mirror of
https://github.com/godotengine/godot.git
synced 2024-11-25 05:33:11 +00:00
Merge pull request #43531 from bruvzg/x11_fix_vlk_init_crash
Fixes crash if Vulkan presentation surface is not available.
This commit is contained in:
commit
dd5485142f
@ -707,7 +707,8 @@ Error VulkanContext::_window_create(DisplayServer::WindowID p_window_id, VkSurfa
|
||||
// We use a single GPU, but we need a surface to initialize the
|
||||
// queues, so this process must be deferred until a surface
|
||||
// is created.
|
||||
_initialize_queues(p_surface);
|
||||
Error err = _initialize_queues(p_surface);
|
||||
ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE);
|
||||
}
|
||||
|
||||
Window window;
|
||||
|
@ -3852,6 +3852,10 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
|
||||
(screen_get_size(0).width - p_resolution.width) / 2,
|
||||
(screen_get_size(0).height - p_resolution.height) / 2);
|
||||
WindowID main_window = _create_window(p_mode, p_flags, Rect2i(window_position, p_resolution));
|
||||
if (main_window == INVALID_WINDOW_ID) {
|
||||
r_error = ERR_CANT_CREATE;
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
|
||||
if (p_flags & (1 << i)) {
|
||||
window_set_flag(WindowFlags(i), true, main_window);
|
||||
|
Loading…
Reference in New Issue
Block a user