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Tweak the name for duplicated animations in the editor
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a3dae9e548
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@ -1105,9 +1105,24 @@ void AnimationPlayerEditor::_animation_duplicate() {
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return;
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}
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int count = 2;
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String new_name = current;
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while (player->has_animation(new_name)) {
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new_name = new_name + " (copy)";
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PackedStringArray split = new_name.split("_");
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int last_index = split.size() - 1;
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if (last_index > 0 && split[last_index].is_valid_int() && split[last_index].to_int() >= 0) {
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count = split[last_index].to_int();
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split.remove_at(last_index);
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new_name = String("_").join(split);
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}
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while (true) {
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String attempt = new_name;
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attempt += vformat("_%d", count);
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if (player->has_animation(attempt)) {
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count++;
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continue;
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}
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new_name = attempt;
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break;
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}
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if (new_name.contains("/")) {
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