mirror of
https://github.com/godotengine/godot.git
synced 2025-02-07 11:21:56 +00:00
Fix crashing of FogVolume
s when WorldEnvironment
was added
This commit is contained in:
parent
75baf16bab
commit
e058cf93bd
@ -101,7 +101,9 @@ AABB FogVolume::get_aabb() const {
|
||||
TypedArray<String> FogVolume::get_configuration_warnings() const {
|
||||
TypedArray<String> warnings = Node::get_configuration_warnings();
|
||||
|
||||
if (!get_viewport()->find_world_3d()->get_environment()->is_volumetric_fog_enabled()) {
|
||||
Ref<Environment> environment = get_viewport()->find_world_3d()->get_environment();
|
||||
|
||||
if (environment.is_valid() && !environment->is_volumetric_fog_enabled()) {
|
||||
warnings.push_back(("Fog Volumes need volumetric fog to be enabled in the scene's Environment in order to be visible."));
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user