mirror of
https://github.com/godotengine/godot.git
synced 2024-11-24 13:12:42 +00:00
More Bugfix...
-=-=-=-=-=-== -Fix bug in camera follow script -Fix negate operator not working in shader language -Fix uninitialized pointer in raycast query API
This commit is contained in:
parent
990f6cf50e
commit
e0ce701c8c
@ -24,7 +24,7 @@ func _fixed_process(dt):
|
||||
#regular delta follow
|
||||
|
||||
#check ranges
|
||||
|
||||
|
||||
if (delta.length() < min_distance):
|
||||
delta = delta.normalized() * min_distance
|
||||
elif (delta.length() > max_distance):
|
||||
@ -36,29 +36,6 @@ func _fixed_process(dt):
|
||||
if ( delta.y < min_height):
|
||||
delta.y = min_height
|
||||
|
||||
#check autoturn
|
||||
|
||||
var ds = PhysicsServer.space_get_direct_state( get_world().get_space() )
|
||||
|
||||
|
||||
var col_left = ds.intersect_ray(target,target+Matrix3(up,deg2rad(autoturn_ray_aperture)).xform(delta),collision_exception)
|
||||
var col = ds.intersect_ray(target,target,collision_exception)
|
||||
var col_right = ds.intersect_ray(target,target+Matrix3(up,deg2rad(-autoturn_ray_aperture)).xform(delta),collision_exception)
|
||||
|
||||
if (!col.empty()):
|
||||
#if main ray was occluded, get camera closer, this is the worst case scenario
|
||||
delta = col.position - target
|
||||
elif (!col_left.empty() and col_right.empty()):
|
||||
#if only left ray is occluded, turn the camera around to the right
|
||||
delta = Matrix3(up,deg2rad(-dt*autoturn_speed)).xform(delta)
|
||||
elif (col_left.empty() and !col_right.empty()):
|
||||
#if only right ray is occluded, turn the camera around to the left
|
||||
delta = Matrix3(up,deg2rad(dt*autoturn_speed)).xform(delta)
|
||||
else:
|
||||
#do nothing otherwise, left and right are occluded but center is not, so do not autoturn
|
||||
pass
|
||||
|
||||
#apply lookat
|
||||
pos = target + delta
|
||||
|
||||
look_at_from_pos(pos,target,up)
|
||||
|
@ -42,7 +42,7 @@ func _fixed_process(dt):
|
||||
|
||||
|
||||
var col_left = ds.intersect_ray(target,target+Matrix3(up,deg2rad(autoturn_ray_aperture)).xform(delta),collision_exception)
|
||||
var col = ds.intersect_ray(target,target,collision_exception)
|
||||
var col = ds.intersect_ray(target,target+delta,collision_exception)
|
||||
var col_right = ds.intersect_ray(target,target+Matrix3(up,deg2rad(-autoturn_ray_aperture)).xform(delta),collision_exception)
|
||||
|
||||
if (!col.empty()):
|
||||
@ -59,6 +59,9 @@ func _fixed_process(dt):
|
||||
pass
|
||||
|
||||
#apply lookat
|
||||
if (delta==Vector3()):
|
||||
delta = (pos - target).normalized() * 0.0001
|
||||
|
||||
pos = target + delta
|
||||
|
||||
look_at_from_pos(pos,target,up)
|
||||
|
@ -123,6 +123,8 @@ bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3& p_from, const Vecto
|
||||
r_result.collider_id=res_obj->get_instance_id();
|
||||
if (r_result.collider_id!=0)
|
||||
r_result.collider=ObjectDB::get_instance(r_result.collider_id);
|
||||
else
|
||||
r_result.collider=NULL;
|
||||
r_result.normal=res_normal;
|
||||
r_result.position=res_point;
|
||||
r_result.rid=res_obj->get_self();
|
||||
@ -173,6 +175,8 @@ int PhysicsDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transfo
|
||||
r_results[cc].collider_id=col_obj->get_instance_id();
|
||||
if (r_results[cc].collider_id!=0)
|
||||
r_results[cc].collider=ObjectDB::get_instance(r_results[cc].collider_id);
|
||||
else
|
||||
r_results[cc].collider=NULL;
|
||||
r_results[cc].rid=col_obj->get_self();
|
||||
r_results[cc].shape=shape_idx;
|
||||
|
||||
|
@ -1397,8 +1397,8 @@ ShaderLanguage::Operator ShaderLanguage::get_token_operator(TokenType p_type) {
|
||||
|
||||
Error ShaderLanguage::parse_expression(Parser& parser,Node *p_parent,Node **r_expr) {
|
||||
|
||||
Vector<Node*> expressions;
|
||||
Vector<TokenType> operators;
|
||||
Vector<Expression> expression;
|
||||
//Vector<TokenType> operators;
|
||||
|
||||
while(true) {
|
||||
|
||||
@ -1605,34 +1605,33 @@ Error ShaderLanguage::parse_expression(Parser& parser,Node *p_parent,Node **r_ex
|
||||
parser.advance();
|
||||
expr=varname;
|
||||
|
||||
} else if (parser.get_token_type()==TK_OP_NEG || parser.get_token_type()==TK_OP_NOT) {
|
||||
} else if (parser.get_token_type()==TK_OP_SUB || parser.get_token_type()==TK_OP_NOT) {
|
||||
|
||||
//single prefix operators
|
||||
TokenType token_type=parser.get_token_type();
|
||||
parser.advance();
|
||||
Node *subexpr=NULL;
|
||||
Error err = parse_expression(parser,p_parent,&subexpr);
|
||||
if (err)
|
||||
return err;
|
||||
//Node *subexpr=NULL;
|
||||
//Error err = parse_expression(parser,p_parent,&subexpr);
|
||||
//if (err)
|
||||
// return err;
|
||||
|
||||
//OperatorNode *op = parser.create_node<OperatorNode>(p_parent);
|
||||
|
||||
Expression e;
|
||||
e.is_op=true;
|
||||
|
||||
OperatorNode *op = parser.create_node<OperatorNode>(p_parent);
|
||||
switch(token_type) {
|
||||
case TK_OP_NEG: op->op=OP_NEG; break;
|
||||
case TK_OP_NOT: op->op=OP_NOT; break;
|
||||
case TK_OP_SUB: e.op=TK_OP_NEG; break;
|
||||
case TK_OP_NOT: e.op=TK_OP_NOT; break;
|
||||
//case TK_OP_PLUS_PLUS: op->op=OP_PLUS_PLUS; break;
|
||||
//case TK_OP_MINUS_MINUS: op->op=OP_MINUS_MINUS; break;
|
||||
default: ERR_FAIL_V(ERR_BUG);
|
||||
}
|
||||
|
||||
op->arguments.push_back(subexpr);
|
||||
expression.push_back(e);
|
||||
|
||||
expr=validate_operator(parser,op);
|
||||
continue;
|
||||
|
||||
if (!expr) {
|
||||
|
||||
parser.set_error("Invalid argument for negation operator");
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
|
||||
} else {
|
||||
print_line("found bug?");
|
||||
@ -1798,48 +1797,64 @@ Error ShaderLanguage::parse_expression(Parser& parser,Node *p_parent,Node **r_ex
|
||||
|
||||
} */
|
||||
|
||||
|
||||
expressions.push_back(expr);
|
||||
Expression e;
|
||||
e.is_op=false;
|
||||
e.node=expr;
|
||||
expression.push_back(e);
|
||||
|
||||
|
||||
if (is_token_operator(parser.get_token_type())) {
|
||||
|
||||
operators.push_back(parser.get_token_type());
|
||||
Expression o;
|
||||
o.is_op=true;
|
||||
o.op=parser.get_token_type();
|
||||
expression.push_back(o);
|
||||
parser.advance();
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ERR_FAIL_COND_V(expressions.size()!=(operators.size()+1),ERR_BUG);
|
||||
|
||||
|
||||
/* Reduce the set set of expressions and place them in an operator tree, respecting precedence */
|
||||
|
||||
while(expressions.size()>1) {
|
||||
while(expression.size()>1) {
|
||||
|
||||
int next_op=-1;
|
||||
int min_priority=0xFFFFF;
|
||||
bool is_unary=false;
|
||||
|
||||
for(int i=0;i<operators.size();i++) {
|
||||
for(int i=0;i<expression.size();i++) {
|
||||
|
||||
if (!expression[i].is_op) {
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
bool unary=false;
|
||||
|
||||
int priority;
|
||||
switch(operators[i]) {
|
||||
switch(expression[i].op) {
|
||||
|
||||
case TK_OP_MUL: priority=0; break;
|
||||
case TK_OP_DIV: priority=0; break;
|
||||
case TK_OP_NOT: priority=0; unary=true; break;
|
||||
case TK_OP_NEG: priority=0; unary=true; break;
|
||||
|
||||
case TK_OP_ADD: priority=1; break;
|
||||
case TK_OP_SUB: priority=1; break;
|
||||
case TK_OP_MUL: priority=1; break;
|
||||
case TK_OP_DIV: priority=1; break;
|
||||
|
||||
case TK_OP_ADD: priority=2; break;
|
||||
case TK_OP_SUB: priority=2; break;
|
||||
|
||||
// shift left/right =2
|
||||
|
||||
case TK_OP_LESS: priority=3; break;
|
||||
case TK_OP_LESS_EQUAL: priority=3; break;
|
||||
case TK_OP_GREATER: priority=3; break;
|
||||
case TK_OP_GREATER_EQUAL: priority=3; break;
|
||||
case TK_OP_LESS: priority=4; break;
|
||||
case TK_OP_LESS_EQUAL: priority=4; break;
|
||||
case TK_OP_GREATER: priority=4; break;
|
||||
case TK_OP_GREATER_EQUAL: priority=4; break;
|
||||
|
||||
case TK_OP_EQUAL: priority=4; break;
|
||||
case TK_OP_NOT_EQUAL: priority=4; break;
|
||||
case TK_OP_EQUAL: priority=5; break;
|
||||
case TK_OP_NOT_EQUAL: priority=5; break;
|
||||
|
||||
//bit and =5
|
||||
//bit xor =6
|
||||
@ -1865,6 +1880,7 @@ Error ShaderLanguage::parse_expression(Parser& parser,Node *p_parent,Node **r_ex
|
||||
// <= is used for right to left
|
||||
next_op=i;
|
||||
min_priority=priority;
|
||||
is_unary=unary;
|
||||
}
|
||||
|
||||
}
|
||||
@ -1872,7 +1888,92 @@ Error ShaderLanguage::parse_expression(Parser& parser,Node *p_parent,Node **r_ex
|
||||
ERR_FAIL_COND_V(next_op==-1,ERR_BUG);
|
||||
|
||||
// OK! create operator..
|
||||
// OK! create operator..
|
||||
if (is_unary) {
|
||||
|
||||
int expr_pos=next_op;
|
||||
while(expression[expr_pos].is_op) {
|
||||
|
||||
expr_pos++;
|
||||
if (expr_pos==expression.size()) {
|
||||
//can happen..
|
||||
parser.set_error("Unexpected end of expression..");
|
||||
return ERR_BUG;
|
||||
}
|
||||
}
|
||||
|
||||
//consecutively do unary opeators
|
||||
for(int i=expr_pos-1;i>=next_op;i--) {
|
||||
|
||||
OperatorNode *op = parser.create_node<OperatorNode>(p_parent);
|
||||
op->op=get_token_operator(expression[i].op);
|
||||
op->arguments.push_back(expression[i+1].node);
|
||||
|
||||
expression[i].is_op=false;
|
||||
expression[i].node=validate_operator(parser,op);
|
||||
if (!expression[i].node) {
|
||||
|
||||
String at;
|
||||
for(int i=0;i<op->arguments.size();i++) {
|
||||
if (i>0)
|
||||
at+=" and ";
|
||||
at+=get_datatype_name(compute_node_type(op->arguments[i]));
|
||||
|
||||
}
|
||||
parser.set_error("Invalid argument to unary operator "+String(token_names[op->op])+": "+at);
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
expression.remove(i+1);
|
||||
}
|
||||
} else {
|
||||
|
||||
if (next_op <1 || next_op>=(expression.size()-1)) {
|
||||
parser.set_error("Parser bug..");
|
||||
ERR_FAIL_V(ERR_BUG);
|
||||
}
|
||||
|
||||
OperatorNode *op = parser.create_node<OperatorNode>(p_parent);
|
||||
op->op=get_token_operator(expression[next_op].op);
|
||||
|
||||
if (expression[next_op-1].is_op) {
|
||||
|
||||
parser.set_error("Parser bug..");
|
||||
ERR_FAIL_V(ERR_BUG);
|
||||
}
|
||||
|
||||
if (expression[next_op+1].is_op) {
|
||||
// this is not invalid and can really appear
|
||||
// but it becomes invalid anyway because no binary op
|
||||
// can be followed by an unary op in a valid combination,
|
||||
// due to how precedence works, unaries will always dissapear first
|
||||
|
||||
parser.set_error("Parser bug..");
|
||||
|
||||
}
|
||||
|
||||
|
||||
op->arguments.push_back(expression[next_op-1].node); //expression goes as left
|
||||
op->arguments.push_back(expression[next_op+1].node); //next expression goes as right
|
||||
|
||||
//replace all 3 nodes by this operator and make it an expression
|
||||
expression[next_op-1].node=validate_operator(parser,op);
|
||||
if (!expression[next_op-1].node) {
|
||||
|
||||
String at;
|
||||
for(int i=0;i<op->arguments.size();i++) {
|
||||
if (i>0)
|
||||
at+=" and ";
|
||||
at+=get_datatype_name(compute_node_type(op->arguments[i]));
|
||||
|
||||
}
|
||||
parser.set_error("Invalid arguments to operator "+String(token_names[op->op])+": "+at);
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
expression.remove(next_op);
|
||||
expression.remove(next_op);
|
||||
}
|
||||
|
||||
#if 0
|
||||
OperatorNode *op = parser.create_node<OperatorNode>(p_parent);
|
||||
op->op=get_token_operator(operators[next_op]);
|
||||
|
||||
@ -1896,10 +1997,11 @@ Error ShaderLanguage::parse_expression(Parser& parser,Node *p_parent,Node **r_ex
|
||||
|
||||
expressions.remove(next_op+1);
|
||||
operators.remove(next_op);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
*r_expr=expressions[0];
|
||||
*r_expr=expression[0].node;
|
||||
|
||||
return OK;
|
||||
|
||||
|
@ -38,8 +38,66 @@
|
||||
|
||||
|
||||
class ShaderLanguage {
|
||||
|
||||
|
||||
|
||||
public:
|
||||
|
||||
enum TokenType {
|
||||
|
||||
TK_EMPTY,
|
||||
TK_INDENTIFIER,
|
||||
TK_TRUE,
|
||||
TK_FALSE,
|
||||
TK_REAL_CONSTANT,
|
||||
TK_TYPE_VOID,
|
||||
TK_TYPE_BOOL,
|
||||
TK_TYPE_FLOAT,
|
||||
TK_TYPE_VEC2,
|
||||
TK_TYPE_VEC3,
|
||||
TK_TYPE_VEC4,
|
||||
TK_TYPE_MAT3,
|
||||
TK_TYPE_MAT4,
|
||||
TK_TYPE_TEXTURE,
|
||||
TK_TYPE_CUBEMAP,
|
||||
TK_TYPE_COLOR,
|
||||
TK_OP_EQUAL,
|
||||
TK_OP_NOT_EQUAL,
|
||||
TK_OP_LESS,
|
||||
TK_OP_LESS_EQUAL,
|
||||
TK_OP_GREATER,
|
||||
TK_OP_GREATER_EQUAL,
|
||||
TK_OP_AND,
|
||||
TK_OP_OR,
|
||||
TK_OP_NOT,
|
||||
TK_OP_ADD,
|
||||
TK_OP_SUB,
|
||||
TK_OP_MUL,
|
||||
TK_OP_DIV,
|
||||
TK_OP_NEG,
|
||||
TK_OP_ASSIGN,
|
||||
TK_OP_ASSIGN_ADD,
|
||||
TK_OP_ASSIGN_SUB,
|
||||
TK_OP_ASSIGN_MUL,
|
||||
TK_OP_ASSIGN_DIV,
|
||||
TK_CF_IF,
|
||||
TK_CF_ELSE,
|
||||
TK_CF_RETURN,
|
||||
TK_BRACKET_OPEN,
|
||||
TK_BRACKET_CLOSE,
|
||||
TK_CURLY_BRACKET_OPEN,
|
||||
TK_CURLY_BRACKET_CLOSE,
|
||||
TK_PARENTHESIS_OPEN,
|
||||
TK_PARENTHESIS_CLOSE,
|
||||
TK_COMMA,
|
||||
TK_SEMICOLON,
|
||||
TK_PERIOD,
|
||||
TK_UNIFORM,
|
||||
TK_ERROR,
|
||||
TK_MAX
|
||||
};
|
||||
|
||||
|
||||
|
||||
/* COMPILER */
|
||||
|
||||
@ -216,6 +274,16 @@ public:
|
||||
ProgramNode() { type=TYPE_PROGRAM; }
|
||||
};
|
||||
|
||||
|
||||
struct Expression {
|
||||
|
||||
bool is_op;
|
||||
union {
|
||||
TokenType op;
|
||||
Node *node;
|
||||
};
|
||||
};
|
||||
|
||||
typedef Error (*CompileFunc)(void*,ProgramNode*);
|
||||
|
||||
struct VarInfo {
|
||||
@ -228,60 +296,6 @@ private:
|
||||
|
||||
|
||||
|
||||
enum TokenType {
|
||||
|
||||
TK_EMPTY,
|
||||
TK_INDENTIFIER,
|
||||
TK_TRUE,
|
||||
TK_FALSE,
|
||||
TK_REAL_CONSTANT,
|
||||
TK_TYPE_VOID,
|
||||
TK_TYPE_BOOL,
|
||||
TK_TYPE_FLOAT,
|
||||
TK_TYPE_VEC2,
|
||||
TK_TYPE_VEC3,
|
||||
TK_TYPE_VEC4,
|
||||
TK_TYPE_MAT3,
|
||||
TK_TYPE_MAT4,
|
||||
TK_TYPE_TEXTURE,
|
||||
TK_TYPE_CUBEMAP,
|
||||
TK_TYPE_COLOR,
|
||||
TK_OP_EQUAL,
|
||||
TK_OP_NOT_EQUAL,
|
||||
TK_OP_LESS,
|
||||
TK_OP_LESS_EQUAL,
|
||||
TK_OP_GREATER,
|
||||
TK_OP_GREATER_EQUAL,
|
||||
TK_OP_AND,
|
||||
TK_OP_OR,
|
||||
TK_OP_NOT,
|
||||
TK_OP_ADD,
|
||||
TK_OP_SUB,
|
||||
TK_OP_MUL,
|
||||
TK_OP_DIV,
|
||||
TK_OP_NEG,
|
||||
TK_OP_ASSIGN,
|
||||
TK_OP_ASSIGN_ADD,
|
||||
TK_OP_ASSIGN_SUB,
|
||||
TK_OP_ASSIGN_MUL,
|
||||
TK_OP_ASSIGN_DIV,
|
||||
TK_CF_IF,
|
||||
TK_CF_ELSE,
|
||||
TK_CF_RETURN,
|
||||
TK_BRACKET_OPEN,
|
||||
TK_BRACKET_CLOSE,
|
||||
TK_CURLY_BRACKET_OPEN,
|
||||
TK_CURLY_BRACKET_CLOSE,
|
||||
TK_PARENTHESIS_OPEN,
|
||||
TK_PARENTHESIS_CLOSE,
|
||||
TK_COMMA,
|
||||
TK_SEMICOLON,
|
||||
TK_PERIOD,
|
||||
TK_UNIFORM,
|
||||
TK_ERROR,
|
||||
TK_MAX
|
||||
};
|
||||
|
||||
static const char * token_names[TK_MAX];
|
||||
|
||||
struct Token {
|
||||
|
Loading…
Reference in New Issue
Block a user