Merge pull request #70440 from rune-scape/null-again

Fix GDScript analyzer null literal
This commit is contained in:
Rémi Verschelde 2022-12-22 16:02:19 +01:00
commit e1657bd2a7
No known key found for this signature in database
GPG Key ID: C3336907360768E1
3 changed files with 20 additions and 11 deletions

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@ -1748,6 +1748,12 @@ void GDScriptAnalyzer::resolve_variable(GDScriptParser::VariableNode *p_variable
type = p_variable->initializer->get_datatype();
#ifdef DEBUG_ENABLED
if (p_variable->initializer->type == GDScriptParser::Node::CALL && type.is_hard_type() && type.kind == GDScriptParser::DataType::BUILTIN && type.builtin_type == Variant::NIL) {
parser->push_warning(p_variable->initializer, GDScriptWarning::VOID_ASSIGNMENT, static_cast<GDScriptParser::CallNode *>(p_variable->initializer)->function_name);
}
#endif
if (p_variable->infer_datatype) {
type.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
@ -1761,11 +1767,6 @@ void GDScriptAnalyzer::resolve_variable(GDScriptParser::VariableNode *p_variable
} else {
type.type_source = GDScriptParser::DataType::INFERRED;
}
#ifdef DEBUG_ENABLED
if (p_variable->initializer->type == GDScriptParser::Node::CALL && type.kind == GDScriptParser::DataType::BUILTIN && type.builtin_type == Variant::NIL) {
parser->push_warning(p_variable->initializer, GDScriptWarning::VOID_ASSIGNMENT, static_cast<GDScriptParser::CallNode *>(p_variable->initializer)->function_name);
}
#endif
}
if (p_variable->datatype_specifier != nullptr) {
@ -1844,7 +1845,7 @@ void GDScriptAnalyzer::resolve_constant(GDScriptParser::ConstantNode *p_constant
type = p_constant->initializer->get_datatype();
#ifdef DEBUG_ENABLED
if (p_constant->initializer->type == GDScriptParser::Node::CALL && type.kind == GDScriptParser::DataType::BUILTIN && type.builtin_type == Variant::NIL) {
if (p_constant->initializer->type == GDScriptParser::Node::CALL && type.is_hard_type() && type.kind == GDScriptParser::DataType::BUILTIN && type.builtin_type == Variant::NIL) {
parser->push_warning(p_constant->initializer, GDScriptWarning::VOID_ASSIGNMENT, static_cast<GDScriptParser::CallNode *>(p_constant->initializer)->function_name);
}
#endif
@ -2332,7 +2333,7 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig
}
#ifdef DEBUG_ENABLED
if (p_assignment->assigned_value->type == GDScriptParser::Node::CALL && assigned_value_type.kind == GDScriptParser::DataType::BUILTIN && assigned_value_type.builtin_type == Variant::NIL) {
if (p_assignment->assigned_value->type == GDScriptParser::Node::CALL && assigned_value_type.is_hard_type() && assigned_value_type.kind == GDScriptParser::DataType::BUILTIN && assigned_value_type.builtin_type == Variant::NIL) {
parser->push_warning(p_assignment->assigned_value, GDScriptWarning::VOID_ASSIGNMENT, static_cast<GDScriptParser::CallNode *>(p_assignment->assigned_value)->function_name);
} else if (assignee_type.is_hard_type() && assignee_type.builtin_type == Variant::INT && assigned_value_type.builtin_type == Variant::FLOAT) {
parser->push_warning(p_assignment->assigned_value, GDScriptWarning::NARROWING_CONVERSION);
@ -3971,10 +3972,7 @@ GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_va
result.builtin_type = p_value.get_type();
result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT; // Constant has explicit type.
if (p_value.get_type() == Variant::NIL) {
// A null value is a variant, not void.
result.kind = GDScriptParser::DataType::VARIANT;
} else if (p_value.get_type() == Variant::OBJECT) {
if (p_value.get_type() == Variant::OBJECT) {
// Object is treated as a native type, not a builtin type.
result.kind = GDScriptParser::DataType::NATIVE;

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@ -0,0 +1,9 @@
# https://github.com/godotengine/godot/issues/61159
func get_param():
return null
func test():
var v = get_param()
v = get_param()
print(v)

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@ -0,0 +1,2 @@
GDTEST_OK
<null>