
};
|
||||
|
||||
void apply_replaces_in_file(String fpath, const Vector<Result> &locations, String new_text);
|
||||
|
@ -128,7 +128,7 @@ public:
|
||||
String name;
|
||||
struct Source {
|
||||
Vector<float> array;
|
||||
int stride;
|
||||
int stride = 0;
|
||||
};
|
||||
|
||||
Map<String, Source> sources;
|
||||
@ -142,15 +142,15 @@ public:
|
||||
struct Primitives {
|
||||
struct SourceRef {
|
||||
String source;
|
||||
int offset;
|
||||
int offset = 0;
|
||||
};
|
||||
|
||||
String material;
|
||||
Map<String, SourceRef> sources;
|
||||
Vector<float> polygons;
|
||||
Vector<float> indices;
|
||||
int count;
|
||||
int vertex_size;
|
||||
int count = 0;
|
||||
int vertex_size = 0;
|
||||
};
|
||||
|
||||
Vector<Primitives> primitives;
|
||||
@ -168,7 +168,7 @@ public:
|
||||
struct Source {
|
||||
Vector<String> sarray;
|
||||
Vector<float> array;
|
||||
int stride;
|
||||
int stride = 0;
|
||||
};
|
||||
|
||||
Map<String, Source> sources;
|
||||
@ -200,14 +200,14 @@ public:
|
||||
struct Weights {
|
||||
struct SourceRef {
|
||||
String source;
|
||||
int offset;
|
||||
int offset = 0;
|
||||
};
|
||||
|
||||
String material;
|
||||
Map<String, SourceRef> sources;
|
||||
Vector<float> sets;
|
||||
Vector<float> indices;
|
||||
int count;
|
||||
int count = 0;
|
||||
} weights;
|
||||
|
||||
Map<String, Transform> bone_rest_map;
|
||||
@ -242,8 +242,8 @@ public:
|
||||
Color color;
|
||||
int uid = 0;
|
||||
struct Weight {
|
||||
int bone_idx;
|
||||
float weight;
|
||||
int bone_idx = 0;
|
||||
float weight = 0;
|
||||
bool operator<(const Weight w) const { return weight > w.weight; } //heaviest first
|
||||
};
|
||||
|
||||
@ -331,7 +331,7 @@ public:
|
||||
};
|
||||
|
||||
String id;
|
||||
Op op;
|
||||
Op op = OP_ROTATE;
|
||||
Vector<float> data;
|
||||
};
|
||||
|
||||
@ -375,7 +375,7 @@ public:
|
||||
};
|
||||
|
||||
struct NodeGeometry : public Node {
|
||||
bool controller;
|
||||
bool controller = false;
|
||||
String source;
|
||||
|
||||
struct Material {
|
||||
@ -438,7 +438,7 @@ public:
|
||||
TYPE_MATRIX
|
||||
};
|
||||
|
||||
float time;
|
||||
float time = 0;
|
||||
Vector<float> data;
|
||||
Point2 in_tangent;
|
||||
Point2 out_tangent;
|
||||
@ -463,10 +463,10 @@ public:
|
||||
|
||||
float unit_scale = 1.0;
|
||||
Vector3::Axis up_axis = Vector3::AXIS_Y;
|
||||
bool z_up;
|
||||
bool z_up = false;
|
||||
|
||||
struct Version {
|
||||
int major, minor, rev;
|
||||
int major = 0, minor = 0, rev = 0;
|
||||
|
||||
bool operator<(const Version &p_ver) const { return (major == p_ver.major) ? ((minor == p_ver.minor) ? (rev < p_ver.rev) : minor < p_ver.minor) : major < p_ver.major; }
|
||||
Version(int p_major = 0, int p_minor = 0, int p_rev = 0) {
|
||||
|
@ -46,29 +46,24 @@
|
||||
|
||||
struct ColladaImport {
|
||||
Collada collada;
|
||||
Node3D *scene;
|
||||
Node3D *scene = nullptr;
|
||||
|
||||
Vector<Ref<Animation>> animations;
|
||||
|
||||
struct NodeMap {
|
||||
//String path;
|
||||
Node3D *node;
|
||||
int bone;
|
||||
Node3D *node = nullptr;
|
||||
int bone = -1;
|
||||
List<int> anim_tracks;
|
||||
|
||||
NodeMap() {
|
||||
node = nullptr;
|
||||
bone = -1;
|
||||
}
|
||||
};
|
||||
|
||||
bool found_ambient;
|
||||
bool found_ambient = false;
|
||||
Color ambient;
|
||||
bool found_directional;
|
||||
bool force_make_tangents;
|
||||
bool apply_mesh_xform_to_vertices;
|
||||
bool use_mesh_builtin_materials;
|
||||
float bake_fps;
|
||||
bool found_directional = false;
|
||||
bool force_make_tangents = false;
|
||||
bool apply_mesh_xform_to_vertices = true;
|
||||
bool use_mesh_builtin_materials = false;
|
||||
float bake_fps = 15;
|
||||
|
||||
Map<String, NodeMap> node_map; //map from collada node to engine node
|
||||
Map<String, String> node_name_map; //map from collada node to engine node
|
||||
@ -98,14 +93,6 @@ struct ColladaImport {
|
||||
Vector<String> missing_textures;
|
||||
|
||||
void _pre_process_lights(Collada::Node *p_node);
|
||||
|
||||
ColladaImport() {
|
||||
found_ambient = false;
|
||||
found_directional = false;
|
||||
force_make_tangents = false;
|
||||
apply_mesh_xform_to_vertices = true;
|
||||
bake_fps = 15;
|
||||
}
|
||||
};
|
||||
|
||||
Error ColladaImport::_populate_skeleton(Skeleton3D *p_skeleton, Collada::Node *p_node, int &r_bone, int p_parent) {
|
||||
|
@ -116,8 +116,6 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
|
||||
GLTFNodeIndex fake_joint_parent = -1;
|
||||
|
||||
GLTFLightIndex light = -1;
|
||||
|
||||
GLTFNode() {}
|
||||
};
|
||||
|
||||
struct GLTFBufferView {
|
||||
@ -127,8 +125,6 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
|
||||
int byte_stride = 0;
|
||||
bool indices = false;
|
||||
//matrices need to be transformed to this
|
||||
|
||||
GLTFBufferView() {}
|
||||
};
|
||||
|
||||
struct GLTFAccessor {
|
||||
@ -137,7 +133,7 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
|
||||
int component_type = 0;
|
||||
bool normalized = false;
|
||||
int count = 0;
|
||||
GLTFType type;
|
||||
GLTFType type = GLTFType::TYPE_SCALAR;
|
||||
float min = 0;
|
||||
float max = 0;
|
||||
int sparse_count = 0;
|
||||
@ -146,8 +142,6 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
|
||||
int sparse_indices_component_type = 0;
|
||||
int sparse_values_buffer_view = 0;
|
||||
int sparse_values_byte_offset = 0;
|
||||
|
||||
GLTFAccessor() {}
|
||||
};
|
||||
struct GLTFTexture {
|
||||
GLTFImageIndex src_image;
|
||||
@ -166,8 +160,6 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
|
||||
|
||||
// Set of unique bone names for the skeleton
|
||||
Set<String> unique_names;
|
||||
|
||||
GLTFSkeleton() {}
|
||||
};
|
||||
|
||||
struct GLTFSkin {
|
||||
@ -204,8 +196,6 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
|
||||
// The Actual Skin that will be created as a mapping between the IBM's of this skin
|
||||
// to the generated skeleton for the mesh instances.
|
||||
Ref<Skin> godot_skin;
|
||||
|
||||
GLTFSkin() {}
|
||||
};
|
||||
|
||||
struct GLTFMesh {
|
||||
@ -218,8 +208,6 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
|
||||
float fov_size = 64;
|
||||
float zfar = 500;
|
||||
float znear = 0.1;
|
||||
|
||||
GLTFCamera() {}
|
||||
};
|
||||
|
||||
struct GLTFLight {
|
||||
@ -229,8 +217,6 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
|
||||
float range = Math_INF;
|
||||
float inner_cone_angle = 0.0f;
|
||||
float outer_cone_angle = Math_PI / 4.0;
|
||||
|
||||
GLTFLight() {}
|
||||
};
|
||||
|
||||
struct GLTFAnimation {
|
||||
@ -264,11 +250,11 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
|
||||
|
||||
struct GLTFState {
|
||||
Dictionary json;
|
||||
int major_version;
|
||||
int minor_version;
|
||||
int major_version = 0;
|
||||
int minor_version = 0;
|
||||
Vector<uint8_t> glb_data;
|
||||
|
||||
bool use_named_skin_binds;
|
||||
bool use_named_skin_binds = false;
|
||||
|
||||
Vector<GLTFNode *> nodes;
|
||||
Vector<Vector<uint8_t>> buffers;
|
||||
|
@ -60,13 +60,9 @@ protected:
|
||||
|
||||
Mutex mutex;
|
||||
struct MakeInfo {
|
||||
int flags;
|
||||
int flags = 0;
|
||||
String normal_path_for_roughness;
|
||||
RS::TextureDetectRoughnessChannel channel_for_roughness;
|
||||
MakeInfo() {
|
||||
flags = 0;
|
||||
channel_for_roughness = RS::TEXTURE_DETECT_ROUGNHESS_R;
|
||||
}
|
||||
RS::TextureDetectRoughnessChannel channel_for_roughness = RS::TEXTURE_DETECT_ROUGNHESS_R;
|
||||
};
|
||||
|
||||
Map<StringName, MakeInfo> make_flags;
|
||||
|
@ -38,7 +38,7 @@ class ResourceImporterTextureAtlas : public ResourceImporter {
|
||||
|
||||
struct PackData {
|
||||
Rect2 region;
|
||||
bool is_mesh;
|
||||
bool is_mesh = false;
|
||||
Vector<int> chart_pieces; //one for region, many for mesh
|
||||
Vector<Vector<Vector2>> chart_vertices; //for mesh
|
||||
Ref<Image> image;
|
||||
|
@ -38,7 +38,7 @@ class MultiNodeEdit : public Reference {
|
||||
|
||||
List<NodePath> nodes;
|
||||
struct PLData {
|
||||
int uses;
|
||||
int uses = 0;
|
||||
PropertyInfo info;
|
||||
};
|
||||
|
||||
|
@ -113,9 +113,9 @@ class AnimationPlayerEditor : public VBoxContainer {
|
||||
int current_option;
|
||||
|
||||
struct BlendEditor {
|
||||
AcceptDialog *dialog;
|
||||
Tree *tree;
|
||||
OptionButton *next;
|
||||
AcceptDialog *dialog = nullptr;
|
||||
Tree *tree = nullptr;
|
||||
OptionButton *next = nullptr;
|
||||
|
||||
} blend_editor;
|
||||
|
||||
@ -131,13 +131,13 @@ class AnimationPlayerEditor : public VBoxContainer {
|
||||
// Onion skinning.
|
||||
struct {
|
||||
// Settings.
|
||||
bool enabled;
|
||||
bool past;
|
||||
bool future;
|
||||
int steps;
|
||||
bool differences_only;
|
||||
bool force_white_modulate;
|
||||
bool include_gizmos;
|
||||
bool enabled = false;
|
||||
bool past = false;
|
||||
bool future = false;
|
||||
int steps = 0;
|
||||
bool differences_only = false;
|
||||
bool force_white_modulate = false;
|
||||
bool include_gizmos = false;
|
||||
|
||||
int get_needed_capture_count() const {
|
||||
// 'Differences only' needs a capture of the present.
|
||||
@ -145,8 +145,8 @@ class AnimationPlayerEditor : public VBoxContainer {
|
||||
}
|
||||
|
||||
// Rendering.
|
||||
int64_t last_frame;
|
||||
int can_overlay;
|
||||
int64_t last_frame = 0;
|
||||
int can_overlay = 0;
|
||||
Size2 capture_size;
|
||||
Vector<RID> captures;
|
||||
Vector<bool> captures_valid;
|
||||
|
@ -126,10 +126,10 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
|
||||
Vector2 to;
|
||||
AnimationNodeStateMachineTransition::SwitchMode mode;
|
||||
StringName advance_condition_name;
|
||||
bool advance_condition_state;
|
||||
bool disabled;
|
||||
bool auto_advance;
|
||||
float width;
|
||||
bool advance_condition_state = false;
|
||||
bool disabled = false;
|
||||
bool auto_advance = false;
|
||||
float width = 0;
|
||||
};
|
||||
|
||||
Vector<TransitionLine> transition_lines;
|
||||
|
@ -89,10 +89,10 @@ class EditorAssetLibraryItemDescription : public ConfirmationDialog {
|
||||
PanelContainer *previews_bg;
|
||||
|
||||
struct Preview {
|
||||
int id;
|
||||
bool is_video;
|
||||
int id = 0;
|
||||
bool is_video = false;
|
||||
String video_link;
|
||||
Button *button;
|
||||
Button *button = nullptr;
|
||||
Ref<Texture2D> image;
|
||||
};
|
||||
|
||||
@ -234,12 +234,12 @@ class EditorAssetLibrary : public PanelContainer {
|
||||
};
|
||||
|
||||
struct ImageQueue {
|
||||
bool active;
|
||||
int queue_id;
|
||||
ImageType image_type;
|
||||
int image_index;
|
||||
bool active = false;
|
||||
int queue_id = 0;
|
||||
ImageType image_type = ImageType::IMAGE_QUEUE_ICON;
|
||||
int image_index = 0;
|
||||
String image_url;
|
||||
HTTPRequest *request;
|
||||
HTTPRequest *request = nullptr;
|
||||
ObjectID target;
|
||||
};
|
||||
|
||||
|
@ -288,9 +288,9 @@ private:
|
||||
MenuOption last_option;
|
||||
|
||||
struct _SelectResult {
|
||||
CanvasItem *item;
|
||||
float z_index;
|
||||
bool has_z;
|
||||
CanvasItem *item = nullptr;
|
||||
float z_index = 0;
|
||||
bool has_z = true;
|
||||
_FORCE_INLINE_ bool operator<(const _SelectResult &p_rr) const {
|
||||
return has_z && p_rr.has_z ? p_rr.z_index < z_index : p_rr.has_z;
|
||||
}
|
||||
@ -308,8 +308,6 @@ private:
|
||||
Transform2D xform;
|
||||
float length = 0.f;
|
||||
uint64_t last_pass = 0;
|
||||
|
||||
BoneList() {}
|
||||
};
|
||||
|
||||
uint64_t bone_last_frame;
|
||||
@ -331,7 +329,7 @@ private:
|
||||
struct PoseClipboard {
|
||||
Vector2 pos;
|
||||
Vector2 scale;
|
||||
float rot;
|
||||
float rot = 0;
|
||||
ObjectID id;
|
||||
};
|
||||
List<PoseClipboard> pose_clipboard;
|
||||
|
@ -563,6 +563,8 @@ CollisionShape2DEditor::CollisionShape2DEditor(EditorNode *p_editor) {
|
||||
|
||||
edit_handle = -1;
|
||||
pressed = false;
|
||||
|
||||
shape_type = 0;
|
||||
}
|
||||
|
||||
void CollisionShape2DEditorPlugin::edit(Object *p_obj) {
|
||||
|
@ -90,7 +90,7 @@ class EditorMaterialPreviewPlugin : public EditorResourcePreviewGenerator {
|
||||
RID light2;
|
||||
RID light_instance2;
|
||||
RID camera;
|
||||
mutable volatile bool preview_done;
|
||||
mutable volatile bool preview_done = false;
|
||||
|
||||
void _preview_done(const Variant &p_udata);
|
||||
|
||||
@ -134,7 +134,7 @@ class EditorMeshPreviewPlugin : public EditorResourcePreviewGenerator {
|
||||
RID light2;
|
||||
RID light_instance2;
|
||||
RID camera;
|
||||
mutable volatile bool preview_done;
|
||||
mutable volatile bool preview_done = false;
|
||||
|
||||
void _preview_done(const Variant &p_udata);
|
||||
|
||||
@ -156,7 +156,7 @@ class EditorFontPreviewPlugin : public EditorResourcePreviewGenerator {
|
||||
RID viewport_texture;
|
||||
RID canvas;
|
||||
RID canvas_item;
|
||||
mutable volatile bool preview_done;
|
||||
mutable volatile bool preview_done = false;
|
||||
|
||||
void _preview_done(const Variant &p_udata);
|
||||
|
||||
|
@ -301,4 +301,6 @@ MeshLibraryEditorPlugin::MeshLibraryEditorPlugin(EditorNode *p_node) {
|
||||
mesh_library_editor->set_anchors_and_margins_preset(Control::PRESET_TOP_WIDE);
|
||||
mesh_library_editor->set_end(Point2(0, 22));
|
||||
mesh_library_editor->hide();
|
||||
|
||||
editor = nullptr;
|
||||
}
|
||||
|
@ -61,16 +61,10 @@ public:
|
||||
Ref<Material> material;
|
||||
Ref<SkinReference> skin_reference;
|
||||
RID skeleton;
|
||||
bool billboard;
|
||||
bool unscaled;
|
||||
bool can_intersect;
|
||||
bool extra_margin;
|
||||
Instance() {
|
||||
billboard = false;
|
||||
unscaled = false;
|
||||
can_intersect = false;
|
||||
extra_margin = false;
|
||||
}
|
||||
bool billboard = false;
|
||||
bool unscaled = false;
|
||||
bool can_intersect = false;
|
||||
bool extra_margin = false;
|
||||
|
||||
void create_instance(Node3D *p_base, bool p_hidden = false);
|
||||
};
|
||||
@ -80,7 +74,7 @@ public:
|
||||
|
||||
struct Handle {
|
||||
Vector3 pos;
|
||||
bool billboard;
|
||||
bool billboard = false;
|
||||
};
|
||||
|
||||
Vector<Vector3> handles;
|
||||
@ -296,9 +290,9 @@ private:
|
||||
Label *fps_label;
|
||||
|
||||
struct _RayResult {
|
||||
Node3D *item;
|
||||
float depth;
|
||||
int handle;
|
||||
Node3D *item = nullptr;
|
||||
float depth = 0;
|
||||
int handle = 0;
|
||||
_FORCE_INLINE_ bool operator<(const _RayResult &p_rr) const { return depth < p_rr.depth; }
|
||||
};
|
||||
|
||||
@ -375,11 +369,11 @@ private:
|
||||
Vector3 click_ray_pos;
|
||||
Vector3 center;
|
||||
Vector3 orig_gizmo_pos;
|
||||
int edited_gizmo;
|
||||
int edited_gizmo = 0;
|
||||
Point2 mouse_pos;
|
||||
bool snap;
|
||||
bool snap = false;
|
||||
Ref<EditorNode3DGizmo> gizmo;
|
||||
int gizmo_handle;
|
||||
int gizmo_handle = 0;
|
||||
Variant gizmo_initial_value;
|
||||
Vector3 gizmo_initial_pos;
|
||||
} _edit;
|
||||
@ -625,8 +619,8 @@ private:
|
||||
AABB preview_bounds;
|
||||
|
||||
struct Gizmo {
|
||||
bool visible;
|
||||
float scale;
|
||||
bool visible = false;
|
||||
float scale = 0;
|
||||
Transform transform;
|
||||
} gizmo;
|
||||
|
||||
|
@ -290,6 +290,8 @@ void Path3DGizmo::redraw() {
|
||||
Path3DGizmo::Path3DGizmo(Path3D *p_path) {
|
||||
path = p_path;
|
||||
set_spatial_node(p_path);
|
||||
orig_in_length = 0;
|
||||
orig_out_length = 0;
|
||||
}
|
||||
|
||||
bool Path3DEditorPlugin::forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) {
|
||||
|
@ -234,15 +234,15 @@ static bool _is_built_in_script(Script *p_script) {
|
||||
|
||||
class EditorScriptCodeCompletionCache : public ScriptCodeCompletionCache {
|
||||
struct Cache {
|
||||
uint64_t time_loaded;
|
||||
uint64_t time_loaded = 0;
|
||||
RES cache;
|
||||
};
|
||||
|
||||
Map<String, Cache> cached;
|
||||
|
||||
public:
|
||||
uint64_t max_time_cache;
|
||||
int max_cache_size;
|
||||
uint64_t max_time_cache = 5 * 60 * 1000; //minutes, five
|
||||
int max_cache_size = 128;
|
||||
|
||||
void cleanup() {
|
||||
List<Map<String, Cache>::Element *> to_clean;
|
||||
@ -292,11 +292,6 @@ public:
|
||||
return E->get().cache;
|
||||
}
|
||||
|
||||
EditorScriptCodeCompletionCache() {
|
||||
max_cache_size = 128;
|
||||
max_time_cache = 5 * 60 * 1000; //minutes, five
|
||||
}
|
||||
|
||||
virtual ~EditorScriptCodeCompletionCache() {}
|
||||
};
|
||||
|
||||
@ -1723,11 +1718,11 @@ struct _ScriptEditorItemData {
|
||||
String name;
|
||||
String sort_key;
|
||||
Ref<Texture2D> icon;
|
||||
int index;
|
||||
int index = 0;
|
||||
String tooltip;
|
||||
bool used;
|
||||
int category;
|
||||
Node *ref;
|
||||
bool used = false;
|
||||
int category = 0;
|
||||
Node *ref = nullptr;
|
||||
|
||||
bool operator<(const _ScriptEditorItemData &id) const {
|
||||
if (category == id.category) {
|
||||
|
@ -291,7 +291,7 @@ class ScriptEditor : public PanelContainer {
|
||||
Vector<Ref<EditorSyntaxHighlighter>> syntax_highlighters;
|
||||
|
||||
struct ScriptHistory {
|
||||
Control *control;
|
||||
Control *control = nullptr;
|
||||
Variant state;
|
||||
};
|
||||
|
||||
|
@ -714,6 +714,8 @@ ShaderEditorPlugin::ShaderEditorPlugin(EditorNode *p_node) {
|
||||
shader_editor->set_custom_minimum_size(Size2(0, 300) * EDSCALE);
|
||||
button = editor->add_bottom_panel_item(TTR("Shader"), shader_editor);
|
||||
button->hide();
|
||||
|
||||
_2d = false;
|
||||
}
|
||||
|
||||
ShaderEditorPlugin::~ShaderEditorPlugin() {
|
||||
|
@ -264,12 +264,7 @@ void BoneTransformEditor::_update_transform_properties(Transform tform) {
|
||||
}
|
||||
|
||||
BoneTransformEditor::BoneTransformEditor(Skeleton3D *p_skeleton) :
|
||||
skeleton(p_skeleton),
|
||||
key_button(nullptr),
|
||||
enabled_checkbox(nullptr),
|
||||
keyable(false),
|
||||
toggle_enabled(false),
|
||||
updating(false) {
|
||||
skeleton(p_skeleton) {
|
||||
undo_redo = EditorNode::get_undo_redo();
|
||||
}
|
||||
|
||||
|
@ -47,13 +47,13 @@ class EditorPropertyVector3;
|
||||
class BoneTransformEditor : public VBoxContainer {
|
||||
GDCLASS(BoneTransformEditor, VBoxContainer);
|
||||
|
||||
EditorInspectorSection *section;
|
||||
EditorInspectorSection *section = nullptr;
|
||||
|
||||
EditorPropertyVector3 *translation_property;
|
||||
EditorPropertyVector3 *rotation_property;
|
||||
EditorPropertyVector3 *scale_property;
|
||||
EditorInspectorSection *transform_section;
|
||||
EditorPropertyTransform *transform_property;
|
||||
EditorPropertyVector3 *translation_property = nullptr;
|
||||
EditorPropertyVector3 *rotation_property = nullptr;
|
||||
EditorPropertyVector3 *scale_property = nullptr;
|
||||
EditorInspectorSection *transform_section = nullptr;
|
||||
EditorPropertyTransform *transform_property = nullptr;
|
||||
|
||||
Rect2 background_rects[5];
|
||||
|
||||
@ -62,12 +62,12 @@ class BoneTransformEditor : public VBoxContainer {
|
||||
|
||||
UndoRedo *undo_redo;
|
||||
|
||||
Button *key_button;
|
||||
CheckBox *enabled_checkbox;
|
||||
Button *key_button = nullptr;
|
||||
CheckBox *enabled_checkbox = nullptr;
|
||||
|
||||
bool keyable;
|
||||
bool toggle_enabled;
|
||||
bool updating;
|
||||
bool keyable = false;
|
||||
bool toggle_enabled = false;
|
||||
bool updating = false;
|
||||
|
||||
String label;
|
||||
|
||||
@ -128,7 +128,6 @@ class Skeleton3DEditor : public VBoxContainer {
|
||||
struct BoneInfo {
|
||||
PhysicalBone3D *physical_bone = nullptr;
|
||||
Transform relative_rest; // Relative to skeleton node
|
||||
BoneInfo() {}
|
||||
};
|
||||
|
||||
EditorNode *editor;
|
||||
@ -136,20 +135,20 @@ class Skeleton3DEditor : public VBoxContainer {
|
||||
|
||||
Skeleton3D *skeleton;
|
||||
|
||||
Tree *joint_tree;
|
||||
BoneTransformEditor *rest_editor;
|
||||
BoneTransformEditor *pose_editor;
|
||||
BoneTransformEditor *custom_pose_editor;
|
||||
Tree *joint_tree = nullptr;
|
||||
BoneTransformEditor *rest_editor = nullptr;
|
||||
BoneTransformEditor *pose_editor = nullptr;
|
||||
BoneTransformEditor *custom_pose_editor = nullptr;
|
||||
|
||||
MenuButton *options;
|
||||
EditorFileDialog *file_dialog;
|
||||
MenuButton *options = nullptr;
|
||||
EditorFileDialog *file_dialog = nullptr;
|
||||
|
||||
UndoRedo *undo_redo;
|
||||
UndoRedo *undo_redo = nullptr;
|
||||
|
||||
void _on_click_option(int p_option);
|
||||
void _file_selected(const String &p_file);
|
||||
|
||||
EditorFileDialog *file_export_lib;
|
||||
EditorFileDialog *file_export_lib = nullptr;
|
||||
|
||||
void update_joint_tree();
|
||||
void update_editors();
|
||||
|
@ -409,7 +409,7 @@ void TileMapEditor::_sbox_input(const Ref<InputEvent> &p_ie) {
|
||||
// In modern C++ this could have been inside its body.
|
||||
namespace {
|
||||
struct _PaletteEntry {
|
||||
int id;
|
||||
int id = 0;
|
||||
String name;
|
||||
|
||||
bool operator<(const _PaletteEntry &p_rhs) const {
|
||||
|
@ -131,8 +131,6 @@ class TileMapEditor : public VBoxContainer {
|
||||
bool yf = false;
|
||||
bool tr = false;
|
||||
Vector2 ac;
|
||||
|
||||
CellOp() {}
|
||||
};
|
||||
|
||||
Map<Point2i, CellOp> paint_undo;
|
||||
@ -144,8 +142,6 @@ class TileMapEditor : public VBoxContainer {
|
||||
bool flip_v = false;
|
||||
bool transpose = false;
|
||||
Point2i autotile_coord;
|
||||
|
||||
TileData() {}
|
||||
};
|
||||
|
||||
List<TileData> copydata;
|
||||
|
@ -49,7 +49,7 @@
|
||||
|
||||
struct FloatConstantDef {
|
||||
String name;
|
||||
float value;
|
||||
float value = 0;
|
||||
String desc;
|
||||
};
|
||||
|
||||
@ -4062,9 +4062,6 @@ void VisualShaderNodePortPreview::_notification(int p_what) {
|
||||
void VisualShaderNodePortPreview::_bind_methods() {
|
||||
}
|
||||
|
||||
VisualShaderNodePortPreview::VisualShaderNodePortPreview() {
|
||||
}
|
||||
|
||||
//////////////////////////////////
|
||||
|
||||
String VisualShaderConversionPlugin::converts_to() const {
|
||||
|
@ -56,26 +56,26 @@ class VisualShaderGraphPlugin : public Reference {
|
||||
|
||||
private:
|
||||
struct InputPort {
|
||||
Button *default_input_button;
|
||||
Button *default_input_button = nullptr;
|
||||
};
|
||||
|
||||
struct Port {
|
||||
TextureButton *preview_button;
|
||||
TextureButton *preview_button = nullptr;
|
||||
};
|
||||
|
||||
struct Link {
|
||||
VisualShader::Type type;
|
||||
VisualShaderNode *visual_node;
|
||||
GraphNode *graph_node;
|
||||
bool preview_visible;
|
||||
int preview_pos;
|
||||
VisualShader::Type type = VisualShader::Type::TYPE_MAX;
|
||||
VisualShaderNode *visual_node = nullptr;
|
||||
GraphNode *graph_node = nullptr;
|
||||
bool preview_visible = 0;
|
||||
int preview_pos = 0;
|
||||
Map<int, InputPort> input_ports;
|
||||
Map<int, Port> output_ports;
|
||||
VBoxContainer *preview_box;
|
||||
LineEdit *uniform_name;
|
||||
OptionButton *const_op;
|
||||
CodeEdit *expression_edit;
|
||||
CurveEditor *curve_editor;
|
||||
VBoxContainer *preview_box = nullptr;
|
||||
LineEdit *uniform_name = nullptr;
|
||||
OptionButton *const_op = nullptr;
|
||||
CodeEdit *expression_edit = nullptr;
|
||||
CurveEditor *curve_editor = nullptr;
|
||||
};
|
||||
|
||||
Ref<VisualShader> visual_shader;
|
||||
@ -206,16 +206,16 @@ class VisualShaderEditor : public VBoxContainer {
|
||||
String category;
|
||||
String type;
|
||||
String description;
|
||||
int sub_func;
|
||||
int sub_func = 0;
|
||||
String sub_func_str;
|
||||
Ref<Script> script;
|
||||
int mode;
|
||||
int return_type;
|
||||
int func;
|
||||
float value;
|
||||
bool highend;
|
||||
bool is_custom;
|
||||
int temp_idx;
|
||||
int mode = 0;
|
||||
int return_type = 0;
|
||||
int func = 0;
|
||||
float value = 0;
|
||||
bool highend = false;
|
||||
bool is_custom = false;
|
||||
int temp_idx = 0;
|
||||
|
||||
AddOption(const String &p_name = String(), const String &p_category = String(), const String &p_sub_category = String(), const String &p_type = String(), const String &p_description = String(), int p_sub_func = -1, int p_return_type = -1, int p_mode = -1, int p_func = -1, float p_value = -1, bool p_highend = false) {
|
||||
name = p_name;
|
||||
@ -283,8 +283,8 @@ class VisualShaderEditor : public VBoxContainer {
|
||||
static VisualShaderEditor *singleton;
|
||||
|
||||
struct DragOp {
|
||||
VisualShader::Type type;
|
||||
int node;
|
||||
VisualShader::Type type = VisualShader::Type::TYPE_MAX;
|
||||
int node = 0;
|
||||
Vector2 from;
|
||||
Vector2 to;
|
||||
};
|
||||
@ -462,9 +462,9 @@ public:
|
||||
class VisualShaderNodePortPreview : public Control {
|
||||
GDCLASS(VisualShaderNodePortPreview, Control);
|
||||
Ref<VisualShader> shader;
|
||||
VisualShader::Type type;
|
||||
int node;
|
||||
int port;
|
||||
VisualShader::Type type = VisualShader::Type::TYPE_MAX;
|
||||
int node = 0;
|
||||
int port = 0;
|
||||
void _shader_changed(); //must regen
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
@ -473,7 +473,6 @@ protected:
|
||||
public:
|
||||
virtual Size2 get_minimum_size() const override;
|
||||
void setup(const Ref<VisualShader> &p_shader, VisualShader::Type p_type, int p_node, int p_port);
|
||||
VisualShaderNodePortPreview();
|
||||
};
|
||||
|
||||
class VisualShaderConversionPlugin : public EditorResourceConversionPlugin {
|
||||
|
@ -43,8 +43,8 @@ class BackgroundProgress : public HBoxContainer {
|
||||
_THREAD_SAFE_CLASS_
|
||||
|
||||
struct Task {
|
||||
HBoxContainer *hb;
|
||||
ProgressBar *progress;
|
||||
HBoxContainer *hb = nullptr;
|
||||
ProgressBar *progress = nullptr;
|
||||
};
|
||||
|
||||
Map<String, Task> tasks;
|
||||
@ -70,9 +70,9 @@ class ProgressDialog : public PopupPanel {
|
||||
GDCLASS(ProgressDialog, PopupPanel);
|
||||
struct Task {
|
||||
String task;
|
||||
VBoxContainer *vb;
|
||||
ProgressBar *progress;
|
||||
Label *state;
|
||||
VBoxContainer *vb = nullptr;
|
||||
ProgressBar *progress = nullptr;
|
||||
Label *state = nullptr;
|
||||
};
|
||||
HBoxContainer *cancel_hb;
|
||||
Button *cancel;
|
||||
|
@ -984,13 +984,13 @@ public:
|
||||
String path;
|
||||
String icon;
|
||||
String main_scene;
|
||||
uint64_t last_edited;
|
||||
bool favorite;
|
||||
bool grayed;
|
||||
bool missing;
|
||||
int version;
|
||||
uint64_t last_edited = 0;
|
||||
bool favorite = false;
|
||||
bool grayed = false;
|
||||
bool missing = false;
|
||||
int version = 0;
|
||||
|
||||
ProjectListItemControl *control;
|
||||
ProjectListItemControl *control = nullptr;
|
||||
|
||||
Item() {}
|
||||
|
||||
@ -1076,7 +1076,7 @@ private:
|
||||
};
|
||||
|
||||
struct ProjectListComparator {
|
||||
FilterOption order_option;
|
||||
FilterOption order_option = FilterOption::EDIT_DATE;
|
||||
|
||||
// operator<
|
||||
_FORCE_INLINE_ bool operator()(const ProjectList::Item &a, const ProjectList::Item &b) const {
|
||||
|
@ -49,7 +49,7 @@ class EditorQuickOpen : public ConfirmationDialog {
|
||||
|
||||
struct Entry {
|
||||
String path;
|
||||
float score;
|
||||
float score = 0;
|
||||
};
|
||||
|
||||
struct EntryComparator {
|
||||
|
@ -86,8 +86,8 @@ class ScriptCreateDialog : public ConfirmationDialog {
|
||||
SCRIPT_ORIGIN_EDITOR,
|
||||
};
|
||||
struct ScriptTemplateInfo {
|
||||
int id;
|
||||
ScriptOrigin origin;
|
||||
int id = 0;
|
||||
ScriptOrigin origin = ScriptOrigin::SCRIPT_ORIGIN_EDITOR;
|
||||
String dir;
|
||||
String name;
|
||||
String extension;
|
||||
|
@ -42,7 +42,7 @@ private:
|
||||
Color color;
|
||||
String start_key;
|
||||
String end_key;
|
||||
bool line_only;
|
||||
bool line_only = false;
|
||||
};
|
||||
Vector<ColorRegion> color_regions;
|
||||
Map<int, int> color_region_cache;
|
||||
|
@ -45,7 +45,7 @@ class BindingsGenerator {
|
||||
struct ConstantInterface {
|
||||
String name;
|
||||
String proxy_name;
|
||||
int value;
|
||||
int value = 0;
|
||||
const DocData::ConstantDoc *const_doc;
|
||||
|
||||
ConstantInterface() {}
|
||||
@ -75,7 +75,7 @@ class BindingsGenerator {
|
||||
struct PropertyInterface {
|
||||
StringName cname;
|
||||
String proxy_name;
|
||||
int index;
|
||||
int index = 0;
|
||||
|
||||
StringName setter;
|
||||
StringName getter;
|
||||
@ -480,7 +480,7 @@ class BindingsGenerator {
|
||||
String im_type_out; // Return type for the C# method declaration. Also used as companion of [unique_siq]
|
||||
String im_sig; // Signature for the C# method declaration
|
||||
String unique_sig; // Unique signature to avoid duplicates in containers
|
||||
bool editor_only;
|
||||
bool editor_only = false;
|
||||
|
||||
InternalCall() {}
|
||||
|
||||
|
@ -55,10 +55,10 @@ MonoAssemblyName *new_mono_assembly_name() {
|
||||
|
||||
struct AssemblyRefInfo {
|
||||
String name;
|
||||
uint16_t major;
|
||||
uint16_t minor;
|
||||
uint16_t build;
|
||||
uint16_t revision;
|
||||
uint16_t major = 0;
|
||||
uint16_t minor = 0;
|
||||
uint16_t build = 0;
|
||||
uint16_t revision = 0;
|
||||
};
|
||||
|
||||
AssemblyRefInfo get_assemblyref_name(MonoImage *p_image, int index) {
|
||||
|
@ -45,22 +45,22 @@ public:
|
||||
};
|
||||
|
||||
String name;
|
||||
Type type;
|
||||
Type type = NAMESPACE_DECL;
|
||||
};
|
||||
|
||||
struct ClassDecl {
|
||||
String name;
|
||||
String namespace_;
|
||||
Vector<String> base;
|
||||
bool nested;
|
||||
bool nested = false;
|
||||
};
|
||||
|
||||
private:
|
||||
String code;
|
||||
int idx;
|
||||
int line;
|
||||
int idx = 0;
|
||||
int line = 0;
|
||||
String error_str;
|
||||
bool error;
|
||||
bool error = false;
|
||||
Variant value;
|
||||
|
||||
Vector<ClassDecl> classes;
|
||||
|
@ -35,8 +35,8 @@
|
||||
#include <core/os/keyboard.h>
|
||||
|
||||
struct _WinTranslatePair {
|
||||
unsigned int keysym;
|
||||
unsigned int keycode;
|
||||
unsigned int keysym = 0;
|
||||
unsigned int keycode = 0;
|
||||
};
|
||||
|
||||
static _WinTranslatePair _ak_to_keycode[] = {
|
||||
|
@ -66,10 +66,10 @@ class JavaClass : public Reference {
|
||||
Map<StringName, Variant> constant_map;
|
||||
|
||||
struct MethodInfo {
|
||||
bool _static;
|
||||
bool _static = false;
|
||||
Vector<uint32_t> param_types;
|
||||
Vector<StringName> param_sigs;
|
||||
uint32_t return_type;
|
||||
uint32_t return_type = 0;
|
||||
jmethodID method;
|
||||
};
|
||||
|
||||
|
@ -339,6 +339,4 @@ void AudioDriverOpenSL::set_pause(bool p_pause) {
|
||||
|
||||
AudioDriverOpenSL::AudioDriverOpenSL() {
|
||||
s_ad = this;
|
||||
pause = false;
|
||||
active = false;
|
||||
}
|
||||
|
@ -38,19 +38,19 @@
|
||||
#include <SLES/OpenSLES_Android.h>
|
||||
|
||||
class AudioDriverOpenSL : public AudioDriver {
|
||||
bool active;
|
||||
bool active = false;
|
||||
Mutex mutex;
|
||||
|
||||
enum {
|
||||
BUFFER_COUNT = 2
|
||||
};
|
||||
|
||||
bool pause;
|
||||
bool pause = false;
|
||||
|
||||
uint32_t buffer_size;
|
||||
int16_t *buffers[BUFFER_COUNT];
|
||||
int32_t *mixdown_buffer;
|
||||
int last_free;
|
||||
uint32_t buffer_size = 0;
|
||||
int16_t *buffers[BUFFER_COUNT] = {};
|
||||
int32_t *mixdown_buffer = nullptr;
|
||||
int last_free = 0;
|
||||
|
||||
Vector<int16_t> rec_buffer;
|
||||
|
||||
|
@ -41,7 +41,7 @@ class RenderingDeviceVulkan;
|
||||
class DisplayServerAndroid : public DisplayServer {
|
||||
public:
|
||||
struct TouchPos {
|
||||
int id;
|
||||
int id = 0;
|
||||
Point2 pos;
|
||||
};
|
||||
|
||||
@ -52,12 +52,12 @@ public:
|
||||
};
|
||||
|
||||
struct JoypadEvent {
|
||||
int device;
|
||||
int type;
|
||||
int index;
|
||||
bool pressed;
|
||||
float value;
|
||||
int hat;
|
||||
int device = 0;
|
||||
int type = 0;
|
||||
int index = 0;
|
||||
bool pressed = false;
|
||||
float value = 0;
|
||||
int hat = 0;
|
||||
};
|
||||
|
||||
private:
|
||||
|
@ -205,7 +205,7 @@ static const char *SPLASH_BG_COLOR_PATH = "res/drawable/splash_bg_color.png";
|
||||
|
||||
struct LauncherIcon {
|
||||
const char *export_path;
|
||||
int dimensions;
|
||||
int dimensions = 0;
|
||||
};
|
||||
|
||||
static const int icon_densities_count = 6;
|
||||
@ -250,12 +250,12 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
|
||||
String id;
|
||||
String name;
|
||||
String description;
|
||||
int api_level;
|
||||
int api_level = 0;
|
||||
};
|
||||
|
||||
struct APKExportData {
|
||||
zipFile apk;
|
||||
EditorProgress *ep;
|
||||
EditorProgress *ep = nullptr;
|
||||
};
|
||||
|
||||
Vector<PluginConfig> plugins;
|
||||
|
@ -157,11 +157,6 @@ bool FileAccessAndroid::file_exists(const String &p_path) {
|
||||
return true;
|
||||
}
|
||||
|
||||
FileAccessAndroid::FileAccessAndroid() {
|
||||
a = nullptr;
|
||||
eof = false;
|
||||
}
|
||||
|
||||
FileAccessAndroid::~FileAccessAndroid() {
|
||||
close();
|
||||
}
|
||||
|
@ -39,10 +39,10 @@
|
||||
|
||||
class FileAccessAndroid : public FileAccess {
|
||||
static FileAccess *create_android();
|
||||
mutable AAsset *a;
|
||||
mutable size_t len;
|
||||
mutable size_t pos;
|
||||
mutable bool eof;
|
||||
mutable AAsset *a = nullptr;
|
||||
mutable size_t len = 0;
|
||||
mutable size_t pos = 0;
|
||||
mutable bool eof = false;
|
||||
|
||||
public:
|
||||
static AAssetManager *asset_manager;
|
||||
@ -74,7 +74,6 @@ public:
|
||||
|
||||
//static void make_default();
|
||||
|
||||
FileAccessAndroid();
|
||||
~FileAccessAndroid();
|
||||
};
|
||||
|
||||
|
@ -314,6 +314,7 @@ OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_god
|
||||
#if defined(OPENGL_ENABLED)
|
||||
gl_extensions = nullptr;
|
||||
use_gl2 = false;
|
||||
use_16bits_fbo = false;
|
||||
#endif
|
||||
|
||||
#if defined(VULKAN_ENABLED)
|
||||
|
@ -94,8 +94,8 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
|
||||
|
||||
struct IOSExportAsset {
|
||||
String exported_path;
|
||||
bool is_framework; // framework is anything linked to the binary, otherwise it's a resource
|
||||
bool should_embed;
|
||||
bool is_framework = false; // framework is anything linked to the binary, otherwise it's a resource
|
||||
bool should_embed = false;
|
||||
};
|
||||
|
||||
String _get_additional_plist_content();
|
||||
@ -314,9 +314,9 @@ Vector<EditorExportPlatformIOS::ExportArchitecture> EditorExportPlatformIOS::_ge
|
||||
struct LoadingScreenInfo {
|
||||
const char *preset_key;
|
||||
const char *export_name;
|
||||
int width;
|
||||
int height;
|
||||
bool rotate;
|
||||
int width = 0;
|
||||
int height = 0;
|
||||
bool rotate = false;
|
||||
};
|
||||
|
||||
static const LoadingScreenInfo loading_screen_infos[] = {
|
||||
@ -667,7 +667,7 @@ struct IconInfo {
|
||||
const char *actual_size_side;
|
||||
const char *scale;
|
||||
const char *unscaled_size;
|
||||
bool is_required;
|
||||
bool is_required = false;
|
||||
};
|
||||
|
||||
static const IconInfo icon_infos[] = {
|
||||
@ -962,7 +962,7 @@ Error EditorExportPlatformIOS::_walk_dir_recursive(DirAccess *p_da, FileHandler
|
||||
|
||||
struct CodesignData {
|
||||
const Ref<EditorExportPreset> &preset;
|
||||
bool debug;
|
||||
bool debug = false;
|
||||
|
||||
CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug) :
|
||||
preset(p_preset),
|
||||
|
@ -56,7 +56,7 @@ typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLX
|
||||
|
||||
struct vendor {
|
||||
const char *glxvendor;
|
||||
int priority;
|
||||
int priority = 0;
|
||||
};
|
||||
|
||||
vendor vendormap[] = {
|
||||
|
@ -63,25 +63,25 @@
|
||||
|
||||
// Hints for X11 fullscreen
|
||||
typedef struct {
|
||||
unsigned long flags;
|
||||
unsigned long functions;
|
||||
unsigned long decorations;
|
||||
long inputMode;
|
||||
unsigned long status;
|
||||
unsigned long flags = 0;
|
||||
unsigned long functions = 0;
|
||||
unsigned long decorations = 0;
|
||||
long inputMode = 0;
|
||||
unsigned long status = 0;
|
||||
} Hints;
|
||||
|
||||
typedef struct _xrr_monitor_info {
|
||||
Atom name;
|
||||
Bool primary;
|
||||
Bool automatic;
|
||||
int noutput;
|
||||
int x;
|
||||
int y;
|
||||
int width;
|
||||
int height;
|
||||
int mwidth;
|
||||
int mheight;
|
||||
RROutput *outputs;
|
||||
Bool primary = false;
|
||||
Bool automatic = false;
|
||||
int noutput = 0;
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
int width = 0;
|
||||
int height = 0;
|
||||
int mwidth = 0;
|
||||
int mheight = 0;
|
||||
RROutput *outputs = nullptr;
|
||||
} xrr_monitor_info;
|
||||
|
||||
#undef CursorShape
|
||||
|
@ -49,15 +49,6 @@
|
||||
static const char *ignore_str = "/dev/input/js";
|
||||
#endif
|
||||
|
||||
JoypadLinux::Joypad::Joypad() {
|
||||
fd = -1;
|
||||
dpad = 0;
|
||||
devpath = "";
|
||||
for (int i = 0; i < MAX_ABS; i++) {
|
||||
abs_info[i] = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
JoypadLinux::Joypad::~Joypad() {
|
||||
for (int i = 0; i < MAX_ABS; i++) {
|
||||
if (abs_info[i]) {
|
||||
|
@ -56,17 +56,16 @@ private:
|
||||
Input::JoyAxis curr_axis[MAX_ABS];
|
||||
int key_map[MAX_KEY];
|
||||
int abs_map[MAX_ABS];
|
||||
int dpad;
|
||||
int fd;
|
||||
int dpad = 0;
|
||||
int fd = -1;
|
||||
|
||||
String devpath;
|
||||
input_absinfo *abs_info[MAX_ABS];
|
||||
input_absinfo *abs_info[MAX_ABS] = {};
|
||||
|
||||
bool force_feedback;
|
||||
int ff_effect_id;
|
||||
uint64_t ff_effect_timestamp;
|
||||
bool force_feedback = false;
|
||||
int ff_effect_id = 0;
|
||||
uint64_t ff_effect_timestamp = 0;
|
||||
|
||||
Joypad();
|
||||
~Joypad();
|
||||
void reset();
|
||||
};
|
||||
|
@ -77,13 +77,13 @@ public:
|
||||
|
||||
struct KeyEvent {
|
||||
WindowID window_id;
|
||||
unsigned int osx_state;
|
||||
bool pressed;
|
||||
bool echo;
|
||||
bool raw;
|
||||
uint32_t keycode;
|
||||
uint32_t physical_keycode;
|
||||
uint32_t unicode;
|
||||
unsigned int osx_state = false;
|
||||
bool pressed = false;
|
||||
bool echo = false;
|
||||
bool raw = false;
|
||||
uint32_t keycode = 0;
|
||||
uint32_t physical_keycode = 0;
|
||||
uint32_t unicode = 0;
|
||||
};
|
||||
|
||||
struct WarpEvent {
|
||||
|
@ -48,7 +48,7 @@
|
||||
class EditorExportPlatformOSX : public EditorExportPlatform {
|
||||
GDCLASS(EditorExportPlatformOSX, EditorExportPlatform);
|
||||
|
||||
int version_code;
|
||||
int version_code = 0;
|
||||
|
||||
Ref<ImageTexture> logo;
|
||||
|
||||
|
@ -37,14 +37,6 @@
|
||||
static JoypadOSX *self = nullptr;
|
||||
|
||||
joypad::joypad() {
|
||||
device_ref = nullptr;
|
||||
ff_device = nullptr;
|
||||
ff_axes = nullptr;
|
||||
ff_directions = nullptr;
|
||||
ffservice = 0;
|
||||
ff_timestamp = 0;
|
||||
id = 0;
|
||||
|
||||
ff_constant_force.lMagnitude = 10000;
|
||||
ff_effect.dwDuration = 0;
|
||||
ff_effect.dwSamplePeriod = 0;
|
||||
|
@ -46,10 +46,10 @@ struct rec_element {
|
||||
IOHIDElementRef ref;
|
||||
IOHIDElementCookie cookie;
|
||||
|
||||
uint32_t usage;
|
||||
uint32_t usage = 0;
|
||||
|
||||
int min;
|
||||
int max;
|
||||
int min = 0;
|
||||
int max = 0;
|
||||
|
||||
struct Comparator {
|
||||
bool operator()(const rec_element p_a, const rec_element p_b) const { return p_a.usage < p_b.usage; }
|
||||
@ -57,22 +57,22 @@ struct rec_element {
|
||||
};
|
||||
|
||||
struct joypad {
|
||||
IOHIDDeviceRef device_ref;
|
||||
IOHIDDeviceRef device_ref = nullptr;
|
||||
|
||||
Vector<rec_element> axis_elements;
|
||||
Vector<rec_element> button_elements;
|
||||
Vector<rec_element> hat_elements;
|
||||
|
||||
int id;
|
||||
int id = 0;
|
||||
|
||||
io_service_t ffservice; /* Interface for force feedback, 0 = no ff */
|
||||
io_service_t ffservice = 0; /* Interface for force feedback, 0 = no ff */
|
||||
FFCONSTANTFORCE ff_constant_force;
|
||||
FFDeviceObjectReference ff_device;
|
||||
FFEffectObjectReference ff_object;
|
||||
uint64_t ff_timestamp;
|
||||
LONG *ff_directions;
|
||||
uint64_t ff_timestamp = 0;
|
||||
LONG *ff_directions = nullptr;
|
||||
FFEFFECT ff_effect;
|
||||
DWORD *ff_axes;
|
||||
DWORD *ff_axes = nullptr;
|
||||
|
||||
void add_hid_elements(CFArrayRef p_array);
|
||||
void add_hid_element(IOHIDElementRef p_element);
|
||||
|
@ -47,22 +47,22 @@
|
||||
#undef CursorShape
|
||||
|
||||
class OS_Server : public OS_Unix {
|
||||
RenderingServer *rendering_server;
|
||||
RenderingServer *rendering_server = nullptr;
|
||||
VideoMode current_videomode;
|
||||
List<String> args;
|
||||
MainLoop *main_loop;
|
||||
MainLoop *main_loop = nullptr;
|
||||
|
||||
bool grab;
|
||||
bool grab = false;
|
||||
|
||||
virtual void delete_main_loop();
|
||||
|
||||
bool force_quit;
|
||||
bool force_quit = false;
|
||||
|
||||
InputDefault *input;
|
||||
InputDefault *input = nullptr;
|
||||
|
||||
CrashHandler crash_handler;
|
||||
|
||||
int video_driver_index;
|
||||
int video_driver_index = 0;
|
||||
|
||||
Ref<ResourceFormatDummyTexture> resource_loader_dummy;
|
||||
|
||||
|
@ -204,7 +204,8 @@ ContextEGL_UWP::ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver) :
|
||||
mEglContext(EGL_NO_CONTEXT),
|
||||
mEglSurface(EGL_NO_SURFACE),
|
||||
driver(p_driver),
|
||||
window(p_window) {}
|
||||
window(p_window),
|
||||
vsync(false) {}
|
||||
|
||||
ContextEGL_UWP::~ContextEGL_UWP() {
|
||||
cleanup();
|
||||
|
@ -108,7 +108,7 @@ class AppxPackager {
|
||||
|
||||
struct BlockHash {
|
||||
String base64_hash;
|
||||
size_t compressed_size;
|
||||
size_t compressed_size = 0;
|
||||
};
|
||||
|
||||
struct FileMeta {
|
||||
@ -120,12 +120,10 @@ class AppxPackager {
|
||||
Vector<BlockHash> hashes;
|
||||
uLong file_crc32 = 0;
|
||||
ZPOS64_T zip_offset = 0;
|
||||
|
||||
FileMeta() {}
|
||||
};
|
||||
|
||||
String progress_task;
|
||||
FileAccess *package;
|
||||
FileAccess *package = nullptr;
|
||||
|
||||
Set<String> mime_types;
|
||||
|
||||
|
@ -58,21 +58,12 @@ private:
|
||||
struct ControllerDevice {
|
||||
Windows::Gaming::Input::IGameController ^ controller_reference;
|
||||
|
||||
int id;
|
||||
bool connected;
|
||||
ControllerType type;
|
||||
float ff_timestamp;
|
||||
float ff_end_timestamp;
|
||||
bool vibrating;
|
||||
|
||||
ControllerDevice() {
|
||||
id = -1;
|
||||
connected = false;
|
||||
type = ControllerType::GAMEPAD_CONTROLLER;
|
||||
ff_timestamp = 0.0f;
|
||||
ff_end_timestamp = 0.0f;
|
||||
vibrating = false;
|
||||
}
|
||||
int id = -1;
|
||||
bool connected = false;
|
||||
ControllerType type = ControllerType::GAMEPAD_CONTROLLER;
|
||||
float ff_timestamp = 0;
|
||||
float ff_end_timestamp = 0;
|
||||
bool vibrating = false;
|
||||
};
|
||||
|
||||
ControllerDevice controllers[MAX_CONTROLLERS];
|
||||
|
@ -55,13 +55,13 @@ public:
|
||||
CHAR_EVENT_MESSAGE
|
||||
};
|
||||
|
||||
bool alt, shift, control;
|
||||
MessageType type;
|
||||
bool pressed;
|
||||
unsigned int keycode;
|
||||
unsigned int physical_keycode;
|
||||
unsigned int unicode;
|
||||
bool echo;
|
||||
bool alt = false, shift = false, control = false;
|
||||
MessageType type = KEY_EVENT_MESSAGE;
|
||||
bool pressed = false;
|
||||
unsigned int keycode = 0;
|
||||
unsigned int physical_keycode = 0;
|
||||
unsigned int unicode = 0;
|
||||
bool echo = false;
|
||||
CorePhysicalKeyStatus status;
|
||||
};
|
||||
|
||||
|
@ -211,6 +211,7 @@ ContextGL_Windows::ContextGL_Windows(HWND hwnd, bool p_opengl_3_context) {
|
||||
hWnd = hwnd;
|
||||
use_vsync = false;
|
||||
vsync_via_compositor = false;
|
||||
pixel_format = 0;
|
||||
}
|
||||
|
||||
ContextGL_Windows::~ContextGL_Windows() {
|
||||
|
@ -57,7 +57,7 @@
|
||||
struct module_data {
|
||||
std::string image_name;
|
||||
std::string module_name;
|
||||
void *base_address;
|
||||
void *base_address = nullptr;
|
||||
DWORD load_size;
|
||||
};
|
||||
|
||||
|
@ -92,21 +92,13 @@ private:
|
||||
};
|
||||
|
||||
struct xinput_gamepad {
|
||||
int id;
|
||||
bool attached;
|
||||
bool vibrating;
|
||||
DWORD last_packet;
|
||||
int id = 0;
|
||||
bool attached = false;
|
||||
bool vibrating = false;
|
||||
DWORD last_packet = 0;
|
||||
XINPUT_STATE state;
|
||||
uint64_t ff_timestamp;
|
||||
uint64_t ff_end_timestamp;
|
||||
|
||||
xinput_gamepad() {
|
||||
attached = false;
|
||||
vibrating = false;
|
||||
ff_timestamp = 0;
|
||||
ff_end_timestamp = 0;
|
||||
last_packet = 0;
|
||||
}
|
||||
uint64_t ff_timestamp = 0;
|
||||
uint64_t ff_end_timestamp = 0;
|
||||
};
|
||||
|
||||
typedef DWORD(WINAPI *XInputGetState_t)(DWORD dwUserIndex, XINPUT_STATE *pState);
|
||||
|
@ -802,6 +802,11 @@ void OS_Windows::set_current_tablet_driver(const String &p_driver) {
|
||||
}
|
||||
|
||||
OS_Windows::OS_Windows(HINSTANCE _hInstance) {
|
||||
ticks_per_second = 0;
|
||||
ticks_start = 0;
|
||||
main_loop = nullptr;
|
||||
process_map = nullptr;
|
||||
|
||||
//Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink.
|
||||
HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll");
|
||||
if (wintab_lib) {
|
||||
|
Loading…
Reference in New Issue
Block a user