mirror of
https://github.com/godotengine/godot.git
synced 2024-11-24 13:12:42 +00:00
Merge pull request #93583 from smix8/obstacle_monitor
Add navigation obstacles to performance monitor stats
This commit is contained in:
commit
dbf4be308c
@ -1167,5 +1167,8 @@
|
||||
<constant name="INFO_EDGE_FREE_COUNT" value="8" enum="ProcessInfo">
|
||||
Constant to get the number of navigation mesh polygon edges that could not be merged but may be still connected by edge proximity or with links.
|
||||
</constant>
|
||||
<constant name="INFO_OBSTACLE_COUNT" value="9" enum="ProcessInfo">
|
||||
Constant to get the number of active navigation obstacles.
|
||||
</constant>
|
||||
</constants>
|
||||
</class>
|
||||
|
@ -221,7 +221,10 @@
|
||||
<constant name="NAVIGATION_EDGE_FREE_COUNT" value="32" enum="Monitor">
|
||||
Number of navigation mesh polygon edges that could not be merged in the [NavigationServer3D]. The edges still may be connected by edge proximity or with links.
|
||||
</constant>
|
||||
<constant name="MONITOR_MAX" value="33" enum="Monitor">
|
||||
<constant name="NAVIGATION_OBSTACLE_COUNT" value="33" enum="Monitor">
|
||||
Number of active navigation obstacles in the [NavigationServer3D].
|
||||
</constant>
|
||||
<constant name="MONITOR_MAX" value="34" enum="Monitor">
|
||||
Represents the size of the [enum Monitor] enum.
|
||||
</constant>
|
||||
</constants>
|
||||
|
@ -91,6 +91,7 @@ void Performance::_bind_methods() {
|
||||
BIND_ENUM_CONSTANT(NAVIGATION_EDGE_MERGE_COUNT);
|
||||
BIND_ENUM_CONSTANT(NAVIGATION_EDGE_CONNECTION_COUNT);
|
||||
BIND_ENUM_CONSTANT(NAVIGATION_EDGE_FREE_COUNT);
|
||||
BIND_ENUM_CONSTANT(NAVIGATION_OBSTACLE_COUNT);
|
||||
BIND_ENUM_CONSTANT(MONITOR_MAX);
|
||||
}
|
||||
|
||||
@ -141,6 +142,7 @@ String Performance::get_monitor_name(Monitor p_monitor) const {
|
||||
PNAME("navigation/edges_merged"),
|
||||
PNAME("navigation/edges_connected"),
|
||||
PNAME("navigation/edges_free"),
|
||||
PNAME("navigation/obstacles"),
|
||||
|
||||
};
|
||||
|
||||
@ -225,6 +227,8 @@ double Performance::get_monitor(Monitor p_monitor) const {
|
||||
return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_EDGE_CONNECTION_COUNT);
|
||||
case NAVIGATION_EDGE_FREE_COUNT:
|
||||
return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_EDGE_FREE_COUNT);
|
||||
case NAVIGATION_OBSTACLE_COUNT:
|
||||
return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_OBSTACLE_COUNT);
|
||||
|
||||
default: {
|
||||
}
|
||||
@ -272,6 +276,7 @@ Performance::MonitorType Performance::get_monitor_type(Monitor p_monitor) const
|
||||
MONITOR_TYPE_QUANTITY,
|
||||
MONITOR_TYPE_QUANTITY,
|
||||
MONITOR_TYPE_QUANTITY,
|
||||
MONITOR_TYPE_QUANTITY,
|
||||
|
||||
};
|
||||
|
||||
|
@ -100,6 +100,7 @@ public:
|
||||
NAVIGATION_EDGE_MERGE_COUNT,
|
||||
NAVIGATION_EDGE_CONNECTION_COUNT,
|
||||
NAVIGATION_EDGE_FREE_COUNT,
|
||||
NAVIGATION_OBSTACLE_COUNT,
|
||||
MONITOR_MAX
|
||||
};
|
||||
|
||||
|
@ -1298,6 +1298,7 @@ void GodotNavigationServer3D::process(real_t p_delta_time) {
|
||||
int _new_pm_edge_merge_count = 0;
|
||||
int _new_pm_edge_connection_count = 0;
|
||||
int _new_pm_edge_free_count = 0;
|
||||
int _new_pm_obstacle_count = 0;
|
||||
|
||||
// In c++ we can't be sure that this is performed in the main thread
|
||||
// even with mutable functions.
|
||||
@ -1315,6 +1316,7 @@ void GodotNavigationServer3D::process(real_t p_delta_time) {
|
||||
_new_pm_edge_merge_count += active_maps[i]->get_pm_edge_merge_count();
|
||||
_new_pm_edge_connection_count += active_maps[i]->get_pm_edge_connection_count();
|
||||
_new_pm_edge_free_count += active_maps[i]->get_pm_edge_free_count();
|
||||
_new_pm_obstacle_count += active_maps[i]->get_pm_obstacle_count();
|
||||
|
||||
// Emit a signal if a map changed.
|
||||
const uint32_t new_map_iteration_id = active_maps[i]->get_iteration_id();
|
||||
@ -1332,6 +1334,7 @@ void GodotNavigationServer3D::process(real_t p_delta_time) {
|
||||
pm_edge_merge_count = _new_pm_edge_merge_count;
|
||||
pm_edge_connection_count = _new_pm_edge_connection_count;
|
||||
pm_edge_free_count = _new_pm_edge_free_count;
|
||||
pm_obstacle_count = _new_pm_obstacle_count;
|
||||
}
|
||||
|
||||
void GodotNavigationServer3D::init() {
|
||||
@ -1566,6 +1569,9 @@ int GodotNavigationServer3D::get_process_info(ProcessInfo p_info) const {
|
||||
case INFO_EDGE_FREE_COUNT: {
|
||||
return pm_edge_free_count;
|
||||
} break;
|
||||
case INFO_OBSTACLE_COUNT: {
|
||||
return pm_obstacle_count;
|
||||
} break;
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
@ -95,6 +95,7 @@ class GodotNavigationServer3D : public NavigationServer3D {
|
||||
int pm_edge_merge_count = 0;
|
||||
int pm_edge_connection_count = 0;
|
||||
int pm_edge_free_count = 0;
|
||||
int pm_obstacle_count = 0;
|
||||
|
||||
public:
|
||||
GodotNavigationServer3D();
|
||||
|
@ -907,6 +907,7 @@ void NavMap::sync() {
|
||||
int _new_pm_edge_merge_count = pm_edge_merge_count;
|
||||
int _new_pm_edge_connection_count = pm_edge_connection_count;
|
||||
int _new_pm_edge_free_count = pm_edge_free_count;
|
||||
int _new_pm_obstacle_count = obstacles.size();
|
||||
|
||||
// Check if we need to update the links.
|
||||
if (regenerate_polygons) {
|
||||
@ -1219,6 +1220,7 @@ void NavMap::sync() {
|
||||
pm_edge_merge_count = _new_pm_edge_merge_count;
|
||||
pm_edge_connection_count = _new_pm_edge_connection_count;
|
||||
pm_edge_free_count = _new_pm_edge_free_count;
|
||||
pm_obstacle_count = _new_pm_obstacle_count;
|
||||
}
|
||||
|
||||
void NavMap::_update_rvo_obstacles_tree_2d() {
|
||||
|
@ -123,6 +123,7 @@ class NavMap : public NavRid {
|
||||
int pm_edge_merge_count = 0;
|
||||
int pm_edge_connection_count = 0;
|
||||
int pm_edge_free_count = 0;
|
||||
int pm_obstacle_count = 0;
|
||||
|
||||
public:
|
||||
NavMap();
|
||||
@ -216,6 +217,7 @@ public:
|
||||
int get_pm_edge_merge_count() const { return pm_edge_merge_count; }
|
||||
int get_pm_edge_connection_count() const { return pm_edge_connection_count; }
|
||||
int get_pm_edge_free_count() const { return pm_edge_free_count; }
|
||||
int get_pm_obstacle_count() const { return pm_obstacle_count; }
|
||||
|
||||
private:
|
||||
void compute_single_step(uint32_t index, NavAgent **agent);
|
||||
|
@ -216,6 +216,7 @@ void NavigationServer3D::_bind_methods() {
|
||||
BIND_ENUM_CONSTANT(INFO_EDGE_MERGE_COUNT);
|
||||
BIND_ENUM_CONSTANT(INFO_EDGE_CONNECTION_COUNT);
|
||||
BIND_ENUM_CONSTANT(INFO_EDGE_FREE_COUNT);
|
||||
BIND_ENUM_CONSTANT(INFO_OBSTACLE_COUNT);
|
||||
}
|
||||
|
||||
NavigationServer3D *NavigationServer3D::get_singleton() {
|
||||
|
@ -369,6 +369,7 @@ public:
|
||||
INFO_EDGE_MERGE_COUNT,
|
||||
INFO_EDGE_CONNECTION_COUNT,
|
||||
INFO_EDGE_FREE_COUNT,
|
||||
INFO_OBSTACLE_COUNT,
|
||||
};
|
||||
|
||||
virtual int get_process_info(ProcessInfo p_info) const = 0;
|
||||
|
Loading…
Reference in New Issue
Block a user