Makes adding port in Visual Script nodes deferred

This commit is contained in:
Haoyu Qiu 2020-01-14 21:03:09 +08:00
parent ea4c88f38a
commit ddde73cc62

View File

@ -575,7 +575,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
Button *btn = memnew(Button);
btn->set_text(TTR("Add Input Port"));
hbnc->add_child(btn);
btn->connect("pressed", this, "_add_input_port", varray(E->get()));
btn->connect("pressed", this, "_add_input_port", varray(E->get()), CONNECT_DEFERRED);
}
if (nd_list->is_output_port_editable()) {
if (nd_list->is_input_port_editable())
@ -584,7 +584,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
Button *btn = memnew(Button);
btn->set_text(TTR("Add Output Port"));
hbnc->add_child(btn);
btn->connect("pressed", this, "_add_output_port", varray(E->get()));
btn->connect("pressed", this, "_add_output_port", varray(E->get()), CONNECT_DEFERRED);
}
gnode->add_child(hbnc);
} else if (Object::cast_to<VisualScriptExpression>(node.ptr())) {