Fix Camera2D crash when edited scene root is null

This commit is contained in:
Adam Scott 2023-07-18 20:36:40 -04:00
parent 8f175a8649
commit deb45c0cab
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@ -41,7 +41,7 @@ void Camera2D::_update_scroll() {
if (Engine::get_singleton()->is_editor_hint()) {
queue_redraw();
// Only set viewport transform when not bound to the main viewport.
if (get_viewport() == get_tree()->get_edited_scene_root()->get_viewport()) {
if (get_tree()->get_edited_scene_root() && get_viewport() == get_tree()->get_edited_scene_root()->get_viewport()) {
return;
}
}